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Zhonggen Yu
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2020 – today
- 2024
- [j62]Zhonggen Yu:
A systematic review of motivations, attitudes, learning outcomes, and parental involvement in social network sites in education across 15 years. Behav. Inf. Technol. 43(12): 2838-2853 (2024) - [j61]Wu Rong, Zhonggen Yu:
Do AI chatbots improve students learning outcomes? Evidence from a meta-analysis. Br. J. Educ. Technol. 55(1): 10-33 (2024) - [j60]Xiaomeng Li, Falian Zhang, Peng Duan, Zhonggen Yu:
Teacher support, academic engagement and learning anxiety in online foreign language learning. Br. J. Educ. Technol. 55(5): 2151-2172 (2024) - [j59]Wu Rong, Zhonggen Yu:
Relationship between university students' personalities and e-learning engagement mediated by achievement emotions and adaptability. Educ. Inf. Technol. 29(9): 10821-10850 (2024) - [j58]Ruobing Qin, Zhonggen Yu:
Extending the UTAUT Model of Tencent Meeting for Online Courses by Including Community of Inquiry and Collaborative Learning Constructs. Int. J. Hum. Comput. Interact. 40(18): 5279-5297 (2024) - [j57]Wu Rong, Zhonggen Yu:
Investigating Users' Acceptance of the Metaverse with an Extended Technology Acceptance Model. Int. J. Hum. Comput. Interact. 40(19): 5810-5826 (2024) - [j56]Song Yang, Ying Dong, Zhonggen Yu:
ChatGPT in Education: Ethical Considerations and Sentiment Analysis. Int. J. Inf. Commun. Technol. Educ. 20(1): 1-19 (2024) - [j55]Yanfei Shen, Lili Chu, Song Yang, Xueli Zhang, Zhonggen Yu:
A Systematic Review on Engagement, Motivation, and Performance in MOOCs During the Post-Pandemic Time. Int. J. Web Based Learn. Teach. Technol. 19(1): 1-21 (2024) - [j54]Zhonggen Yu, Wei Xu, Paisan Sukjairungwattana:
A meta-analysis of eight factors influencing MOOC-based learning outcomes across the world. Interact. Learn. Environ. 32(2): 707-726 (2024) - [j53]Yupeng Lin, Zhonggen Yu:
A bibliometric analysis of artificial intelligence chatbots in educational contexts. Interact. Technol. Smart Educ. 21(2): 189-213 (2024) - 2023
- [j52]Yupeng Lin, Zhonggen Yu:
A meta-analysis of the effects of augmented reality technologies in interactive learning environments (2012-2022). Comput. Appl. Eng. Educ. 31(4): 1111-1131 (2023) - [j51]Xinjie Deng, Zhonggen Yu:
An extended hedonic motivation adoption model of TikTok in higher education. Educ. Inf. Technol. 28(10): 13595-13617 (2023) - [j50]Wu Rong, Zhonggen Yu:
The Influence of Social Isolation, Technostress, and Personality on the Acceptance of Online Meeting Platforms during the COVID-19 Pandemic. Int. J. Hum. Comput. Interact. 39(17): 3388-3405 (2023) - [j49]Wentao Chen, Jinyu Zhang, Zhonggen Yu:
A Bibliometric Analysis of the Use of the Metaverse in Education Over Three Decades. Int. J. Inf. Commun. Technol. Educ. 19(1): 1-16 (2023) - [j48]Liheng Yu, Wei Xu, Paisan Sukjairungwattana, Zhonggen Yu:
A Meta-Analysis of Facebook-Assisted Learning Outcomes in Different Countries or Regions. Int. J. Inf. Technol. Web Eng. 18(1): 1-18 (2023) - [j47]Ming Li, Xixi Liu, Zhonggen Yu:
Students' Emotional Perceptions and Attitudes Toward English Teacher Feedback in Cloud Classroom Learning Environments During the COVID-19 Pandemic. Int. J. Online Pedagog. Course Des. 13(1): 1-17 (2023) - [j46]Zhonggen Yu:
A meta-analysis of the effect of virtual reality technology use in education. Interact. Learn. Environ. 31(8): 4956-4976 (2023) - [j45]Zhonggen Yu:
The effects of the superstar learning system on learning interest, attitudes, and academic achievements. Multim. Tools Appl. 82(12): 17947-17962 (2023) - 2022
- [j44]Zhonggen Yu, Wei Xu:
A meta-analysis and systematic review of the effect of virtual reality technology on users' learning outcomes. Comput. Appl. Eng. Educ. 30(5): 1470-1484 (2022) - [j43]Zhonggen Yu:
A meta-analysis and bibliographic review of the effect of nine factors on online learning outcomes across the world. Educ. Inf. Technol. 27(2): 2457-2482 (2022) - [j42]Yong Wang, Liheng Yu, Zhonggen Yu:
An extended CCtalk technology acceptance model in EFL education. Educ. Inf. Technol. 27(5): 6621-6640 (2022) - [j41]Zhonggen Yu, Ming Li:
A bibliometric analysis of Community of Inquiry in online learning contexts over twenty-five years. Educ. Inf. Technol. 27(8): 11669-11688 (2022) - [j40]Wentao Chen, Jinyu Zhang, Zhonggen Yu:
Extending the Task-Technology Fit Model in an E-Collaborative English Learning Context. Int. J. e Collab. 18(1): 1-16 (2022) - [j39]Zhonggen Yu, Liheng Yu:
A Meta-Analytical Review on the Effect of Twitter Use in Education. Int. J. e Collab. 18(1): 1-20 (2022) - [j38]Min Wang, Zhonggen Yu:
Meta-Analytically Exploring the Learning Outcomes Assisted With Twitter in the Pandemic Time. Int. J. Inf. Commun. Technol. Educ. 18(1): 1-23 (2022) - [j37]Xinjie Deng, Zhonggen Yu:
A Systematic Review on the Influence of Virtual Reality on Language Learning Outcomes. Int. J. Online Pedagog. Course Des. 12(1): 1-18 (2022) - [j36]Wu Rong, Zhonggen Yu:
Exploring the Acceptance of Augmented Reality-Based Educational Games: A Systematic Review. Int. J. Online Pedagog. Course Des. 12(1): 1-23 (2022) - [j35]Yan Yang, Zhonggen Yu:
Examining Users' Sustained Attention to Online Learning by Modifying a UTAUT Model of Rain Classroom. Int. J. Online Pedagog. Course Des. 12(1): 1-20 (2022) - [j34]Qi Zhang, Zhonggen Yu:
The Counterproductive Effects on Learning Achievement and Intrinsic Motivation for Ludicization as an Online Learning Pedagogy Involving Game Elements. Int. J. Online Pedagog. Course Des. 12(1): 1-18 (2022) - [j33]Kexin Zhang, Zhonggen Yu:
Effects of Gamification on Learning Outcomes, Satisfaction, Engagement, and Motivation in Virtual Learning Environments Between 2020 and 2022. Int. J. Online Pedagog. Course Des. 12(1): 1-18 (2022) - [j32]Xinyu Zou, Zhonggen Yu:
Student Perceptions of Factors Influencing Engagement in Online Courses on Tencent Meeting. Int. J. Online Pedagog. Course Des. 12(1): 1-17 (2022) - [j31]Ruobing Qin, Zhonggen Yu:
A Bibliometric Analysis of Students' Collaborative Learning and Online Social Presence via Tencent Meeting and WeChat. Int. J. Online Pedagog. Course Des. 12(4): 1-21 (2022) - [j30]Min Wang, Zhonggen Yu:
Performance, Motivation, Engagement, and Interactions in MOOC-Based Learning. Int. J. Technol. Hum. Interact. 18(1): 1-21 (2022) - [j29]Zhonggen Yu, Wei Xu, Paisan Sukjairungwattana:
Examining Student Behavioral Intention of Superstar Learning System by Extending Its Technology Acceptance Model. Int. J. Web Based Learn. Teach. Technol. 17(1): 1-16 (2022) - [j28]Min Wang, Zhonggen Yu:
Visualizing the ICT-Assisted Flipped Pedagogical Approach in EFL Education. J. Inf. Technol. Res. 15(1): 1-14 (2022) - [j27]Zhonggen Yu, Liheng Yu:
Identifying Tertiary Students' Perception of Usabilities of Rain Classroom. Technol. Knowl. Learn. 27(4): 1215-1235 (2022) - 2021
- [j26]Qi Zhang, Zhonggen Yu:
A literature review on the influence of Kahoot! On learning outcomes, interaction, and collaboration. Educ. Inf. Technol. 26(4): 4507-4535 (2021) - [j25]Zhonggen Yu, Liheng Yu:
A Meta-Analysis of Online Learning Outcomes and Their Gender Differences. Int. J. Distance Educ. Technol. 19(3): 33-50 (2021) - [j24]Zhonggen Yu, Liheng Yu:
A Meta-Analysis of Facebook-Assisted Learning Outcomes and Their Gender Differences. Int. J. Mob. Blended Learn. 13(4): 63-82 (2021) - [j23]Zhonggen Yu:
A Literature Review on MOOCs Integrated With Learning Analytics. J. Inf. Technol. Res. 14(2): 67-84 (2021) - 2020
- [j22]Zhonggen Yu, Han Yi:
Acceptance and Effectiveness of Rain Classroom in Linguistics Classes. Int. J. Mob. Blended Learn. 12(2): 77-90 (2020) - [j21]Zhonggen Yu:
Exploring the Effectiveness of the Clickers-Aided Flipped English Classroom. Int. J. Technol. Hum. Interact. 16(2): 90-102 (2020) - [j20]Zhonggen Yu:
Visualizing Co-citations of Technology Acceptance Models in Education. J. Inf. Technol. Res. 13(1): 77-95 (2020) - [j19]Zhonggen Yu:
Visualizing Artificial Intelligence Used in Education Over Two Decades. J. Inf. Technol. Res. 13(4): 32-46 (2020)
2010 – 2019
- 2019
- [j18]Zhonggen Yu, Xiaozhi Yu:
An extended technology acceptance model of a mobile learning technology. Comput. Appl. Eng. Educ. 27(3): 721-732 (2019) - [j17]Zhonggen Yu:
A Meta-Analysis of Use of Serious Games in Education over a Decade. Int. J. Comput. Games Technol. 2019: 4797032:1-4797032:8 (2019) - [j16]Zhonggen Yu:
Gender Differences in Cognitive Loads, Attitudes, and Academic Achievements in Mobile English Learning. Int. J. Distance Educ. Technol. 17(4): 21-35 (2019) - [j15]Zhonggen Yu:
A Systematic Review on Mobile Technology-Assisted English Learning. Int. J. e Collab. 15(4): 71-88 (2019) - [j14]Zhonggen Yu, Qin Zhu:
Schema Theory-Based Flipped Classroom Model Assisted With Technologies. Int. J. Inf. Commun. Technol. Educ. 15(2): 31-48 (2019) - [j13]Zhonggen Yu:
Identifying Student Satisfaction in the Flipped English Class Enhanced With Clickers. Int. J. Inf. Commun. Technol. Educ. 15(4): 25-40 (2019) - [j12]Zhonggen Yu:
Mobile Device- and Video-Aided Flipped English Classrooms. Int. J. Mob. Blended Learn. 11(2): 19-32 (2019) - 2018
- [j11]Zhonggen Yu:
Differences in serious game-aided and traditional English vocabulary acquisition. Comput. Educ. 127: 214-232 (2018) - [j10]Zhonggen Yu:
Comparative Effectiveness Between Game-Enhanced and Pencil-and-Paper English Vocabulary Learning Approaches. Int. J. Gaming Comput. Mediat. Simulations 10(2): 1-20 (2018) - [j9]Zhonggen Yu:
Third-Level Digital Divide in English Teaching and Learning. Int. J. Inf. Commun. Technol. Educ. 14(3): 68-80 (2018) - 2017
- [j8]Zhonggen Yu, Liheng Yu:
Correlations between learners' initial EFL proficiency and variables of clicker-aided flipped EFL class. Educ. Inf. Technol. 22(4): 1587-1603 (2017) - [j7]Wentao Chen, Jinyu Zhang, Zhonggen Yu:
Advantages and Disadvantages of Clicker Use in Education. Int. J. Inf. Commun. Technol. Educ. 13(1): 61-71 (2017) - 2016
- [j6]Zhonggen Yu, Guifang Wang:
Academic Achievements and Satisfaction of the Clicker-Aided Flipped Business English Writing Class. J. Educ. Technol. Soc. 19(2): 298-312 (2016) - [j5]Zhonggen Yu:
The Impact of the E-Collaborative and Traditional Learning Styles on Learning Outcomes and Anxiety. Int. J. e Collab. 12(2): 27-47 (2016) - [j4]Wentao Chen, Jinyu Zhang, Zhonggen Yu:
Learning Outcomes and Affective Factors of Blended Learning of English for Library Science. Int. J. Inf. Commun. Technol. Educ. 12(3): 13-25 (2016) - 2015
- [j3]Zhonggen Yu:
Blended Learning Over Two Decades. Int. J. Inf. Commun. Technol. Educ. 11(3): 1-19 (2015) - 2014
- [j2]Zhonggen Yu, Chang Liu:
The Influence of Clickers Use on Metacognition and Learning Outcomes in College English Classroom. Int. J. Inf. Commun. Technol. Educ. 10(2): 50-61 (2014) - [j1]Zhonggen Yu:
The Impact of Clickers Use on Vocabulary Knowledge and Satisfaction in an EFL Class in China. Int. J. Inf. Commun. Technol. Educ. 10(3): 47-59 (2014)
2000 – 2009
- 2009
- [c1]Jian Guo, Lijuan Sun, Ruchuan Wang, Zhonggen Yu:
An Improved Quantum Genetic Algorithm. WGEC 2009: 14-18
Coauthor Index
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last updated on 2024-11-06 20:30 CET by the dblp team
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