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22nd ICALT 2022: Bucharest, Romania
- Maiga Chang, Nian-Shing Chen, Mihai Dascalu, Demetrios G. Sampson, Ahmed Tlili, Stefan Trausan-Matu:
International Conference on Advanced Learning Technologies, ICALT 2022, Bucharest, Romania, July 1-4, 2022. IEEE 2022, ISBN 978-1-6654-9519-6 - Joon Suh Choi, Scott A. Crossley:
Advances in Readability Research: A New Readability Web App for English. 1-5 - Bo Yang:
Analysis and Visualization of While-Learning Social Help Seeking Aligned with Learning Content to Facilitate Data-informed Support in MOOCs. 6-10 - Mario Madureira Fontes, Daniela Pedrosa, Leonel Morgado, José Cravino:
Anonymizing student team data of online collaborative learning in Slack. 11-12 - Rosa Llerena, Lucrecia Llerena Guevara:
Application of first principles of instruction in the mathematics flipped classroom: student perceptions in online modality. 13-15 - Veronica Segarra-Faggioni, Audrey Romero Pelaez:
Automatic classification of OER for metadata quality assessment. 16-18 - Anuj Gopal:
Automatic Question Generation for Hindi and Marathi. 19-21 - Christiane Hagedorn, Sebastian Serth, Christoph Meinel:
Breaking the Ice? How to Foster the Sense of Community in MOOCs. 22-26 - Janaina Fonsêca Oliveira, Cícero Costa Quarto, André Luís Silva Dos Santos, Iran Charles Pereira Belfort, Eveline de Jesus Viana Sá, Jhonny Robert Sousa Santos:
Developing Computational Thought in Mathematics through Educational Robotics in Basic Education: A practical research analysis. 27-29 - Diana Andone, Mark Frydenberg:
Developing Digital Competencies and Future Skills: An International Project-Based Learning through Open Virtual Mobilities in Pandemic Times. 30-32 - Vlad Mihaescu, Diana Andone, Silviu Vert, Andrei Ternauciuc, Radu Vasiu:
Digital Tools and MOOCs Analysis as Student Exam Activities. 33-35 - Sylvio Rüdian, Niels Pinkwart:
Do learners really have different preferences? 36-37 - Joseph Keene, Hasan M. Jamil:
Natural Language Programming with TryPL. 38-40 - Rabi Shaw, Chinmay Mohanty, Bidyut Kr. Patra:
Novel Handcrafted Features for Cognitive Attention Analysis of Students in Flipped Classroom. 41-43 - Jim Goodell, Michael Jay, Nkaepe E. E. Olaniyi, Jennifer Rogers:
Should IEEE Establish Learning Engineering as a New Engineering Profession? 44-45 - Samuli Laato, Mika Murtojärvi, Antti Airola, Jari Björne:
Striving for platform independence in the e-learning landscape: a study on a flexible exercise creation system. 46-48 - Víctor Manuel Bátiz Beltrán, Ramón Zataraín-Cabada, María Lucía Barrón-Estrada, Héctor Manuel Cárdenas-López, Hugo Jair Escalante:
A multiplatform application for automatic recognition of personality traits for Learning Environments. 49-50 - Lisa Roux, Thierry Nodenot, Patrick Etcheverry, Pantxika Dagorret, Christophe Marquesuzaà, Philippe Lopistéguy:
A Process to Detect Exploitation and Exploration Student's Behaviors in Higher Vocational Education. 51-52 - Hasan M. Jamil, Xin Mou:
Automated Feedback and Authentic Assessment for Online Computational Thinking Tutoring Systems. 53-55 - Florina-Catalina Anghel, Elvira Popescu:
Dynamic Graduation Project Allocation Based on Student-Teacher Profile Compatibility. 56-60 - Yvonne M. Hemmler, Dirk Ifenthaler:
Indicators of the Learning Context for Supporting Personalized and Adaptive Learning Environments. 61-65 - Abhishek Kulkami, Sharon Lynn Chu, Neha Sharma, Swarada Sathe:
Interest-Based Learning through a Contextualizing Chatbot for Video-Based Online Learning Platforms. 66-70 - Albane Gril, Valérie Renault, Madeth May, Sébastien George:
Learning Indicator Capitalization: Protocol for Needs Gathering and User-Centered Design. 71-73 - Shin-Yan Chong, Fang-Fang Chua, Tek Yong Lim:
MVR-CLS: An Automated Approach for Effective Classification of Microlearning Video Resources. 74-76 - Eleni Zalavra, Kyparíssia Papanikolaou, Yannis Dimitriadis, Cleo Sgouropoulou:
Personalising learning: towards a coherent learning design framework. 77-79 - Shaowei Zhang, Zhizhuang Li, Xiaoli Li, Xiaoke Huang:
Research on K12 Exercise Recommendation Algorithm based on Educational Neuroscience. 80-82 - Rabi Shaw, Bidyut Kr. Patra:
Suggestions to the Instructors for Modifying the Learning Materials Based on the Students' Attention and Feedback. 83-84 - Eduardo Rivero-Rodríguez, Pablo Villalobos-Sánchez, Meriem El-Yamri, Alejandro Romero-Hernández, Borja Manero:
Tackling the design and evaluation of a theater-based intelligent system to monitor audience experience in virtual public speaking settings. 85-87 - Siddharth Srivastava, Tadinada Vankata Prabhakar:
The KP-Traversal Scheme. 88-89 - Tryfon Sivenas, George Koutromanos:
Exploring the Affordances of Drones from an Educational Perspective. 90-94 - Rwitajit Majumdar, Naomichi Tanimura, Yukihiro Arakawa, Yuta Nakamizo, Huiyong Li, Yuan Yuan Yang, Brendan Flanagan, Hiroaki Ogata:
Learning at a Cafe and Learning at a Lab: Integrating Learning Logs with Smart Eyewear and Environmental Sensor Data. 95-97 - Ewa Duda, Helena Anacka, Jolanta Kowal, Hanna Obracht-Prondzynska:
Participatory co-design approach for Greencoin educational tool shaping urban green behaviors. 98-100 - Shuoh-Chwen Ong, Fang-Fang Chua:
ChemistLab: An Educational Game with Learning Analytics Dashboard. 101-103 - Fabrizio Palmas, Peter F. J. Niermann:
Daily Learning Challenge: A Gamified Approach For Microlearning. 104-105 - Ahmed Hosny Saleh Metwally, Ahmed Tlili, Ahmed Mohamed Fahmy Yousef, Ronghuai Huang, Lennart E. Nacke:
Empirical Evidence on Gamification and Learning Analytics (GaLA): What is Missing? 106-108 - Pedro Beça, Mónica Aresta:
From Players to Game Creators: Promoting Environmental and Sustainable Education through game-creation activities. 109-111 - Jiabin Zhao, Hongchao Peng:
How to support and evaluate self-regulation in a game-based learning environment: A review. 112-116 - Vando Gusti Al Hakim, Su-Hang Yang, Mahesh Liyanawatta, Jen-Hang Wang, Yung-Han Ku, YungYu Zhuang, Gwo-Dong Chen:
Robot as a Ventriloquist Doll in a Virtual Situational Learning Environment to Facilitate Learning Through Self-Dialogue. 117-121 - Yen-Ting Lin, Tz-Chi Wang:
The Effects of Integrating Digital Board Game into Prime Factorization Learning on Elementary Students' Flow Experience. 122-124 - André Helgert, Anil Canbulat, Andreas Lingnau, Carolin Straßmann:
A Framework for Analyzing Interactions in a Video-based Collaborative Learning Environment. 125-127 - Francisco Crespi, Ishari Amarasinghe, Milica Vujovic, Davinia Hernández-Leo:
Estimating Orchestration Load in CSCL Situations Using EDA. 128-132 - Max Dieckmann, Davinia Hernández-Leo, Ishari Amarasinghe:
Flagging in teacher-facing orchestration dashboards: factors affecting its use in Pyramid CSCL debriefing. 133-135 - Kshitij Sharma, Ilias O. Pappas, Sofia Papavlasopoulou, Michail N. Giannakos:
Wearable Sensing and Quantified-self to explain Learning Experience. 136-138 - Ibtissem Bennacer, Rémi Venant, Sébastien Iksal:
A behavioral model to support teachers' self-assessment and improve their LMS mastery. 139-143 - Steven Pacheco-Portuguez, Antonio González Torres, Lilliana Sancho-Chavarría, Ignacio Trejos-Zelaya, Jorge Monge-Fallas, José Navas-Sú, Alberto J. Cañas, Andrés Rodríguez, Carol Angulo Chinchilla:
A method for assessing computational thinking in students using source code analysis. 144-146 - Yikai Lu, Teresa M. Ober, Cheng Liu, Ying Cheng:
Application of Neighborhood Components Analysis to Process and Survey Data to Predict Student Learning of Statistics. 147-151 - Muhittin Sahin, Dirk Ifenthaler:
Examining of Learners' Dashboard Interaction in Computer Classification Testing Environment. 152-154 - Sven Judel, Ulrik Schroeder:
EXCALIBUR LA - An Extendable and Scalable Infrastructure Build for Learning Analytics. 155-157 - Annabell Brocker, Sven Judel, Ulrik Schroeder, Yanik Söltzer:
Juxl: JupyterLab xAPI Logging Interface. 158-160 - Zuo Wang, Tzi-Dong Jeremy Ng, Ruilun Liu, Xiao Hu:
Learning Analytics Enabled Virtual Reality Content Creation Platform: System Design and Preliminary Evaluation. 161-163 - Sylvio Rüdian, Jennifer Haase, Niels Pinkwart:
Predicting Creativity in Online Courses. 164-168 - Sylvio Rüdian, Niels Pinkwart:
Predicting Preferences in Online Courses. 169-171 - Yueyuan Zheng, Ying Que, Xiao Hu, Janet H. Hsiao:
Predicting Reading Performance based on Eye Movement Analysis with Hidden Markov Models. 172-176 - Shen Ba, Xiao Hu, Runzhi Kong, Nancy Law:
Supporting adolescents' digital well-being in the post-pandemic era: Preliminary results from a multimodal learning analytics approach. 177-179 - Yueh-hui Vanessa Chiang, Ying-Zu Lin, Nian-Shing Chen:
Using deep learning models to predict student performance in introductory computer programming courses. 180-182 - Oleg Sychev, Nikita Penskoy, Artem Prokudin:
Generating Expression Evaluation Learning Problems from Existing Program Code. 183-187 - Anveshna Srivastava, Chandan Dasgupta:
Maneuvering Collaborative Learning Technologies to Uncover Critical Thinking: A 'Solenoid' Model. 188-192 - Siddharth Srivastava, Tadinada Vankata Prabhakar:
Micro-Tutorial: A Strategy for Integrating Error Handling and Concept Application Skills in Traditional Micro-Lecturing Process. 193-195 - Ryoga Maruyama, Mizue Kayama, Takashi Nagai, Koki Otaku, Naomi Taguchi:
Proposal of a conceptual modeling learning environment with task/model management functions. 196-198 - Abhinav Sarkar, Avijit Pandey, Amit Kumar, Andrea Furtado, Kalind Karia, Kavi Arya:
Teaching complex skills through an online robotics competition during Covid-19 pandemic. 199-200 - Mustafa Sat, Kursat Cagiltay:
The design of educational wearable technologies with teachers: Issues, challenges, and suggestions. 201-205 - Amal Ben Soussia, Azim Roussanaly, Anne Boyer:
Toward An Early Risk Alert In A Distance Learning Context. 206-208 - Juan Carlos Farah, Basile Spaenlehauer, María Jesús Rodríguez-Triana, Sandy Ingram, Denis Gillet:
Toward Code Review Notebooks. 209-211 - Mohammad Karimzadeh, Hasan M. Jamil:
ViSQL: An Intelligent Online SQL Tutoring System. 212-213 - Miao Yu, Zhiyan Guo, Chunping Zheng:
A Review of Virtual Reality in Language Learning from 2011 to 2020. 214-217 - Henrik Køhler Simonsen:
AI Text Generators and Text Producers. 218-220 - Fu-Hui Hsu, Yu-Tang Hsueh, Wei-Lun Chang, Yen-Ting Lin, Yu-Ju Lan, Nian-Shing Chen:
An Innovative Multimodal Learning System Based on Robot and Tangible Objects for Chinese Numeral-Classifier-Noun Phrase Learning. 221-223 - Fu-Yun Yu, Jhih-Yu Shiu:
Effects of online student-generated questions based on different media formats on elementary school student English vocabulary learning. 224-226 - Michelle Siaocing Guo, Gwo-Jen Hwang:
Effects of Technology-Supported Cross-cultural Communications on Learners' Culture and Communication Competences. 227-229 - Carla Chu Pérez:
Exploring an E-Language Learning Activity for a Specific Purpose: A Case Study of a Translation and Interpretation Department in Peru. 230-232 - Sylvio Rüdian, Niels Pinkwart:
Game-Centered Language Learning based on Tasks, Dialogs and Cheating. 233-235 - Mario E. Aburto-Gutierrez, Gamar Azuaje, Vipul Mishra, Shaira Osmani, Kazushi Ikeda:
JaSenpai: Towards an Adaptive and Social Interactive E-Learning Platform for Japanese Language Learning. 236-238 - Henrik Køhler Simonsen, Olga Viberg:
Supporting Second Language Learners through SKANDIBOT: A Lexicographical Design Approach. 239-241 - Rustam Shadiev, Taoying Liu, Narzikul Shadiev, Xueying Wang, Meng-Ke Yang, Mirzaali Fayziev, Roza Zhussupova:
The effects of familiarity with mobile-assisted language learning environments on creativity. 242-244 - Pengwendé Zongo, Frédéric Tounwendyam Ouédraogo:
Toward an Intelligent Tutoring System for Tone Languages: Learning of Tone Levels in Mooré. 245-247 - Anna Filighera, Leonard Bongard, Tim Steuer, Thomas Tregel:
Towards A Vocalization Feedback Pipeline for Language Learners. 248-252 - Hsuan Li, Chin-Chin Tseng:
TPACK-based teacher training course on robot-assisted language learning: a case study. 253-255 - Hsueh-Ching Chuang, Venny Gunawan, Wen-Chi Wu, Kun-Liang Chuang:
Using Thematic English Learning and Augmented Reality to Enhance Vocabulary Learning Motivation and Enjoyment of Elementary School Students. 256-258 - Marilena Bratu, Sabina Stan, Cristina Hava Muntean:
Benefits and Limitations of Using Modern Technologies for Teaching STEM Subjects to Students with Intellectual Disabilities. 259-261 - Tainá Guimarães de Souza, Mônica Ferreira da Silva, João Paixão, Renato M. B. Alves, Roberta Bordalo, Waldir Siqueira Moura:
Computational Linear Algebra to identify potential students with ADHD: pairing data compression and K-means. 262-263 - Ceren Karaatmaca, Semra Erbas, Ayse Gözde Karaatmaca:
Evaluation of Educational Status by Disability Types and Technological Support Suggestions. 264-265 - Andriele O. Costa, Ada Suzany Franco de Araújo, Thais Helena Chaves de Castro, Elaine Harada T. de Oliveira, Eliana Alves Moreira, Katia Vega, Bruno F. Gadelha, Maria Cecília Calani Baranauskas:
Fun learning in inclusive education: an approach using Beauty Technology, a tangible artefact, and affective states evaluation. 266-268 - Jairo Quintero, Silvia Baldiris, Jhoni Cerón, Juan Garzón, Daniel Burgos, Gloria Liliana Velez Saldarriaga:
Gamification as Support for Educational Inclusion: The Case of AR-mBot. 269-273 - Yuko Toyokawa, Rwitajit Majumdar, Hiroaki Ogata:
Learning Analytics Enhanced E-book Reader in a Japanese Special Needs Class. 274-278 - Calkin Suero Montero, Anni Kilpiä, Anniina Kämäräinen, Bengisu Cagiltay, Eija Kärnä, Kursat Cagiltay, Kaisa Pihlainen, Necdet Karasu:
Mobile Eye Tracking Research in Inclusive Classrooms: Children's Experiences. 279-283 - K. Nisumba Soodhani, Meera Pawar, Jyoti Kolap, Rajashri Priyadarshini, Chandan Dasgupta:
Online Library for Deaf and Hard of Hearing Students. 284-286 - Dipshikha Podder, Manjira Sinha, Anupam Basu:
Teaching Sentence in Hindi and Bangla with An Assistive System to The Children with Dyslexia. 287-288 - Mohamed Koutheaïr Khribi, Achraf Othman, Aisha Al-Sinani:
Toward Closing the Training and Knowledge Gap in ICT Accessibility and Inclusive Design Harnessing Open Educational Resources. 289-291 - Meng-Xuan Xie, Yu-Wei Wu, Gwo-Dong Chen, Jen-Hang Wang, Su-Hang Yang:
An immersive situational group learning system with body movement and emotion recognition combined with subject knowledge. 292-296 - Yvonne Hong, Andy Nguyen, Belle Dang, Bich-Phuong Thi Nguyen:
Data Ethics Framework for Artificial Intelligence in Education (AIED). 297-301 - Oleg Sychev:
From Question Generation to Problem Mining and Classification. 304-305 - Sylvio Rüdian, Niels Pinkwart:
Generating Sequences for Online Courses using a GAN based on a small Sample Set. 306-308 - Benedikt Hensen, Ralf Klamma:
3D Skill Trees in Mixed Reality for Creating and Visualizing Learning Plans. 309-313 - P. Rohith, S. Krishnachandran, Sasi Deepu, Rao R. Bhavani:
A Study on the Development of a VR-Haptics Training Module for Cup-Lock Scaffolding. 314-316 - Borja Manero, Ibis M. Álvarez, Alejandro Romero-Hernández, Miriela M. Cárdenas:
Adopting an immersive virtual reality system to enhance Pre-service teachers' communicative competence. 317-321 - Apostolos Vlachos, Maria A. Perifanou, Anastasios A. Economides:
Augmented Reality Applications for Urban Cultural Heritage Sites: An Overview. 322-324 - Chunping Li, Soonja Yeom, Julian R. Dermoudy, Kristy de Salas:
Cognitive Load Measurement in the Impact of VR Intervention in Learning. 325-329 - Maria Sounti, Caterina Antonopoulou, Penny Papageogopoulou, Dimitris Charitos, Louiza Katsarou, George Anastassakis:
Investigating the Process of Teaching the Creation of Interactive Art in a Collaborative Virtual Environmental Context. 330-334 - Antony Prakash, Ramkumar Rajendran:
Mechanism to Capture Learners' Interactions in Virtual Reality Learning Environment. 335-337 - Jennifer Rogers:
Standardized Risk Mitigation Measurement in Extended Reality Environments Utilizing the IEEE Experience API (xAPI) Standard. 338-340 - Birte Heinemann, Sergej Görzen, Ulrik Schroeder:
Systematic Design for Effective Learning in Virtual Reality. 341-343 - Iuliia Zhurakovskaia, Jeanne Vézien, Patrick Bourdot:
Teaching with a companion: the case of gravity. 344-348 - Xinyue Jiao, Zifeng Liu, Haitao Zhou, Su Cai:
The Effect of Role Assignment on Students' Collaborative Inquiry-based Learning in Augmented Reality Environment. 349-351 - Zhaoxin Feng, Chenxi Gong, Xinyue Jiao, Zifeng Liu, Su Cai:
The Effects of AR Learning Environment to Preschool Children's Numerical Cognition. 352-356 - Michael Tscholl, Fatih Demir, Chris Kraner:
Using Optical Head-Mounted Displays for instant, contextualized feedback. 357-359 - Ekaterina Muravevskaia, Christina Gardner-McCune:
VR Empathy Game: Creating Empathic VR Environments for Children Based on a Social Constructivist Learning Approach. 360-362 - Fang Wen, Yiling Hu, Xiaoqing Gu:
Does the Perceived Organizational Support and Al Literacy Affect Teachers' Al Instructional Creative Performance? 363-367 - Yang-Hsin Fan, Tzung-Jin Lin:
Exploring the antecedents and consequences of phone snubbing behaviors in collaborative learning. 368-370 - Oscar Karnalim, Afifah Muharikah, Sunarto Natsir:
Online Learning for High Quality Education: Perspective of Indonesian Educators. 371-373 - Jérôme Hernandez, Mathieu Muratet, Matthis Pierotti, Thibault Carron:
Enhancement of a Gamified Situational Judgment Test Scoring System for Behavioral Assessment. 374-378 - Tim Steuer, Anna Filighera, Nina Mouhammad, Gianluca Zimmer, Thomas Tregel:
Learning-Relevant Concept Extraction By Utilizing Automatically Generated Textbook Corpora. 379-383 - Marcelo Guerra Hahn, Silvia Margarita Baldiris Navarro, Luis de-la-Fuente-Valentín:
LUD: An Automatic Scoring and Feedback System for Programming Assignments. 384-386 - Cîmpeanu Alexandra-Cristina, S. L. Alexandru Olteanu:
Material Survey on Source Code Plagiarism Detection in Programming Courses. 387-389 - Young Park:
Personalized Practice Exam Recommendation for Helping Students Prepare for Course Assessment. 390-391 - Zhiming Liu, Changhao Han:
An IoT-based Smart Campus Monitoring System. 395-396 - Yankai Li, Zibo He:
B-PEIS: A Secure Blockchain-based Physical Education Information System. 397-399 - Lijuan Huang, Nanyi Wang, Ziyan Yang, Jian Guo:
Emotional computing at the Edge to Support Effective IoE Applications in Future Classroom. 400-402 - Yunxin Geng, Han Meng, Junyi Dou:
FEAIS: Facial Emotion Recognition Enabled Education Aids IoT System for Online Learning. 403-407 - Miriela M. Cárdenas, Ibis M. Álvarez:
Immersive Virtual Reality Environments: a proposal to enhance preservice teacher's communicative competences. 408-410 - Wayne J. Brown, Kinshuk:
Improving simulation-based healthcare education through human actors, wearable, and web-based technology. 411-413 - Jarl Kleppe Kristensen, Björn Andersson, Janne von Koss Torkildsen:
Modeling Disengaged Guessing Behavior in a Vocabulary Learning App using Student, Item, and Session Characteristics. 414-416 - Judit Sass, Lídia Vinczéné Fekete:
Secrets revealed by boredom: Detecting and tackling barriers to student engagement. 417-419
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