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  • Super Play was a British Super Nintendo Entertainment System (SNES) magazine which ran from 1 October 1992 to September 1996. Super Play covered in great...
    8 KB (764 words) - 13:23, 31 May 2024
  • Nintendo Gamer (category Video game magazines published in the United Kingdom)
    publication to N64 Magazine, later renamed NGC Magazine (1997–2006), and Super Play (1992–1996), continuing the unique style of those magazines. The publication...
    6 KB (500 words) - 15:40, 9 April 2024
  • successor to Super Play, a magazine that ended in September 1996. Many of the staff and the style of that publication persisted at N64 Magazine. In November...
    10 KB (1,246 words) - 00:08, 29 March 2024
  • Super Play (often abbreviated SP) was a Swedish video game magazine. Started in March 1993 with the name Super Power, it was the first independent video...
    4 KB (357 words) - 23:29, 9 October 2024
  • Thumbnail for Matt Bielby
    Matt Bielby (category English magazine editors)
    magazine Amiga Power (1991), the Nintendo video games magazine Super Play (1992), the computer games magazine PC Gamer (1993), the internet magazine ...
    6 KB (591 words) - 19:17, 16 August 2023
  • HobbyConsolas (category Video game magazine stubs)
    game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1991. The monthly magazine offers...
    4 KB (289 words) - 20:22, 21 May 2024
  • complaints being towards its gameplay and lack of replay value. Super Play magazine found the game inferior to Galaga '88, saying that it does little...
    14 KB (1,497 words) - 14:00, 5 September 2024
  • Sweden's most noted video game magazine writers. He was the editor in chief of Super POWER magazine (renamed Super Play in 1996) from 1993 to December...
    2 KB (176 words) - 23:27, 22 September 2024
  • password feature is present on both the NES and Game Boy versions. Super Play Magazine UK praised the graphics as they were more colourful than in the previous...
    10 KB (833 words) - 13:27, 1 August 2024
  • Total! (category Defunct video game magazines published in the United Kingdom)
    magazine was selling about 80,000 copies per issue. The final issue featured "Gamefreak", a Q&A section carried over from sister-magazine Super Play that...
    6 KB (618 words) - 15:49, 9 April 2024
  • dedicated anime magazine." In 1991, she founded Anime UK magazine, and in 1992 became one of the principal contributors to Super Play, an SNES title with...
    13 KB (1,292 words) - 05:16, 29 December 2023
  • Super Play Action Football is an American football video game developed by Nintendo for the Super NES. It is the follow-up to NES Play Action Football...
    3 KB (200 words) - 05:30, 5 October 2024
  • jaded veterans of the Alien 3 wars on other systems." Jonathan Davies of Super Play praised the graphics of the SNES version and called it "damn good fun"...
    22 KB (2,009 words) - 18:52, 3 October 2024
  • (February 1994). "Young Merlin". Super Play. No. 16. pp. 44–45. Rice, Chris ed. "Young Merlin." SNES N-Force Magazine. Issue 08. Pg.46. January 1994. Rice...
    3 KB (263 words) - 22:17, 27 October 2024
  • (DE) (in German). MLV-Verlag: 52. November 1995. "The Super Play All-time top 100 SNES games". Super Play (42). Future Publishing: 30. January 1996....
    11 KB (944 words) - 14:17, 22 October 2024
  • Micromanía was a Spanish computer game magazine. It was founded by the publisher HobbyPress, currently a subsidiary of Axel Springer SE. It was created...
    11 KB (867 words) - 04:50, 13 April 2024
  • complimenting it as "one of the best videogame scores of all time". Super Play critic Zy Nicholson said that Super Metroid is "more of an experience...
    67 KB (6,104 words) - 22:32, 26 October 2024
  • they're not even in the same league." However Swedish video game magazine Super PLAY gave the game 7 out of 10 citing that "In summary, it is possible...
    7 KB (795 words) - 08:22, 26 April 2024
  • a showdown with Zantar and saves Garth. Reception Jonathan Davies of Super Play, reviewing the SNES version, was bored with it, describing its gameplay...
    14 KB (1,494 words) - 06:09, 15 October 2024
  • praising the sound and the use of the 3-D perspective. Jonathan Davies of Super Play praised its problem-solving tasks and bird's-eye perspective, but criticized...
    23 KB (2,368 words) - 17:08, 10 October 2024
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