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20th HCI 2018: Las Vegas, NV, USA
- Constantine Stephanidis:
HCI International 2018 - Posters' Extended Abstracts - 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II. Communications in Computer and Information Science 851, Springer 2018, ISBN 978-3-319-92278-2
Design for All, Assistive and Rehabilitation Technologies
- Faizan Ahmad, Wondwossen Mulualem Beyene, George Anthony Giannoumis:
Comparative Evaluation of Accessibility and Learnability of Learning Management Systems: Case of Fronter and Canvas. 3-9 - Bushra Al-Kadhi, Areej Al-Wabil:
Behavioral Archetypes for Stroke Rehabilitation Technologies. 10-16 - Roberto Encarnación Mosquera, Habib M. Fardoun, Daniyal M. Alghazzawi, César A. Collazos, Víctor M. Ruiz Penichet:
Design Guidelines for the Implementation of an Interactive Virtual Reality Application that Supports the Rehabilitation of Amputees of Lower Limbs Patients with Post-Traumatic Stress Disorder (PTSD). 17-31 - Jeong-Joon Kim, Yong-Jun Kim, Hyeok-Min Lee, Sang-Ho Lee, Sung-Taek Chung:
Personalized Recommendation System for Efficient Integrated Cognitive Rehabilitation Training Based on Bigdata. 32-39 - Sandra Mateus, Cristian García, Víctor Martínez:
Virtual Environment for the Treatment of Patients with Hemiparesis. 40-47 - Carlos Mendieta, Cesar Ramos, Alexander Cerón:
Towards the Development of a System for the Support of People with Visual Disabilities Using Computer Vision. 48-53 - Gourav Modanwal, Kishor Sarawadekar:
A Gesture Elicitation Study with Visually Impaired Users. 54-61 - Cíntia O. Monticelli, Regina de Oliveira Heidrich, Ronaldo Rodrigues, Ewerton Cappelatti, Rodrigo Goulart, Ricardo Oliveira, Eduardo Velho:
Text Vocalizing Desktop Scanner for Visually Impaired People. 62-67 - Ho-Sang Moon, Eung-Hyuk Lee, Sung-Wook Shin, Sung-Taek Chung:
Experimental Verification of Contents Usability for Upper Limbs Rehabilitation in Patients with Hemiplegia. 68-74 - Ednilson G. Rossi, Yasmina F. Cury, Janaina C. Abib:
Using Libras to Support People with Communication Disabilities: An Alternative Communication Tool. 75-80 - Sung-Wook Shin, Chang-joo Lim, Ho-Sang Moon, Ji-Yong Chung, Ha-Yeon Cho, Sung-Taek Chung:
Development of Serious Game and Integrated Management Service Model for the Cognitive Rehabilitation. 81-88 - Shreepriya Shreepriya, Andrea Bottia, Yaoji Du:
We Care: Integrated Helping System for People with Physical Limitations. 89-94 - Elizabeth Spingola, Kenneth J. Reid:
Evaluation of Accessibility of Course Websites for Foundations of Engineering Classes. 95-99 - Tomosugi Tasaka, Sayaka Akioka:
Flexible Keyboard for Everyone - Tailored Software Keyboard for the Better Touch Typing. 100-107 - Keiko Watanabe, Yuji Nagashima:
Medical Dictionary Using Sign Language Animation for Hearing-Impaired Persons. 108-113 - Pinata Winoto, Jie Chen, Hangzhi Guo, Tiffany Ya Tang:
A Mathematical and Cognitive Training Application for Children with Autism: A System Prototype. 114-119
Aging and HCI
- Hong Chen, Dan Li, Yongyan Guo:
The Research on the Application of Incentive Mechanism in Interactive Design of Rehabilitation Products for Elderly Stroke Patients. 123-132 - Xingxing Gao, Ruiqi Li, Ya-jun Li:
Study on the Layout and Function Allocation of Community Home Care Service Center in Nanjing. 133-139 - Paula Gardner, Stephen Surlin, Caitlin McArthur:
ABLE: An Arts-Based, Interactive Physical Therapy Platform for Seniors with Dementia and Frailty. 140-148 - Bin Jiang, Sen Guo:
Entertainment Design of Elderly Community Oriented to Maker Space in University Libraries. 149-153 - Bin Jiang, Hengyuan Liu:
A Research on User Experience of Older Social Software. 154-160 - Byung Cheol Lee, Junfei Xie:
How Do Aging Adults Adopt and Use a New Technology? New Approach to Understand Aging Service Technology Adoption. 161-166 - Ya-jun Li, Hong Zhu:
Research on Interactive Design of Vehicle Information Interface for Old People Based on Visual Characteristics. 167-174 - Ya-jun Li, Wei-qing Ren:
A Study of Game Design Based on Sense of Loneliness of the Elderly. 175-182 - Jinlei Li, Pingyue Jin, Yuanli Liu:
The Effect of an Integrated E-health Care Model on the Health and Life-Style of Chinese Elderly: Study Protocol. 183-187 - Paola Monachesi, Tigris de Leeuw:
Analyzing Elderly Behavior in Social Media Through Language Use. 188-195 - Mylène Sanchiz, Franck Amadieu, Pierre-Vincent Paubel, Aline Chevalier:
What Was my Search Goal Again? Supporting Web Exploration in Information Search for Older Users. 196-202 - Sung-Wook Shin, Ho-Sang Moon, Sung-Taek Chung:
Development of Cognitive Function Evaluation Contents for Mobile Based on MMSE-DS. 203-210 - Fanny Febriani Susilo, Ji-Hyung Park, Jung-Min Park:
Evaluation of Touch-Based Interface Design for the Elderly Based on Cultural Differences. 211-219
Virtual and Augmented Reality
- Julian Abich IV, Morgan Eudy, Jennifer Murphy, Christopher Garneau, Yasmina Raby, Charles Amburn:
Use of the Augmented REality Sandtable (ARES) to Enhance Army CBRN Training. 223-230 - Isaac Batista, Francisco de Paula Barretto:
Developing an Synthetic Binaural Interactive Soundscape Based on User 3D Space Displacement Using OpenCV and Pure Data. 231-236 - Giannis Drossis, Constantine Stephanidis:
Enriching Mixed Reality Systems with Mobile Applications. 237-244 - Ge Gao, Yingjie Victor Chen, Hui Tang:
How Users Distinguish Trees Within a Virtual Environment. 245-252 - Ji Sook Hong, Jong Weon Lee:
Picture Book-Based Augmented Reality Content Authoring System. 253-257 - Adrian Heinrich Hoppe, Kai Westerkamp, Sebastian Maier, Florian van de Camp, Rainer Stiefelhagen:
Multi-user Collaboration on Complex Data in Virtual and Augmented Reality. 258-265 - Adrian Heinrich Hoppe, Leonard Otto, Florian van de Camp, Rainer Stiefelhagen, Gabriel Unmüßig:
qVRty: Virtual Keyboard with a Haptic, Real-World Representation. 266-272 - Adrian Heinrich Hoppe, Roland Reeb, Florian van de Camp, Rainer Stiefelhagen:
Capability for Collision Avoidance of Different User Avatars in Virtual Reality. 273-279 - Rajiv Khadka, James H. Money, Amy Banic:
Support Collaboration Across Geographically Distributed Users Using Heterogeneous Virtual Reality Systems. 280-288 - Yusik Kim, Jung-Min Park:
Talon Metaphor: Grasp and Release Method for Virtual Reality. 289-295 - Yongjun Kweon, Sunmyeong Kim, Byounghyuk Yoon, Taeyang Jo, Changhoon Park:
Implementation of Educational Drum Contents Using Mixed Reality and Virtual Reality. 296-303 - Jaebum Park, Beomjun Son, Jihoon Seo, Changhoon Park:
Development of Authoring Tool for Extended Interaction in Mixed Reality Environments. 304-310 - Nadine Pfeiffer-Leßmann, Thies Pfeiffer:
ExProtoVAR: A Lightweight Tool for Experience-Focused Prototyping of Augmented Reality Applications Using Virtual Reality. 311-318 - Aarathi Prasad, Bryan McQuade, Casey Schofield:
AR-Based Mobile Applications for Exposure Therapy. 319-325 - Yousef Sawires, Elaine Huang, Adam Gomes, Keegan Fernandes, David Wang:
Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments. 326-333 - Koichi Shimizu, Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota, Michiteru Kitazaki:
Vestibular Display for Walking Sensation in a Virtual Space. 334-339 - Ryoichi Takeuchi, Wataru Hashimoto, Yasuharu Mizutani, Satoshi Nishiguchi:
Verification of Stereoscopic Effect Induced Parameters of 3D Shape Monitor Using Reverse Perspective. 340-345
Emotions, Anxiety, Stress and Well-being
- Muhammad Amith, Rebecca Lin, Chen Liang, Yang Gong, Cui Tao:
VEO-Engine: Interfacing and Reasoning with an Emotion Ontology for Device Visual Expression. 349-355 - Sarah Anrijs, Klaas Bombeke, Wouter Durnez, Kristin Van Damme, Bart Vanhaelewyn, Peter Conradie, Elena Smets, Jan Cornelis, Walter De Raedt, Koen Ponnet, Lieven De Marez:
MobileDNA: Relating Physiological Stress Measurements to Smartphone Usage to Assess the Effect of a Digital Detox. 356-363 - Suzan Anwar, Mariofanna G. Milanova, Shereen Abdulla, Zvetomira Svetleff:
Emotion Recognition and Eye Gaze Estimation System: EREGE. 364-371 - Sinem Aslan, Eda Okur, Nese Alyüz, Asli Arslan Esme, Ryan S. Baker:
Towards Human Affect Modeling: A Comparative Analysis of Discrete Affect and Valence-Arousal Labeling. 372-379 - Jie Chen, Xiaoyang Qiu, Pinata Winoto:
An Emotion Management System via Face Tracking, Data Management, and Visualization. 380-386 - Corinna A. Christmann, Alexandra Hoffmann, Gregor Zolynski, Gabriele Bleser:
Stress-Mentor: Linking Gamification and Behavior Change Theory in a Stress Management Application. 387-393 - Bineeta Gupta, Michael Saxon, Troy McDaniel, Sethuraman Panchanathan:
Chat-Box: Proposing a Mood Analyzer for Individuals with Social Interaction Disabilities. 394-401 - Namgyu Kang, Ryosuke Sato:
Proposal for an Affective Skateboard Using Various Lighting Patterns. 402-411 - Xiaoling Li, Yang Liu, Huifen Wang, Bin Liu, Jiawei Li, Zhuoyun Li, Xin Chen:
Intervention Effect of Color and Sound Cross-Modal Correspondence Between Interaction of Emotion and Ambient. 412-419 - Wenlan Luo:
A Study on Diversified Emotional Interaction Mode of Users - Research, Design and Realization of the Diversified Input Method Based on 3D-Touch Technology. 420-428 - Daehee Park, Seunghee Hwang, Serin Ko, Jeongpyo Lee, Jaeyong Lee:
Recording Your Stress, Can it Help to Prevent Job Stress? 429-435 - Catharina Schmidt, Ricardo Muench, Florian Schneider, Stephan Breitenbach, Astrid Carolus:
Generation "Always On" Turned Off. Effects of Smartphone Separation on Anxiety Mediated by the Fear of Missing Out. 436-443 - Takeaki Shionome:
A Study on Organization Simulator as a Means to Prevent Workplace Depression. 444-450
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