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Christopher Greenhalgh
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2020 – today
- 2023
- [c122]Chris Greenhalgh:
Crafting Interactive Experiences with Non-programmers. EICS (Companion) 2023: 1-4 - [c121]Steve Benford, Adrian Hazzard, Craig Vear, Helena Webb, Alan Chamberlain, Chris Greenhalgh, Richard Ramchurn, Joe Marshall:
Five Provocations for a More Creative TAS. TAS 2023: 14:1-14:10 - [c120]Virginia Portillo, Chris Greenhalgh, Peter J. Craigon, Carolyn Ten Holter:
Responsible Research and Innovation (RRI) Prompts and Practice Cards: a Tool to Support Responsible Practice. TAS 2023: 57:1-57:4 - 2022
- [j46]Chris Greenhalgh, Adrian Hazzard, Steve Benford, Laurence Cliffe, Elizabeth Kelly:
Crafting Trajectories of Smart Phone Use at the Opera. ACM Trans. Comput. Hum. Interact. 29(6): 59:1-59:37 (2022) - [c119]Alan Chamberlain, Steve Benford, Joel E. Fischer, Pepita Barnard, Chris Greenhalgh, Ju Row-Farr, Nick Tandavanitj, Matt Adams:
Designing for Trust: Autonomous Animal - Centric Robotic & AI Systems. ACI 2022: 26:1-26:4 - 2021
- [j45]Joel E. Fischer, Chris Greenhalgh, Wenchao Jiang, Sarvapali D. Ramchurn, Feng Wu, Tom Rodden:
In-the-loop or on-the-loop? Interactional arrangements to support team coordination with a planning agent. Concurr. Comput. Pract. Exp. 33(8) (2021) - [j44]Steve Benford, Richard Ramchurn, Joe Marshall, Max L. Wilson, Matthew Pike, Sarah Martindale, Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää, Paul Tennent, Brendan Walker:
Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction. Hum. Comput. Interact. 36(5-6): 361-389 (2021) - [j43]Laurence Cliffe, James Mansell, Chris Greenhalgh, Adrian Hazzard:
Materialising contexts: virtual soundscapes for real-world exploration. Pers. Ubiquitous Comput. 25(4): 623-636 (2021) - [c118]Glenn McGarry, Alan Chamberlain, Andy Crabtree, Christopher Greenhalgh:
The Meaning in "the Mix": Using Ethnography to Inform the Design of Intelligent Tools in the Context of Music Production. Audio Mostly Conference 2021: 40-47 - [c117]Maria J. Galvez Trigo, Martin Porcheron, Joy Egede, Joel E. Fischer, Adrian Hazzard, Chris Greenhalgh, Edgar Bodiaj, Michel F. Valstar:
ALTCAI: Enabling the Use of Embodied Conversational Agents to Deliver Informal Health Advice during Wizard of Oz Studies. CUI 2021: 26:1-26:5 - [c116]Glenn McGarry, Alan Chamberlain, Andy Crabtree, Christopher Greenhalgh:
Placing AI in the Creative Industries: The Case for Intelligent Music Production. HCI (37) 2021: 562-572 - [c115]Joy O. Egede, Dominic Price, Deepa B. Krishnan, Shashank Jaiswal, Natasha Elliot, Richard F. Morriss, Maria J. Galvez Trigo, Neil Nixon, Peter Liddle, Christopher Greenhalgh, Michel F. Valstar:
Design and Evaluation of Virtual Human Mediated Tasks for Assessment of Depression and Anxiety. IVA 2021: 52-59 - [c114]Joy Egede, Maria J. Galvez Trigo, Adrian Hazzard, Martin Porcheron, Edgar Bodiaj, Joel E. Fischer, Chris Greenhalgh, Michel F. Valstar:
Designing an Adaptive Embodied Conversational Agent for Health Literacy: a User Study. IVA 2021: 112-119 - 2020
- [j42]Boriana Koleva, Jocelyn Spence, Steve Benford, Hyosun Kwon, Holger Schnädelbach, Emily-Clare Thorn, William Preston, Adrian Hazzard, Chris Greenhalgh, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Alice Angus, Giles Lane:
Designing Hybrid Gifts. ACM Trans. Comput. Hum. Interact. 27(5): 37:1-37:33 (2020) - [c113]Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää:
Following the journey of scores through a complex musical work. Audio Mostly Conference 2020: 249-252
2010 – 2019
- 2019
- [c112]Adrian Hazzard, Chris Greenhalgh:
Adaptive Musical Soundtracks: from in-game to on the street. Audio Mostly Conference 2019: 31-38 - [c111]Juan Pablo Martinez-Avila, Adrian Hazzard, Chris Greenhalgh, Steve Benford:
Augmenting Guitars for Performance Preparation. Audio Mostly Conference 2019: 69-75 - [c110]Laurence Cliffe, James Mansell, Joanne Cormac, Chris Greenhalgh, Adrian Hazzard:
The Audible Artefact: Promoting Cultural Exploration and Engagement with Audio Augmented Reality. Audio Mostly Conference 2019: 176-182 - [c109]Adrian Hazzard, Chris Greenhalgh, Maria Kallionpää, Steve Benford, Anne Veinberg, Zubin Kanga, Andrew P. McPherson:
Failing with Style: Designing for Aesthetic Failure in Interactive Performance. CHI 2019: 30 - [c108]Juan Pablo Martinez-Avila, Chris Greenhalgh, Adrian Hazzard, Steve Benford, Alan Chamberlain:
Encumbered Interaction: a Study of Musicians Preparing to Perform. CHI 2019: 476 - [c107]Shashank Jaiswal, Michel F. Valstar, Keerthy Kusumam, Chris Greenhalgh:
Virtual Human Questionnaire for Analysis of Depression, Anxiety and Personality. IVA 2019: 81-87 - [c106]John Moore, Andrés Arcia-Moret, Poonam Yadav, Richard Mortier, Anthony Brown, Derek McAuley, Andy Crabtree, Chris Greenhalgh, Hamed Haddadi, Yousef Amar:
Zest: REST over ZeroMQ. PerCom Workshops 2019: 1015-1019 - [i1]John Moore, Andrés Arcia-Moret, Poonam Yadav, Richard Mortier, Anthony Brown, Derek McAuley, Andy Crabtree, Chris Greenhalgh, Hamed Haddadi, Yousef Amar:
Zest: REST over ZeroMQ. CoRR abs/1902.07009 (2019) - 2018
- [j41]Roza Vasileva, Lucelia Rodrigues, Nancy Hughes, Chris Greenhalgh, Murray Goulden, Jeni Tennison:
What Smart Campuses Can Teach Us about Smart Cities: User Experiences and Open Data. Inf. 9(10): 251 (2018) - [j40]Andy Crabtree, Tom Lodge, James A. Colley, Chris Greenhalgh, Kevin Glover, Hamed Haddadi, Yousef Amar, Richard Mortier, Qi Li, John Moore, Liang Wang, Poonam Yadav, Jianxin Zhao, Anthony Brown, Lachlan Urquhart, Derek McAuley:
Building accountability into the Internet of Things: the IoT Databox model. J. Reliab. Intell. Environ. 4(1): 39-55 (2018) - [c105]Juan Pablo Martinez-Avila, Adrian Hazzard, Alan Chamberlain, Chris Greenhalgh, Steve Benford:
An AI-Based Design Framework to Support Musicians' Practices. Audio Mostly Conference 2018: 42:1-42:5 - [c104]Steve Benford, Chris Greenhalgh, Adrian Hazzard, Alan Chamberlain, Maria Kallionpää, David M. Weigl, Kevin R. Page, Mengdie Lin:
Designing the Audience Journey through Repeated Experiences. CHI 2018: 568 - [c103]Poonam Yadav, John Moore, Qi Li, Richard Mortier, Anthony Brown, Andy Crabtree, Chris Greenhalgh, Derek McAuley, Yousef Amar, Ali Shahin Shamsabadi, Hamed Haddadi:
Providing Occupancy as a Service with Databox. CitiFog@SenSys 2018: 29-34 - [p3]Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, Paul Tennent, Tom Rodden:
Discomfort - The Dark Side of Fun. Funology, 2nd ed. 2018: 209-224 - 2017
- [j39]Steve Benford, Boriana Koleva, Anthony Quinn, Emily-Clare Thorn, Kevin Glover, William Preston, Adrian Hazzard, Stefan Rennick Egglestone, Chris Greenhalgh, Richard Mortier:
Crafting Interactive Decoration. ACM Trans. Comput. Hum. Interact. 24(4): 26:1-26:39 (2017) - [c102]Jocelyn Spence, Adrian Hazzard, Sean McGrath, Chris Greenhalgh, Steve Benford:
The Rough Mile: Testing a Framework of Immersive Practice. Conference on Designing Interactive Systems 2017: 877-888 - [c101]Amy Dickens, Chris Greenhalgh, Boriana Koleva:
Creating Space for Facilitated Music Performance: Gesture Controlled Sound for Users with Complex Disabilities. Audio Mostly Conference 2017: 23:1-23:8 - [c100]Adrian Hazzard, Jocelyn Spence, Chris Greenhalgh, Sean McGrath:
The Rough Mile: Reframing Location Through Locative Audio. Audio Mostly Conference 2017: 41:1-41:8 - [c99]Chris Greenhalgh, Steve Benford, Adrian Hazzard, Alan Chamberlain:
Playing Fast and Loose with Music Recognition. CHI 2017: 4302-4313 - [c98]Glenn McGarry, Peter Tolmie, Steve Benford, Chris Greenhalgh, Alan Chamberlain:
"They're all going out to something weird": Workflow, Legacy and Metadata in the Music Production Process. CSCW 2017: 995-1008 - [c97]Maria Kallionpää, Chris Greenhalgh, Adrian Hazzard, David M. Weigl, Kevin R. Page, Steve Benford:
Composing and realising a game-like performance for disklavier and electronics. NIME 2017: 464-469 - [c96]Andy Crabtree, Tom Lodge, James A. Colley, Chris Greenhalgh, Richard Mortier:
Accountable Internet of Things? Outline of the IoT databox model. WoWMoM 2017: 1-6 - 2016
- [j38]Sarvapali D. Ramchurn, Feng Wu, Wenchao Jiang, Joel E. Fischer, Steven Reece, Stephen J. Roberts, Tom Rodden, Chris Greenhalgh, Nicholas R. Jennings:
Human-agent collaboration for disaster response. Auton. Agents Multi Agent Syst. 30(1): 82-111 (2016) - [j37]Andy Crabtree, Tom Lodge, James A. Colley, Chris Greenhalgh, Richard Mortier, Hamed Haddadi:
Enabling the new economic actor: data protection, the digital economy, and the Databox. Pers. Ubiquitous Comput. 20(6): 947-957 (2016) - [c95]Chris Greenhalgh, Steve Benford, Adrian Hazzard:
^muzicode$: Composing and Performing Musical Codes. Audio Mostly Conference 2016: 47-54 - [c94]Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Paris Darzentas:
Accountable Artefacts: The Case of the Carolan Guitar. CHI 2016: 1163-1175 - [c93]Steve Benford, Adrian Hazzard, Alan Chamberlain, Kevin Glover, Chris Greenhalgh, Liming Xu, Michaela Hoare, Dimitrios Paris Darzentas:
Experiencing the Carolan Guitar. CHI Extended Abstracts 2016: 3651-3654 - [c92]Richard Mortier, Jianxin Zhao, Jon Crowcroft, Liang Wang, Qi Li, Hamed Haddadi, Yousef Amar, Andy Crabtree, James A. Colley, Tom Lodge, Tosh Brown, Derek McAuley, Chris Greenhalgh:
Personal Data Management with the Databox: What's Inside the Box? CAN@CoNEXT 2016: 49-54 - [c91]Chris Greenhalgh, Adrian Hazzard, Sean McGrath, Steve Benford:
GeoTracks: Adaptive Music for Everyday Journeys. ACM Multimedia 2016: 42-46 - 2015
- [j36]Reuben Kirkham, Chris Greenhalgh:
Social Access vs. Privacy in Wearable Computing: A Case Study of Autism. IEEE Pervasive Comput. 14(1): 26-33 (2015) - [j35]Andy Crabtree, Alan Chamberlain, Stela Valchovska, Mark Davies, Kevin Glover, Chris Greenhalgh:
"I've got a sheep with three legs if anybody wants it?": re-visioning the rural economy. Pers. Ubiquitous Comput. 19(8): 1247-1258 (2015) - [j34]Adriano Galati, Karim Djemame, Chris Greenhalgh:
Analysis of human mobility patterns for opportunistic forwarding in shopping mall environments. Soc. Netw. Anal. Min. 5(1): 12:1-12:14 (2015) - [j33]Steve Benford, Chris Greenhalgh, Bob Anderson, Rachel Jacobs, Michael Golembewski, Marina Jirotka, Bernd Carsten Stahl, Job Timmermans, Gabriella Giannachi, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Kirsty Jennings:
The Ethical Implications of HCI's Turn to the Cultural. ACM Trans. Comput. Hum. Interact. 22(5): 24:1-24:37 (2015) - [c90]Dominic Price, Derek McAuley, Richard Mortier, Chris Greenhalgh, Michael A. Brown, Spyros Angelopoulos:
Inter-Social-Networking: Accounting for Multiple Identities. HCI (14) 2015: 242-252 - [c89]Ben Bedwell, Peter Slack, Chris Greenhalgh:
Learning from the experts: enabling and studying DIY development of location-based visitor experiences. UbiComp 2015: 755-766 - [c88]Adrian Hazzard, Steve Benford, Alan Chamberlain, Chris Greenhalgh:
Considering musical structure in location-based experiences. NIME 2015: 378-381 - 2014
- [j32]Alan Chamberlain, Mark Paxton, Kevin Glover, Martin Flintham, Dominic Price, Chris Greenhalgh, Steve Benford, Peter Tolmie, Eiman Kanjo, Amanda Gower, Andy Gower, Dawn Woodgate, Danaë Emma Beckford Stanton Fraser:
Understanding mass participatory pervasive computing systems for environmental campaigns. Pers. Ubiquitous Comput. 18(7): 1775-1792 (2014) - [c87]Sarvapali D. Ramchurn, Feng Wu, Wenchao Jiang, Joel E. Fischer, Steven Reece, Chris Greenhalgh, Tom Rodden, Nicholas R. Jennings, Stephen J. Roberts:
AtomicOrchid: human-agent collectives to the rescue. AAMAS 2014: 1693-1694 - [c86]Joel E. Fischer, Wenchao Jiang, Andruid Kerne, Chris Greenhalgh, Sarvapali D. Ramchurn, Steven Reece, Nadia Pantidi, Tom Rodden:
Supporting Team Coordination on the Ground: Requirements from a Mixed Reality Game. COOP 2014: 49-67 - [c85]Peter Tolmie, Steve Benford, Chris Greenhalgh, Tom Rodden, Stuart Reeves:
Supporting group interactions in museum visiting. CSCW 2014: 1049-1059 - [c84]Wenchao Jiang, Joel E. Fischer, Chris Greenhalgh, Sarvapali D. Ramchurn, Feng Wu, Nicholas R. Jennings, Tom Rodden:
Social implications of agent-based planning support for human teams. CTS 2014: 310-317 - [c83]Chris Greenhalgh, Alan Chamberlain, Mark Davies, Kevin Glover, Stela Valchovska, Andy Crabtree:
Displaying Locality: Connecting with Customers and Visitors In-Situ via their Mobile Devices. PerDis 2014: 62-67 - 2013
- [j31]Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, Tom Rodden:
Uncomfortable user experience. Commun. ACM 56(9): 66-73 (2013) - [j30]Steve Benford, Chris Greenhalgh, Andy Crabtree, Martin Flintham, Brendan Walker, Joe Marshall, Boriana Koleva, Stefan Rennick Egglestone, Gabriella Giannachi, Matt Adams, Nick Tandavanitj, Ju Row-Farr:
Performance-Led Research in the Wild. ACM Trans. Comput. Hum. Interact. 20(3): 14:1-14:22 (2013) - [c82]Joel E. Fischer, Stuart Reeves, Stuart Moran, Chris Greenhalgh, Steve Benford, Stefan Rennick Egglestone:
Understanding Mobile Notification Management in Collocated Groups. ECSCW 2013: 21-44 - [c81]Alan Chamberlain, Dominic Price, Martin Flintham, Kevin Glover, Chris Greenhalgh, Steve Benford, Andy Gower, Amanda Gower:
Participate: Pervasive Computing for Environmental Campaigns. HCI (29) 2013: 633-637 - [c80]Adriano Galati, Karim Djemame, Chris Greenhalgh:
MONGOOSE: a MObility sceNario Generation tOOl for Structured Environments. SimuTools 2013: 299-306 - 2012
- [c79]Steve Benford, Chris Greenhalgh, Gabriella Giannachi, Brendan Walker, Joe Marshall, Tom Rodden:
Uncomfortable interactions. CHI 2012: 2005-2014 - [c78]Alan Chamberlain, Andy Crabtree, Mark Davies, Chris Greenhalgh, Stela Valchovska, Tom Rodden, Kevin Glover:
Fresh and local: the rural produce market as a site for co-design, ubiquitous technological intervention and digital-economic development. MUM 2012: 37 - [c77]Adriano Galati, Karim Djemame, Chris Greenhalgh:
Opportunistic forwarding throughout customers or sellers in shopping mall environments. Wireless Days 2012: 1-3 - 2011
- [j29]Steve Benford, Andy Crabtree, Martin Flintham, Chris Greenhalgh, Boriana Koleva, Matt Adams, Nick Tandavanitj, Ju Row-Farr, Gabriella Giannachi, Irma Lindt:
Creating the spectacle: Designing interactional trajectories through spectator interfaces. ACM Trans. Comput. Hum. Interact. 18(3): 11:1-11:28 (2011) - [c76]Martin Flintham, Chris Greenhalgh, Tom Lodge, Alan Chamberlain, Mark Paxton, Rachel Jacobs, Matt Watkins, Robin Shackford:
A case study of exploding places, a mobile location-based game. Advances in Computer Entertainment Technology 2011: 30 - [c75]Martin Flintham, Stuart Reeves, Patrick Brundell, Tony Glover, Steve Benford, Duncan Rowland, Boriana Koleva, Chris Greenhalgh, Matt Adams, Nick Tandavanitj, Ju Row-Farr:
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation. ECSCW 2011: 233-252 - [c74]Joel E. Fischer, Chris Greenhalgh, Steve Benford:
Investigating episodes of mobile phone activity as indicators of opportune moments to deliver notifications. Mobile HCI 2011: 181-190 - [c73]Leif Oppermann, Martin Flintham, Stuart Reeves, Steve Benford, Chris Greenhalgh, Joe Marshall, Matt Adams, Ju Row-Farr, Nick Tandavanitj:
Lessons from Touring a Location-Based Experience. Pervasive 2011: 232-249 - 2010
- [j28]Peter Tolmie, Andy Crabtree, Stefan Rennick Egglestone, Jan Humble, Chris Greenhalgh, Tom Rodden:
Digital plumbing: the mundane work of deploying UbiComp in the home. Pers. Ubiquitous Comput. 14(3): 181-196 (2010) - [c72]Jianhua Shao, Chris Greenhalgh:
DC2S: a dynamic car sharing system. GIS-LBSN 2010: 51-59 - [c71]Joel E. Fischer, Nick Yee, Victoria Bellotti, Nathan Good, Steve Benford, Chris Greenhalgh:
Effects of content and time of delivery on receptivity to mobile interruptions. Mobile HCI 2010: 103-112 - [c70]Adriano Galati, Chris Greenhalgh:
Human mobility in shopping mall environments. MobiOpp 2010: 1-7 - [c69]Jitti Niramitranon, Mike Sharples, Chris Greenhalgh, Chiu-Pin Lin:
Orchestrating Learning in a One-to-One Technology Classroom. WMUTE 2010: 96-103
2000 – 2009
- 2009
- [j27]Fernando Martínez-Reyes, Chris Greenhalgh:
The User's Touch: A Design Requirement for Smart Spaces. Int. J. Adv. Pervasive Ubiquitous Comput. 1(4): 14-28 (2009) - [j26]Rebecca E. Grinter, W. Keith Edwards, Marshini Chetty, Erika Shehan Poole, Ja-Young Sung, Jeonghwa Yang, Andy Crabtree, Peter Tolmie, Tom Rodden, Chris Greenhalgh, Steve Benford:
The ins and outs of home networking: The case for useful and usable domestic networking. ACM Trans. Comput. Hum. Interact. 16(2): 8:1-8:28 (2009) - [c68]Jitti Niramitranon, Mike Sharples, Chris Greenhalgh:
Orchestrating Collaborative Learning in a 1: 1 Technology Classroom. AIED 2009: 713-715 - [c67]John Halloran, Rahat Iqbal, Dzmitry Aliakseyeu, Martinez Fernando, Richard Cooper, Adam Grzywaczewski, Ratvinder Grewal, Anne E. James, Chris Greenhalgh:
Design Challenges and Solutions: Review of the 4th International Workshop on Ubiquitous Computing (iUBICOM 2009). BNCOD 2009: 234-245 - [c66]Boriana Koleva, Stefan Rennick Egglestone, Holger Schnädelbach, Kevin Glover, Chris Greenhalgh, Tom Rodden, Martyn Dade-Robertson:
Supporting the creation of hybrid museum experiences. CHI 2009: 1973-1982 - [c65]Stefan Rennick Egglestone, Andy Boucher, Tom Rodden, Andy Law, Jan Humble, Chris Greenhalgh:
Supporting the design of network-spanning applications. CHI Extended Abstracts 2009: 2987-3002 - [c64]Adriano Galati, Chris Greenhalgh:
A New Metric for Network Load and Equation of State. ICNS 2009: 309-313 - 2007
- [c63]Alan Chamberlain, Steve Benford, Chris Greenhalgh, Alastair Hampshire, Nick Tandavanitj, Matt Adams, Amanda Oldroyd, Jon Sutton:
Professor Tanda: greener gaming & pervasive play. DUX 2007: 26 - [c62]Peter Tolmie, Andy Crabtree, Tom Rodden, Chris Greenhalgh, Steve Benford:
Making the Home Network at Home: Digital Housekeeping. ECSCW 2007: 331-350 - [c61]Chris Greenhalgh, Steve Benford, Adam Drozd, Martin Flintham, Alastair Hampshire, Leif Oppermann, Keir Smith, Christoph von Tycowicz:
Addressing Mobile Phone Diversity in Ubicomp Experience Development. UbiComp 2007: 447-464 - [c60]Jitti Niramitranon, Mike Sharples, Chris Greenhalgh, Chiu-Pin Lin:
SceDer and COML: Toolsets for Learning Design and Facilitation in One-to-One Technology Classroom. ICCE 2007: 385-391 - [c59]Michael Wright, Alan Chamberlain, Chris Greenhalgh, Steve Benford, Nick Tandavanitj, Amanda Oldroyd, Jon Sutton:
'Guess A Who, Why, Where, When?': The Visualization of Context Data to Aid the Authoring and Orchestration of a Mobile Pervasive Game. OTM Workshops (1) 2007: 203-210 - [c58]Lyndsay Grant, Hans Daanen, Steve Benford, Alastair Hampshire, Adam Drozd, Chris Greenhalgh:
MobiMissions: the game of missions for mobile phones. SIGGRAPH Educators Program 2007: 12 - 2006
- [j25]Peiji Wang, Adib A. Becker, I. Arthur Jones, Tony Glover, Steve Benford, Chris Greenhalgh, M. Vloeberghs:
A virtual reality surgery simulation of cutting and retraction in neurosurgery with force-feedback. Comput. Methods Programs Biomed. 84(1): 11-18 (2006) - [j24]Mike Fraser, Jon Hindmarsh, Katie Best, Christian Heath, Greg Biegel, Chris Greenhalgh, Stuart Reeves:
Remote Collaboration Over Video Data: Towards Real-Time e-Social Science. Comput. Support. Cooperative Work. 15(4): 257-279 (2006) - [j23]Andy Crabtree, Andrew P. French, Chris Greenhalgh, Steve Benford, Keith Cheverst, Dan Fitton, Mark Rouncefield, Connor Graham:
Developing Digital Records: Early Experiences of Record and Replay. Comput. Support. Cooperative Work. 15(4): 281-319 (2006) - [c57]Andy Crabtree, Steve Benford, Chris Greenhalgh, Paul Tennent, Matthew Chalmers, Barry A. T. Brown:
Supporting ethnographic studies of ubiquitous computing in the wild. Conference on Designing Interactive Systems 2006: 60-69 - 2005
- [j22]Pilar Herrero, Chris Greenhalgh, Angélica de Antonio:
Modelling the Sensory Abilities of Intelligent Virtual Agents. Auton. Agents Multi Agent Syst. 11(3): 361-385 (2005) - [j21]Pilar Herrero, Chris Greenhalgh, Angélica de Antonio:
Being On Guard: Intelligent Virtual Agents Reporting Information from Collaborative Virtual Environments. Presence Teleoperators Virtual Environ. 14(4): 423-433 (2005) - [j20]Steve Benford, Holger Schnädelbach, Boriana Koleva, Rob Anastasi, Chris Greenhalgh, Tom Rodden, Jonathan Green, Ahmed Ghali, Tony P. Pridmore, Bill Gaver, Andy Boucher, Brendan Walker, Sarah Pennington, Albrecht Schmidt, Hans Gellersen, Anthony Steed:
Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Trans. Comput. Hum. Interact. 12(1): 3-30 (2005) - [c56]Mahmut Nedim Alpdemir, Arijit Mukherjee, Norman W. Paton, Alvaro A. A. Fernandes, Paul Watson, Kevin Glover, Chris Greenhalgh, Thomas M. Oinn, Hannah J. Tipney:
Contextualised Workflow Execution in MyGrid. EGC 2005: 444-453 - [c55]Alastair Hampshire, Chris Greenhalgh:
Caching OGSI Grid Service Data to Allow Disconnected State Retrieval. OTM Workshops 2005: 284-293 - 2004
- [c54]Andy Crabtree, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anthony Steed:
Orchestrating a mixed reality game 'on the ground'. CHI 2004: 391-398 - [c53]Carl Gutwin, Steve Benford, Jeff Dyck, Mike Fraser, Ivan Vaghi, Chris Greenhalgh:
Revealing delay in collaborative environments. CHI 2004: 503-510 - [c52]John A. Crowe, Barrie Hayes-Gill, Mark Sumner, Carl Barratt, Ben Palethorpe, Chris Greenhalgh, Oliver Storz, Adrian Friday, Jan Humble, Chris Setchell, Cliff Randell, Henk L. Muller:
Modular Sensor Architecture for Unobtrusive Routine Clinical Diagnosis. ICDCS Workshops 2004: 451-454 - [c51]Anthony Steed, Ian MacColl, Cliff Randell, Barry A. T. Brown, Matthew Chalmers, Chris Greenhalgh:
Models of Space in a Mixed-Reality System. IV 2004: 768-777 - [c50]Jan Humble, Chris Greenhalgh, Alastair Hampshire, Henk L. Muller, Stefan Rennick Egglestone:
A Generic Architecture for Sensor Data Integration with the Grid. SAG 2004: 99-107 - [p2]Carole A. Goble, Chris Greenhalgh, Steve Pettifer, Robert Stevens:
Knowledge Integration. The Grid 2, 2nd Edition 2004: 121-134 - 2003
- [j19]Steve Benford, Rob Anastasi, Martin Flintham, Adam Drozd, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Coping with Uncertainty in a Location-Based Game. IEEE Pervasive Comput. 2(3): 34-41 (2003) - [j18]Jim Purbrick, Chris Greenhalgh:
An Extensible Event-Bsed Infrastructure for Networked Virtual Worlds . Presence Teleoperators Virtual Environ. 12(1): 68-84 (2003) - [c49]Luc Moreau, Simon Miles, Carole A. Goble, Robert Mark Greenwood, Vijay Dialani, Matthew Addis, Mahmut Nedim Alpdemir, Rich Cawley, David De Roure, Justin Ferris, Robert J. Gaizauskas, Kevin Glover, Chris Greenhalgh, Peter Li, Xiaojian Liu, Phillip W. Lord, Michael Luck, Darren Marvin, Thomas M. Oinn, Norman W. Paton, Steve Pettifer, Milena V. Radenkovic, Angus Roberts, Alan J. Robinson, Tom Rodden, Martin Senger, Nick Sharman, Robert Stevens, Brian Warboys, Anil Wipat, Chris Wroe:
On the Use of Agents in BioInformatics Grid. CCGRID 2003: 653-660 - [c48]Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Where on-line meets on the streets: experiences with mobile mixed reality games. CHI 2003: 569-576 - 2002
- [j17]Shahram Izadi, Mike Fraser, Steve Benford, Martin Flintham, Chris Greenhalgh, Tom Rodden, Holger Schnädelbach:
Citywide: Supporting Interactive Digital Experiences Across Physical Space. Pers. Ubiquitous Comput. 6(4): 290-298 (2002) - [c47]Pilar Herrero, Angélica de Antonio, Steve Benford, Chris Greenhalgh:
Increasing the coherence between human beings and virtual agents. AAMAS 2002: 354-355 - [c46]Holger Schnädelbach, Boriana Koleva, Martin Flintham, Mike Fraser, Shahram Izadi, Paul Chandler, Malcolm Foster, Steve Benford, Chris Greenhalgh, Tom Rodden:
The augurscope: a mixed reality interface for outdoors. CHI 2002: 9-16 - [c45]Ian MacColl, David E. Millard, Cliff Randell, Anthony Steed, Barry A. T. Brown, Steve Benford, Matthew Chalmers, Ruth Conroy Dalton, Nick Sheep Dalton, Areti Galani, Chris Greenhalgh, Danius T. Michaelides, Tom Rodden, Ian Taylor, Mark J. Weal:
Shared visiting in EQUATOR city. CVE 2002: 88-94 - [c44]Steve Benford, Gail Reynard, Boriana Koleva, Chris Greenhalgh, Mike Fraser:
CSCP. MuC 2002: 21-29 - [c43]Milena Radenkovic, Chris Greenhalgh:
Multi-party distributed audio service with TCP fairness. ACM Multimedia 2002: 11-20 - [c42]Victor Bayon, Tom Rodden, Chris Greenhalgh, Steve Benford:
Going Back to School: Putting a Pervasive Environment into the Real World. Pervasive 2002: 69-83 - [c41]Jim Purbrick, Chris Greenhalgh:
An Extensible Event-Based Infrastructure for Networked Virtual Worlds. VR 2002: 15-21 - [c40]Chris Greenhalgh, Martin Flintham, Jim Purbrick, Steve Benford:
Applications of Temporal Links: Recording and Replaying Virtual Environments. VR 2002: 101-108 - [c39]Milena Radenkovic, Chris Greenhalgh, Steve Benford:
Deployment issues for multi-user audio support in CVEs. VRST 2002: 179-185 - [e1]Wolfgang Broll, Chris Greenhalgh, Elizabeth F. Churchill:
Proceedings of the 4th International Conference on Collaborative Virtual Environments 2002, Bonn, Germany, September 30 - October 02, 2002. ACM 2002 [contents] - 2001
- [j16]Steve Benford, Chris Greenhalgh, Tom Rodden, James Pycock:
Collaborative virtual environments. Commun. ACM 44(7): 79-85 (2001) - [j15]Jon Hindmarsh, Christian Heath, Mike Fraser, Steve Benford, Chris Greenhalgh:
Research alerts. Interactions 8(3): 11-13 (2001) - [j14]Chris Greenhalgh, Steve Benford, Michael P. Craven:
Patterns of Network and User Activity in an Inhabited Television Event. Presence Teleoperators Virtual Environ. 10(1): 35-50 (2001) - [j13]David Lloyd, Anthony Steed, Adrian Bullock, Chris Greenhalgh, Emmanuel Frécon:
Making Networked Virtual Environments Work. Presence Teleoperators Virtual Environ. 10(2): 142-159 (2001) - [c38]Michael P. Craven, Ian Taylor, Adam Drozd, Jim Purbrick, Chris Greenhalgh, Steve Benford, Mike Fraser, John Bowers, Kai-Mikael Jää-Aro, Bernd Lintermann, Michael Hoch:
Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. CHI 2001: 30-37 - [c37]Boriana Koleva, Ian Taylor, Steve Benford, Mike Fraser, Chris Greenhalgh, Holger Schnädelbach, Dirk vom Lehn, Christian Heath, Ju Row-Farr, Matt Adams:
Orchestrating a mixed reality performance. CHI 2001: 38-45 - [c36]Adam Drozd, John Bowers, Steve Benford, Chris Greenhalgh, Mike Fraser:
Collaboratively improvising magic: An approach to managing participation in an on-line drama. ECSCW 2001: 159-178 - [c35]Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh:
Experiencing a presentation through a mixed reality boundary. GROUP 2001: 71-80 - [c34]Steve Benford, John Bowers, Paul Chandler, Luigina Ciolfi, Martin Flintham, Mike Fraser, Chris Greenhalgh, Tony Hall, Sten-Olof Hellström, Shahram Izadi, Tom Rodden, Holger Schnädelbach, Ian Taylor:
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. UbiComp 2001: 225-231 - [c33]Jim Purbrick, Chris Greenhalgh:
Collaborative Creation of a Persistent Virtual World. INTERACT 2001: 35-42 - [c32]Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham:
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. Virtual Reality, Archeology, and Cultural Heritage 2001: 91-96 - [p1]Chris Greenhalgh:
Understanding the Network Requirements of Collaborative Virtual Environments. Collaborative Virtual Environments 2001: 55-74 - 2000
- [j12]Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh:
Object-focused interaction in collaborative virtual environments. ACM Trans. Comput. Hum. Interact. 7(4): 477-509 (2000) - [j11]Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver:
Inhabited television: broadcasting interaction from within collaborative virtual environments. ACM Trans. Comput. Hum. Interact. 7(4): 510-547 (2000) - [c31]Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh:
Traversable interfaces between real and virtual worlds. CHI 2000: 233-240 - [c30]Mike Fraser, Tony Glover, Ivan Vaghi, Steve Benford, Chris Greenhalgh, Jon Hindmarsh, Christian Heath:
Revealing the realities of collaborative virtual reality. CVE 2000: 29-37 - [c29]Chris Greenhalgh, Jim Purbrick, Dave Snowdon:
Inside MASSIVE-3: flexible support for data consistency and world structuring. CVE 2000: 119-127 - [c28]Michael P. Craven, Steve Benford, Chris Greenhalgh, John Wyver, Claire-Janine Brazier, Amanda Oldroyd, Tim Regan:
Ages of avatar: community building for inhabited television. CVE 2000: 189-194 - [c27]Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh:
Developing mixed reality boundaries. Designing Augmented Reality Environments 2000: 155-156 - [c26]Chris Greenhalgh, Jim Purbrick, Steve Benford, Michael P. Craven, Adam Drozd, Ian Taylor:
Temporal links: recording and replaying virtual environments. ACM Multimedia 2000: 67-74 - [c25]Jim Purbrick, Chris Greenhalgh:
Extending Locales: Awareness Management in MASSIVE-3. VR 2000: 287 - [c24]Chris Greenhalgh, Michael V. Capps:
Special panel session on multi-user virtual environments (panel session) (abstract only). Web3D 2000: 147 - [c23]Chris Greenhalgh:
Implementing multi-user virtual worlds: ideologies and issues (panel session). Web3D 2000: 149-154
1990 – 1999
- 1999
- [b2]Chris Greenhalgh:
Large scale collaborative virtual environments. CPHC/BCS distinguished dissertations, Springer 1999, pp. I-XVI, 1-229 - [j10]Steve Benford, Ian Taylor, David F. Brailsford, Boriana Koleva, Michael P. Craven, Mike Fraser, Gail Reynard, Chris Greenhalgh:
Three dimensional visualization of the World Wide Web. ACM Comput. Surv. 31(4es): 25 (1999) - [j9]Chris Greenhalgh, Steve Benford:
Supporting Rich and Dynamic Communication in Large Scale Collaborative Virtual Environments. Presence Teleoperators Virtual Environ. 8(1): 14-35 (1999) - [c22]Boriana Koleva, Steve Benford, Chris Greenhalgh:
The properties of mixed reality boundaries. ECSCW 1999: 119-137 - [c21]Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver, John Bowers:
Broadcasting on-line social interaction as inhabited television. ECSCW 1999: 179-198 - [c20]Chris Greenhalgh, Steve Benford, Gail Reynard:
A QoS architecture for collaborative virtual environments. ACM Multimedia (1) 1999: 121-130 - [c19]Chris Greenhalgh, John Bowers, Graham Walker, John Wyver, Steve Benford, Ian Taylor:
Creating a Live Broadcast from a Virtual Environment. SIGGRAPH 1999: 375-384 - [c18]Chris Greenhalgh, Steve Benford, Michael P. Craven:
Patterns of network and user activity in an inhabited television event. VRST 1999: 34-41 - [c17]Ivan Vaghi, Chris Greenhalgh, Steve Benford:
Coping with inconsistency due to network delays in collaborative virtual environments. VRST 1999: 42-49 - [c16]Emmanuel Frécon, Chris Greenhalgh, Mårten Stenius:
The DiveBone - an application-level network architecture for Internet-based CVEs. VRST 1999: 58-65 - [c15]David Lloyd, Steve Benford, Chris Greenhalgh:
Formations: explicit group support in collaborative virtual environments. VRST 1999: 162-163 - 1998
- [j8]Chris Greenhalgh, Steve Benford, Adrian Bullock, Nico Kuijpers, Kurt Donkers:
Predicting Network Traffic for Collaborative Virtual Environments. Comput. Networks 30(16-18): 1677-1685 (1998) - [j7]Chris Greenhalgh:
Awareness-based communication management in the MASSIVE systems. Distributed Syst. Eng. 5(3): 129- (1998) - [j6]Steve Benford, Chris Greenhalgh, Gail Reynard, Chris Brown, Boriana Koleva:
Understanding and Constructing Shared Spaces with Mixed-Reality Boundaries. ACM Trans. Comput. Hum. Interact. 5(3): 185-223 (1998) - [c14]Steve Benford, Chris Greenhalgh, Chris Brown, Graham Walker, Tim Regan, Jason Morphett, John Wyver, Paul Rea:
Experiments in inhabited TV. CHI Conference Summary 1998: 289-290 - [c13]Gail Reynard, Steve Benford, Chris Greenhalgh, Christian Heath:
Awareness Driven Video Quality of Service in Collaborative Virtual Environments. CHI 1998: 464-471 - [c12]Jon Hindmarsh, Mike Fraser, Christian Heath, Steve Benford, Chris Greenhalgh:
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments. CSCW 1998: 217-226 - 1997
- [b1]Chris Greenhalgh:
Large scale collaborative virtual environments. University of Nottingham, UK, 1997 - [j5]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon:
Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds. Multim. Syst. 5(2): 93-104 (1997) - [c11]Steve Benford, Chris Greenhalgh, David Lloyd:
Crowded Collaborative Virtual Environments. CHI 1997: 59-66 - [c10]Chris Greenhalgh, Steve Benford:
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments. ECMAST 1997: 113-128 - [c9]Steve Benford, Chris Greenhalgh, Dave Snowdon, Adrian Bullock:
Staging a Public Poetry Performance in a Collaborative Virtual Environment. ECSCW 1997: 125- - [c8]Steve Benford, Chris Greenhalgh:
Introducing Third Party Objects into the Spatial Model of Interaction. ECSCW 1997: 189- - [c7]Chris Greenhalgh:
Analysing movement and world transitions in virtual reality tele-conferencing. ECSCW 1997: 313- - [c6]Chris Greenhalgh, Steve Benford:
Boundaries, Awareness and Interaction in Collaborative Virtual Environments. WETICE 1997: 193-198 - 1996
- [j4]Dave Snowdon, Chris Greenhalgh, Steve Benford, Adrian Bullock, Chris Brown:
A review of distributed architectures for networked virtual reality. Virtual Real. 2(1): 155-175 (1996) - [c5]Steve Benford, Chris Brown, Gail Reynard, Chris Greenhalgh:
Shared Spaces: Transportation, Artificiality, and Spatiality. CSCW 1996: 77-86 - 1995
- [j3]Steve Benford, Dave Snowdon, Chris Greenhalgh, Rob Ingram, Ian Knox, Chris Brown:
VR-VIBE: A Virtual Environment for Co-operative Information Retrieval. Comput. Graph. Forum 14(3): 349-360 (1995) - [j2]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, John A. Mariani, Tom Rodden:
Networked Virtual Reality and Cooperative Work. Presence Teleoperators Virtual Environ. 4(4): 364-386 (1995) - [j1]Chris Greenhalgh, Steve Benford:
MASSIVE: A Collaborative Virtual Environment for Teleconferencing. ACM Trans. Comput. Hum. Interact. 2(3): 239-261 (1995) - [c4]Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon:
User Embodiment in Collaborative Virtual Environments. CHI 1995: 242-249 - [c3]Chris Greenhalgh, Steve Benford:
Virtual Reality Tele-conferencing: Implementation and Experience. ECSCW 1995: 163- - [c2]Chris Greenhalgh, Steve Benford:
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading. ICDCS 1995: 27-34 - [c1]Tom Rodden, Paul Dourish, Lennart E. Fahlén, Chris Greenhalgh, Atul Prakash, John Riedl:
Computer Supported Cooperative Work: New Challenges or Old Problems (Panel). ICDCS 1995: 180-181
Coauthor Index
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