Promethean: The Created: Difference between revisions
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{{Infobox RPG |
{{Infobox RPG |
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|title= Promethean: The Created |
|title= Promethean: The Created |
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|image= [[Image:PrometheanTheCreated cover.jpg]] |
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|image= |
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|caption= |
|caption= ''Promethean: The Created'' cover |
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|designer= [[Bill Bridges]] |
|designer= [[Bill Bridges (game designer)|Bill Bridges]], [[Conrad Hubbard]] |
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|publisher= [[White Wolf, Inc.|White Wolf]] |
|publisher= [[White Wolf, Inc.|White Wolf]] |
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|date= August |
|date= August 11, 2006 |
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|genre= Personal [[Horror fiction|Horror]] |
|genre= Personal [[Horror fiction|Horror]] |
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|system= [[ |
|system= [[Storytelling System]] |
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|footnotes= |
|footnotes= |
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}} |
}} |
Revision as of 01:14, 24 October 2011
Designers | Bill Bridges, Conrad Hubbard |
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Publishers | White Wolf |
Publication | August 11, 2006 |
Genres | Personal Horror |
Systems | Storytelling System |
Promethean: The Created is a role-playing game published by White Wolf, set in the new World of Darkness.
The game is inspired by the classic tales of Frankenstein's monster, the Golem and other such simulacra. The characters are individuals created by first dismembering and reassembling human corpses to form a human body, then animating the body with Pyros, the Divine Fire. The resulting creation is known as a Promethean. Animated by the Divine Fire, but lacking a soul, Prometheans seek the greatest prize they know: humanity. Prometheans have no direct equivalent in the original World of Darkness (though Frankenstein's monster, and the ability to create such, were products of the Sons of Ether), but elements of the game, on the surface, recall elements of such games as Wraith: The Oblivion and Mummy: The Resurrection.