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'''TorqueScript''' is a scripting language used by the computer game, [[Blockland]]. Similar to [[C++]] and [[C Sharp (programming language)|C#]], TorqueScript is a powerful entry-level scripting language that can allow complex features to be created. In order to begin learning how to write your own scripts for Blockland, you must first understand how to structure an Add-On.<ref>http://scatteredspace.com/forum/index.php?topic=92.0</ref> |
'''TorqueScript''' is a scripting language used by the computer game, [[Blockland]]. Similar to [[C++]] and [[C Sharp (programming language)|C#]], TorqueScript is a powerful entry-level scripting language that can allow complex features to be created. In order to begin learning how to write your own scripts for Blockland, you must first understand how to structure an Add-On.<ref>http://scatteredspace.com/forum/index.php?topic=92.0</ref> |
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Revision as of 17:37, 1 March 2014
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TorqueScript is a scripting language used by the computer game, Blockland. Similar to C++ and C#, TorqueScript is a powerful entry-level scripting language that can allow complex features to be created. In order to begin learning how to write your own scripts for Blockland, you must first understand how to structure an Add-On.[1]
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TorqueScript (TS) is a coding language designed specifically for the Torque Game Engine (TGE). It's similar to javascript, so if you're familiar with that, this should be very easy.
It's a really simple language, not designed to do complex coding, but very useful if you're looking into either creating, modding, or simply fooling around with a TGE game.[2]