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Liselott Brunnberg
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2010 – 2019
- 2012
- [j2]Liselott Brunnberg, Alberto Frigo:
Placemaking in the 21st-century city: introducing the funfair metaphor for mobile media in the future urban space. Digit. Creativity 23(2): 113-125 (2012) - [j1]Leonardo Giusti, Alessandro Pollini, Liselott Brunnberg, Federico Casalegno:
En Plein Air: A Mobile Learning Approach for Sustainability Education in the Wild. Int. J. Mob. Hum. Comput. Interact. 4(2): 44-58 (2012) - 2011
- [c11]Pelin Arslan, Liselott Brunnberg, Federico Casalegno, Zoe Schladow:
Locast H2flow: creative learning tool for participatory urbanism. DESIRE 2011: 267-270 - [c10]Liselott Brunnberg, Pelin Arslan, Amar Boghani, Federico Casalegno, Steve Pomeroy, Zoe Schladow:
Locast H2Flow: contextual learning through mobile video and guided documentary production. Mobile HCI 2011: 105-108
2000 – 2009
- 2009
- [c9]Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson:
Games for passengers: accounting for motion in location-based applications. FDG 2009: 26-33 - [c8]Arvid Engström, Liselott Brunnberg, Josefin Carlsson, Oskar Juhlin:
Instant broadcasting system: mobile collaborative live video mixing. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 73 - 2006
- [c7]Anton Gustafsson, John Bichard, Liselott Brunnberg, Oskar Juhlin, Marco Combetto:
Believable environments: generating interactive storytelling in vast location-based pervasive games. Advances in Computer Entertainment Technology 2006: 24 - [c6]John Bichard, Liselott Brunnberg, Marco Combetto, Anton Gustafsson, Oskar Juhlin:
Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games. ICEC 2006: 117-122 - [c5]Liselott Brunnberg, Oskar Juhlin:
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief Encounters. Pervasive 2006: 169-186 - 2004
- [c4]Liselott Brunnberg:
The Road Rager: making use of traffic encounters in a mobile multiplayer game. MUM 2004: 33-39 - 2003
- [c3]Liselott Brunnberg, Oskar Juhlin:
Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience. INTERACT 2003 - 2002
- [c2]Liselott Brunnberg:
Backseat gaming: expolaration of mobile properties for fun. CHI Extended Abstracts 2002: 854-855 - [c1]Liselott Brunnberg, Mark Ollila:
Backseat gaming: augmented reality with speed. SIGGRAPH Abstracts and Applications 2002: 150
Coauthor Index
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