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Yoshifumi Kitamura
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- affiliation: Tohoku University, Sendai, Japan
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2020 – today
- 2024
- [j35]Kinfung Chu, Jiawei Huang, Hidemasa Takana, Yoshifumi Kitamura:
Real-Time Reconstruction of Fluid Flow under Unknown Disturbance. ACM Trans. Graph. 43(1): 4:1-4:14 (2024) - [j34]Jiawei Huang, Akito Iizuka, Hajime Tanaka, Taku Komura, Yoshifumi Kitamura:
Online Neural Path Guiding with Normalized Anisotropic Spherical Gaussians. ACM Trans. Graph. 43(3): 26:1-26:18 (2024) - [j33]Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura:
RedirectedDoors+: Door-Opening Redirection with Dynamic Haptics in Room-Scale VR. IEEE Trans. Vis. Comput. Graph. 30(5): 2276-2286 (2024) - [j32]Kumpei Ogawa, Kazuyuki Fujita, Shuichi Sakamoto, Kazuki Takashima, Yoshifumi Kitamura:
Exploring Visual-Auditory Redirected Walking Using Auditory Cues in Reality. IEEE Trans. Vis. Comput. Graph. 30(8): 5782-5794 (2024) - [c166]Yuki Onishi, Eiko Onishi, Kazuki Takashima, Yoshifumi Kitamura:
Anesth-on-the-Go: Designing Portable Game-based Anesthetic Simulator for Education. CHI Extended Abstracts 2024: 45:1-45:7 - [c165]Ryota Gomi, Ryo Suzuki, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
InflatableBots: Inflatable Shape-Changing Mobile Robots for Large-Scale Encountered-Type Haptics in VR. CHI 2024: 423:1-423:14 - [c164]Taichi Murakami, Kazuyuki Fujita, Kotaro Hara, Kazuki Takashima, Yoshifumi Kitamura:
SwapVid: Integrating Video Viewing and Document Exploration with Direct Manipulation. CHI 2024: 1035:1-1035:13 - [c163]Tetsushi Ikeda, Kazuyuki Fujita, Kumpei Ogawa, Kazuki Takashima, Yoshifumi Kitamura:
LoopBot: Representing Continuous Haptics of Grounded Objects in Room-scale VR. UIST 2024: 135:1-135:10 - [i2]Jiawei Huang, Hajime Tanaka, Taku Komura, Yoshifumi Kitamura:
Online Photon Guiding with 3D Gaussians for Caustics Rendering. CoRR abs/2403.03641 (2024) - 2023
- [j31]Ryota Gomi, Kazuki Takashima, Yuki Onishi, Kazuyuki Fujita, Yoshifumi Kitamura:
UbiSurface: A Robotic Touch Surface for Supporting Mid-air Planar Interactions in Room-Scale VR. Proc. ACM Hum. Comput. Interact. 7(ISS): 376-397 (2023) - [j30]Kazuyuki Fujita, Kazuki Takashima, Yuichi Itoh, Yoshifumi Kitamura:
Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workers. Qual. User Exp. 8(1) (2023) - [c162]Maakito Inoue, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
BirdViewAR: Surroundings-aware Remote Drone Piloting Using an Augmented Third-person Perspective. CHI 2023: 31:1-31:19 - [i1]Jiawei Huang, Akito Iizuka, Hajime Tanaka, Taku Komura, Yoshifumi Kitamura:
Online Neural Path Guiding with Normalized Anisotropic Spherical Gaussians. CoRR abs/2303.08064 (2023) - 2022
- [j29]Neha Kumar, Julie A. Adams, Bill Buxton, Linda Candy, Pablo César, Leigh Clark, Benjamin R. Cowan, Anind K. Dey, Phoebe O. Toups Dugas, Ernest A. Edmonds, Michael A. Goodrich, Mark Green, Jonathan Grudin, Yoshifumi Kitamura, Joe Konstan, Celine Latulipe, Minha Lee, Tom Malone, Regan L. Mandryk, Panos Markopoulos, Michael J. Muller, Lennart E. Nacke, Yukiko I. Nakano, Marianna Obrist, Martin Porcheron, Aleksandra Sarcevic, Johannes Schöning, Stacey D. Scott, Bonita Sharif, Frank Steinicke, Simone Stumpf, Edward Tse, Vinoba Vinayagamoorthy:
A chronology of SIGCHI conferences: 1983 to 2022. Interactions 29(6): 34-41 (2022) - [j28]Takahiro Nagai, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura:
HandyGaze: A Gaze Tracking Technique for Room-Scale Environments using a Single Smartphone. Proc. ACM Hum. Comput. Interact. 6(ISS): 143-160 (2022) - [j27]Taichi Tsuchida, Kazuyuki Fujita, Kaori Ikematsu, Sayan Sarcar, Kazuki Takashima, Yoshifumi Kitamura:
TetraForce: A Magnetic-Based Interface Enabling Pressure Force and Shear Force Input Applied to Front and Back of a Smartphone. Proc. ACM Hum. Comput. Interact. 6(ISS): 185-206 (2022) - [j26]Jiawei Huang, Ryo Sugawara, Kinfung Chu, Taku Komura, Yoshifumi Kitamura:
Reconstruction of Dexterous 3D Motion Data From a Flexible Magnetic Sensor With Deep Learning and Structure-Aware Filtering. IEEE Trans. Vis. Comput. Graph. 28(6): 2400-2414 (2022) - [c161]Maria Mannone, Takashi Yoshino, Pascal Chiu, Yoshifumi Kitamura:
Hypercube + Rubik's Cube + Music = HyperCubeHarmonic. MCM 2022: 240-252 - [c160]Kumpei Ogawa, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura:
Demonstration of PseudoJumpOn: Repetitive Step-up Jump in Virtual Reality. SIGGRAPH Asia XR 2022: 5:1-5:2 - [c159]Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura:
Demonstration of RedirectedDoors: Manipulating User's Orientation while Opening Doors in Virtual Reality. SIGGRAPH Asia XR 2022: 6:1-6:2 - [c158]Yuki Onishi, Kazuki Takashima, Shoi Higashiyama, Kazuyuki Fujita, Yoshifumi Kitamura:
WaddleWalls: Room-scale Interactive Partitioning System using a Swarm of Robotic Partitions. UIST 2022: 29:1-29:15 - [c157]Keito Uwaseki, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura:
ConfusionLens: Dynamic and Interactive Visualization for Performance Analysis of Multiclass Image Classifiers. UIST (Adjunct Volume) 2022: 60:1-60:3 - [c156]Ryota Gomi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
A Triangular Actuating Device Stand that Dynamically Adjusts Mobile Screen's Position. UIST (Adjunct Volume) 2022: 63:1-63:4 - [c155]Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura:
RedirectedDoors: Redirection While Opening Doors in Virtual Reality. VR 2022: 464-473 - [c154]Kumpei Ogawa, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura:
PseudoJumpOn: Jumping onto Steps in Virtual Reality. VR 2022: 635-643 - 2021
- [j25]Yoshiki Kudo, Anthony Tang, Kazuyuki Fujita, Isamu Endo, Kazuki Takashima, Yoshifumi Kitamura:
Towards Balancing VR Immersion and Bystander Awareness. Proc. ACM Hum. Comput. Interact. 5(ISS): 484:1-484:22 (2021) - [c153]Linfeng Chen, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
PinpointFly: An Egocentric Position-control Drone Interface using Mobile AR. CHI 2021: 150:1-150:13 - [c152]Kazuyuki Fujita, Aoi Suzuki, Kazuki Takashima, Kaori Ikematsu, Yoshifumi Kitamura:
TiltChair: Manipulative Posture Guidance by Actively Inclining the Seat of an Office Chair. CHI 2021: 228:1-228:14 - [c151]Yuki Onishi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
Self-actuated Stretchable Partitions for Dynamically Creating Secure Workplaces. CHI Extended Abstracts 2021: 294:1-294:6 - [c150]Isamu Endo, Kazuki Takashima, Maakito Inoue, Kazuyuki Fujita, Kiyoshi Kiyokawa, Yoshifumi Kitamura:
A Reconfigurable Mobile Head-Mounted Display Supporting Real World Interactions. CHI Extended Abstracts 2021: 418:1-418:7 - [c149]Xiyue Wang, Kazuki Takashima, Tomoaki Adachi, Yoshifumi Kitamura:
Can Playing with Toy Blocks Reflect Behavior Problems in Children? CHI 2021: 540:1-540:14 - [c148]Isamu Endo, Kazuki Takashima, Maakito Inoue, Kazuyuki Fujita, Kiyoshi Kiyokawa, Yoshifumi Kitamura:
ModularHMD: A Reconfigurable Mobile Head-Mounted Display Enabling Ad-hoc Peripheral Interactions with the Real World. UIST 2021: 100-117 - [c147]Yuki Onishi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
BouncyScreen: Physical Enhancement of Pseudo-Force Feedback. VR 2021: 363-372 - [c146]Pascal Chiu, Jiawei Huang, Yoshifumi Kitamura:
Enabling Robot-assisted Motion Capture with Human Scale Tracking Optimization. VRST 2021: 32:1-32:6 - [c145]Tatsuki Takano, Kazuki Takashima, Kazuyuki Fujita, Hong Guang, Kaori Ikematsu, Yoshifumi Kitamura:
A Compact and Low-cost VR Tooth Drill Training System using Mobile HMD and Stylus Smartphone. VRST 2021: 46:1-46:3 - [e8]Yoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi, Pernille Bjørn, Steven Mark Drucker:
CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama, Japan, May 8-13, 2021. ACM 2021, ISBN 978-1-4503-8096-6 [contents] - [e7]Yoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi:
CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts. ACM 2021, ISBN 978-1-4503-8095-9 [contents] - 2020
- [j24]Xiyue Wang, Kazuki Takashima, Tomoaki Adachi, Patrick Finn, Ehud Sharlin, Yoshifumi Kitamura:
AssessBlocks: Exploring Toy Block Play Features for Assessing Stress in Young Children after Natural Disasters. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 4(1): 30:1-30:29 (2020) - [c144]Kazuyuki Fujita, Daigo Hayashi, Kotaro Hara, Kazuki Takashima, Yoshifumi Kitamura:
Techniques to Visualize Occluded Graph Elements for 2.5D Map Editing. CHI Extended Abstracts 2020: 1-9 - [c143]Briane Paul V. Samson, Suleman Shahid, Akihiro Matsufuji, Chat Wacharamanotham, Toni-Jan Keith P. Monserrat, Keyur Sorathia, Masitah Ghazali, Shio Miyafuji, Nova Ahmed, Kazuyuki Fujita, A. B. M. Alim Al Islam, Eunice Ratna Sari, Murni Mahmud, Adi B. Tedjasaputra, Juho Kim, Uichin Lee, Thippaya Chintakovid, Sheng-Ming Wang, Zhengjie Liu, Xiangmin Fan, Ellen Yi-Luen Do, Yoshifumi Kitamura, Simon Tangi Perrault, Bing-Yu Chen:
Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures. CHI Extended Abstracts 2020: 1-6 - [c142]Christopher Smith, Sowmya Somanath, Ehud Sharlin, Yoshifumi Kitamura:
Exploring Interactions between Rogue Autonomous Vehicles and People. HRI (Companion) 2020: 453-455 - [c141]Yan Yixian, Kazuki Takashima, Anthony Tang, Takayuki Tanno, Kazuyuki Fujita, Yoshifumi Kitamura:
ZoomWalls: Dynamic Walls that Simulate Haptic Infrastructure for Room-scale VR World. UIST 2020: 223-235
2010 – 2019
- 2019
- [j23]Eunice Ratna Sari, Aaron Quigley, Yoshifumi Kitamura:
Making waves and combining strands at CHI 2021. Interactions 26(6): 84-85 (2019) - [j22]Takuma Hagiwara, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura:
CamCutter: Impromptu Vision-Based Cross-Device Application Sharing. Interact. Comput. 31(6): 539-554 (2019) - [c140]Kazuyuki Fujita, Eunice Ratna Sari, Juho Kim, Adi B. Tedjasaputra, Ellen Yi-Luen Do, Zhengjie Liu, Uichin Lee, Toni-Jan Keith Palma Monserrat, Akihiro Matsufuji, Shio Miyafuji, Ryosuke Takada, Chat Wacharamanotham, Masitah Ghazali, Xiyue Wang, Thippaya Chintakovid, Kyoungwon Seo, Jinwoo Kim, Yoshifumi Kitamura:
Asian CHI Symposium: Emerging HCI Research Collection. CHI Extended Abstracts 2019 - [c139]Jiawei Huang, Ryo Sugawara, Taku Komura, Yoshifumi Kitamura:
Random-Forest-Based Initializer for Real-time Optimization-based 3D Motion Tracking Problems. ICAT-EGVE 2019: 1-8 - [c138]Maria Mannone, Eri Kitamura, Jiawei Huang, Ryo Sugawara, Pascal Chiu, Yoshifumi Kitamura:
CubeHarmonic: a new musical instrument based on Rubik's cube with embedded motion sensor. SIGGRAPH Posters 2019: 53:1-53:2 - [c137]Pascal Chiu, Isamu Endo, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
FreeMo: Extending Hand Tracking Experiences Through Capture Volume and User Freedom. SIGGRAPH Asia XR 2019: 11-12 - [c136]Tomás Havlík, Daigo Hayashi, Kazuyuki Fujita, Kazuki Takashima, Robert W. Lindeman, Yoshifumi Kitamura:
JumpinVR: Enhancing Jump Experience in a Limited Physical Space. SIGGRAPH Asia XR 2019: 19-20 - [c135]Linfeng Chen, Akiyuki Ebi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
PinpointFly: An Egocentric Position-pointing Drone Interface using Mobile AR. SIGGRAPH ASIA Emerging Technologies 2019: 34-35 - [c134]Pascal Chiu, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
Pursuit Sensing: Extending Hand Tracking Space in Mobile VR Applications. SUI 2019: 1:1-1:5 - [c133]Mengting Huang, Kazuyuki Fujita, Kazuki Takashima, Taichi Tsuchida, Hiroyuki Manabe, Yoshifumi Kitamura:
ShearSheet: Low-Cost Shear Force Input with Elastic Feedback for Augmenting Touch Interaction. ISS 2019: 77-87 - [c132]Xiyue Wang, Kaori Ikematsu, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura:
An Investigation of Electrode Design for Physical Touch Extensions on a Capacitive Touch Surface. UIST (Adjunct Volume) 2019: 66-68 - [c131]Ryotaro Temma, Kazuki Takashima, Kazuyuki Fujita, Koh Sueda, Yoshifumi Kitamura:
Third-Person Piloting: Increasing Situational Awareness using a Spatially Coupled Second Drone. UIST 2019: 507-519 - [c130]Sabah Boustila, Thomas Guégan, Kazuki Takashima, Yoshifumi Kitamura:
Text Typing in VR Using Smartphones Touchscreen and HMD. VR 2019: 860-861 - [c129]Sabah Boustila, Hao Zheng, Bai Shuxia, Kazuki Takashima, Yoshifumi Kitamura:
Exploring Scalable WorkSpace Based on Virtual and Physical Movable Wall. VR 2019: 862-863 - [c128]Shunsuke Yoshida, Ryo Sugawara, Jiawei Huang, Yoshifumi Kitamura:
Interacting with 3D Images on a Rear-projection Tabletop 3D Display Using Wireless Magnetic Markers and an Annular Coil Array. VR 2019: 1253-1254 - [c127]Shotaro Ichikawa, Isamu Endo, Yuki Onishi, Aoi Suzuki, Daigo Hayashi, Anri Niwano, Akiyuki Ebi, Yoshifumi Kitamura:
Be Bait!: A Unique Fishing Experience with Hammock-based Underwater Locomotion Method. VR 2019: 1315-1316 - 2018
- [c126]Saki Sakaguchi, Eunice Ratna Sari, Taku Hachisu, Adi B. Tedjasaputra, Kunihiro Kato, Masitah Ghazali, Kaori Ikematsu, Ellen Yi-Luen Do, Jun Kato, Hiromi Nakamura, Jun Nishida, Daisuke Sakamoto, Yoshifumi Kitamura, Jinwoo Kim, Anirudha Joshi, Zhengjie Liu:
Asian CHI Symposium: Emerging HCI Research Collection. CHI Extended Abstracts 2018 - [c125]Xiyue Wang, Miteki Ishikawa, Kazuki Takashima, Tomoaki Adachi, Ehud Sharlin, Patrick Finn, Yoshifumi Kitamura:
Designing Action-Characterizing Toy Blocks for Behavior Assessments. CHI Extended Abstracts 2018 - [c124]Kinfung Chu, Weiquan Lu, Kiyoshi Oka, Kazuki Takashima, Yoshifumi Kitamura:
A Study on AR Authoring using Mobile Devices for Educators. ICAT-EGVE 2018: 175-182 - [c123]Ryu Takeda, Yoshiki Kudo, Kazuki Takashima, Yoshifumi Kitamura, Kazunori Komatani:
Unsupervised Adaptation of Neural Networks for Discriminative Sound Source Localization with Eliminative Constraint. ICASSP 2018: 3514-3518 - [c122]Maria Mannone, Eri Kitamura, Jiawei Huang, Ryo Sugawara, Yoshifumi Kitamura:
CubeHarmonic: A New Interface from a Magnetic 3D Motion Tracking System to Music Performance. NIME 2018: 350-351 - [c121]Yuki Onishi, Yoshiki Kudo, Kazuki Takashima, Anthony Tang, Yoshifumi Kitamura:
The living wall display: physical augmentation of interactive content using an autonomous mobile display. SIGGRAPH ASIA Emerging Technologies 2018: 15:1-15:2 - [c120]Yoshiki Kudo, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura:
AdapTable: Extending Reach over Large Tabletops through Flexible Multi-Display Configuration. ISS 2018: 213-225 - [c119]Xin Huang, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura:
Dynamic, Flexible and Multi-dimensional Visualization of Digital Photos and their Metadata. ISS 2018: 405-408 - [c118]Shotaro Ichikawa, Kazuki Takashima, Anthony Tang, Yoshifumi Kitamura:
VR safari park: a concept-based world building interface using blocks and world tree. VRST 2018: 6:1-6:5 - [c117]Yoshifumi Kitamura, Kazuki Takashima, Kazuyuki Fujita:
Designing dynamic aware interiors. VRST 2018: 77:1-77:2 - [c116]Ryo Sugawara, Jiawei Huang, Kazuki Takashima, Taku Komura, Yoshifumi Kitamura:
Random-forest-based initializer for solving inverse problem in 3D motion tracking systems. VRST 2018: 116:1-116:2 - 2017
- [j21]Kasim Özacar, Juan David Hincapié-Ramos, Kazuki Takashima, Yoshifumi Kitamura:
3D Selection Techniques for Mobile Augmented Reality Head-Mounted Displays. Interact. Comput. 29(4): 579-591 (2017) - [c115]Weiquan Lu, Suresh Pillai, Kanagasuntheram Rajendran, Yoshifumi Kitamura, Ching-Chiuan Yen, Ellen Yi-Luen Do:
Virtual Interactive Human Anatomy: Dissecting the Domain, Navigating the Politics, Creating the Impossible. CHI Extended Abstracts 2017: 429-432 - [c114]Kiyoshi Oka, Weiquan Lu, Kasim Özacar, Kazuki Takashima, Yoshifumi Kitamura:
Exploring in-the-Wild Game-Based Gesture Data Collection. INTERACT (2) 2017: 97-106 - [c113]Yoshiki Kudo, Kazuki Takashima, Yoshifumi Kitamura:
Adaptive Workspace using MovemenTable. ISS 2017: 401-404 - 2016
- [j20]Juan David Hincapié-Ramos, Kasim Özacar, Pourang P. Irani, Yoshifumi Kitamura:
GyroWand: An Approach to IMU-Based Raycasting for Augmented Reality. IEEE Computer Graphics and Applications 36(2): 90-96 (2016) - [c112]Kazuki Takashima, Takafumi Oyama, Yusuke Asari, Ehud Sharlin, Saul Greenberg, Yoshifumi Kitamura:
Study and Design of a Shape-Shifting Wall Display. Conference on Designing Interactive Systems 2016: 796-806 - [c111]Kohei Matsumura, Masayasu Ogata, Saki Sakaguchi, Takashi Ijiri, Takeshi Nishida, Jun Kato, Hiromi Nakamura, Daisuke Sakamoto, Yoshifumi Kitamura:
Japanese HCI Symposium: Emerging Japanese HCI Research Collection. CHI Extended Abstracts 2016: 3325-3330 - [c110]Miteki Ishikawa, Takuma Hagiwara, Kazuki Takashima, Yoshifumi Kitamura:
Viblock: block-shaped content manipulation in VR. SIGGRAPH ASIA VR Showcase 2016: 1:1-1:2 - [c109]Jiawei Huang, Tsuyoshi Mori, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura:
6-DOF computation and marker design for magnetic 3D dexterous motion-tracking system. VRST 2016: 211-217 - 2015
- [j19]Jiawei Huang, Tsuyoshi Mori, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura:
IM6D: magnetic tracking system with 6-DOF passive markers for dexterous 3D interaction and motion. ACM Trans. Graph. 34(6): 217:1-217:10 (2015) - [c108]Jun Kato, Hiromi Nakamura, Yuta Sugiura, Taku Hachisu, Daisuke Sakamoto, Koji Yatani, Yoshifumi Kitamura:
Japanese HCI Symposium: Emerging Japanese HCI Research Collection. CHI Extended Abstracts 2015: 2321-2324 - [c107]Kazuki Takashima, Yusuke Asari, Hitomi Yokoyama, Ehud Sharlin, Yoshifumi Kitamura:
MovemenTable: The Design of Moving Interactive Tabletops. INTERACT (3) 2015: 296-314 - [c106]Kazuki Takashima, Nana Shinshi, Yoshifumi Kitamura:
Exploring Boundless Scroll by Extending Motor Space. MobileHCI 2015: 557-566 - [c105]Shoko Usui, Chen He, Katsumi Sato, Yoshifumi Kitamura:
A dynamic, flexible & interactive display method of paintings for communicative art appreciation among students. SIGGRAPH Asia Symposium on Education 2015: 3:1-3:8 - [c104]Yusuke Asari, Kazuki Takashima, Yoshifumi Kitamura:
TransformTable. SIGGRAPH Asia Emerging Technologies 2015: 25:1-25:2 - [c103]Juan David Hincapié-Ramos, Kasim Özacar, Pourang P. Irani, Yoshifumi Kitamura:
GyroWand: IMU-based Raycasting for Augmented Reality Head-Mounted Displays. SUI 2015: 89-98 - [c102]Kasim Özacar, Takuma Hagiwara, Jiawei Huang, Kazuki Takashima, Yoshifumi Kitamura:
Coupled-clay: Physical-virtual 3D collaborative interaction environment. VR 2015: 255-256 - 2014
- [j18]Chi Thanh Vi, Kazuki Takashima, Hitomi Yokoyama, Gengdai Liu, Yuichi Itoh, Sriram Subramanian, Yoshifumi Kitamura:
A dynamic flexible and interactive display method of digital photographs. Entertain. Comput. 5(4): 451-462 (2014) - [c101]John Harris, Stephanie Law, Kazuki Takashima, Ehud Sharlin, Yoshifumi Kitamura:
Calamaro: perceiving robotic motion in the wild. HAI 2014: 59-66 - [c100]Ferran Argelaguet, Takuya Sato, Thierry Duval, Yoshifumi Kitamura, Anatole Lécuyer:
Collaborative Pseudo-Haptics: Two-User Stiffness Discrimination Based on Visual Feedback. EuroHaptics (2) 2014: 49-54 - [c99]Toshiki Hosoi, Kazuki Takashima, Tomoaki Adachi, Yuichi Itoh, Yoshifumi Kitamura:
A-blocks: recognizing and assessing child building processes during play with toy blocks. SIGGRAPH ASIA Emerging Technologies 2014: 1:1-1:2 - [c98]Jiawei Huang, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura:
IM3D: magnetic motion tracking system for dexterous 3D interactions. SIGGRAPH Emerging Technologies 2014: 12:1 - [c97]Masahiro Ando, Yuichi Itoh, Toshiki Hosoi, Kazuki Takashima, Kosuke Nakajima, Yoshifumi Kitamura:
StackBlock: block-shaped interface for flexible stacking. UIST (Adjunct Volume) 2014: 41-42 - 2013
- [c96]Chi Thanh Vi, Kazuki Takashima, Hitomi Yokoyama, Gengdai Liu, Yuichi Itoh, Sriram Subramanian, Yoshifumi Kitamura:
D-FLIP: Dynamic and Flexible Interactive PhotoShow. Advances in Computer Entertainment 2013: 415-427 - [c95]Yoshifumi Kitamura, Chi Thanh Vi, Gengdai Liu, Kazuki Takashima, Yuichi Itoh, Sriram Subramanian:
D-FLIP: dynamic & flexible interactive PhotoShow. SIGGRAPH ASIA Emerging Technologies 2013: 6:1-6:3 - [c94]Jorge H. dos S. Chernicharo, Kazuki Takashima, Yoshifumi Kitamura:
Seamless interaction using a portable projector in perspective corrected multi display environments. SUI 2013: 25-32 - [c93]Kasim Özacar, Kazuki Takashima, Yoshifumi Kitamura:
Direct 3D object manipulation on a collaborative stereoscopic display. SUI 2013: 69-72 - [c92]Kazuki Takashima, Naohiro Aida, Hitomi Yokoyama, Yoshifumi Kitamura:
TransformTable: a self-actuated shape-changing digital table. ITS 2013: 179-188 - [c91]Tokuo Yamaguchi, Hiroyuki Fukushima, Shigeru Tatsuzawa, Masato Nonaka, Kazuki Takashima, Yoshifumi Kitamura:
SWINGNAGE: gesture-based mobile interactions on distant public displays. ITS 2013: 329-332 - [e6]Yoshifumi Kitamura, Hongbo Fu:
SIGGRAPH Asia 2013, Hong Kong, China, November 19-22, 2013, Emerging Technologies. ACM 2013, ISBN 978-1-4503-2632-2 [contents] - 2012
- [j17]Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, Kellogg S. Booth:
Two-Part Models Capture the Impact of Gain on Pointing Performance. ACM Trans. Comput. Hum. Interact. 19(4): 28:1-28:34 (2012) - [c90]Rickard von Haugwitz, Yoshifumi Kitamura, Kazuki Takashima:
Modulating reinforcement-learning parameters using agent emotions. SCIS&ISIS 2012: 1281-1285 - [c89]Kazuki Takashima, Kazuyuki Fujita, Yuichi Itoh, Yoshifumi Kitamura:
Elastic scroll for multi-focus interactions. UIST (Adjunct Volume) 2012: 19-20 - [c88]Kosuke Nakajima, Yuichi Itoh, Takayuki Tsukitani, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino:
FuSA2 Touch Display: A furry and scalable multi-touch display. VR 2012: 1-2 - 2011
- [c87]Abhijit Karnik, Archie Henderson, Andrew Dean, Howard Pang, Thomas Campbell, Satoshi Sakurai, Guido Herrmann, Shahram Izadi, Yoshifumi Kitamura, Sriram Subramanian:
VORTEX: design and implementation of an interactive volumetric display. CHI Extended Abstracts 2011: 2017-2022 - [c86]Kosuke Nakajima, Yuichi Itoh, Takayuki Tsukitani, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino:
FuSA2 touch display. ITS 2011: 1 - [c85]Kosuke Nakajima, Yuichi Itoh, Takayuki Tsukitani, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino:
FuSA touch display: a furry and scalable multi-touch display. ITS 2011: 35-44 - [e5]Jun Rekimoto, Hideki Koike, Kentaro Fukuchi, Yoshifumi Kitamura, Daniel Wigdor:
ACM International Conference on Interactive Tabletops and Surfaces, ITS 2011, Kobe, Japan, November 13-16, 2011. ACM 2011, ISBN 978-1-4503-0871-7 [contents] - 2010
- [j16]Pablo A. Figueroa, Yoshifumi Kitamura, Sébastien Kuntz, Lode Vanacken, Steven Maesen, Tom De Weyer, Sofie Notelaers, Johanna Renny Octavia, Anastasiia Beznosyk, Karin Coninx, Felipe Bacim, Regis Kopper, Anamary Leal, Tao Ni, Doug A. Bowman:
3DUI 2010 Contest Grand Prize Winners. IEEE Computer Graphics and Applications 30(6): 86-96 (2010) - [j15]Sabine Coquillart, Yoshifumi Kitamura:
Special Section: Best Papers from JVRC'09 Guest Editors' Introduction . Presence Teleoperators Virtual Environ. 19(6): iii (2010) - [j14]Maya Ozaki, Like Gobeawan, Shinya Kitaoka, Hirofumi Hamazaki, Yoshifumi Kitamura, Robert W. Lindeman:
Camera movement for chasing a subject with unknown behavior based on real-time viewpoint goodness evaluation. Vis. Comput. 26(6-8): 629-638 (2010) - [c84]Pablo A. Figueroa, Sébastien Kuntz, Yoshifumi Kitamura:
The first 3DUI Grand Prize. 3DUI 2010 - [c83]Ryo Fukazawa, Kazuki Takashima, Garth Shoemaker, Yoshifumi Kitamura, Yuichi Itoh, Fumio Kishino:
Comparison of multimodal interactions in perspective-corrected multi-display environment. 3DUI 2010: 103-110 - [c82]Rong Rong, Yoshifumi Kitamura, Shinya Kitaoka, Hirokazu Kato, Keisuke Kishi, Kei Nakashima, Kazuhiko Yamazaki, Sadayoshi Horiuchi, Tatsuro Shioda, Kazuto Kamakura, Shinya Matsuyama:
Osaka developing story: an application of video agents. Advances in Computer Entertainment Technology 2010: 71-74 - [c81]Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, Kellogg S. Booth:
Whole body large wall display interfaces. CHI Extended Abstracts 2010: 4809-4812 - [c80]Kazuyuki Fujita, Yuichi Itoh, Kazuki Takashima, Yoshifumi Kitamura, Takayuki Tsukitani, Fumio Kishino:
Anchored navigation: coupling panning operation with zooming and tilting based on the anchor point on a map. Graphics Interface 2010: 233-240 - [c79]Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, Kellogg S. Booth:
Body-centric interaction techniques for very large wall displays. NordiCHI 2010: 463-472 - [c78]Kosuke Nakajima, Yuichi Itoh, Ai Yoshida, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino:
FuSA2 touch display. SIGGRAPH Emerging Technologies 2010 - [c77]Tetsuya Kikukawa, Yoshifumi Kitamura, Tsubasa Ohno, Satoshi Sakurai, Tokuo Yamaguchi, Fumio Kishino, Yutaka Kunita, Megumi Isogai, Hideaki Kimata, Norihiko Matsuura:
An image-based system for sharing a 3D object by transmitting to remote locations. VR 2010: 277-278 - [c76]Yoshifumi Kitamura, Tetsuya Kikukawa, Satoshi Mieda, Yutaka Kunita, Megumi Isogai, Hideaki Kimata:
Image-based 3D telecopier: a system for sharing a 3D object by multiple groups of people at remote locations. VRST 2010: 51-54 - [e4]Victor R. L. Shen, Henry Been-Lirn Duh, Masahiko Inami, Michael Haller, Yoshifumi Kitamura:
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, ACE 2010, Taipei, Taiwan, November 17-19, 2010. ACM 2010, ISBN 978-1-60558-863-6 [contents]
2000 – 2009
- 2009
- [j13]Shinya Kitaoka, Yoshifumi Kitamura, Fumio Kishino:
Replica Exchange Light Transport. Comput. Graph. Forum 28(8): 2330-2342 (2009) - [j12]Doug A. Bowman, Bernd Fröhlich, Yoshifumi Kitamura, Wolfgang Stürzlinger:
Current trends in 3D user interface research. Int. J. Hum. Comput. Stud. 67(3): 223-224 (2009) - [j11]Satoshi Sakurai, Yoshifumi Kitamura, Sriram Subramanian, Fumio Kishino:
A visibility control system for collaborative digital table. Pers. Ubiquitous Comput. 13(8): 619-632 (2009) - [c75]Kazuyuki Fujita, Yuichi Itoh, Ai Yoshida, Maya Ozaki, Tetsuya Kikukawa, Ryo Fukazawa, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino:
Funbrella: recording and replaying vibrations through an umbrella axis. Advances in Computer Entertainment Technology 2009: 66-71 - [c74]Yoshifumi Kitamura, Satoshi Sakurai, Tokuo Yamaguchi, Ryo Fukazawa, Yuichi Itoh, Fumio Kishino:
Multi-modal Interface in Multi-Display Environment for Multi-users. HCI (2) 2009: 66-74 - [c73]Ai Yoshida, Yuichi Itoh, Ryo Fukazawa, Kazuyuki Fujita, Yoshifumi Kitamura, Maya Ozaki, Tetsuya Kikukawa, Fumio Kishino:
Funbrella: making rain fun. SIGGRAPH Emerging Technologies 2009: 10:1 - [c72]Takuya Maekawa, Yuichi Itoh, Keisuke Takamoto, Kiyotaka Tamada, Takashi Maeda, Yoshifumi Kitamura, Fumio Kishino:
Tearable: an experience to sense infinite paper tearing. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 86 - [c71]Takuya Maekawa, Yuichi Itoh, Norifumi Kawai, Yoshifumi Kitamura, Fumio Kishino:
MADO interface: a window like a tangible user interface to look into the virtual world. TEI 2009: 175-180 - [c70]Takuya Maekawa, Yuichi Itoh, Keisuke Takamoto, Kiyotaka Tamada, Takashi Maeda, Yoshifumi Kitamura, Fumio Kishino:
Tearable: haptic display that presents a sense of tearing real paper. VRST 2009: 27-30 - [e3]Stephen N. Spencer, Yoshifumi Kitamura, Haruo Takemura, Kiyoshi Kiyokawa, Benjamin Lok, Daniel Thalmann:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2009, Kyoto, Japan, November 18-20, 2009. ACM 2009, ISBN 978-1-60558-869-8 [contents] - 2008
- [j10]Doug A. Bowman, Sabine Coquillart, Bernd Froehlich, Michitaka Hirose, Yoshifumi Kitamura, Kiyoshi Kiyokawa, Wolfgang Stürzlinger:
3D User Interfaces: New Directions and Perspectives. IEEE Computer Graphics and Applications 28(6): 20-36 (2008) - [c69]Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yoshifumi Kitamura, Robert W. Lindeman, Fumio Kishino:
Extracting camera-control requirements and camera movement generation in a 3D virtual environment. Advances in Computer Entertainment Technology 2008: 126-129 - [c68]Kazuki Takashima, Sriram Subramanian, Takayuki Tsukitani, Yoshifumi Kitamura, Fumio Kishino:
Acquisition of Off-Screen Object by Predictive Jumping. APCHI 2008: 301-310 - [c67]Satoshi Sakurai, Yuichi Itoh, Yoshifumi Kitamura, Miguel A. Nacenta, Tokuo Yamaguchi, Sriram Subramanian, Fumio Kishino:
A Middleware for Seamless Use of Multiple Displays. DSV-IS 2008: 252-266 - [c66]Kazuki Takashima, Yasuko Omori, Yoshiharu Yoshimoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino:
Effects of avatar's blinking animation on person impressions. Graphics Interface 2008: 169-176 - [c65]Tokuo Yamaguchi, Kazuhiro Asai, Yoshifumi Kitamura, Fumio Kishino:
Interactive Multimedia Contents in the IllusionHole. ICEC 2008: 116-121 - [c64]Satoshi Sakurai, Tokuo Yamaguchi, Yoshifumi Kitamura, Yuichi Itoh, Ryo Fukazawa, Fumio Kishino, Miguel A. Nacenta, Sriram Subramanian:
M3: multi-modal interface in multi-display environment for multi-users. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2008: 45 - [c63]Satoshi Sakurai, Yoshifumi Kitamura, Sriram Subramanian, Fumio Kishino:
Visibility control using revolving polarizer. Tabletop 2008: 161-168 - [c62]Yoshifumi Kitamura, Rong Rong, Yoshinori Hirano, Kazuhiro Asai, Fumio Kishino:
Video agent: interactive autonomous agents generated from real-world creatures. VRST 2008: 30-38 - 2007
- [c61]Wolfgang Stürzlinger, Yoshifumi Kitamura, Sabine Coquillart:
Message from the Symposium Chairs. 3DUI 2007: 8 - [c60]Shinya Kitaoka, Tsukasa Noma, Yoshifumi Kitamura, Kunio Yamamoto:
Inverse rendering for artistic paintings. GRAPP (GM/R) 2007: 293-298 - [c59]Tokuo Yamaguchi, Sriram Subramanian, Yoshifumi Kitamura, Fumio Kishino:
Strategic Tabletop Negotiations. INTERACT (2) 2007: 169-182 - [c58]Kazuhiro Asai, Takashi Nishimoto, Yoshinori Hirano, Emiko Hama, Yoshifumi Kitamura, Fumio Kishino:
Video agents. SIGGRAPH Emerging Technologies 2007: 24 - [c57]Shinya Kitaoka, Yoshifumi Kitamura, Fumio Kishino:
Global illumination with replica-exchange Monte-Carlo method. SIGGRAPH Posters 2007: 134 - [c56]Miguel A. Nacenta, Satoshi Sakurai, Tokuo Yamaguchi, Yohei Miki, Yuichi Itoh, Yoshifumi Kitamura, Sriram Subramanian, Carl Gutwin:
E-conic: a perspective-aware interface for multi-display environments. UIST 2007: 279-288 - [c55]Yoshifumi Kitamura, Takashi Nakashima, Keisuke Tanaka, Takeshi Johkoh:
The IllusionHole for Medical Applications. VR 2007: 231-234 - 2006
- [c54]Martin Hachet, Ryoichi Watanabe, Yoshifumi Kitamura:
A Collaborative Interface for the IllusionHole using a Control-Ring and a Set of Mice. 3DUI 2006: 66-68 - [c53]Katsuhiko Onishi, Norishige Murakami, Yoshifumi Kitamura, Fumio Kishino:
Modeling of Trees with Interactive L-System and 3D Gestures. BioADIT 2006: 222-235 - [c52]Kyoko Ueda, Atsushi Kosaka, Ryoichi Watanabe, Yoshinori Takeuchi, Takao Onoye, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino:
m-ActiveCube; Multimedia Extension of Spatial Tangible User Interface. BioADIT 2006: 363-370 - [c51]Takuya Oda, Yuichi Itoh, Wataru Nakai, Katsuhiro Nomura, Yoshifumi Kitamura, Fumio Kishino:
Interactive Skeleton Extraction Using Geodesic Distance. ICAT Workshops 2006: 275-281 - [c50]Takuya Oda, Yuichi Itoh, Wataru Nakai, Katsuhiro Nomura, Yoshifumi Kitamura, Fumio Kishino:
Interactive skeleton extraction for 3D animation using geodesic distances. SIGGRAPH Research Posters 2006: 9 - [c49]Yoshifumi Kitamura, Tomokazu Nakayama, Takashi Nakashima, Sumihiko Yamamoto:
The illusionhole with polarization filters. VRST 2006: 244-251 - [e2]Mel Slater, Yoshifumi Kitamura, Ayellet Tal, Angelos Amditis, Yiorgos Chrysanthou:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2006, Limassol, Cyprus, November 1-3, 2006. ACM 2006, ISBN 1-59593-321-2 [contents] - 2005
- [c48]Norishige Murakami, Katsuhiko Onishi, Yoshifumi Kitamura, Fumio Kishino:
Modeling of Trees with 3D Gestures and Growth Simulation. IPT/EGVE 2005: 97-104 - [c47]Ryoichi Watanabe, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi:
Distributed autonomous interface using ActiveCube for interactive multimedia contents. ICAT 2005: 22-29 - [c46]Yoshifumi Kitamura, Wataru Osawa, Tokuo Yamaguchi, Haruo Takemura, Fumio Kishino:
A Display Table for Strategic Collaboration Preserving Private and Public Information. ICEC 2005: 167-179 - [c45]Yuichi Itoh, Tokuo Yamaguchi, Yoshifumi Kitamura, Fumio Kishino:
A Computerized Interactive Toy: TSU.MI.KI. ICEC 2005: 507-510 - [c44]Kazuhiro Asai, Atsushi Hattori, Katsuya Yamashita, Takashi Nishimoto, Yoshifumi Kitamura, Fumio Kishino:
Agents from Reality. ICEC 2005: 519-522 - [c43]Takeshi Asano, Ehud Sharlin, Yoshifumi Kitamura, Kazuki Takashima, Fumio Kishino:
Predictive interaction using the delphian desktop. UIST 2005: 133-141 - [c42]Doug A. Bowman, Bernd Fröhlich, Yoshifumi Kitamura, Wolfgang Stuerzlinger:
New Directions in 3D User Interfaces. VR 2005: 312 - [c41]Yoshifumi Kitamura, Ken'ichi Douko, Makoto Kitayama, Fumio Kishino:
Object deformation and force feedback for virtual chopsticks. VRST 2005: 211-219 - [e1]Fumio Kishino, Yoshifumi Kitamura, Hirokazu Kato, Noriko Nagata:
Entertainment Computing - ICEC 2005, 4th International Conference, Sanda, Japan, September 19-21, 2005, Proceedings. Lecture Notes in Computer Science 3711, Springer 2005, ISBN 3-540-29034-6 [contents] - 2004
- [j9]Ryoichi Watanabe, Yuichi Itoh, Masatsugu Asai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi:
The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface. Comput. Entertain. 2(4): 15 (2004) - [j8]Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura, Fumio Kishino, Yuichi Itoh:
On tangible user interfaces, humans and spatiality. Pers. Ubiquitous Comput. 8(5): 338-346 (2004) - [c40]Ryoichi Watanabe, Yuichi Itoh, Masatsugu Asai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi:
The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface. Advances in Computer Entertainment Technology 2004: 173-180 - [c39]Satoshi Naito, Yoshifumi Kitamura, Fumio Kishino:
Steering Law in an Environment of Spatially Coupled Style with Matters of Pointer Size and Trajectory Width. APCHI 2004: 305-316 - [c38]Yoshiharu Yoshimoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino:
Implementation and Evaluation of a System to Support Human Relationship Formation in Networked Virtual Space. BioADIT 2004: 111-126 - [c37]Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu, Fumio Kishino:
Spatial Tangible User Interfaces for Cognitive Assessment and Training. BioADIT 2004: 137-152 - [c36]Yuichi Itoh, Shintaro Akinobu, Hiroyasu Ichida, Ryoichi Watanabe, Yoshifumi Kitamura, Fumio Kishino:
TSU.MI.KI: Stimulating Children's Creativity and Imagination with Interactive Blocks. C5 2004: 62-70 - [c35]Hirokazu Sasamoto, Haruo Noma, Kenji Susami, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino, Nobuji Tetsutani:
Development of Computer Learning Environment for Beginners Using Model Railway Layout. C5 2004: 186 - [c34]Haruo Noma, Nobuji Tetsutani, Hirokazu Sasamoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino:
Hands-on learning of computer programming in introductory stage using a model railway layout. CHI Extended Abstracts 2004: 1546 - [c33]Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino:
Interactive retrieval of 3D shape models using physical objects. ACM Multimedia 2004: 692-699 - [c32]Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi:
Implementation of ActiveCube as an Intuitive 3D Computer Interface. Smart Graphics 2004: 43-53 - [c31]Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino:
Interactive Retrieval of 3D Virtual Shapes using Physical Objects. VR 2004: 231-232 - [c30]Bernd Fröhlich, Yoshifumi Kitamura, Doug A. Bowman:
Beyond Wand and Glove Based Interaction. VR 2004: 268 - 2003
- [c29]Haruo Noma, Hirokazu Sasamoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino, Nobuji Tetsutani:
Computer learning system for pre-school-age children based on a haptized model railway. C5 2003: 118-119 - [c28]Raita Kawasaki, Yoshifumi Kitamura, Fumio Kishino:
Extraction of Motion Individuality in Sports and its Application to Motion of Characters with Different Figures. Computer Graphics International 2003: 306-311 - [c27]Yoshifumi Kitamura, Yoshihisa Yamaguchi, Hiroshi Imamizu, Fumio Kishino, Mitsuo Kawato:
Things happening in the brain while humans learn to use new tools. CHI 2003: 417-424 - [c26]Shinji Fukatsu, Yoshifumi Kitamura, Fumio Kishino:
Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs. INTERACT 2003 - [c25]Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitamura, Fumio Kishino:
Interactive modeling of trees by using growth simulation. VRST 2003: 66-72 - 2002
- [j7]M. Kuramoto, Toshihiro Masaki, Yoshifumi Kitamura, Fumio Kishino:
Video database retrieval based on gestures and its application. IEEE Trans. Multim. 4(4): 500-508 (2002) - [c24]Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu:
Cognitive cubes: a tangible user interface for cognitive assessment. CHI 2002: 347-354 - [c23]Yoshifumi Kitamura, Susumu Ogata, Fumio Kishino:
A manipulation environment of virtual and real objects using a magnetic metaphor. VRST 2002: 201-207 - 2001
- [j6]Yoshifumi Kitamura, Tomohiko Higashi, Takayuki Iida, Fumio Kishino:
Interactive Computer Animation of Hand Gestures using Status Estimation with Multiple Regression Analysis. Comput. Graph. Forum 20(3): 251-259 (2001) - [c22]Yoshifumi Kitamura, Yuichi Itoh, Fumio Kishino:
Real-time 3D interaction with ActiveCube. CHI Extended Abstracts 2001: 355-356 - [c21]Yuichi Itoh, Yoshifumi Kitamura, Michihiro Kawai, Fumio Kishino:
Implementation of ActiveCube for Multi-modal Interaction. INTERACT 2001: 682-683 - [c20]Yoshifumi Kitamura, Takashige Konishi, Sumihiko Yamamoto, Fumio Kishino:
Interactive stereoscopic display for three or more users. SIGGRAPH 2001: 231-240 - 2000
- [c19]Toshihiro Masaki, Toyoki Yamauchi, Yoshifumi Kitamura, Fumio Kishino:
Generating Images with Interactive Manipulation and its Model Capture. ICPR 2000: 4473-4476 - [c18]Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki, Fumio Kishino:
ActiveCube: a bi-directional user interface using cubes. KES 2000: 99-102
1990 – 1999
- 1999
- [c17]Toshihiro Masaki, Tetsuya Yamaguchi, Yoshifumi Kitamura, Fumio Kishino:
An Application of Interactive Video Contents to Augmented Virtuality. ICIP (2) 1999: 334-337 - [c16]Yoshifumi Kitamura, Tomohiko Higashi, Toshihiro Masaki, Fumio Kishino:
Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions. VR 1999: 198-204 - 1998
- [j5]Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, Fumio Kishino:
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects. Presence Teleoperators Virtual Environ. 7(1): 36-52 (1998) - [j4]Yoshifumi Kitamura, Amy Yee, Fumio Kishino:
A Sophisticated Manipulation Aid in a Virtual Environment using Dynamic Constraints among Object Faces. Presence Teleoperators Virtual Environ. 7(5): 460-477 (1998) - [c15]Toshihiro Masaki, Tetsuya Yamaguchi, Yoshifumi Kitamura:
An Interactive Digital Fishtank Based on Live Video Images. AMCP 1998: 386-396 - [c14]Toshihiro Masaki, Tetsuya Yamaguchi, Yoshifumi Kitamura, Fumio Kishino:
Interactive manipulation through augmented virtuality using processed video contents. ICPR 1998: 1219-1222 - [c13]Shinji Fukatsu, Yoshifumi Kitamura, Toshihiro Masaki, Fumio Kishino:
Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment. VRST 1998: 67-76 - 1997
- [c12]Yoshifumi Kitamura, Fumio Kishino:
Consolidated manipulation of virtual and real objects. VRST 1997: 133-138 - 1996
- [c11]Yoshifumi Kitamura, Fumio Kishino:
A parallel algorithm for octree generation from polyhedral shape representation. ICPR 1996: 303-309 - [c10]Yoshifumi Kitamura, Fumio Kishino, Takaaki Tanaka, Masahiko Yachida:
Real-time path planning in a dynamic 3-D environment. IROS 1996: 925-931 - [c9]Yoshifumi Kitamura, Amy Yee, Fumio Kishino:
Virtual object manipulation using dynamically selected constraints with real-time collision detection. VRST 1996: 173-181 - 1995
- [j3]Yoshifumi Kitamura, Andrew Smith, Fumio Kishino:
Efficient Algorithms for Real-Time Octree Motion. IEICE Trans. Inf. Syst. 78-D(12): 1573-1580 (1995) - [c8]Yoshifumi Kitamura, Takaaki Tanaka, Fumio Kishino, Masahiko Yachida:
3-D path planning in a dynamic environment using an octree and an artificial potential field. IROS (2) 1995: 474-481 - [c7]Andrew Smith, Yoshifumi Kitamura, Haruo Takemura, Fumio Kishino:
A simple and efficient method for accurate collision detection among deformable polyhedral objects in arbitrary motion. VRAIS 1995: 136-147 - 1994
- [c6]Yoshifumi Kitamura, Haruo Takemura, Narendra Ahuja, Fumio Kishino:
Efficient collision detection among objects in arbitrary motion using multiple shape representations. ICPR (1) 1994: 390-396 - [c5]Andrew Smith, Yoshifumi Kitamura, Fumio Kishino:
Efficient Algorithms for Octree Motion. MVA 1994: 172-177 - 1993
- [c4]Alain Chanezon, Haruo Takemura, Yoshifumi Kitamura, Fumio Kishino:
A Study of an Operator Assistant for Virtual Space. VRAIS 1993: 492-498 - 1992
- [c3]Yoshifumi Kitamura, Takeo Kimura, Masatoshi Okutomi, Hideyuki Tamura:
Surface Reconstruction with Triangular Patches from Multiscale Range Images. MVA 1992: 595-598 - 1990
- [c2]Yoshifumi Kitamura, Hiroaki Sato, Hideyuki Tamura:
An expert system for industrial machine vision. ICPR (1) 1990: 771-774
1980 – 1989
- 1989
- [j2]Yoshifumi Kitamura, Masahiko Yachida:
Three-dimensional data acquisition by trinocular vision. Adv. Robotics 4(1): 29-42 (1989) - 1988
- [j1]Yoshifumi Kitamura, Masatoshi Kimachi, Masahiko Yachida:
Trinocular Vision Using Edge Continuity and Local Features. Syst. Comput. Jpn. 19(12): 13-23 (1988) - [c1]Hiroaki Sato, Yoshifumi Kitamura, Hideyuki Tamura:
A Knowledge-based Approach to Vision Algorithm Design for Industrial Parts Feeder. MVA 1988: 413-416
Coauthor Index
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