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Junghyun Han
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2020 – today
- 2024
- [j61]Jeonghyeon Ahn, Jungho Ha, Jaemin Son, Junghyun Han:
Model-Based Segmentation-Supported Camera Tracking in Fab's Indoor Environments. IEEE Access 12: 96911-96923 (2024) - [j60]Dong-Min Kim, JeongHyeon Ahn, Seung-Wook Kim, Jongmin Lee, Myungho Kim, JungHyun Han:
Real-time reconstruction of pipes using RGB-D cameras. Comput. Animat. Virtual Worlds 35(1) (2024) - [j59]Heejo Jeong, Seung-wook Kim, JaeHyun Lee, Kiwon Um, Min Hyung Kee, JungHyun Han:
Momentum-preserving inversion alleviation for elastic material simulation. Comput. Animat. Virtual Worlds 35(3) (2024) - [j58]Hyunmo Kang, JungHyun Han:
Screen-space Streamline Seeding Method for Visualizing Unsteady Flow in Augmented Reality. Comput. Animat. Virtual Worlds 35(3) (2024) - [c52]MyoungGon Kim, Seungwon (Eugene) Jeong, Seohyeon Park, JungHyun Han:
Superpixel-guided Sampling for Compact 3D Gaussian Splatting. VRST 2024: 45:1-45:15 - [i2]Jangyeong Kim, Donggoo Kang, Junyoung Choi, Jeonga Wi, Junho Gwon, Jiun Bae, Dumim Yoon, Junghyun Han:
RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models. CoRR abs/2409.19989 (2024) - 2023
- [j57]Hong Son Nguyen, MyoungGon Kim, Changbin Im, Sanghoon Han, JungHyun Han:
ConvNeXtPose: A Fast Accurate Method for 3D Human Pose Estimation and Its AR Fitness Application in Mobile Devices. IEEE Access 11: 117393-117402 (2023) - [j56]Min Hyung Kee, Kiwon Um, Hyunmo Kang, JungHyun Han:
An Optimization-based SPH Solver for Simulation of Hyperelastic Solids. Comput. Graph. Forum 42(2): 225-233 (2023) - [j55]JaeHyun Lee, Seung-wook Kim, Kiwon Um, Min Hyung Kee, JungHyun Han:
Inversion alleviation for stable elastic body simulation. Comput. Animat. Virtual Worlds 34(3-4) (2023) - 2022
- [j54]Seung-Wook Kim, Jaehyung Doh, Junghyun Han:
Modeling and rendering non-euclidean spaces approximated with concatenated polytopes. ACM Trans. Graph. 41(4): 78:1-78:13 (2022) - [j53]MyoungGon Kim, JiSeok Ryu, Jaemin Son, JungHyun Han:
Virtual object sizes for efficient and convenient mid-air manipulation. Vis. Comput. 38(9): 3463-3474 (2022) - [c51]Seung-wook Kim, JungHyun Han:
Fast Stabilization of Inducible Magnet Simulation. SIGGRAPH Asia 2022: 52:1-52:8 - [c50]Joohwan Chae, Donghan Kim, Woo Seok Jeong, Eunchan Jo, Won-Ki Jeong, Junyoung Choi, Seung-wook Kim, MyoungGon Kim, Jae-Won Lee, Hyechan Lee, JungHyun Han:
Virtual Air Conditioner's Airflow Simulation and Visualization in AR. VRST 2022: 24:1-24:11 - 2021
- [j52]Min Hyung Kee, Kiwon Um, Woo Seok Jeong, Junghyun Han:
Constrained projective dynamics: real-time simulation of deformable objects with energy-momentum conservation. ACM Trans. Graph. 40(4): 160:1-160:12 (2021) - [j51]P. Christopher Gloumeau, Wolfgang Stuerzlinger, JungHyun Han:
PinNPivot: Object Manipulation Using Pins in Immersive Virtual Environments. IEEE Trans. Vis. Comput. Graph. 27(4): 2488-2494 (2021) - 2020
- [j50]SangBin Kim, Inbum Park, Seongsu Kwon, JungHyun Han:
Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions. Comput. Graph. Forum 39(2): 497-507 (2020) - [j49]Seung-wook Kim, JungHyun Han:
Simulation of Arbitrarily-shaped Magnetic Objects. Comput. Graph. Forum 39(7): 119-130 (2020) - [j48]Kihyun Yu, JeongHyeon Ahn, Jongmin Lee, Myungho Kim, JungHyun Han:
Collaborative SLAM and AR-guided navigation for floor layout inspection. Vis. Comput. 36(10): 2051-2063 (2020) - [j47]HyeongYeop Kang, JungHyun Han:
SafeXR: alerting walking persons to obstacles in mobile XR environments. Vis. Comput. 36(10): 2065-2077 (2020) - [c49]SungIk Cho, Seung-wook Kim, JongMin Lee, JeongHyeon Ahn, JungHyun Han:
Effects of volumetric capture avatars on social presence in immersive virtual environments. VR 2020: 26-34 - [c48]Geonsun Lee, HyeongYeop Kang, JongMin Lee, JungHyun Han:
A User Study on View-sharing Techniques for One-to-Many Mixed Reality Collaborations. VR 2020: 343-352
2010 – 2019
- 2019
- [j46]MyoungGon Kim, JungHyun Han:
Effects of Switchable DOF for Mid-Air Manipulation in Immersive Virtual Environments. Int. J. Hum. Comput. Interact. 35(13): 1147-1159 (2019) - [c47]Jinwoo Choi, JungHyun Han:
Point-Cloud Rendering for Video See-Through Augmented Reality. EuroVR 2019: 320-323 - [c46]HyeongYeop Kang, Geonsun Lee, JungHyun Han:
SafeAR: AR Alert System Assisting Obstacle Avoidance for Pedestrians. ISMAR Adjunct 2019: 81-82 - [c45]HyeongYeop Kang, Geonsun Lee, JungHyun Han:
Visual Manipulation for Underwater Drag Force Perception in Immersive Virtual Environments. VR 2019: 38-46 - [c44]HyeongYeop Kang, Geonsun Lee, JungHyun Han:
Obstacle Detection and Alert System for Smartphone AR Users. VRST 2019: 2:1-2:11 - 2018
- [j45]HyeongYeop Kang, Yeram Sim, JungHyun Han:
Terrain rendering with unlimited detail and resolution. Graph. Model. 97: 64-79 (2018) - [j44]SungIk Cho, JungHyun Han:
Painterly Morphing Effects for Mobile Smart Devices. IEICE Trans. Inf. Syst. 101-D(2): 568-571 (2018) - [j43]Han-sung Son, JungHyun Han:
Real-Time Approximation of a Normal Distribution Function for Normal-Mapped Surfaces. IEICE Trans. Inf. Syst. 101-D(5): 1462-1465 (2018) - [j42]SangBin Kim, Sinjae Lee, JungHyun Han:
StretchArms: Promoting Stretching Exercise with a Smartwatch. Int. J. Hum. Comput. Interact. 34(3): 218-225 (2018) - [j41]Seung-Wook Kim, Sun Young Park, Junghyun Han:
Magnetization dynamics for magnetic object interactions. ACM Trans. Graph. 37(4): 121 (2018) - [c43]HyeongYeop Kang, Geonsun Lee, Seongsu Kwon, Ohung Kwon, Seong-Pil Kim, JungHyun Han:
Flotation Simulation in a Cable-driven Virtual Environment - A Study with Parasailing. CHI 2018: 632 - 2017
- [j40]Ku-Hyun Han, Byung-Ha Park, Kwang-Mo Jung, JungHyun Han:
Locomotion Control with Inverted Pendulum Model and Hierarchical Low-Dimensional Data. IEICE Trans. Inf. Syst. 100-D(11): 2744-2746 (2017) - [j39]Seungho Baek, JungHyun Han:
Simulation of thin liquid jets with threads. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [j38]MyoungGon Kim, Sunglk Cho, Tanh Quang Tran, Seong-Pil Kim, Ohung Kwon, JungHyun Han:
Scaled Jump in Gravity-Reduced Virtual Environments. IEEE Trans. Vis. Comput. Graph. 23(4): 1360-1368 (2017) - [j37]HyeongYeop Kang, JungHyun Han:
Feature-preserving procedural texture. Vis. Comput. 33(6-8): 761-768 (2017) - [c42]Tanh Quang Tran, Hyunju Shin, Wolfgang Stuerzlinger, JungHyun Han:
Effects of virtual arm representations on interaction in virtual environments. VRST 2017: 40:1-40:9 - 2016
- [j36]Seungho Baek, Jiyoung Park, JungHyun Han:
Simulation-based Serious Games for Science Education and teacher assessment. Int. J. Serious Games 3(3) (2016) - [j35]Jiyoung Park, KyungOk Lee, JungHyun Han:
Interactive visualization of magnetic field for virtual science experiments. J. Vis. 19(1): 129-139 (2016) - [c41]YoungBeom Kim, Byung-Ha Park, Kwang-Mo Jung, JungHyun Han:
Anatomy-Inspired Weight for Real-time Character Animation. ICAT-EGVE (Posters and Demos) 2016: 11-12 - [c40]Sinjae Lee, SangBin Kim, JungHyun Han:
Promoting Stretching Activity with Smartwatch - A Pilot Study. ICEC 2016: 211-216 - [i1]YoungBeom Kim, Byung-Ha Park, Kwang-Mo Jung, JungHyun Han:
Data-driven Shoulder Inverse Kinematics. CoRR abs/1612.07353 (2016) - 2015
- [j34]Seungho Baek, Kiwon Um, JungHyun Han:
Muddy water animation with different details. Comput. Animat. Virtual Worlds 26(3-4): 347-355 (2015) - [j33]HyeongYeop Kang, Han-Young Jang, Chang-Sik Cho, JungHyun Han:
Multi-resolution terrain rendering with GPU tessellation. Vis. Comput. 31(4): 455-469 (2015) - [c39]Seungho Baek, Jiyoung Park, JungHyun Han:
Simulation-Based Serious Games for Science Education in Elementary and Middle Schools. GALA 2015: 181-188 - 2014
- [j32]Kiwon Um, Seungho Baek, JungHyun Han:
Advanced Hybrid Particle-Grid Method with Sub-Grid Particle Correction. Comput. Graph. Forum 33(7): 209-218 (2014) - [j31]YoungBeom Kim, JungHyun Han:
Bulging-free dual quaternion skinning. Comput. Animat. Virtual Worlds 25(3-4): 323-331 (2014) - [j30]Wonbae Yoon, Namil Lee, Kiwon Um, JungHyun Han:
Computer-generated iron filing art. Vis. Comput. 30(6-8): 889-895 (2014) - [c38]KwangHyuk Kim, JungHyun Han:
Label Embedded Treemapping: A Label Overlap Prevention Technique for Zoomable Treemaps and a User Interaction Technique. HCI (12) 2014: 44-53 - 2013
- [j29]Yonghyun Jo, Han-Young Jang, Yeon-Ho Kim, Joon-Kee Cho, Hadi Moradi, JungHyun Han:
Memory-efficient real-time map building using octree of planes and points. Adv. Robotics 27(4): 301-308 (2013) - [j28]Han-Young Jang, JungHyun Han:
GPU-optimized indirect scalar displacement mapping. Comput. Aided Des. 45(2): 517-522 (2013) - [j27]Kiwon Um, Tae-Yong Kim, Youngdon Kwon, JungHyun Han:
Porous deformable shell simulation with surface water flow and saturation. Comput. Animat. Virtual Worlds 24(3-4): 247-254 (2013) - [c37]Hyunju Shin, DaeSung Ahn, Junghyun Han:
A Pilot Study of the Intuitiveness of Smartphone Camera Interface for Elderly Users. HCI (11) 2013: 316-323 - 2012
- [j26]Han-Young Jang, JungHyun Han:
Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation. Comput. Graph. Forum 31(6): 1880-1894 (2012) - [j25]Jung-Hyun Han, Rainer Malaka:
Preface. Entertain. Comput. 3(4): 101 (2012) - [j24]Junghyun Han, Jitae Shin, Sang-Hyo Kim:
Optimal Bit Allocation with Priority Layer Dropping for H.264 Scalable Video. IEICE Trans. Commun. 95-B(2): 684-688 (2012) - [c36]Deukhyeon Ahn, Jee-hong Kim, JungHyun Han, Young Ik Eom:
Reducing Last Level Cache Pollution in NUMA Multicore Systems for Improving Cache Performance. ICCSA (3) 2012: 272-282 - 2011
- [j23]Hyunju Shin, GwangHyun Park, JungHyun Han:
Tablorer - An Interactive Tree Visualization System for Tablet PCs. Comput. Graph. Forum 30(3): 1131-1140 (2011) - [j22]Kien T. Nguyen, Han-Young Jang, JungHyun Han:
Image-space hierarchical coherence buffer. Vis. Comput. 27(6-8): 759-768 (2011) - [c35]Dong-young Kim, Joong-Ho Lee, Ji-Hyung Park, JungHyun Han:
Wave seeds. ICME 2011: 1-4 - [c34]Yonghyun Jo, Han-Young Jang, Yeon-Ho Kim, Joon-Kee Cho, Hyoung-Ki Lee, Young Ik Eom, JungHyun Han:
Cooperation of CPU and GPU Programs for Real-time 3D Map Building. ICSOFT (2) 2011: 302-304 - 2010
- [j21]Kien T. Nguyen, Han-Young Jang, JungHyun Han:
Layered occlusion map for soft shadow generation. Vis. Comput. 26(12): 1497-1512 (2010) - [c33]Joong-Ho Lee, Won Moon, Ki-Won Yeom, Dongwook Yoon, Dong-young Kim, JungHyun Han, Ji-Hyung Park:
Wave Touch: Educational Game on Interactive Tabletop with Water Simulation. ICEC 2010: 479-481 - [c32]Han-Young Jang, Dong-young Kim, JungHyun Han:
Feature-preserving deformation of tessellated surfaces. SI3D 2010 - [e1]Hyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung-Hyun Han:
Entertainment Computing - ICEC 2010, 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings. Lecture Notes in Computer Science 6243, Springer 2010, ISBN 978-3-642-15398-3 [contents]
2000 – 2009
- 2009
- [j20]JungHyun Han, Dong-hyun Lee, Hyunwoo Kim, Hoh Peter In, Hee-Seo Chae, Young Ik Eom:
A situation-aware cross-platform architecture for ubiquitous game. Comput. Informatics 28(5): 619-633 (2009) - 2008
- [j19]Sukhan Lee, Hadi Moradi, Daesik Jang, Han-Young Jang, Eunyoung Kim, Phuoc Le Minh, Jeonghyun Seo, JungHyun Han:
Toward Human-Like Real-Time Manipulation: From Perception to Motion Planning. Adv. Robotics 22(9): 983-1005 (2008) - [j18]Han-Young Jang, Hadi Moradi, Phuoc Le Minh, Sukhan Lee, JungHyun Han:
Visibility-based spatial reasoning for object manipulation in cluttered environments. Comput. Aided Des. 40(4): 422-438 (2008) - [j17]Doo Seop Eom, Taeyoung Kim, HyunHo Jee, Hyoil Lee, JungHyun Han:
A multi-player arcade video game platform with a wireless tangible user interface. IEEE Trans. Consumer Electron. 54(4): 1819-1824 (2008) - [j16]Dongwook Ha, JungHyun Han:
Motion synthesis with decoupled parameterization. Vis. Comput. 24(7-9): 587-594 (2008) - [j15]Han-Young Jang, JungHyun Han:
Fast collision detection using the A-buffer. Vis. Comput. 24(7-9): 659-667 (2008) - [c31]HyunHo Jee, Doo Seop Eom, Taeyoung Kim, HunKi Park, Hyoil Lee, JungHyun Han:
Multi-player VR game built upon wireless sensor network. ICUIMC 2008: 525-527 - [c30]Kiwon Um, JungHyun Han:
Leaking Fluids. ISVC (1) 2008: 1135-1143 - [c29]HunKi Park, JungHyun Han:
Fast Rendering of Large Crowds Using GPU. ICEC 2008: 197-202 - [c28]Hyoil Lee, Heekwon Jeong, JungHyun Han:
Arcade video game platform built upon multiple sensors. MFI 2008: 111-113 - 2007
- [c27]Hadi Moradi, Eun Kwon, Dae Neung Sohn, JungHyun Han:
A Real-Time GPU-Based Wall Detection Algorithm for Mapping and Navigation in Indoor Environments. HCI (9) 2007: 1072-1077 - [c26]Jung-Hyun Han, Woontack Woo:
u-Community Manager based on Social Networks for User-Centric Community in USS. ISUVR 2007 - [c25]Choonsung Shin, Hyoseok Yoon, Jung-Hyun Han, Umar Rashid, Woontack Woo:
Community-based Harmonious Media Space for a Group of Users. ISUVR 2007 - [c24]Han-Young Jang, Taek Sang Jeong, JungHyun Han:
Image-Space Collision Detection Through Alternate Surface Peeling. ISVC (1) 2007: 66-75 - 2006
- [j14]Taeseong Kim, Christopher D. Cera, William C. Regli, Hyunseung Choo, JungHyun Han:
Multi-Level modeling and access control for data sharing in collaborative design. Adv. Eng. Informatics 20(1): 47-57 (2006) - [j13]Christopher D. Cera, Ilya Braude, Taeseong Kim, Junghyun Han, William C. Regli:
Hierarchical Role-Based Viewing for Multilevel Information Security in Collaborative CAD. J. Comput. Inf. Sci. Eng. 6(1): 2-10 (2006) - [c23]Taek Sang Jeong, JungHyun Han:
Per-pixel Rendering of Terrain Data. International Conference on Computational Science (3) 2006: 40-47 - [c22]Kwangsun Ko, Gu Su Kim, June Kim, JungHyun Han, Ung-Mo Kim, Young Ik Eom:
Design and Implementation of a Security Framework Based on the Object-Based Storage Device Standard. ICCSA (1) 2006: 1028-1035 - [c21]Ingu Kang, JungHyun Han:
Massive Autonomous Characters: Animation and Interaction. ICVGIP 2006: 333-338 - [c20]Han-Young Jang, Hadi Moradi, Suyeon Hong, Sukhan Lee, JungHyun Han:
Spatial Reasoning for Real-time Robotic Manipulation. IROS 2006: 2632-2637 - [c19]Ingu Kang, Young Ik Eom, JungHyun Han:
A Multi-resolution Technique for Real-time Animation of Large Crowds. ISCIS 2006: 384-393 - [c18]Doo Seop Eom, Jungshik Jang, Taeyoung Kim, JungHyun Han:
A VR Game Platform Built Upon Wireless Sensor Network. ISVC (2) 2006: 146-155 - [c17]HongJung Son, JungHyun Han:
Dynamic Skinning for Popping Dance. ICEC 2006: 280-285 - [c16]Ingu Kang, JungHyun Han:
Real-Time Animation of Large Crowds. ICEC 2006: 382-385 - 2005
- [j12]Taeseung D. Yoo, Eunyoung Kim, JungHyun Han, Daniel K. Bogen:
Geometric and biomechanical analysis for computer-aided design of assistive medical devices. Comput. Aided Des. 37(14): 1521-1532 (2005) - [c15]JungHyun Han, Ingu Kang, Chungmin Hyun, Jong-Sik Woo, Young Ik Eom:
Multi-platform Online Game Design and Architecture. INTERACT 2005: 1116-1119 - [c14]Sukhan Lee, Daesik Jang, Eunyoung Kim, Suyeon Hong, JungHyun Han:
A real-time 3D workspace modeling with stereo camera. IROS 2005: 2140-2147 - [c13]Han-Young Jang, Hadi Moradi, Sukhan Lee, JungHyun Han:
A visibility-based accessibility analysis of the grasp points for real-time manipulation. IROS 2005: 3111-3116 - 2004
- [j11]Christopher D. Cera, Taeseong Kim, JungHyun Han, William C. Regli:
Role-based viewing envelopes for information protection in collaborative modeling. Comput. Aided Des. 36(9): 873-886 (2004) - [j10]Hyunseung Choo, JungHyun Han:
Forwarding Based Data Parallel Handoff for Real-Time QoS in Mobile IPv6 Networks. Comput. Artif. Intell. 23(4): 363-376 (2004) - [j9]Keechul Jung, JungHyun Han:
Hybrid approach to efficient text extraction in complex color images. Pattern Recognit. Lett. 25(6): 679-699 (2004) - [c12]JungHyun Han, Hoh Peter In, Jong-Sik Woo:
Towards Situation-Aware Cross-Platform Ubi-Game Development. APSEC 2004: 734-735 - [c11]Taeseung D. Yoo, Eun-Young Kim, Daniel K. Bogen, JungHyun Han:
Geometrical Analysis for Assistive Medical Device Design. CIS 2004: 916-921 - [c10]Hyung Sik Yoon, Moon-Ju Jung, JungHyun Han:
Alternation of Levels-of-Detail Construction and Occlusion Culling for Terrain Rendering. CIS 2004: 1161-1167 - 2003
- [c9]JungHyun Han, Taeseong Kim, Christopher D. Cera, William C. Regli:
Multi-resolution Modeling in Collaborative Design. ISCIS 2003: 397-404 - 2002
- [c8]Juneho Yi, Jongsun Kim, Jongmoo Choi, JungHyun Han, Eunseok Lee:
Face Recognition Based on ICA Combined with FLD. Biometric Authentication 2002: 10-18 - [c7]Keechul Jung, Kwang In Kim, JungHyun Han:
Text Scanner with Text Detection Technology on Image Sequences. ICPR (3) 2002: 473-476 - 2001
- [j8]JungHyun Han, Mujin Kang, Hoogon Choi:
STEP-based feature recognition for manufacturing cost optimization. Comput. Aided Des. 33(9): 671-686 (2001) - [j7]JungHyun Han, Inho Han, Eunseok Lee, Juneho Yi:
Manufacturing feature recognition toward integration with process planning. IEEE Trans. Syst. Man Cybern. Part B 31(3): 373-380 (2001) - 2000
- [j6]JungHyun Han, M. Pratt, William C. Regli:
Manufacturing feature recognition from solid models: a status report. IEEE Trans. Robotics Autom. 16(6): 782-796 (2000) - [c6]Hanhyuk Chung, Joongmin Choi, Juneho Yi, JungHyun Han, Eun-Seok Lee:
A Construction of the Adapted Ontology Server in EC. IDEAL 2000: 355-360 - [c5]Keechul Jung, JungHyun Han:
Texture-Based Text Location for Video Indexing. IDEAL 2000: 449-454 - [c4]Keechul Jung, JungHyun Han:
Stereo Correspondence Using GA-Based Segmentation. IDEAL 2000: 497-502
1990 – 1999
- 1999
- [c3]JungHyun Han, Inho Han:
Manufacturable feature recognition and its integration with process planning. Symposium on Solid Modeling and Applications 1999: 108-118 - 1998
- [j5]JungHyun Han, Aristides A. G. Requicha:
Modeler-independent feature recognition in a distributed environment. Comput. Aided Des. 30(6): 453-463 (1998) - [j4]JungHyun Han, David W. Rosen:
Special panel session for feature recognition at the 1997 ASME Computers in Engineering Conference. Comput. Aided Des. 30(13): 979-982 (1998) - [j3]JungHyun Han, William C. Regli, Steve Brooks:
Hint-based reasoning for feature recognition: status report. Comput. Aided Des. 30(13): 1003-1007 (1998) - [j2]JungHyun Han, Aristides A. G. Requicha:
Feature Recognition from CAD Models. IEEE Computer Graphics and Applications 18(2): 80-94 (1998) - 1997
- [j1]JungHyun Han, Aristides A. G. Requicha:
Integration of feature based design and feature recognition. Comput. Aided Des. 29(5): 393-403 (1997) - [c2]JungHyun Han:
On Multiple Interpretations. Symposium on Solid Modeling and Applications 1997: 311-321 - 1996
- [c1]JungHyun Han, Aristides A. G. Requicha:
Modeler Independent Procedural Interfaces for Solid Modeling. Computer Graphics International 1996: 176-183
Coauthor Index
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