Maximilli

Joined 24 March 2006

This is an old revision of this page, as edited by Maximilli (talk | contribs) at 22:52, 16 January 2007. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.


Latest comment: 17 years ago by Maximilli in topic Woodsball Stragety


Leave a message after the beep. ~ Maximilli

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WikiProject Paintball News edit
  • The term "paintball gun" is no longer to be used in any article: please change this wherever you see it! We must use the term paintball marker at all times from here on out. Keep up the good work. RavenStorm, Lead Coordinator
  • It has been strongly suggested by fellow member Three ways round that we add references and sources to our articles and make this our priority for now, as expansion and addition of articles has been slow of late. Go find an unsourced article and get some good references! Together we can make the WikiProject Paintball more authentic and encyclopedic. RavenStorm, Lead Coordinator
Category News edit
  • The player positions pages have been renamed according to game type to be more accurate.
  • Two more subcategories have been created: Woodsball, and Speedball. If any new pages are created that are related to these, please use their respective category tags instead of [[Category:Paintball]]. Thanks!
Priority Tasks edit
1. Find sources for all articles to remove original research issues. Resist the urge to simply enter new information based on your own playing experience (this applies especially to strategy and role based articles).
2. Pages about paintball markers, unless very notable and well sourced, should be either merged back into the main company's page - or a page detailing the company's series of products. Having a single page for each marker model is too unwieldly and yields a lot of stubs.
3. Top priority articles should reach at least C class.

Woodsball Stragety

Hey, the Woodsball Strategy page is looking awesome. your doing a great job. other than finishing the few sections at the bottom I can't think of much to do to make it better, like you've said some refrences would help, oh and i really liked the diagram you put in, if you could find some way to add in a few more, and maybe some picture (no easy task but worth keeping an eye out for) it would make a big difference. Other than that i think i remember a few places that someone who doesn't know anything about paintball might not get completey, if i find those again i'll fix them up a bit. But all this is just nit-picking to try to get it to go that extra mile, but like i said the article is doing really good.

peace- Three ways round 0:18 31 December 2006 (UTC)

PS. Merry New Year everyone

Thanks for the feedback! Yes, I'd like to get in a couple real-life pics, but unfortunately it's rather hard to get pictures of strategy or tactics in action. Half of us (commanders, I mean) usually learn to see these things in our head kinda like an offset bird's eye view, and considering that in such visions, trees and topography are see-through, it'd be a rather interesting image to make. :) I was thinking about drawing up some more diagrams to illustrate visually the individual strategies and tactics, but unfortunately I'm not much of a graphics illustrator and they won't look very professional. I'll have to see some friends; maybe they'll do me a favor. I'd also like to get a real-life image for the top of the page at the intro. Perhaps a scene of a commander pointing into the distance and talking, with the commander's usual retinue of nodding assistants and ground-pounders close by. (In almost every single game above 50 guys per team, the commander is just never left alone...) Anyway. Thoughts? ~ Maximilli, 16:30, 31 December 2006 (UTC)Reply
Oh, and a merry new year to you too! Forgot what day it was. :D Are you doing anything to celebrate? I have a Sylvester Night party I'm going to with my girl. Friends, Halo, booming music, shouting and, by 3 in the morning, reckless stunts involving paintball guns and cake! Good times, good times.... ~ Maximilli, 16:32, 31 December 2006 (UTC)Reply

Ya i no what you mean, when i was reading the page i got the picture of one of those weird football play diagrams, with blue X's and red O's. But a more official looking diagram would probibly be better. also you could also get a picture of a commander with some of his followers in a serious discussion pose (if you acctually get what i'm saying), and other things that don't really have much meaning other than makeing the page more visually appealing. But ya as i get more idea's i'll let you know.

And unfortunatly i don't have anything planned for tonite, hopefully i'll be able to somehow manage go to my freinds house, or something like that, i'd really feel dumb just sitting at home. anyway thanx for asking. good luck finishing the article.

peace- Three ways round 21:30 31 December 2006 (UTC)

Ps. i'm thinking about purchasing an aftermarket barrel for the Tippmann A-5 i'm going to get, i was wondering if you have any sugestions.

Yeah, that's what I was thinking. What I'd like to do is draw up a topographical map or something that I could sorta use as a template. Like, for the solid attack and its tactic, I'd draw up the formations and advances and stuff on a different saved version of the map itself. The only problem with that idea is it'd look really simple and unprofessional, you know? I was actually hoping I might find a suitable map here in Wikipedia, but I haven't succeeded so far.
As for the image with the commander and his retinue, I'd do it myself with a couple of my team's boys, but none of them have winter camo and my set got ruined (interesting story involving spring mud, a river, and an enemy squad). And, of course, it'd be silly to wear some other kind of camo here (we've got a good foot or two of snow everywhere). We might have to wait for the commander image until spring, unless someone has a couple appropriately camo'd friends with whom one could act commanding.
Well, I hope you get to go over to your friend's place, then. One should never spend the night doing anything but partying. You sound like a fun guy—I'd invite you to tag along with me and Jen, but you're kinda far away. :) Anyway, good luck and a merry new year to yeh! ~ Maximilli, 23:57, 31 December 2006 (UTC)Reply

ya it's probibly best to wait a bit. And your lucky that you guys have snow, we haven't had a full week with snow, and it hasn't gone above past 2 inches. It actually rained into 2007, and i'm hopeing to shovel some driveways to make a bit of extra cash. i would try to get a picture, but i'm still recballing, and i don't think any of my freinds has real camoflauge anyway. Anyway hope you had a good time. Oh ya and congrats on finishing the writeing portion, it's definatly looking good.

peace- Three ways round 23:37 1 January 2007 (UTC)

Yes, I suppose it is lucky that we have snow! We were wondering whether we'd get a white Christmas, actually. I personally would have liked a gray Christmas; being from Victoria and homesick for it, I can't get enough of cloudy, drizzly, warm weather. You probably had the rainstorm we had on New Year's Eve, come to think of it. I remember wishing that we'd keep the rain for a while. Unfortunately it turned into a foot of snow by the end of the day - oh well. Hopefully you'll get the sub-freezing temps we have now, since you like the snow. You'll be the first to know, next time we get a storm. :D
About the A-5 aftermarket barrel! I'd ask firstly your price range. If you're looking into the USD$20-$50 range, I'd say a J&J Ceramic. They're really nice for the quality. A number of my riflemen have them and practically swear by them. They're accurate and don't allow a whole lot of noise.
If you're willing to pay double that, then go for the best barrel I've ever had a chance to use: the Stiffi. I'm dead serious, this is the best barrel I've used, and I have personally used a lot of barrels, on a lot of guns. It's USD$100 on ActionVillage.com, which is a pretty good place to buy from (good selection, good prices), so it costs a pretty penny. But, it's completely worth it. I've compared it with every other barrel in that price range, especially the Dye Ultralight, which many consider to be its top competitor, and the Stiffi outperforms it and everything else. It's quiet (near enough dead silent on a good 'Cocker) and very accurate, especially if you get the kit and match bore size to your paint. I use the Stiffi, as does another marksman on the team, and we outshoot everyone we go up against, even other marksmen. (Remind me sometime to tell you about this marksmanship contest my team hosted.) It's also aircraft-grade carbon-fiber, and I haven't experienced any temp. fluctuations. I personally use the .689 calibre, 16" single piece, and couldn't be happier, really.
My strongest advice, though: browse around, take your time, and try to use each barrel you're considering at least once on the field. It might be hard, if you're just starting out paintballing, to have access to the barrels you're considering, but talk to guys at the local field, and normally at least one person has a friend who has the thing and will at least let you test-fire it, and maybe even sell it to you. Make a serious effort to see it and use it before you buy it, and you'll be happier in the long haul.
Gotta get going. Thanks for the congratulations; I'm really hopeful for that article. If I keep at it, maybe someday in the future I'll get it featured. I swear, we really should have a featured article in the paintball category somewhere. It's only fair, after all....
Latah! ~ Maximilli, 23:40, 2 January 2007 (UTC)Reply

hey thanks for answering me about the barrel. I actually have been browsing around, and the stiffi was probibly in the lead for my choice. I know it costs a bit, but i'm saving up, and i would like the best for my gun, even if it means i have to wait a little longer . But i will take your advice on testing it for my personal style. i have a couple of freinds with different barrels(i know i have at least a flatline, and a progressive, but i'm pretty sure i have some freinds with other barrels).

and i agree we really need a FA in the paintball catagory. but i was wondering, for the woodsball strategy page, it's looking very good, and i think we might be able to make it one of the Flagship articles on the Wikiproject:Paintball, it wouldn't be a FA, but it would be a step up, and i think the page is good enough. anyway tell me what you think about it.

peace- Three ways round 23:42, 3 January 2007 (UTC)Reply

ps. Thanks for the welcome

Sweet. Well, I wish you luck in getting it. It can be hard when trying to get a new gun configuration, especially if your budget's tight. Haven't seen a better barrel for the A-5, though, so you've got the right idea. :D Good luck trying to test it, too - often it's absurdly hard to find people with the things you want to buy. If you were here, I'd set you up with that second marksman on my team. Dunno if I mentioned it before, but he uses an A-5 with a 14" Stiffi. It's not as accurate as mine, but then again, he spent a hundred bucks less on it. :D
Hey, that's a good idea! I'll put that up on the WikiProject talk page, see if anyone has any objections. Thanks for the ad hoc nomination. :D We really should iron out some details about specific requirements for flagship articles; a lot of WikiProjects have quality scales like that, and I think we should adopt something similar. I'll talk to RavenStorm when I have a moment, see what he thinks. Although, I haven't noticed any activity from him in a very long time, so I dunno whether he'll respond. What do you think? ~ Maximilli, 18:27, 5 January 2007 (UTC)Reply

ya i havn't noticed much from him ether, but i'm not sure but i think pokeing around i think i saw him say somewhere that he was gonna be busy for a while, but i don't know if it was a fact. Maybe you could leave a message, and then wait a while, then put something on the project page, for all the members to vote or something like that.

and thanx ya it is kinda hard to find it. i actually went recballing today... well yesturday by UTC (i have a couple intersting stories) and none of my freinds had it. My one freind hadn't even heard of the Stiffi. but i think i'm gonna go for the stiffi. i'm not sure which length i'm gonna get but that's still a bit away so i have some time to think,

anyway peace-Three ways round 02:41, 6 January 2007 (UTC)Reply

Oh, okay. That'd explain his lack of activity. Either that, or he went into hibernation. :D I'll leave that message now, maybe see what he thinks if he ever responds; if not, I'll use that idea of yours for the vote. It'll work for these circumstances, surely. I can't imagine anyone who'd dispute its right to be a Flagship article anyway; anyone with eyes can see how hard I worked on it, how comprehensive it is. I guess we'll just have to see to be certain, though.
You went recballing? Awesome - I haven't played any 'ball in...ages. Just lost one of our few precious sponsors, so that kinda puts a damper on our activities (especially since none of us are rich and that chap provided the money for most of the paint). Sucks, but what can you do, eh? Ooh, stories! If there's anything I'm a sucker for, it's paintball stories. How 'bout one or two? :D
Ah, yes; I myself didn't have a chance to test a Stiffi before I bought it, you know. They're rather rare, mostly due to their price I guess. In fact, out of all the barrels I've seen in the past year, only about fifty of them were Stiffis. It was actually pretty cool, 'cause it's almost like joining an insider club or something. Some random dude with a Stiffi sees yours and instantly nods to you, talks to you. We won a scenario event through something like that, believe it or not. But that's a long story. :)
As for length, I'd say it depends somewhat on your style of play, or the style of play you're going after. I heard of a study once about barrel lengths that seems to be pretty well backed up on the field. Once you get about a 12", accuracy gains in relation to gas pretty much even out. After that, say a 16" like mine, then you only get a little bit more accuracy but end up shooting proportionately more gas to get it through the barrel; in other words, it lowers your average chrono speed somewhat, and when you crank up the velocity to compensate, then you're using more gas. That can be bad in the long haul if you're an infantry type or a speedballer who guns a lot, but if you're a marksman like me who's striving for every minute ounce of accuracy possible, then you really don't care in the long run 'cause you don't shoot enough to really notice any real difference.
To be fair, I personally haven't seen the effects of such studies, because I'm not a paint-slinger. Most of my riflemen and my gunner all say it's true, though. Anyway, I personally have a 16-incher because you do have a tiny bit more accuracy, and every single thing on my gun is bought with the purpose of giving it more accuracy. Lots of little things like that add up, and that can really make a difference for a marksman. So I guess length really depends a lot on style, which is, of course, entirely up to you. ~ Maximilli, 05:05, 7 January 2007 (UTC)Reply

hey, ya that really does suck about the sponser. my grandmother gave me about 50 dollars, and that with a bit of help form my freind i was acctually able to get quite a day of playing.

So on to some stories, well as you know i don't have my gun yet so remember all this is with a rental that has about a 3 meter spread at 30 feet. ME and my buddies ended up playing this Assault type scenario where the one team couldn't leave this cabin at the top of this hill, and we have to kill them within a time limit(but the ref didn't enforce the time limit, not that we needed it). and so we started playing and for some reason everyone just stayed on the one side near a path. and some of these people are vetren players too. so i called out to them that i was going to the left and they said ok. i ended up walking, and crawling, and running around, then i proceeded to scale this almost vertical slope on the hill. when i finally get up there only about 2 of the teams 11 players had been hit(one of my freinds shot my other freind in the visor from at least 75 feet), so i get up there and with a combonation of shooting and mercying( my area's version of the 'surrender' rule) i ended up taking out their entire team. and for a while after my own team was shooting at me because they didn't know i had killed the team.

another funny story, we started playing in another area, and this one's more of a area that modeled to look like an airport (one of the few area's not woodsball there). and so me and the freind i mentioned earlier (the one who shot my other freind at 75 feet) went up and he's cautious to the rules while playing. so we approched this building type thing, and i covered the door, and he banged on the wall and yelled mercy before entering. i ddint' really expect it to work, but all of the sudden we here a voice yelling "ok ok". so i expected one maybe two people to come out, all of the sudden 6-7 people which is more than half there team come out calling themselves out, now my jaw just dropped, then we were playing the same area again (each area we go to we play twice with each team starting in each place), and we go up to another building thing and he does the same thing, and the same people call themselves out... i just couldn't beleive it twice in a row, and they had us gunned down over 3:1 and they surrendered. there's a couple other stories but i'm gonna stop for now so i can get some work done. but you need to tell me a couple paintball stories 2.

and as for the stiffi, i'll probibly go with a 14 inch, that way i'm not too far in ether side, i get good accuracy, and moderate air useage, i don't shoot too many paintballs, but i like to have the option open

anyway peace-Three ways round 22:45, 7 January 2007 (UTC)Reply

Nice. Yeah, I haven't played in ages. If only I had some winter camo again, I'd feel more like it; it's just creepy running around without proper camouflage. Oh well. My birthday's coming up - the 26th - so I might buy a new set as a self birthday present or something. :)
Ouch, I hate rentals exactly for that reason, especially if they're stock Tippmanns or something. *shivers* Inaccurate as hell and probably haven't been cleaned this side of the turn o' the millennium. Yeah, I sympathize with you. My first marker was like that...well, thank God for 'Cockers, I guess. Sounds like you had a really fun game. I've been in your situation a couple times, of being shot at by friendlies after eliminating all the enemy. One time, I personally led a risky flanking maneuver 'round the enemy line. There were only, like, ninety seconds left on the game clock, so we had zero time for errors. Yet, we walked right into a U-ambush. We all hit the ground and one of my riflemen managed to get an angle on a couple of the enemy from behind a tree. He took out that flank of the U, but then they rushed us. Everyone got hit except me and one of my scouts who's got a real affinity for camouflage. They rolled right over us, and when we had them at their backs, the scout and I jumped up and took them all out before they could turn. We sprinted on toward their center with only sixty seconds or so left on the clock. The scout had grabbed the rocket launcher one of my riflemen had brought (that kind of thing was legal there) and we hit their center really hard. The scout landed a rocket (one of those spinning Nerf footballs, modified to carry a load of paint in its core) right on the wall of the toughest bunker, and the refs called its occupants out. The rest of my team surged through this gap, and we were encircling their flanks when the game ended. The refs met and they decided we'd won, because we had the dominant field position and with another sixty seconds, would have annihilated the remainder of the enemy team. It was funny 'cause one of my heavy gunners spotted me rising from the ground and would have lit me up if I hadn't dashed behind a tree. I was wearing full digi-camo selected to merge perfectly with the field's vegetation then, and he hadn't seen me 'til I started getting up only a meter or two away.
Ha ha! Yeah, one scenario event required us to do the same thing. My best friend, a speedballer who plays as a straight-up-the-middle rifleman, ran out of ammo. He wouldn't accept any from us, so he gave his gun to a ref to hold and ran around tapping people out of bunkers. He's fast, too, and he managed to get a good sixteen/seventeen people out like that before he finally got shot. In fact, you've seen him before - he's the guy in the red tourneyballer outfit who's shooting from behind a stack of tires. I've got that picture on the Speedball article and the bottom of the Woodsball article.
One funny story is when we were playing a D-Day scenario. There was this ferry that crossed a lake in the woods not too far from the main beaches, and a squad of mine and myself were busy ferrying allied guys back and forth. I would snipe until we hit the beach, and then my squad would jump out like a shock team and suppress the enemy while all the friendlies poured out onto the beach. Then my guys would get back in and we'd cross to the other side to bring more friendlies across.
Well, after about thirty minutes of this, the enemy stormed and took that friendly beach when we were smack in the middle of the lake. The ferry was basically a floating wooden platform with walls and a roof that's raised above the tops of the walls just enough to shoot through. A single rope ran across the lake and was tied to a tree on either side; the rope ran through the ferry and held in place by a couple rings. So, in order to propel ourselves, we simply pulled on the rope in whichever direction we wanted to go in. It was just hilarious when the enemy realized we were sitting in the ferry, out in the middle of the lake, and they had no way to get to us. Hilarious from our point of view, anyway; what they saw was a crack squad that was sitting in a literally unassailable position from which we could land whenever we wanted on either side of the beach. We hunkered down behind the walls, avoiding the wide-open entrances through which we could be shot by the enemy. We were pinned there for a good twenty minutes, trading potshots with the marksmen the enemy set up. We took out a good fifteen, maybe twenty guys in that firefight, but one by one my guys - who were mostly riflemen - got shot. So at the end of a good half hour of sitting in the middle of the lake, we were full up with 'dead' guys who just sat on the floor in the center of the ferry, so they couldn't act as human shields nor obstructions. Yet, none of them complained, 'cause they knew how important it was for us living people not to surrender (that's one of the things my team never does, by the way - "Come take them" is practically our motto). :) Finally I was the only one left, being the most accurate and thus having the greatest survival rate. I had all of them stand up and wave their hands to the enemy, and they waved back - they thought we'd all been shot and were trying to put in and head back to the spawn point. We edged over to the side with less guys and once we were in the shallows, all my guys jumped out and a few enemy guys, guns at the ready, waded out to check the ferry. Surprise! I lunged out from hiding, quickly shot them each in the chests, and dashed back again behind the wall before the rest of their guys back on land could hit me. I pulled the rope down below the shooting lane and hurriedly towed myself back out to the middle of the lake.
I sniped a bunch more guys, but a half hour later I was just about out of ammo and gas and I was getting really hungry, having already eaten the candy bars I'd brought along onto the field for just such a reason. Luckily, my squad eventually pushed back to one of the landing points and I was able to leave the field intact. That was fun, but frustrating at times because it seemed I'd either have to surrender or swim for it, and neither were very attractive.
Wow, that was long. :D Anyway, I've gotta go. Good choice with the 14" Stiffi; you'll like it. Keep me posted! ~ Maximilli, 22:59, 12 January 2007 (UTC)Reply
Well, you'll get your chance, I'm sure. If not, you could always move out here and join my team. :) Not quite realistic, but oh well. One of the issues is that there are relatively few advanced woodsball teams out there, and I don't know anyone who actually calls themselves an "advanced woodsball" team - if you'll read a few of the talk page logs for the Project talk page and the Woodsball talk page, you'll find that I actually had to create that term out of sheer necessity because of the discomfort a number of people had with my references to woodsball - the whole "Maximilli is just writing his personal experiences" and all that crap caused the name differentiation. You can see the Woodsball article for that. I dunno whether you were here when all that was going on; if you were, sorry for going on and on about all this stuff which you already know. :)
Anyway, what I've been saying is, I sympathize with you and your attempts to join an advanced woodsball team. One thing you might look into is joining a serious scenario team, as scenario teams and advanced woodsball teams are usually the same thing, but with slightly different end purposes in mind. The one thing I don't like about scenario teams is that I often find scenario objectives rather limiting, whereas advanced woodsball provides much more freedom with overall strategy. Think about it: with scenario games, you have concrete objectives that you have to meet, while advanced woodsball usually involves one or two objectives (such as a CTF flag) and then the overall objective of obliterating the enemy. Provides for much freer strategic decisions.
So yes, the point of all this ranting is that you can join a scenario team and get much of the same benefits of advanced woodsball teams. I've gotta get going. I'm at my girl's house and she's getting bored with me, I think. I really do deserve that userbox from the Wikipediholic people...yeah. :D I'll talk to you later. ~ Maximilli, 18:27,

ya, nice stories, i wish i could start playing advanced woodsball on an actual team (but first i have to buy a gun/equipment, find a team in my general area, and somehow convince my parents that paintballing is a good idea).

for the rental gun, the funniest part was that it was the least acturate gun playing, but the only gun that didn't break one paintball.

oh ya that reminds me of another story, in that same day, in the second last round i played, i started rushing the other team, and when i fired nothing happened, so i got lit up. after while i was waiting for the game to end, i realised that i had just attacked the team with my safety still on.

but ya good times peace-Three ways round 20:54, 14 January 2007 (UTC)Reply

Well, you'll get your chance, I'm sure. If not, you could always move out here and join my team. :) Not quite realistic, but oh well. One of the issues is that there are relatively few advanced woodsball teams out there, and I don't know anyone who actually calls themselves an "advanced woodsball" team - if you'll read a few of the talk page logs for the Project talk page and the Woodsball talk page, you'll find that I actually had to create that term out of sheer necessity because of the discomfort a number of people had with my references to woodsball - the whole "Maximilli is just writing his personal experiences" and all that crap caused the name differentiation. You can see the Woodsball article for that. I dunno whether you were here when all that was going on; if you were, sorry for going on and on about all this stuff which you already know. :)
Anyway, what I've been saying is, I sympathize with you and your attempts to join an advanced woodsball team. One thing you might look into is joining a serious scenario team, as scenario teams and advanced woodsball teams are usually the same thing, but with slightly different end purposes in mind. The one thing I don't like about scenario teams is that I often find scenario objectives rather limiting, whereas advanced woodsball provides much more freedom with overall strategy. Think about it: with scenario games, you have concrete objectives that you have to meet, while advanced woodsball usually involves one or two objectives (such as a CTF flag) and then the overall objective of obliterating the enemy. Provides for much freer strategic decisions.
So yes, the point of all this ranting is that you can join a scenario team and get much of the same benefits of advanced woodsball teams. I've gotta get going. I'm at my girl's house and she's getting bored with me, I think. I really do deserve that userbox from the Wikipediholic people...yeah. :D I'll talk to you later. ~ Maximilli, 22:52, 16 January 2007 (UTC)Reply

Tippmann

hey as you know i'm working on the tippmann article. IF you read down to the C-3 section it says something about being investigated by the ATF, and it's without a citation. I did a bit of reasearch but couldn't find much. i was wondering if you could post something on the project page, or get someone to dig a bit deaper on this. if you can't it's ok, just tell me, but i'd appreciate some help on this, it would be really bad if we mislead someone just because we didn't bother to reasearch.

anyways peace-Three ways round 02:07, 5 January 2007 (UTC)Reply

Hmm, well, I don't have any citations or references, but I've heard talk that the ATF had been investigating it, back when it first came out, but they determined it was safe. I'm not sure of anything, but I'll poke around and see what I can find.
Also noticed what you were saying about the F/A and Pro-Carbine. I've only seen two F/A's that I remember, and I've never played with one. The F/A's are/were essentially full-auto Pro-Carbines. They were really cool at the time because they were completely mechanical yet still full-auto. You could even adjust the RPS setting right on the gun instead of pulling out a screwdriver like you have to do with most other full-autos. But hey, take my info with a grain of salt, because like I said, I haven't had much personal experience with them, and a lot of my info on 'em is second-hand. ~ Maximilli, 18:27, 5 January 2007 (UTC)Reply

Thanks, for the Pro/Carbine thing i'm probibly gonna switch the title, and leave a note on the talk page about it, and thanks for looking around for the C-3

peace-Three ways round 02:33, 6 January 2007 (UTC)Reply

Cool, good idea. It always bugs me when people have an ultra-specific section title like that and then write something completely different beneath it. Like the entire Paintball strategy article, which is probably the best example of that kind of thing (it's basically nothing but basic tactics and a disguised how-to overview...sheesh). I dunno; it's a pet peeve of mine, I guess. Whatever.
Anyway, no prob for the C-3 thing. Haven't found anything yet, but I haven't done much more than a simple Google search with one or two links clicked. If the 'Net doesn't come up with anything, then I'll call up Tippmann, see if they'll put something up for us. I mean, everyone knows what Wikipedia is. Some dude who claims to be assistant coordinator of the Project dedicated to their products calls them up and asks them about a product which has a potentially bad little detail about it...yeah, they'll probably do something. But hey, I'm an optimist. For all I know, they'll tell me to get lost. Anyway, I guess the only thing to do is call them up and see what happens. :)
But I wax verbose, and I have a ten-page paper on Kate Chopin's 'The Story of an Hour' to write. Woo.... Don't you love it when the paper on the subject is longer than the subject itself? :D So yeah, good luck with the Tippmann article, and I'll get right on the C-3 thing as soon as I can. ~ Maximilli, 05:05, 7 January 2007 (UTC)Reply

ya good idea tippmann is usually good with that stuff, and i feel for you about the essay. i no what you mean, it's almost as bad as when you have to write an essay on somehting you didn't read/watch that get bad too

peace-Three ways round 22:47, 7 January 2007 (UTC)Reply

Yes, on the whole I've been pleased with Tippmann. The only point of displeasure came about when an M98C of one of my players broke down due to a manufacturing defect - the rear bolt was poorly cast. When I called up Tippmann to ask about a replacement, as the marker was still under warranty, I was told that I would have to ship the bad bolt back to them - out of my own pocket - and then pay to have the new bolt shipped out, again from my own pocket. I thought that was rather cheap on their part. Instead, we all chipped in, bought a used M98C for USD$20 and cannibalized it for parts. I got a new linkage arm for my old M98C, so it was good. More fun than simply buying a parts kit, that's for sure. :)
Yeah, I really hate that kind of essay now, especially since I have approximately...80...of them to write before the 17th. You'll note that that is four and a half days away. Times like this that I wish I were at a normal high school. *sighs* Oh well.
Have you noticed what Jarkka Saariluoma has done to Speedball? Turned it back into a disambiguation! That ticks me off, 'cause now I have to go try and revert his edits. I really dislike it when people don't pay attention to others' hard work, especially when it's so obvious. Anyway, I'm done complaining. :) ~ Maximilli, 22:59, 12 January 2007 (UTC)Reply

ouch, ya that definately sux about the essays.

and it's good that you ended up getting more for your money with the other M98C. most people that make you send stuff in make you pay for it, espeicially when it's their fault, bu they what can we do.

and no i didn't see that, i haven't been on much for the last couple days, but last time i checked it was normal. and ya people like that suc. worse though is vandals, on the tippmann page i had this one guy who did 2 different vandal edits, so it made it almost impossible to revert.

anyway peace-Three ways round 21:49, 14 January 2007 (UTC)Reply

Re:Speedball, again.

I've reverted the changes, and protected the articles against non-admin moves. Cheers. enochlau (talk) 05:30, 14 January 2007 (UTC)Reply