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Diego F. Nehab
Person information
- affiliation: Princeton University, USA
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2020 – today
- 2022
- [i1]Diego Nehab, Augusto Teixeira:
Permissionless Refereed Tournaments. CoRR abs/2212.12439 (2022) - 2020
- [j25]Diego Nehab:
Converting stroked primitives to filled primitives. ACM Trans. Graph. 39(4): 137 (2020)
2010 – 2019
- 2018
- [j24]Leonardo Sacht, Diego Nehab, Rodolfo Schulz de Lima:
Real-Time Continuous Image Processing. Int. J. Image Graph. 18(3): 1850016:1-1850016:19 (2018) - [j23]Songfang Han, Ge Chen, Diego Nehab, Pedro V. Sander:
In-Depth Buffers. Proc. ACM Comput. Graph. Interact. Tech. 1(1): 2:1-2:14 (2018) - [j22]Ge Chen, Pedro V. Sander, Diego Nehab:
The Replate. Proc. ACM Comput. Graph. Interact. Tech. 1(1): 4:1-4:14 (2018) - 2016
- [j21]Diego F. Nehab, André Maximo:
Parallel recursive filtering of infinite input extensions. ACM Trans. Graph. 35(6): 204:1-204:13 (2016) - [j20]Jing Liao, Diego F. Nehab, Hugues Hoppe, Pedro V. Sander:
New Controls for Combining Images in Correspondence. IEEE Trans. Vis. Comput. Graph. 22(7): 1875-1885 (2016) - 2015
- [j19]Derek Nowrouzezahrai, Diego Nehab:
Forward to the special section on SIBGRAPI 2014. Comput. Graph. 53: A3 (2015) - [j18]Leonardo Sacht, Diego Nehab:
Optimized Quasi-Interpolators for Image Reconstruction. IEEE Trans. Image Process. 24(12): 5249-5259 (2015) - 2014
- [j17]Jing Liao, Rodolfo S. Lima, Diego Nehab, Hugues Hoppe, Pedro V. Sander:
Semi-Automated Video Morphing. Comput. Graph. Forum 33(4): 51-60 (2014) - [j16]Diego Nehab, Hugues Hoppe:
A Fresh Look at Generalized Sampling. Found. Trends Comput. Graph. Vis. 8(1): 1-84 (2014) - [j15]Diego Nehab, André Maximo, Rodolfo S. Lima, Hugues Hoppe:
Errata for GPU-Efficient Recursive Filtering and Summed-Area Tables. ACM Trans. Graph. 33(3): 33:1 (2014) - [j14]Jing Liao, Rodolfo S. Lima, Diego Nehab, Hugues Hoppe, Pedro V. Sander, Jinhui Yu:
Automating Image Morphing Using Structural Similarity on a Halfway Domain. ACM Trans. Graph. 33(5): 168:1-168:12 (2014) - [j13]Francisco Ganacim, Rodolfo S. Lima, Luiz Henrique de Figueiredo, Diego F. Nehab:
Massively-parallel vector graphics. ACM Trans. Graph. 33(6): 229:1-229:14 (2014) - 2013
- [c16]Diego F. Nehab, Pedro V. Sander:
Metagraphics: impact papers from SIGGRAPH/TOG and their interconnections. SIGGRAPH ASIA Courses 2013: 4:1-4:37 - 2012
- [j12]Daniel Scherzer, Lei Yang, Oliver Mattausch, Diego Nehab, Pedro V. Sander, Michael Wimmer, Elmar Eisemann:
Temporal Coherence Methods in Real-Time Rendering. Comput. Graph. Forum 31(8): 2378-2408 (2012) - [j11]Ge Chen, Pedro V. Sander, Diego Nehab, Lei Yang, Liang Hu:
Depth-presorted triangle lists. ACM Trans. Graph. 31(6): 160:1-160:9 (2012) - 2011
- [j10]Lei Yang, Yu-Chiu Tse, Pedro V. Sander, Jason Lawrence, Diego Nehab, Hugues Hoppe, Clara L. Wilkins:
Image-based bidirectional scene reprojection. ACM Trans. Graph. 30(6): 150 (2011) - [j9]Diego Nehab, André Maximo, Rodolfo S. Lima, Hugues Hoppe:
GPU-efficient recursive filtering and summed-area tables. ACM Trans. Graph. 30(6): 176 (2011) - [c15]Daniel Scherzer, Lei Yang, Oliver Mattausch, Diego Nehab, Pedro V. Sander, Michael Wimmer, Elmar Eisemann:
A Survey on Temporal Coherence Methods in Real-Time Rendering. Eurographics (State of the Art Reports) 2011: 101-126 - [c14]Francisco Ganacim, Luiz Henrique de Figueiredo, Diego Nehab:
Beam Casting Implicit Surfaces on the GPU with Interval Arithmetic. SIBGRAPI 2011: 72-77 - [c13]Leonardo Sacht, Luiz Velho, Diego Nehab, Marcelo Cicconet:
Scalable motion-aware panoramic videos. SIGGRAPH Asia Sketches 2011: 37:1-37:2 - 2010
- [c12]Hongwei Li, Diego Nehab, Li-Yi Wei, Pedro V. Sander, Chi-Wing Fu:
Fast capacity constrained Voronoi tessellation. SI3D 2010
2000 – 2009
- 2009
- [j8]Lei Yang, Diego F. Nehab, Pedro V. Sander, Pitchaya Sitthi-amorn, Jason Lawrence, Hugues Hoppe:
Amortized supersampling. ACM Trans. Graph. 28(5): 135 (2009) - 2008
- [j7]Benedict J. Brown, Corey Toler-Franklin, Diego Nehab, Michael Burns, David P. Dobkin, Andreas Vlachopoulos, Christos Doumas, Szymon Rusinkiewicz, Tim Weyrich:
A system for high-volume acquisition and matching of fresco fragments: reassembling Theran wall paintings. ACM Trans. Graph. 27(3): 84 (2008) - [j6]Pitchaya Sitthi-amorn, Jason Lawrence, Lei Yang, Pedro V. Sander, Diego Nehab, Jiahe Xi:
Automated reprojection-based pixel shader optimization. ACM Trans. Graph. 27(5): 127 (2008) - [j5]Diego Nehab, Hugues Hoppe:
Random-access rendering of general vector graphics. ACM Trans. Graph. 27(5): 135 (2008) - [j4]Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugues Hoppe:
Efficient traversal of mesh edges using adjacency primitives. ACM Trans. Graph. 27(5): 144 (2008) - [c11]Diego Nehab, Tim Weyrich, Szymon Rusinkiewicz:
Dense 3D reconstruction from specularity consistency. CVPR 2008 - [c10]Pitchaya Sitthi-amorn, Jason Lawrence, Lei Yang, Pedro V. Sander, Diego Nehab:
An Improved Shading Cache for Modern GPUs. Graphics Hardware 2008: 95-101 - 2007
- [j3]Pedro V. Sander, Diego Nehab, Joshua Barczak:
Fast triangle reordering for vertex locality and reduced overdraw. ACM Trans. Graph. 26(3): 89 (2007) - [c9]Diego F. Nehab, Pedro V. Sander, Jason Lawrence, Natalya Tatarchuk, John Isidoro:
Accelerating real-time shading with reverse reprojection caching. Graphics Hardware 2007: 25-35 - 2006
- [c8]Diego Nehab, Joshua Barczak, Pedro V. Sander:
Triangle order optimization for graphics hardware computation culling. SI3D 2006: 207-211 - [c7]Diego Nehab, Joshua Barczak, Pedro V. Sander:
Triangle order optimization for graphics hardware computation culling. SIGGRAPH Sketches 2006: 10 - [c6]Diego Nehab, Pedro V. Sander, John Isidoro:
The real-time reprojection cache. SIGGRAPH Sketches 2006: 185 - 2005
- [j2]James Davis, Diego Nehab, Ravi Ramamoorthi, Szymon Rusinkiewicz:
Spacetime Stereo: A Unifying Framework for Depth from Triangulation. IEEE Trans. Pattern Anal. Mach. Intell. 27(2): 296-302 (2005) - [j1]Diego Nehab, Szymon Rusinkiewicz, James Davis, Ravi Ramamoorthi:
Efficiently combining positions and normals for precise 3D geometry. ACM Trans. Graph. 24(3): 536-543 (2005) - [c5]Diego Nehab, Szymon Rusinkiewicz, James Davis:
Improved Sub-pixel Stereo Correspondences through Symmetric Refinement. ICCV 2005: 557-563 - 2004
- [c4]Diego F. Nehab, Marco Aurélio Cavalcanti Pacheco:
Schemata Theory for the real coding and arithmetical operators. SAC 2004: 1006-1012 - [c3]Diego Nehab, Philip Shilane:
Stratified Point Sampling of 3D Models. PBG 2004: 49-56 - 2002
- [c2]Diego Nehab, Luiz Velho:
Multiscale Moment-Based Painterly Rendering. SIBGRAPI 2002: 244-251 - 2000
- [c1]Diego Nehab, Marcelo Gattass:
Ray Path Categorization. SIBGRAPI 2000: 227-234
Coauthor Index
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