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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.15.0)
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR}/cmake)
include(common)
project(AppCore C CXX)
set_property(DIRECTORY . PROPERTY FOLDER "AppCore")
include(ExternalProject)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_definitions(-DAPPCORE_IMPLEMENTATION)
# This should be set in platform toolchain.
if (NOT PORT)
message(FATAL_ERROR "Unknown PORT '${PORT}'")
endif ()
include(Deps.cmake)
include_directories(
"include"
"${ULTRALIGHTCORE_DIR}/include"
"${WEBCORE_DIR}/include"
"${ULTRALIGHT_DIR}/include"
"src/common"
)
load_sources(AppCore_SOURCES "include")
load_sources(AppCore_SOURCES "src/common")
if (PORT MATCHES "UltralightLinux")
link_directories("${ULTRALIGHTCORE_DIR}/bin"
"${WEBCORE_DIR}/bin"
"${ULTRALIGHT_DIR}/bin")
if (CMAKE_BUILD_TYPE MATCHES "Debug")
# Debug Config
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -DNDEBUG -ffunction-sections -fdata-sections -fPIC -std=c++14 -Wno-trigraphs -fno-exceptions -Wno-missing-field-initializers -Wnon-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wsign-compare -Wno-shorten-64-to-32 -Wno-c++11-extensions -DU_DISABLE_RENAMING=1 -DU_SHOW_CPLUSPLUS_API=0 -DU_STATIC_IMPLEMENTATION=1 -Wdeprecated-declarations -Winvalid-offsetof -fvisibility=hidden -fno-threadsafe-statics -Wno-sign-conversion -Winfinite-recursion -Wno-strict-prototypes")
else ()
# Release Config
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=core2 -mtune=haswell -Oz -DNDEBUG -ffunction-sections -fdata-sections -fPIC -std=c++14 -Wno-trigraphs -fno-exceptions -Wno-missing-field-initializers -Wnon-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wsign-compare -Wno-shorten-64-to-32 -Wno-c++11-extensions -DU_DISABLE_RENAMING=1 -DU_SHOW_CPLUSPLUS_API=0 -DU_STATIC_IMPLEMENTATION=1 -Wdeprecated-declarations -Winvalid-offsetof -fvisibility=hidden -fno-threadsafe-statics -Wno-sign-conversion -Winfinite-recursion -Wno-strict-prototypes")
endif ()
# Allow relocatable binaries on Linux, load from executable path
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-rpath='$ORIGIN'")
# Disable various GLFW options
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" OFF)
option(GLFW_BUILD_TESTS "Build the GLFW test programs" OFF)
option(GLFW_BUILD_DOCS "Build the GLFW documentation" OFF)
option(GLFW_INSTALL "Generate installation target" OFF)
set(GLFW_DIR "src/glfw")
add_subdirectory(${GLFW_DIR})
load_sources(AppCore_SOURCES "src/linux")
list(APPEND AppCore_SOURCES
"${GLFW_DIR}/deps/glad/glad.h"
"${GLFW_DIR}/deps/glad.c"
)
include_directories("${GLFW_DIR}/include")
include_directories("${GLFW_DIR}/deps")
link_libraries(glfw fontconfig)
elseif (PORT MATCHES "UltralightMac")
link_directories("${ULTRALIGHTCORE_DIR}/bin"
"${WEBCORE_DIR}/bin"
"${ULTRALIGHT_DIR}/bin")
if (CMAKE_BUILD_TYPE MATCHES "Debug")
# Debug Config
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch x86_64 -g -DNDEBUG -fPIC -std=gnu++14 -stdlib=libc++ -Wno-trigraphs -fno-exceptions -Wno-missing-field-initializers -Wnon-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wsign-compare -Wno-shorten-64-to-32 -Wno-c++11-extensions -DU_DISABLE_RENAMING=1 -DU_SHOW_CPLUSPLUS_API=0 -isysroot ${CMAKE_SYSROOT} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} -Wdeprecated-declarations -Winvalid-offsetof -fvisibility=hidden -fno-threadsafe-statics -Wno-sign-conversion -Winfinite-recursion -Wmove -Wno-comma -Wblock-capture-autoreleasing -Wno-strict-prototypes -Wno-nonportable-include-path -frtti")
else ()
# Release Configs
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch x86_64 -march=core2 -mtune=haswell -Oz -DNDEBUG -fPIC -std=gnu++14 -stdlib=libc++ -Wno-trigraphs -fno-exceptions -Wno-missing-field-initializers -Wnon-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wsign-compare -Wno-shorten-64-to-32 -Wno-c++11-extensions -DU_DISABLE_RENAMING=1 -DU_SHOW_CPLUSPLUS_API=0 -isysroot ${CMAKE_SYSROOT} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} -Wdeprecated-declarations -Winvalid-offsetof -fvisibility=hidden -fno-threadsafe-statics -Wno-sign-conversion -Winfinite-recursion -Wmove -Wno-comma -Wblock-capture-autoreleasing -Wno-strict-prototypes -Wno-nonportable-include-path -frtti")
endif ()
load_sources(AppCore_SOURCES "src/mac")
list(APPEND AppCore_SOURCES
# "shaders/metal/Shaders.metal"
)
set_source_files_properties("shaders/metal/Shaders.metal" PROPERTIES LANGUAGE METAL)
elseif (PORT MATCHES "UltralightWin")
link_directories("${ULTRALIGHTCORE_DIR}/lib"
"${WEBCORE_DIR}/lib"
"${ULTRALIGHT_DIR}/lib")
load_sources(AppCore_SOURCES "src/win")
if (UL_D3D_DRIVER STREQUAL "d3d11")
add_definitions(-DDRIVER_D3D11)
link_libraries("d3d11.lib" "d3dcompiler.lib")
elseif (UL_D3D_DRIVER STREQUAL "d3d12")
add_definitions(-DDRIVER_D3D12)
link_libraries("d3d12.lib" "dxgi.lib" "d3dcompiler.lib")
else ()
message(FATAL_ERROR "Unknown UL_D3D_DRIVER '${UL_D3D_DRIVER}'")
endif ()
add_definitions(-D_UNICODE -DUNICODE -DNOMINMAX)
link_libraries("Shlwapi.lib" "Usp10.lib" "Dwrite.lib")
foreach (flag_var
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
# Reset all project configurations to use /MD so we can override below
string(REGEX REPLACE "/MT" "/MD" ${flag_var} "${${flag_var}}")
string(REGEX REPLACE "/MDd" "/MD" ${flag_var} "${${flag_var}}")
string(REGEX REPLACE "/D_DEBUG" "" ${flag_var} "${${flag_var}}")
if (CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreaded")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
elseif (CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDLL")
# no-op, already /MD
elseif(CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDebug")
string(REGEX REPLACE "/MD" "/MTd" ${flag_var} "${${flag_var}}")
elseif(CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDebugDLL")
string(REGEX REPLACE "/MD" "/MDd" ${flag_var} "${${flag_var}}")
else()
message(FATAL_ERROR "Unknown MSVC runtime library: '${CMAKE_MSVC_RUNTIME_LIBRARY}'")
endif()
endforeach ()
if (CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreaded")
message(STATUS "Building projects with MultiThreaded Static Runtime (/MT)")
elseif (CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDLL")
message(STATUS "Building projects with MultiThreaded DLL Runtime (/MD)")
elseif(CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDebug")
message(STATUS "Building projects with MultiThreaded Static Debug Runtime (/MTd)")
elseif(CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDebugDLL")
message(STATUS "Building projects with MultiThreaded DLL Debug Runtime (/MDd)")
else()
message(FATAL_ERROR "Unknown MSVC runtime library: '${CMAKE_MSVC_RUNTIME_LIBRARY}'")
endif()
endif ()
add_definitions(-DULTRALIGHT_MODULE_APPCORE)
if (UL_PROFILE_PERFORMANCE OR UL_PROFILE_MEMORY)
add_definitions(-DTRACY_ENABLE)
add_definitions(-DTRACY_IMPORTS)
add_definitions(-DTRACY_CALLSTACK_DEPTH=${UL_CALLSTACK_DEPTH})
endif ()
if (UL_PROFILE_PERFORMANCE)
add_definitions(-DTRACY_PROFILE_PERFORMANCE)
endif ()
if (UL_PROFILE_MEMORY)
add_definitions(-DTRACY_PROFILE_MEMORY)
endif ()
if (UL_ENABLE_MEMORY_STATS)
add_definitions(-DULTRALIGHT_ENABLE_MEMORY_STATS)
endif ()
if (UL_PROFILE_MEMORY OR UL_ENABLE_MEMORY_STATS)
# Disable exceptions for allocator shim
add_compile_options(/EHa- /EHc- /EHs- /fp:except-)
endif ()
link_libraries(UltralightCore WebCore Ultralight)
if (UL_ENABLE_STATIC_BUILD)
add_definitions(-DULTRALIGHT_STATIC_BUILD)
add_library(AppCore STATIC ${AppCore_SOURCES})
else ()
add_library(AppCore SHARED ${AppCore_SOURCES})
endif ()
add_dependencies(AppCore UltralightCoreBin WebCoreBin UltralightBin)
if (PORT MATCHES "UltralightMac")
set_target_properties(AppCore PROPERTIES LINK_FLAGS "-framework Cocoa -framework Metal -framework Foundation -framework CoreFoundation -framework QuartzCore -framework MetalKit")
set_property (TARGET AppCore APPEND_STRING PROPERTY COMPILE_FLAGS "-fobjc-arc")
endif ()
if (PORT MATCHES "UltralightLinux")
SET(CMAKE_SKIP_BUILD_RPATH FALSE)
SET(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
SET(CMAKE_INSTALL_RPATH "$\{ORIGIN\}")
endif ()
if (PORT MATCHES "UltralightMac")
SET(CMAKE_SKIP_BUILD_RPATH FALSE)
SET(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
SET(CMAKE_INSTALL_RPATH "@executable_path/")
endif ()
include(CreateSDK.cmake)