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HC 2010: Aizu-Wakamatsu, Japan
- Vitaly Klyuev, Michael Cohen:
International Conference on Humans and Computers, HC '10, Aizu-Wakamatsu, Fukushima-ken, Japan, December 6-10, 2010. University of Aizu Press / ACM 2010
Keynote
- Karen Collins:
Next generation customizability of music in video games: the creation of an "Artificially Intelligent" audio engine. 1 - Michael Frishkopf:
MuDoc (Multimedia/Music Documentation): a dynamic digital multimedia archive for world music. 2 - Roumen Nikolov:
Doing science in the global campus: a European perspective. 3-4
Human-computer interaction
- Karen Collins, Kamen Kanev, Bill Kapralos:
Using games as a method of evaluation of usability and user experience in human-computer interaction design. 5-10 - Pavol Fabo, Roman Durikovic, Tomoyuki Nishita:
Multi-touch display using combination of FTIR and HD LCD. 11-14 - Andrew Hogue, Bill Kapralos, Teresa Pierce:
A serious game for collaborative intercultural business communication. 15-21 - Paolo Bottoni, Luigi Cinque, Marco Cupelli, Luca Di Filippo, Anna Labella, Mario Pierro, Enver Sangineto:
A framework for hand-based interaction. 22-27 - Prabath Kumara Weerasinghe, Rasika Ranaweera, Senaka Amarakeerthi, Michael Cohen:
"Emo Sim": expressing voice-based emotions in mobile interfaces. 28-31 - Thomas Reufer, Martin Panknin, Christian Geiger:
SensoDroid: multimodal interaction controlled mobile gaming. 32-36
Virtual reality and computer graphics
- Martin Madaras, Roman Durikovic, Tomas Ágoston, Tomoyuki Nishita:
Skeleton extraction from a mesh for easy skinning animation. 37-41 - Pierre-Alain Fayolle, Alexander A. Pasko:
Distance to objects built with set operations in constructive solid modeling. 41-46 - Akira Inoue, Michael Cohen:
Time-aware geomedia browsing integration with virtual environment. 47-54 - Kyoko Katono, Michael Cohen:
Dolly: zoom camera perspective with Alice. 55-58 - Hiromitsu Sato, Michael Cohen:
Using motion capture for real-time augmented reality scenes. 58-62 - Yuya Sasamoto, Julián Villegas, Michael Cohen:
Spatial sound control with the Yamaha Tenori-On. 62-65 - Hüseyin Ayten, Jens Herder, Wolfgang Vonolfen:
Visual acceptance evaluation of soft shadow algorithms for virtual TV studios. 66-71 - Monika Klapdohr, Björn Wöldecke, Dionysios Marinos, Jens Herder, Christian Geiger, Wolfgang Vonolfen:
Vibrotactile pitfalls: arm guidance for moderators in virtual TV studios. 72-80
Computers in education
- Sidhant Rajam, Ruth Cortez, Alexander Vazhenin, Subhash Bhalla:
Design patterns in enterprise application integration for e-learning arena. 81-88 - Junichi Fujinuma, Ian Wilson:
Japanese listeners' perception of English fricatives in AMR-NB cell phone speech. 89-93 - Kazumi Nemoto, Yutaka Watanobe:
An advanced search system for learning objects. 94-99
Computers in engineering, medicine, culture & sports
- Subha Danushika Fernando, Koichi Yamada, Ashu Marasinghe:
Neuroscience inspired architecture for neural computing. 100-105 - Ihor Lubashevsky:
Towards description of social systems as a novel class of physical problems. 106-113 - Mikhail Smirnov:
Suppression of bounded exogenous disturbances act on a sea-going ship. 114-116 - Maria Fedorova:
Computer modeling of the astatic stabilization system of sea-going ship course. 117-120 - Mikhail M. Lavrentiev Jr., Alexey Romanenko, Alexander F. Zaykov:
An automated workstation for a tsunami expert. 121-123 - Tomohiko Mitsuta, Lothar M. Schmitt:
Optimizing the performance of GNU-chess with a genetic algorithm. 124-131 - Robert Olson:
An analysis of discrete computing structures: re-evaluating implementation. 132-136 - Dmitry A. Vazhenin, Paolo Bottoni:
Shape-based regular processor networks specification tools in the framework of movie-based programming. 137-142 - Volodymyr Gnatyuk, Kamen Kanev:
Parameterized laser-induced marks for digital encoding of transparent materials. 143-146
Web services
- Vesna Popic, Gundula Dörries:
Mind the gap: exploiting quality of service for interactive multimedia. 147-151 - Andrey Kuznetsov, Evgeny Pyshkin:
Searching for music: from melodies in mind to the resources on the web. 152-158 - Danilo Avola, Paolo Bottoni, Stefano Levialdi, Emanuele Panizzi:
Annotation threads in MADCOW 2.0. 159-166 - Min-Hsiang Li, Vitaly Klyuev, Shih-Hung Wu:
Multilingual sentence alignment from Wikipedia as multilingual comparable corpora. 167-171 - Yulia Legotina, Vitaly Klyuev:
Natural language processing tool to support web search. 172-176
Modeling and simulation
- Florian Echtler, Gudrun Klinker, Andreas Butz:
Towards a unified gesture description language. 177-182 - Felix Bach, Bastian Schmitz, Heiko Maaß, Hüseyin Kemâl Çakmak, Martin Diers, Robin Bekrater-Bodmann, Sandra Kamping, Herta Flor:
Using interactive immersive VR/AR for the therapy of phantom limb pain. 183-187 - Kazushige Baba, Tomoyuki Sone, Hidemichi Aoshima, Yu Ichihashi, Takeshi Hashimoto:
Research on high precision three-dimension positional measurement and shape measurement. 188-194 - Hiroaki Ota, Takeshi Hashimoto, Yohei Nagakura, Shuhei Takamura, Akira Fukuda, Masamu Aniya, Nozomu Naito, Hiroyuki Enomoto, Shin Sugiyama, Pedro Skvarca:
Application to glacier observation of high-precision three-dimensional position measurement using cameras. 195-202 - Nikolay N. Mirenkov, Rentaro Yoshioka, Kamen Kanev:
Rapid prototyping and 3D Kanji sculpturing. 203-208
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