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Nick Yee
Person information
- affiliation: Quantic Foundry, Mountain View, CA, USA
- affiliation: Palo Alto Research Center, CA, USA
- affiliation: Stanford University, Department of Communication, CA, USA
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2020 – today
- 2021
- [j19]Dillam Jossue Diaz Romero, Adriana Maria Rios Rincon, Antonio Miguel Cruz, Nicholas Yee, Eleni Stroulia:
Recognizing Emotional States With Wearables While Playing a Serious Game. IEEE Trans. Instrum. Meas. 70: 1-12 (2021)
2010 – 2019
- 2018
- [c21]Dillam Diaz, Nicholas Yee, Christine Daum, Eleni Stroulia, Lili Liu:
Activity Classification in Independent Living Environment with JINS MEME Eyewear. PerCom 2018: 1-9 - 2016
- [c20]Nick Yee:
The Gamer Motivation Profile: What We Learned From 250, 000 Gamers. CHI PLAY 2016: 2 - 2014
- [j18]Diane J. Schiano, Bonnie A. Nardi, Thomas Debeauvais, Nicolas Ducheneaut, Nicholas Yee:
The "lonely gamer" revisited. Entertain. Comput. 5(1): 65-70 (2014) - [c19]Thomas Debeauvais, Cristina V. Lopes, Nick Yee, Nicolas Ducheneaut:
Retention and progression: Seven months in World of Warcraft. FDG 2014 - 2013
- [p2]Nicolas Ducheneaut, Nick Yee:
Data Collection in Massively Multiplayer Online Games: Methods, Analytic Obstacles, and Case Studies. Game Analytics, Maximizing the Value of Player Data 2013: 641-664 - 2012
- [c18]Nick Yee, Nicolas Ducheneaut, Les Nelson:
Online gaming motivations scale: development and validation. CHI 2012: 2803-2806 - [c17]Nick Yee, Nicolas Ducheneaut, Han-Tai Shiao, Les Nelson:
Through the azerothian looking glass: mapping in-game preferences to real world demographics. CHI 2012: 2811-2814 - [c16]Thomas Debeauvais, Bonnie A. Nardi, Cristina Videira Lopes, Nicholas Yee, Nicolas Ducheneaut:
10, 000 gold for 20 dollars: an exploratory study of World of Warcraft gold buyers. FDG 2012: 105-112 - [c15]Jianqiang Shen, Oliver Brdiczka, Nicolas Ducheneaut, Nicholas Yee, Bo Begole:
Inferring Personality of Online Gamers by Fusing Multiple-View Predictions. UMAP 2012: 261-273 - 2011
- [c14]Nick Yee, Nicolas Ducheneaut, Les Nelson, Peter Likarish:
Introverted elves & conscientious gnomes: the expression of personality in world of warcraft. CHI 2011: 753-762 - [c13]Nick Yee, Nicolas Ducheneaut, Mike Yao, Les Nelson:
Do men heal more when in drag?: conflicting identity cues between user and avatar. CHI 2011: 773-776 - [c12]Shunsuke Suzuki, Victoria Bellotti, Nick Yee, Bonnie E. John, Yusuke Nakao, Toshiyuki Asahi, Shin'ichi Fukuzumi:
Variation in importance of time-on-task with familiarity with mobile phone models. CHI 2011: 2551-2554 - [c11]Diane J. Schiano, Bonnie A. Nardi, Thomas Debeauvais, Nicolas Ducheneaut, Nicholas Yee:
A new look at World of Warcraft's social landscape. FDG 2011: 174-179 - [c10]Thomas Debeauvais, Bonnie A. Nardi, Diane J. Schiano, Nicolas Ducheneaut, Nicholas Yee:
If you build it they might stay: retention mechanisms in World of Warcraft. FDG 2011: 180-187 - 2010
- [c9]Joel E. Fischer, Nick Yee, Victoria Bellotti, Nathan Good, Steve Benford, Chris Greenhalgh:
Effects of content and time of delivery on receptivity to mobile interruptions. Mobile HCI 2010: 103-112 - [p1]Nick Yee:
Changing the Rules: Social Architectures in Virtual Worlds. Online Worlds: Convergence of the Real and the Virtual 2010: 213-223
2000 – 2009
- 2009
- [j17]Scott E. Caplan, Dmitri Williams, Nick Yee:
Problematic Internet use and psychosocial well-being among MMO players. Comput. Hum. Behav. 25(6): 1312-1319 (2009) - [j16]Nick Yee, Jeremy N. Bailenson, Nicolas Ducheneaut:
The Proteus Effect. Commun. Res. 36(2): 285-312 (2009) - [j15]Nick Yee:
Befriending Ogres and Wood-Elves: Relationship Formation and The Social Architecture of Norrath. Game Stud. 9(1) (2009) - [j14]Helen Harris, Jeremy N. Bailenson, Alexia Nielsen, Nick Yee:
The Evolution of Social Behavior over Time in Second Life. Presence Teleoperators Virtual Environ. 18(6): 434-448 (2009) - [c8]Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Greg Wadley:
Body and mind: a study of avatar personalization in three virtual worlds. CHI 2009: 1151-1160 - [c7]Shunsuke Suzuki, Yusuke Nakao, Toshiyuki Asahi, Victoria Bellotti, Nick Yee, Shin'ichi Fukuzumi:
Empirical Comparison of Task Completion Time between Mobile Phone Models with Matched Interaction Sequences. HCI (3) 2009: 114-122 - [c6]Bo Begole, Takashi Matsumoto, Wei Zhang, Nicholas Yee, Juan Liu, Maurice Chu:
Designed to Fit: Challenges of Interaction Design for Clothes Fitting Room Technologies. HCI (4) 2009: 448-457 - 2008
- [j13]Jeremy N. Bailenson, Nick Yee, Kayur Patel, Andrew C. Beall:
Detecting digital chameleons. Comput. Hum. Behav. 24(1): 66-87 (2008) - [j12]Dmitri Williams, Nick Yee, Scott E. Caplan:
Who plays, how much, and why? Debunking the stereotypical gamer profile. J. Comput. Mediat. Commun. 13(4): 993-1018 (2008) - [j11]Jeremy N. Bailenson, Nick Yee:
Virtual interpersonal touch: Haptic interaction and copresence in collaborative virtual environments. Multim. Tools Appl. 37(1): 5-14 (2008) - [j10]Nick Yee, Jeremy N. Bailenson:
A Method for Longitudinal Behavioral Data Collection in Second Life. Presence Teleoperators Virtual Environ. 17(6): 594-596 (2008) - [c5]Wei Zhang, Bo Begole, Maurice Chu, Juan Liu, Nicholas Yee:
Real-time clothes comparison based on multi-view vision. ICDSC 2008: 1-10 - 2007
- [j9]Nick Yee, Jeremy N. Bailenson, Mark Urbanek, Francis Chang, Dan Merget:
The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments. Cyberpsychology Behav. Soc. Netw. 10(1): 115-121 (2007) - [j8]Jeremy N. Bailenson, Nick Yee, Scott Brave, Dan Merget, David Koslow:
Virtual Interpersonal Touch: Expressing and Recognizing Emotions Through Haptic Devices. Hum. Comput. Interact. 22(3): 325-353 (2007) - [c4]Nick Yee, Jeremy N. Bailenson, Kathryn Rickertsen:
A meta-analysis of the impact of the inclusion and realism of human-like faces on user experiences in interfaces. CHI 2007: 1-10 - [c3]Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Robert J. Moore:
The life and death of online gaming communities: a look at guilds in world of warcraft. CHI 2007: 839-848 - 2006
- [j7]Nick Yee:
Motivations for Play in Online Games. Cyberpsychology Behav. Soc. Netw. 9(6): 772-775 (2006) - [j6]Nick Yee:
The Labor of Fun: How Video Games Blur the Boundaries of Work and Play. Games Cult. 1(1): 68-71 (2006) - [j5]Nicolas Ducheneaut, Nick Yee, Eric Nickell, Robert J. Moore:
Building an MMO With Mass Appeal: A Look at Gameplay in World of Warcraft. Games Cult. 1(4): 281-317 (2006) - [j4]Dmitri Williams, Nicolas Ducheneaut, Li Xiong, Yuanyuan Zhang, Nick Yee, Eric Nickell:
From Tree House to Barracks: The Social Life of Guilds in World of Warcraft. Games Cult. 1(4): 338-361 (2006) - [j3]Nick Yee:
The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments. Presence Teleoperators Virtual Environ. 15(3): 309-329 (2006) - [j2]Jeremy N. Bailenson, Nick Yee, Dan Merget, Ralph Schroeder:
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion Recognition, and Copresence in Dyadic Interaction. Presence Teleoperators Virtual Environ. 15(4): 359-372 (2006) - [j1]Jeremy N. Bailenson, Nick Yee:
A Longitudinal Study of Task Performance, Head Movements, Subjective Report, Simulator Sickness, and Transformed Social Interaction in Collaborative Virtual Environments. Presence Teleoperators Virtual Environ. 15(6): 699-716 (2006) - [c2]Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Robert J. Moore:
"Alone together?": exploring the social dynamics of massively multiplayer online games. CHI 2006: 407-416 - 2005
- [c1]Nick Yee:
Motivations of Play in MMORPGs. DiGRA Conference 2005
Coauthor Index
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