Famicom Detective Club: Difference between revisions
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Added the composer for The Missing Heir. |
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| writer = [[Yoshio Sakamoto]] |
| writer = [[Yoshio Sakamoto]] |
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| artist = Tetsuji Tanaka |
| artist = Tetsuji Tanaka |
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| composer = ''The Missing Heir''<br>Hiromi<ref>{{cite video game |title= ファミコン探偵倶楽部 消えた後継者 前編|trans-title= Famicom Detective Club: The Missing Heir Vol. 2|developer= [[Nintendo]]|publisher= [[Nintendo]]|date= 1988-06-14|platform= [[Family Computer Disk System]]|version= |scene= Ending credits|level= |language= [[Japanese]]|quote= おんがく ひろみ}}</ref><br> |
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''The Girl Who Stands Behind''<br>[[Kenji Yamamoto (composer born 1964)|Kenji Yamamoto]]{{efn|Yamamoto only composed music for ''The Girl Who Stands Behind''<ref>{{Cite web|title=「ニンテンドークラシックミニ スーパーファミコン」発売記念インタビュー 第3回「スーパーメトロイド篇」 {{!}} トピックス {{!}} Nintendo|url=https://topics.nintendo.co.jp/article/52725f7e-8bb8-11e7-8cda-063b7ac45a6d|access-date=2021-02-21|website=任天堂ホームページ|language=ja}}</ref>}} |
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| genre = [[Adventure game|Adventure]] |
| genre = [[Adventure game|Adventure]] |
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| modes = [[Single-player]] |
| modes = [[Single-player]] |
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* '''Family Computer Disk System''' |
* '''Family Computer Disk System''' |
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* ''The Missing Heir'' |
* ''The Missing Heir'' |
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* Vol. 1 {{vgrelease|JP|April 27, 1988}} |
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* Vol. 2 {{vgrelease|JP|June 14, 1988}} |
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* ''The Girl Who Stands Behind'' |
* ''The Girl Who Stands Behind'' |
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* |
* Vol. 1 {{vgrelease|JP|May 23, 1989}} |
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* Vol. 2 {{Vgrelease|JP|June 30, 1989}} |
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* '''Super Famicom''' |
* '''Super Famicom''' |
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* ''The Girl Who Stands Behind'' (Remake) |
* ''The Girl Who Stands Behind'' (Remake) |
Revision as of 03:31, 22 February 2021
Famicom Detective Club | |
---|---|
Developer(s) | Nintendo R&D1[a] |
Publisher(s) | Nintendo |
Director(s) | Toru Osawa |
Producer(s) | Gunpei Yokoi |
Artist(s) | Tetsuji Tanaka |
Writer(s) | Yoshio Sakamoto |
Composer(s) | The Missing Heir Hiromi[1] The Girl Who Stands Behind Kenji Yamamoto[b] |
Platform(s) | Family Computer Disk System, Super Famicom, Game Boy Advance, Nintendo Switch |
Release | 1988–89
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Famicom Detective Club[c] is an adventure game duology developed and published by Nintendo for the Family Computer Disk System. The first entry, The Missing Heir,[d] was released in 1988, followed by a prequel released the next year titled The Girl Who Stands Behind.[e] In both games, the player takes on the role of a young man solving murder mysteries in the Japanese countryside.
The duology is the first writing project for Yoshio Sakamoto, before he found greater success and recognition with Metroid. The games were inspired by The Portopia Serial Murder Case (1983) and horror films by Dario Argento. The Girl Who Stands Behind was remade for the Super Famicom in 1998 and distributed via Nintendo Power flash cartridges. A third entry in the series was made available briefly through Satellaview.
Remakes of both games are being developed by Mages and will be released for the Nintendo Switch worldwide in May 2021. The games will be localized in English, marking the first time the duology will be released outside Japan.
Gameplay
In Famicom Detective Club, the player chooses commands from a menu such as Ask, Examine, Take, Show, and Go to interact with the environment and characters. Character dialogue is displayed in the message box below. Commands are only listed in situations when they can be used. Some commands like Examine or Take place a cursor over the scene which the player can direct to an item or area to interact with. At certain points in the story, the player is asked to answer questions, and must scroll through letters to write out an answer.[3][4] The player may save their progress to return to the game later when the option is listed in the command menu.[5][6]
Plot
The Missing Heir
The story begins with a man named "Amachi" discovering the fallen protagonist on the ground near a cliff. The protagonist discovers that he has lost his memory, and after recuperating, he revisits the cliff and meets a young girl named Ayumi Tachibana. He learns from Ayumi that he is an assistant detective investigating the death of Kiku Ayashiro, and heads over to the nearby Ayashiro estate located in Myoujin village. The Ayashiro family owns a huge plot of land passed down from generation to generation, but there is a strange saying in the village that the dead will return to life to kill anyone who attempts to steal the treasure of the Ayashiro family. As the protagonist investigates the mysterious death of Kiku Ayashiro, he discovers the terrifying connection between this saying and the serial killings which take place.
The Girl Who Stands Behind
This article's plot summary may be too long or excessively detailed. (February 2021) |
The second game is a prequel.[7]
The game's narrative presumably takes place in modern-day Japan. Most of the story takes place in a suburban town, where Ushimitsu High School is located. Nearby is a downtown galleria, housing a subway station, a nightclub, and a bar; the player will also reach the "Sambora Bar & Saloon" at a nearby town, contactable in the game by the phone number "007-1234". Ryoko's house is in this same town. Yoko's house and Tazaki's and Goro's apartments are also visited as well. The past Kaneda residence and snack bar were in this same town as well. When the protagonist needs to search for Ayumi, he will need to visit Tazaki's mother's small fishing village of Marufuku.
The prologue scene depicts an autumn night "3 years ago"—a 15-year-old boy (the protagonist of the game) on the run from two police officers. A man, respected by the police, decides to care of the situation by himself. The man takes the boy to a coffeehouse; the boy ran away from his orphanage to find his parents' whereabouts. The man, a private detective named Shunsuke Utsugi, convinces him to become his assistant.
A cutscene tells that "a few months later", Utsugi and the protagonist receive a phone call to check over a crime scene; this starts Chapter 1. The victim is a freshman schoolgirl named Yoko Kojima. Her time of death is estimated to be around 9-10 PM on October 10. Throughout Chapter 1, Chapter 2, and Chapter 3, the protagonist will need to gather information from Ushimitsu High School to solve the Yoko case, and connect it with the Genjiro Kaneda case. Yoko was deep into an investigation of "The Tale of the Girl Who Stands Behind"; this rumor involves a ghost of a blood-soaked girl that stands behind a student.
The "Girl Who Stands Behind" story originated 15 years ago, when a schoolgirl of Ushimitsu, Shinobu Asakawa went missing. This was around the same time of the murder of Genjiro Kaneda; that case's statute of limitations was going to expire soon. In Chapter 4, the player will learn more background about the ghost story. Ms. Hayama, a teacher at the school, admits to the protagonist that she started the rumor. On the night of the Kaneda murder, the then sophomore went to the school to get some forgotten homework, but saw the "Girl Who Stands Behind".
In Chapter 5, Hayama confirms passing by the old school building during the night she saw the "Girl Who Stands Behind", but the wall was unfinished. During the conversation, the protagonist catches Tazaki eavesdropping. He tries to chase him down, but fails. After he returns to the detective agency, Ayumi gives him a cup of coffee that makes him go unconscious. As this happens, the game flashes back to the previous events.
When he gains his consciousness in Chapter 6, he realizes Ayumi drugged his coffee; a letter from Ayumi says she went to track down Tazaki herself. The game then depicts him searching through a town, and ending up in a downtown galleria. Eventually, he ends up from Tazaki's apartment, to his mother's village, and finally down a cliff, where Ayumi is kept hostage by an unstable Tazaki. He threatens to kill her, but gives up afterward. He confesses about his false alibi and talks of his past. In Chapter 7, the protagonist has the altruistic Urabe admit he lied about Tazaki's alibi, but he showed no regrets. The protagonist will find that many students and teachers - particularly Mr. Hibino - respect Urabe as a fine educator.
Chapter 8 and Chapter 9 provide background information for Shinobu, Urabe, and Goro. The protagonist notices a portrait of Shinobu in the school; the painter, Ryoko Katsuragi, tells the protagonist about Shinobu's personality. Yoko and Shinobu were also cousins. When the protagonist arrives at Goro's apartment, the game presents a scene of Goro getting murdered. The protagonist realizes that Goro was the man Urabe hanged out with at the galleria. He was holding a pen with the initials "T.U."; these match the initials of Teruhiko Uchida and Tadashi Urabe.
Chapter 10 elaborates more on Shinobu's friend, whose last name was Uchida. Sayaka Ishibashi tells the protagonist that the Uchida boy was indeed Teruhiko's son, Tatsuya. This boy later turns out to be Tatsuya Hibino. Hibino tells the protagonist about how he developed his father-son relationship with Urabe. He also shows his extreme resentment towards the Kanedas. He has no alibi for the Goro murder, but throws a temper tantrum when the protagonist considers Urabe a suspect.
Chapter 11 makes up the final chapter of the game's narrative. Conversing with Hayama, the protagonist realizes Urabe was never on any business trip, as he claimed before. When she went to school on the night of the Kaneda murder, through the window of the old school building did she see the bloody girl - this was likely Shinobu. Tazaki reveals that on that night he was indeed plastering the wall of the old school building, but he took a break. The next morning, it looked like someone had used his tools.
Back at the detective agency, a resentful tipster calls to tell that the "lowlife" was at the school. Ayumi was taking a make-up test for Hibino before they went outside to meet the protagonist. The three break through the door into Urabe's office, and the player is shown a visual of the suicided Urabe. Urabe had left a suicide letter; on it, he shamefully confesses as the serial killer.
The next scene reveals the shattered Hibino as the serial killer. During flashback cutscenes, Hibino makes detailed confessions of his murders. After confessing about Genjiro, Shinobu, Goro, and Yoko, he tries to slash the cornered protagonist and Ayumi in the hallway with the giant mirror. Instead, he ends up stabbing the mirror and shattering it into pieces. It reveals the corpse of Shinobu; as police, Maruyama, and Utsugi arrive, Ayumi faints.
After the climactic revelations, the game cuts back to the agency; Utsugi and the protagonist discuss their findings. Afterwards, Utsugi introduces Ayumi as an official assistant of his. When the protagonist asks Utsugi about the "T.U." pen, he does not answer why it didn't read "T.H." instead - but he and Ayumi go out to eat, leaving the protagonist behind. The screen cuts to black, and it is revealed that Hibino was Urabe's son all along - having lost his wife after she gave birth to Hibino, Urabe entrusted his son to his friends, Mr. and Mrs. Uchida. The "T.U." initials on the pen are then revealed to be directed not to Tatsuya Hibino, but to Tatsuya Urabe, his son.
After the credits roll, the game goes into its epilogue, "two years later". Zenzou Tanabe calls the Utsugi Detective Agency over to his Myojin Village. The protagonist goes out to the village, while leaving behind Ayumi. The game's plot would continue into Famicom Tantei Club: The Missing Heir; this game is chronologically a prequel to the first game in the series.
Development and release
The duology was written by Yoshio Sakamoto.[8][9] Development of the games began when Gunpei Yokoi asked Sakamoto to develop a game titled "Famicom Shōnen Tanteidan" (Famicom Youth Detective Group) with another company.[10] After receiving permission from Yokoi to write the scenario, Sakamoto proceeded to pull inspiration from The Portopia Serial Murder Case (1983) to write a text-based adventure game with a tight story.[10] He considers the games an homage to Italian horror filmmaker Dario Argento.[11][12] Reflecting on his early days at Nintendo, Sakamoto said he "wanted to create things in the same manner as Argento did."[12] The games were his first experience with scenario writing,[10] and as he considers, a turning point in his career.[11] Sakamoto would later become more well known for his work on the Metroid series.[12]
Famicom Detective Club was originally released for the Family Computer Disk System across four disks. The Missing Heir was released across two disks, the first on April 27, 1988, and the second on June 14.[9] The Girl Who Stands Behind was also released across two disks: the first on May 23, 1989, and the second on June 30.[13]
Re-releases
The Girl Who Stands Behind was remade for the Super Famicom and released for distribution via Nintendo Power flash cartridges in April 1998.[14] The remake features new graphics and sound,[15] and adds a memo feature allowing players to review information on characters in the story.[16] In November 2000, Nintendo Online Magazine reported that The Girl Who Stands Behind was the seventh most popular Super Famicom game out of 163 available for the Nintendo Power service.[17] Fans released a translation patch for this version in 2004.[7]
The original Disk System duology was re-released for the Game Boy Advance in August 2004 in emulated form.[18] They were released as two separate game carts among ten total in the third wave of Famicom Mini series releases.[18] Both games were among five from that group to reach Japan's top ten in sales for the week of release.[19] The murder and smoking scenes in The Girl Who Stands Behind resulted in a CERO 15+ (CERO C) rating, making it the first Nintendo title to receive a parental advisory rating.[20]
The Missing Heir has been re-released on the Wii Virtual Console,[21] the Wii U eShop,[22] and the 3DS eShop.[23] The Disk System version of The Girl Who Stands Behind was released on the Wii[24] and 3DS,[25] but not the Wii U. Its Super Famicom remake was released on all three platforms.[26][27][28]
2021 remake
In September 2019, Nintendo announced both Famicom Detective Club games are being remade for the Nintendo Switch. The remakes are being developed by Mages with supervision from Nintendo staff who developed the originals. The games feature new graphics, music, and the new addition of voiced dialogue.[29] Originally planned for a 2020 release, in October 2020 they were delayed to 2021.[30] In February 2021, Nintendo announced a May 14 release date, and announced that English localizations would be released the same date worldwide.[31] This is their first release outside Japan.[31][32] The games will be sold individually and as a bundle.[32] A collector's edition in Japan features both games, an artbook, soundtrack, and other collectibles.[33]
The Switch remakes feature voice acting, unlike the originals.[34]
- Megumi Ogata as the protagonist.
- Yuko Minaguchi as Ayumi Tachibana[f]
- Akio Otsuka
- Riki Kagami
- Taiten Kusunoki
- Michitaka Kobayashi
- Yū Kobayashi
- Tomokazu Sugita
- Atsuko Tanaka
- Shigeru Chiba
- Ben Hiura
- Shin-ichiro Miki
Reception
Publication | Score |
---|---|
Famitsu | 29/40[35] (Part I) 28/40[36] (Part II) |
Yuge | Positive[37] (Part I) Positive[38] (Part II) |
Publication | Award |
---|---|
Famimaga (1991) | Best 5 4th, Music 4th, Hot Hit 3rd (Part II)[39] |
Famitsu (2017) | Adventure Game General Election 18th (Part II)[40] |
Japanese readers of Famimaga voted in a poll to give The Missing Heir a 19.30 out of 25 score[41] and The Girl Who Stands Behind a 20.90 out of 25 score.[39] Reviewing in 2016, Den Faminico Gamer called The Girl Who Stands Behind a pioneer in school ghost stories ahead of works like the novel and film series Gakkō no Kaidan.[42]
Playing a fan translation of the Super Famicom remake, VentureBeat was impressed and highlighted the anime-style graphics, color schemes, and eerie soundtrack.[7]
Legacy
A third game in the series, BS Tantei Club: Yuki ni Kieta Kako,[g] was released by Nintendo for the Satellaview in February 1997.[43] The game is made up of three chapters; the first was broadcast from February 9–14, the second from February 16–21, and the last from February 23–28.[citation needed] The game was later re-broadcast several times.[citation needed] It is currently not possible to obtain and play the game in its intended form, because the Satellaview service was discontinued. Some parts of the game use streamed voice acting, which is not part of the game code, and the game was never ported to other consoles.[citation needed]
Ayumi Tachibana appears as a collectible trophy in Super Smash Bros. Melee (2001).[44] According to Super Smash Bros. series director Masahiro Sakurai, Ayumi was at one point considered as a fighter for Melee.[45][46]
Notes
- ^ 2021 remake developed by Mages
- ^ Yamamoto only composed music for The Girl Who Stands Behind[2]
- ^ Japanese: ファミコン探偵倶楽部, Hepburn: Famicom Tantei Club
- ^ Japanese: 消えた後継者, Hepburn: Kieta Kōkeisha
- ^ Japanese: うしろに立つ少女, Hepburn: Ushiro ni Tatsu Shōjo, also known as Famicom Tantei Club Part II
- ^ Yuko Minaguchi reprises her role as Ayumi Tachibana after voicing her in BS Tantei Club: Yuki ni Kieta Kako on the Satellaview in 1997
- ^ Japanese: BS探偵倶楽部 雪に消えた過去, Hepburn: BS Detective Club: Lost Memories in the Snow
References
- ^ Nintendo (1988-06-14). ファミコン探偵倶楽部 消えた後継者 前編 [Famicom Detective Club: The Missing Heir Vol. 2] (Family Computer Disk System) (in Japanese). Nintendo. Scene: Ending credits.
おんがく ひろみ
{{cite book}}
: CS1 maint: unrecognized language (link) - ^ "「ニンテンドークラシックミニ スーパーファミコン」発売記念インタビュー 第3回「スーパーメトロイド篇」 | トピックス | Nintendo". 任天堂ホームページ (in Japanese). Retrieved 2021-02-21.
- ^ "VC ファミコン探偵倶楽部 消えた後継者(前後編)". www.nintendo.co.jp. Retrieved 2021-02-21.
- ^ "VC ファミコン探偵倶楽部PARTII うしろに立つ少女(前後編)". www.nintendo.co.jp. Retrieved 2021-02-21.
- ^ "VC ファミコン探偵倶楽部 消えた後継者(前後編)". www.nintendo.co.jp. Retrieved 2021-02-21.
- ^ "VC ファミコン探偵倶楽部PARTII うしろに立つ少女(前後編)". www.nintendo.co.jp. Retrieved 2021-02-21.
- ^ a b c Hernandez, Carlos (2011-07-05). "Famicom Detective Club Part II: The Girl who Stands Behind". VentureBeat. Retrieved 2021-02-19.
- ^ "Japan eShop Round-Up (04/24/2013) - Feature". Nintendo World Report. Retrieved 2021-02-19.
- ^ a b "任天堂の名作アドベンチャー『ファミコン探偵倶楽部 消えた後継者』3DSVCで配信決定". インサイド (in Japanese). Retrieved 2021-02-19.
- ^ a b c Iwata, Satoru (26 August 2010). "Iwata Asks: Metroid: Other M". Iwata Asks. Nintendo. p. 2. Archived from the original on 2020-09-29. Retrieved 2021-02-19.
- ^ a b "【GDC2010】任天堂、坂本賀勇氏が初めて明かすゲーム作りのアプローチ". インサイド (in Japanese). Retrieved 2021-02-19.
- ^ a b c Alexander, Leigh. "GDC: Nintendo's Sakamoto's Four Creative Tenets". Gamasutra. Retrieved 2021-02-19.
- ^ "「学校を舞台にしたホラゲの先駆け的存在」『ファミコン探偵倶楽部 PARTII うしろに立つ少女』【ホラゲレビュー百物語】". 電ファミニコゲーマー – ゲームの面白い記事読んでみない? (in Japanese). Retrieved 2021-02-19.
- ^ "ファミコン探偵倶楽部PART2 うしろに立つ少女". Nintendo. 1998. Retrieved 2021-02-19.
{{cite web}}
: CS1 maint: url-status (link) - ^ "新作情報のあらすじ画面". www.nintendo.co.jp. Retrieved 2021-02-21.
{{cite web}}
: CS1 maint: url-status (link) - ^ "VC ファミコン探偵倶楽部PARTII うしろに立つ少女(スーパーファミコン版)". www.nintendo.co.jp. Retrieved 2021-02-21.
- ^ "もっと知りたい!! ニンテンドウパワー". Nintendo Online Magazine (in Japanese). No. 27. Nintendo. November 2000. p. 1. Archived from the original on 2003-01-28. Retrieved 2021-02-19.
- ^ a b Harris, Craig, "Famicom Mini: Series 3 - IGN", IGN, retrieved 2021-02-19
- ^ Fahey, Rob. "Japan Charts: Winning Eleven 8 still on top; new Famicom Mini titles sell strongly". GamesIndustry.biz. Retrieved 2021-02-19.
- ^ やればやるほどディスクシステムインタビュー(二編). Nintendo Dream (in Japanese) (119). Mainichi Communications Inc. September 21, 2004.
- ^ "VC ファミコン探偵倶楽部 消えた後継者(前後編)". www.nintendo.co.jp. Retrieved 2021-02-19.
- ^ "ファミコン探偵倶楽部 消えた後継者(前後編) | Wii U | 任天堂". 任天堂ホームページ. Retrieved 2021-02-19.
- ^ "ファミコン探偵倶楽部 消えた後継者(前後編) | ニンテンドー3DS | 任天堂". 任天堂ホームページ. Retrieved 2021-02-19.
- ^ "VC ファミコン探偵倶楽部PARTII うしろに立つ少女(前後編)". www.nintendo.co.jp. Retrieved 2021-02-19.
- ^ "ファミコン探偵倶楽部 PARTⅡ うしろに立つ少女(前後編) | ニンテンドー3DS | 任天堂". 任天堂ホームページ. Retrieved 2021-02-19.
- ^ "VC ファミコン探偵倶楽部PARTII うしろに立つ少女(スーパーファミコン版)". www.nintendo.co.jp. Retrieved 2021-02-19.
- ^ "ファミコン探偵倶楽部 PARTⅡ うしろに立つ少女(スーパーファミコン版) | Wii U | 任天堂". 任天堂ホームページ. Retrieved 2021-02-19.
- ^ "ファミコン探偵倶楽部 PARTⅡ うしろに立つ少女 | New ニンテンドー3DS | 任天堂". 任天堂ホームページ. Retrieved 2021-02-19.
- ^ "Famicom Tantei Club I and II remakes announced for Switch". Gematsu. 2019-09-04. Retrieved 2021-02-19.
- ^ "Famicom Tantei Club I and II remakes delayed to 2021 in Japan". Gematsu. 2020-10-15. Retrieved 2021-02-19.
- ^ a b Goslin, Austen (2021-02-17). "Nintendo is bringing back an old-school murder mystery series". Polygon. Retrieved 2021-02-19.
- ^ a b Stockdale, Henry (2021-02-18). "After 33 Years, Famicom Detective Club Is Finally Coming To The West". Nintendo Life. Retrieved 2021-02-19.
- ^ Kiya, Andrew (2021-02-18). "Famicom Detective Club Collector's Edition Includes Artbook and More". Siliconera. Retrieved 2021-02-19.
- ^ "ファミコン探偵倶楽部 消えた後継者・うしろに立つ少女 COLLECTOR'S EDITION パッケージ版". My Nintendo Store(マイニンテンドーストア) (in Japanese). Retrieved 2021-02-19.
- ^ "NEW GAMES CROSS REVIEW: ファミコン探偵倶楽部 消えた後継者 (FCD)". Famitsu (in Japanese). No. 48. ASCII Corporation. April 29, 1988. Archived from the original on 2015-05-07. Retrieved 2021-02-18.
- ^ "NEW GAMES CROSS REVIEW: ファミコン探偵倶楽部PartII うしろに立つ少女 (FCD)". Famitsu (in Japanese). No. 76. ASCII Corporation. June 9, 1989. Archived from the original on 2015-06-12. Retrieved 2021-02-18.
- ^ Uzuki, Ayu (October 1, 2003). "「総力特集 フォーエバー DISK SYSTEM」『ユーゲー 2003 Vol.09』 - ファミコン探偵倶楽部 消えた後継者". Yuge (in Japanese). Vol. 7, no. 18. Kill Time Communication. p. 10.
- ^ Uzuki, Ayu (October 1, 2003). "「総力特集 フォーエバー DISK SYSTEM」『ユーゲー 2003 Vol.09』 - ファミコン探偵倶楽部PartII うしろに立つ少女". Yuge (in Japanese). Vol. 7, no. 18. Kill Time Communication. p. 10.
- ^ a b "Family Computer Disk Card (188本) Gameboy (178本) Super Famicom (17本) All Catalog 5月24日号特別付録 - ファミコン探偵倶楽部PartII うしろに立つ少女; ディスクカード部門別BEST5". Famimaga (in Japanese). Vol. 7, no. 10. Tokuma Shoten. May 24, 1991. pp. 52–53, 258.
- ^ "【ゲームジャンル別総選挙 第5回】アドベンチャーゲーム総選挙の結果発表! 1位は科学アドベンチャーシリーズのあのタイトル!!". Famitsu (in Japanese). No. 1488. Kadokawa Corporation. June 22, 2017. Archived from the original on 2021-02-08. Retrieved 2021-02-18.
- ^ "Family Computer Disk Card (188本) Gameboy (178本) Super Famicom (17本) All Catalog 5月24日号特別付録 - ファミコン探偵倶楽部 消えた後継者". Famimaga (in Japanese). Vol. 7, no. 10. Tokuma Shoten. May 24, 1991. pp. 52–53.
- ^ "「学校を舞台にしたホラゲの先駆け的存在」『ファミコン探偵倶楽部 PARTII うしろに立つ少女』【ホラゲレビュー百物語】". 電ファミニコゲーマー – ゲームの面白い記事読んでみない? (in Japanese). Retrieved 2021-02-20.
- ^ "BS探偵倶楽部 雪に消えた過去". Nintendo. 1998. Retrieved 2021-02-19.
- ^ Trophy Description (Ayumi Tachibana, Famicom Detective Club Part II [Japan Only] ): "Ayumi's the heroine of the Detective Club games, which were made for the Disk System. In the first installment of the series, Ayumi solved the murder of one of her friends, and shortly thereafter, she opened her own investigative agency. Since those early days, she's proven to be a daring and peerless crime solver." (Nintendo, Super Smash Bros. Melee [NA version], 3 Dec 2001.)
- ^ Yusaki, Hiyo (2001). "アンケート投稿拳!! from Questionnaire: 発売後のアンケート集計拳!!". 速報スマブラ拳!! (in Japanese). Nintendo. p. 51. Archived from the original on 2020-12-15. Retrieved 2021-02-19.
- ^ Sugita, Tomokazu; Ito, Kenji (19 March 2015). 杉田智和&伊藤賢治!大乱闘スマッシュブラザーズ 特別ゲーム実況 [Tomokazu Sugita & Kenji Ito! Super Smash Bros. Special Game Live] (Niconico) (in Japanese). Japan: Dwango. Event occurs at 1h15m57s. Archived from the original on 2021-02-19. Retrieved 2021-02-19.
External links
- Official website for The Girl Who Stands Behind (in Japanese)
- 1988 video games
- 1989 video games
- Adventure games
- Detective video games
- Episodic video games
- Famicom Disk System games
- Famicom Tantei Club
- Game Boy Advance games
- Nintendo franchises
- Nintendo Research & Development 1 games
- Nintendo Switch games
- Super Nintendo Entertainment System games
- Video game remakes
- Video games developed in Japan
- Video games scored by Kenji Yamamoto (composer, born 1964)
- Virtual Console games
- Virtual Console games for Nintendo 3DS
- Virtual Console games for Wii
- Virtual Console games for Wii U