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Alf Inge Wang
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- affiliation: Norwegian University of Science and Technology, Norway
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2020 – today
- 2024
- [j24]Rabail Tahir, Alf Inge Wang:
Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach. Behav. Inf. Technol. 43(1): 110-138 (2024) - 2022
- [j23]Louise Petersen Matjeka, Dag Svanæs, Alf Inge Wang:
Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic Lockdown. Frontiers Comput. Sci. 4: 822337 (2022) - [c57]Louise Petersen Matjeka, Alf Inge Wang:
Paraphernalia - Game Mechanics Facilitating Bodily Movement and Play. CHI Extended Abstracts 2022: 241:1-241:6 - 2021
- [j22]Krenare Pireva Nuci, Rabail Tahir, Alf Inge Wang, Ali Shariq Imran:
Game-Based Digital Quiz as a Tool for Improving Students' Engagement and Learning in Online Lectures. IEEE Access 9: 91220-91234 (2021) - [j21]Alf Inge Wang:
Systematic literature review on health effects of playing Pokémon Go. Entertain. Comput. 38: 100411 (2021) - [j20]Alf Inge Wang, Audun Skjervold:
Health and social impacts of playing Pokémon Go on various player groups. Entertain. Comput. 39: 100443 (2021) - [c56]Rabail Tahir, Alf Inge Wang:
Completeness and Collaboration in the Early Design Phase of Learning Games: Do Ideation Cards Provide Scaffolding? HCI (24) 2021: 94-114 - 2020
- [j19]Alf Inge Wang, Rabail Tahir:
The effect of using Kahoot! for learning - A literature review. Comput. Educ. 149: 103818 (2020) - [j18]Meng Zhu, Alf Inge Wang:
Model-driven Game Development: A Literature Review. ACM Comput. Surv. 52(6): 123:1-123:32 (2020)
2010 – 2019
- 2019
- [c55]Rabail Tahir, Alf Inge Wang:
Exploring Methods and Guidelines for Child-Computer Interaction Research with Refugee Children. HCI (3) 2019: 70-89 - 2018
- [j17]Hong Guo, Shang Gao, Hallvard Trætteberg, Alf Inge Wang, Letizia Jaccheri:
Ontology-Based Domain Analysis for Model Driven Pervasive Game Development. Inf. 9(5): 109 (2018) - [c54]Alf Inge Wang:
Teaching children through innovation: experiences from EduApp4Syria and kahoot! IDC 2018: 5-6 - 2017
- [c53]Alf Inge Wang, Kristoffer Hagen, Torbjørn Høivik, Gaute Meek Olsen:
Evaluation of the Game Exermon - A Strength Exergame Inspired by Pokémon Go. ACE 2017: 384-405 - [c52]Meng Zhu, Alf Inge Wang:
RAIL: A Domain-Specific Language for Generating NPC Behaviors in Action/Adventure Game. ACE 2017: 868-881 - 2016
- [c51]Meng Zhu, Alf Inge Wang, Hallvard Trætteberg:
Engine- Cooperative Game Modeling (ECGM): Bridge Model-Driven Game Development and Game Engine Tool-chains. ACE 2016: 22:1-22:10 - [c50]Kristoffer Hagen, Konstantinos Chorianopoulos, Alf Inge Wang, Letizia Jaccheri, Stian Weie:
Gameplay as Exercise. CHI Extended Abstracts 2016: 1872-1878 - 2015
- [j16]Alf Inge Wang:
The wear out effect of a game-based student response system. Comput. Educ. 82: 217-227 (2015) - [j15]José de Jesús Luis González Ibánez, Alf Inge Wang:
Learning Recycling from Playing a Kinect Game. Int. J. Game Based Learn. 5(3): 25-44 (2015) - [j14]Hong Guo, Shang Gao, John Krogstie, Hallvard Trætteberg, Alf Inge Wang:
An Evaluation of Ontology Based Domain Analysis for Model Driven Development. Int. J. Semantic Web Inf. Syst. 11(4): 41-63 (2015) - [c49]Hong Guo, Hallvard Trætteberg, Alf Inge Wang, Shang Gao:
A Workflow for Model Driven Game Development. EDOC 2015: 94-103 - [c48]Alf Inge Wang, Mari Hansen Asplem, Mia Aasbakken, Letizia Jaccheri:
Game-Based Interactive Campaign Using Motion-Sensing Technology. ICEC 2015: 195-208 - [c47]Alf Inge Wang, Njål Nordmark:
Software Architectures and the Creative Processes in Game Development. ICEC 2015: 272-285 - [c46]Hong Guo, Hallvard Trætteberg, Alf Inge Wang, Shang Gao, Maria Letizia Jaccheri:
Lessons from Practicing an Adapted Model Driven Approach in Game Development. ICEC 2015: 451-456 - [c45]Kristoffer Hagen, Stian Weie, Konstantinos Chorianopoulos, Alf Inge Wang, Letizia Jaccheri:
Pedal Tanks - A Multiplayer Exergame Based on Teamwork and Competition. ICEC 2015: 539-544 - 2014
- [j13]Meng Zhu, Alf Inge Wang, Hong Guo, Hallvard Trætteberg:
Graph of Game Worlds: New Perspectives on Video Game Architectures. Comput. Entertain. 11(2): 2:1-2:21 (2014) - [c44]Hong Guo, Hallvard Trætteberg, Alf Inge Wang, Shang Gao:
PerGO: An Ontology towards Model Driven Pervasive Game Development. OTM Workshops 2014: 651-654 - 2013
- [j12]Meng Zhu, Alf Inge Wang, Hong Guo:
From 101 to nnn: a review and a classification of computer game architectures. Multim. Syst. 19(3): 183-197 (2013) - [c43]Kendra M. L. Cooper, Walt Scacchi, Alf Inge Wang:
3rd international workshop on games and software engineering: engineering computer games to enable positive, progressive change (GAS 2013). ICSE 2013: 1521-1522 - [e2]Kendra M. L. Cooper, Walt Scacchi, Alf Inge Wang:
Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, GAS 2013, San Francisco, CA, USA, May 18, 2013. IEEE Computer Society 2013, ISBN 978-1-4673-6263-4 [contents] - 2012
- [j11]Bian Wu, Alf Inge Wang:
A Guideline for Game Development-Based Learning: A Literature Review. Int. J. Comput. Games Technol. 2012: 103710:1-103710:20 (2012) - [j10]Bian Wu, Alf Inge Wang:
Comparison of Learning Software Architecture by Developing Social Applications versus Games on the Android Platform. Int. J. Comput. Games Technol. 2012: 494232:1-494232:10 (2012) - 2011
- [j9]Audrius Jurgelionis, Henk Herman Nap, Brian J. Gajadhar, Francesco Bellotti, Alf Inge Wang, Riccardo Berta:
Player experience and technical performance prospects for distributed 3D gaming in private and public settings. Comput. Entertain. 9(3): 16:1-16:19 (2011) - [j8]Alf Inge Wang, Bian Wu:
Using Game Development to Teach Software Architecture. Int. J. Comput. Games Technol. 2011: 920873:1-920873:12 (2011) - [j7]Alf Inge Wang:
Extensive Evaluation of Using a Game Project in a Software Architecture Course. ACM Trans. Comput. Educ. 11(1): 5:1-5:28 (2011) - [c42]Bian Wu, Alf Inge Wang, Erling Andreas Børresen, Knut Andre Tidemann:
Improvement of a Lecture Game Concept - Implementing Lecture Quiz 2.0. CSEDU (2) 2011: 26-35 - [c41]Alf Inge Wang:
Survey on how Norwegian teenagers play video games. IGIC 2011: 26-28 - [c40]Alf Inge Wang:
Experiment on social multiplayer multimodal games. IGIC 2011: 35-36 - [c39]Bian Wu, Alf Inge Wang:
Game development frameworks for SE education. IGIC 2011: 97-100 - [c38]Bian Wu, Alf Inge Wang:
A pervasive game to know your city better. IGIC 2011: 117-120 - [c37]Audrius Jurgelionis, Jukka-Pekka Laulajainen, Matti Hirvonen, Alf Inge Wang:
An Empirical Study of NetEm Network Emulation Functionalities. ICCCN 2011: 1-6 - 2010
- [c36]Bian Wu, Alf Inge Wang, Anders Hartvoll Ruud, Wan Zhen Zhang:
Extending Google Android's Application as an Educational Tool. DIGITEL 2010: 23-30 - [c35]Hong Guo, Hallvard Trætteberg, Alf Inge Wang, Meng Zhu:
TeMPS: A Conceptual Framework for Pervasive and Social Games. DIGITEL 2010: 31-37 - [c34]Alf Inge Wang, Bian Wu, Sveinung Kval Bakken:
Experiences from implementing a face-to-face educational game for iPhone/iPod Touch. ICE-GIC 2010: 94-101 - [c33]Bian Wu, Alf Inge Wang, Yuanyuan Zhang:
Experiences from implementing an educational MMORPG. ICE-GIC 2010: 102-109 - [c32]Alf Inge Wang, Hong Guo, Meng Zhu, Are Sæterbø Akselsen, Kenneth Kristiansen:
Survey on attitude towards pervasive games. ICE-GIC 2010: 171-179
2000 – 2009
- 2009
- [j6]Alf Inge Wang, Martin Jarrett, Eivind Sorteberg:
Experiences from Implementing a Mobile Multiplayer Real-Time Game for Wireless Networks with High Latency. Int. J. Comput. Games Technol. 2009: 530367:1-530367:14 (2009) - [j5]Alf Inge Wang, Bian Wu:
An Application of a Game Development Framework in Higher Education. Int. J. Comput. Games Technol. 2009: 693267:1-693267:12 (2009) - [j4]Finn Olav Bjørnson, Alf Inge Wang, Erik Arisholm:
Improving the effectiveness of root cause analysis in post mortem analysis: A controlled experiment. Inf. Softw. Technol. 51(1): 150-161 (2009) - [j3]Alf Inge Wang, Erik Arisholm:
The effect of task order on the maintainability of object-oriented software. Inf. Softw. Technol. 51(2): 293-305 (2009) - [c31]Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Trond Blomholm Kvamme:
An Evaluation of Using a Game Development Framework in Higher Education. CSEE&T 2009: 41-44 - [c30]Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Trond Blomholm Kvamme:
XQUEST used in software architecture education. ICE-GIC 2009: 70-77 - [c29]Alf Inge Wang:
Post-mortem analysis of student game projects in a software architecture course. ICE-GIC 2009: 78-91 - [c28]Robert Nideffer, Alf Inge Wang:
Unexceptional.net. ICE-GIC 2009: 131-139 - [p1]Alf Inge Wang:
Mobile Peer-to-Peer Collaborative Framework and Applications. Mobile Peer-to-Peer Computing 2009: 415-436 - 2008
- [c27]Alf Inge Wang, Terje Øfsdahl, Ole Kristian Mørch-Storstein:
An Evaluation of a Mobile Game Concept for Lectures. CSEE&T 2008: 197-204 - [c26]Alf Inge Wang, Eivind Sorteberg, Martin Jarrett, Anne Marte Hjemås:
Issues related to mobile multiplayer real-time games over wireless networks. CTS 2008: 237-246 - 2007
- [c25]Alf Inge Wang, Peter Nicolai Motzfeldt:
Peer2Schedule - an experimental peer-to-peer application to support present collaboration. CollaborateCom 2007: 418-425 - [c24]Alf Inge Wang, Erik Arisholm, Letizia Jaccheri:
Educational Approach to an Experiment in a Software Architecture Course. CSEE&T 2007: 291-300 - [c23]Alf Inge Wang, Johan Ho:
Is bluetooth broadcasting practical and useful? CTS 2007: 356-363 - [c22]Alf Inge Wang, Tommy Bjørnsgård, Kim Saxlund:
Peer2Me - rapid application framework for mobile peer-to-peer applications. CTS 2007: 379-388 - [c21]Thomas Østerlie, Alf Inge Wang:
Debugging Integrated Systems: An Ethnographic Study of Debugging Practice. ICSM 2007: 305-314 - 2006
- [c20]Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wolf Lund:
Issues related to Development of Wireless Peer-to-Peer Games in J2ME. AICT/ICIW 2006: 115 - [c19]Alf Inge Wang, Carl-Fredrik Sørensen:
Writing as a Tool for Learning Software Engineering. CSEE&T 2006: 35-42 - [c18]Thomas Østerlie, Alf Inge Wang:
Establishing Maintainability in Systems Integration: Ambiguity, Negotiations, and Infrastructure. ICSM 2006: 186-196 - 2005
- [c17]Alf Inge Wang, Tor Stålhane:
Using Post Mortem Analysis to Evaluate Software Architecture Student Projects. CSEE&T 2005: 43-50 - [c16]Alf Inge Wang, Carl-Fredrik Sørensen, Thomas Fossum:
Mobile peer-to-peer technology used to promote spontaneous collaboration. CTS 2005: 48-55 - [c15]Carl-Fredrik Sørensen, Alf Inge Wang, Reidar Conradi:
Support of Smart Work Processes in Context Rich Environments. MOBIS 2005: 15-30 - [c14]Alf Inge Wang, Carl-Fredrik Sørensen, Steinar Brede, Hege Servold, Sigurd Gimre:
Development of Location-Aware Applications - The Nidaros framework. MOBIS 2005: 171-185 - [c13]Alf Inge Wang, Carl-Fredrik Sørensen, Heri Ramampiaro, Hien Nam Le, Reidar Conradi, Mads Nygård:
Using the MOWAHS Characterisation Framework for Development of Mobile Work Applications. PROFES 2005: 128-142 - 2004
- [c12]Alf Inge Wang, Carl-Fredrik Sørensen, Reidar Conradi:
A Three Level Framework for Process Support: The MOWAHS Approach. Software Engineering Research and Practice 2004: 10-16 - 2003
- [c11]Carl-Fredrik Sørensen, Alf Inge Wang, Øystein Hoftun:
Experience Paper: Migration of a Web-based System to a Mobile Work Environment. Applied Informatics 2003: 1033-1038 - [c10]Alf Inge Wang, Carl-Fredrik Sørensen:
A Comparison of Two Different Java Technologies to Implement a Mobile Agent System. Applied Informatics 2003: 1039-1044 - [c9]Heri Ramampiaro, Alf Inge Wang, Carl-Fredrik Sørensen, Hien Nam Le, Mads Nygård:
Requirement Indicators for Mobile Work: The MOWAHS Approach. Applied Informatics 2003: 1153-1160 - [c8]Reidar Conradi, Alf Inge Wang:
Introduction. ESERNET 2003: 1-6 - [c7]Alf Inge Wang, Reidar Conradi:
Appendix - Glossary. ESERNET 2003: 274-278 - [e1]Reidar Conradi, Alf Inge Wang:
Empirical Methods and Studies in Software Engineering, Experiences from ESERNET. Lecture Notes in Computer Science 2765, Springer 2003, ISBN 3-540-40672-7 [contents] - 2002
- [c6]Marco Torchiano, Letizia Jaccheri, Carl-Fredrik Sørensen, Alf Inge Wang:
COTS products characterization. SEKE 2002: 335-338 - [c5]Alf Inge Wang:
A process centred environment for cooperative software engineering. SEKE 2002: 469-472 - 2001
- [b1]Alf Inge Wang:
Using a Mobile, Agent-Based Environment to Support Cooperative Software Processes. Norwegian University of Science and Technology, Trondheim, Norway, 2001 - [c4]Alf Inge Wang, Chunnian Liu:
Process Support for Mobile Work across Heterogeneous Systems. EWSPT 2001: 117-129 - 2000
- [j2]Torgeir Dingsøyr, Maria Letizia Jaccheri, Alf Inge Wang:
Teaching software process improvement through a case study. Comput. Appl. Eng. Educ. 8(3-4): 229-234 (2000) - [j1]Reidar Conradi, Minh Ngoc Nguyen, Alf Inge Wang, Chunnian Liu:
Planning Support to Software Process Evolution. Int. J. Softw. Eng. Knowl. Eng. 10(1): 31-47 (2000) - [c3]Alf Inge Wang:
Support for Mobile Software Processes in CAGIS. EWSPT 2000: 115-130
1990 – 1999
- 1998
- [c2]Alf Inge Wang, Jens-Otto Larsen, Reidar Conradi, Bjørn P. Munch:
Improving Cooperation Support in the EPOS CM System. EWSPT 1998: 75-91 - 1997
- [c1]Minh Ngoc Nguyen, Alf Inge Wang, Reidar Conradi:
Total Software Process Model Evolution in EPOS (Experience Report). ICSE 1997: 390-399
Coauthor Index
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