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C5 2005: Cambridge, MA, USA
- 3rd Conference on Creating, Connecting and Collaborating through Computing (C5 2005), January 28-29, 2005, Cambridge, MA, USA. IEEE Computer Society 2005, ISBN 0-7695-2325-0
User Interface and HCI (1)
- Julian Lombardi, Mark P. McCahill:
User Interfaces for Self and Others in Croquet Learning Spaces. 3-10 - Mark P. McCahill, Julian Lombardi:
User Interfaces for Places and Things in Croquet Learning Spaces. 11-18
Creation Support
- Takashi Yamamiya:
Meta-Toys Workshop and Environment with Squeak. 21-26 - Koji Yokokawa:
Swimmy: A Framework of Multi-Agent Instruction System for Children. 27-32 - Joshua Gargus:
Bootstrapping an Animated Sketchbook. 33-40
User Interface and HCI (2)
- Yukio Yasuhara, Nobuyuki Kukimoto, Naohisa Sakamoto, Yasuo Ebara, Koji Koyamada:
3D Data Transmitting and Displaying System with an Omni-Directional Display for Group Learning. 43-49 - David A. Smith, Andreas Raab, Yoshiki Ohshima, David P. Reed, Alan C. Kay:
Filters and Tasks in Croquet. 50-56 - Takao Kawamura, Ryosuke Nakatani, Kazunori Sugahara:
P2P e-Learning System and Its Squeak-Based User Interface. 57-63
Collaborative Environment
- Maic Masuch, Michael Rüger:
Challenges in Collaborative Game Design Developing Learning Environments for Creating Games. 67-74 - Masaaki Ohnishi, Ryo Nishide, Shinichi Ueshima:
Incremental Construction of Delaunay Overlaid Network for Virtual Collaborative Space. 75-82 - Hein Bles, Marco Boom, Laurien Broer van Dijk, Eric van Duin, Hanneke Jacobs, Susan Joosen, Ernest van Breemen, Auke van Balen:
A Collaborative Environment for Users of Advanced Scientific Instruments. 83-90
Programming and Middleware Technology
- Yoshiki Ohshima:
The Early Examples of Kedama, A Massively Parallel System in Squeak. 93-100 - Rick McGeer, Andreas Raab, Michael Rüger:
The Media Messenger. 101-107 - Zhiyong Peng, Kai Huang, Shijun Li, Yi Luo:
Integration of Multiple Heterogeneous Databases in Smalltalk. 108-115
Virtual Learning Environment
- Benay Dara-Abrams:
Reaching Adult Learners through the Entry Point Framework and Problem-Based Learning in a Croquet-Based Virtual Environment. 119-126 - Erik Champion, Sachiyo Sekiguchi:
Suggestions for New Features to Support Collaborative Learning in Virtual Worlds. 127-134 - Marilyn May Lombardi, Julian Lombardi:
Croquet Learning Environments: Extending the Value of Campus Life into the Online Experience. 135-142
Advanced Learning Environment
- Hsiu-Ping Yueh, Wei-Jane Lin:
Developing a Web-Based Environment in Supporting Students Team-Working and Learning in a Problem-Based Learning Approach. 145-149 - Syuzi Okamura, Isao Matushima, Yoneo Yano:
The Effective Learning Support Strategy for Self Learning with Problem-Based Learning. 150-157 - Yukari Shirota:
A Semantic Explanation and Symbolic Computation Approach for Designing Mathematical Courseware. 158-165
Hybrid Systems and Learning
- Yoshihiro Miyake:
Co-Creation System and Human-Computer Interaction. 169-172 - Ko Ishiyama, Hideki Tanuma, Yusuke Koyama, Hiroshi Deguchi:
Design of a Hybrid-Learning Environment Based on SOARS. 173-178 - Hiroyuki Matsui, Yusuke Koyama, Ko Ishiyama:
A Report of Large-Scale Gaming Simulation using a U-Mart System in Economic Education. 179-184
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