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Gunslugs

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Gunslugs
Developer(s)OrangePixel
Publisher(s)OrangePixel
Platform(s)
Release
17 January 2013
  • iOS, Android
    17 January 2013
    Ouya
    28 March 2013
    PlayStation Vita
    • NA: 18 February 2014
    • PAL: 19 February 2014
    Windows, OS X, Linux
    2 June 2015
    3DS
    16 June 2016
    Switch
    3 November 2020
    Atari VCS
    16 December 2022
Genre(s)Action
2D shooter
Mode(s)

Gunslugs is an action and 2D shooter video game. It was released by Dutch developer OrangePixel in 2013 for iOS, Android and Ouya, in 2014 for PlayStation Vita,[1] in 2015 for Microsoft Windows, OS X, and Linux, in 2016 for Nintendo 3DS, and in 2020 for Nintendo Switch. In 2022 it was released for Atari VCS.[2]

Synopsis

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The storyline of Gunslugs follows the adventures of a group of slugs who are attempting to find more information about the mysterious Black Duck army, and what their goals are.[3] The army is waging war, and it's the players job to stop them.[4]

Gameplay

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The game's graphics are pixelated and its audio and gameplay are very retro. The goal of the game to kill all of the enemies, and progress through the various levels as the player shoots enemies and crates and drops ammo pickups, and different weapons, such as flamethrowers, egg guns, and dual-wielding pistols of which the player uses to shoot in front of or behind them.[5]

Reception

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The iOS and PlayStation Vita versions received "favourable" reviews, while the 3DS and Switch versions received above-average reviews, according to the review aggregation website Metacritic.[6][7][8][9]

The iOS version had moderate sales, with the creator reporting 10,811 sales within the first 9 weeks of launch, and an additional 150,000 downloads of a free version.[15]

References

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  1. ^ Nick K. (29 January 2014). "Gunslugs Vita released then pulled from the EU PSN Store, official release end of February". PSNStores. Archived from the original on 2 February 2014. Retrieved 29 January 2014.
  2. ^ "Gunslugs (by OrangePixel) - (in VCS Store)". AtariAge Forums. 2022-12-16. Retrieved 2023-12-31.
  3. ^ a b Thurmond, Joey (2 March 2014). "Gunslugs (PS Vita) Review". Push Square. Gamer Network. Archived from the original on 18 July 2017. Retrieved 7 July 2016.
  4. ^ Nimer, Jason (27 February 2014). "Gunslugs Review (Vita)". The Gamers' Temple. Soltar Enterprises. Archived from the original on 7 April 2016. Retrieved 18 July 2016.
  5. ^ a b Bonds, Ian (27 February 2014). "Review: Gunslugs (PS Vita)". Destructoid. Gamurs. Archived from the original on 26 January 2023. Retrieved 26 January 2023.
  6. ^ a b "Gunslugs for PlayStation Vita Reviews". Metacritic. Fandom. Archived from the original on 25 March 2016. Retrieved 19 September 2016.
  7. ^ a b "Gunslugs for iPhone/iPad Reviews". Metacritic. Fandom. Retrieved 26 January 2023.
  8. ^ a b "Gunslugs for 3DS Reviews". Metacritic. Fandom. Retrieved 26 January 2023.
  9. ^ a b "Gunslugs for Switch Reviews". Metacritic. Fandom. Retrieved 26 January 2023.
  10. ^ Tillotson, Derek C. (21 January 2013). "Gunslugs Review (iOS)". Gamezebo. Archived from the original on 26 January 2023. Retrieved 26 January 2023.
  11. ^ DelVillano, Ron (23 August 2016). "Gunslugs Review (3DS eShop)". Nintendo Life. Gamer Network. Archived from the original on 26 January 2023. Retrieved 26 January 2023.
  12. ^ Wales, Matt (25 January 2013). "Gunslugs (iOS)". Pocket Gamer. Steel Media Ltd. Archived from the original on 26 January 2023. Retrieved 26 January 2023.
  13. ^ Jones, Darren (6 March 2014). "Gunslugs (iOS)". Retro Gamer. No. 126. Imagine Publishing. p. 102. Archived from the original on 26 January 2023. Retrieved 26 January 2023.
  14. ^ Musgrave, Shaun (9 November 2020). "SwitchArcade Round-Up: 'Pikmin 3 Deluxe' Review, Mini-Views Featuring 'Choices That Matter' and More, Plus the Latest Releases and Sales". TouchArcade. TouchArcade.com, LLC. Archived from the original on 27 November 2020. Retrieved 26 January 2023.
  15. ^ "Statistics and shit". OrangePixel. 20 March 2013. Archived from the original on 1 June 2016. Retrieved 19 September 2016.
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