Feb 28, 2022 · This paper presents a comprehensive performance and power analysis of the entire game streaming pipeline consisting of the server/cloud side, network, and edge.
With the advent of 5G, supporting high-quality game streaming applications on edge devices has become a reality. This is evidenced by a recent surge in ...
We characterize the performance in terms of frame latency, QoS, bitrate, and energy consumption for different stages of the gaming pipeline. Our study shows ...
Feb 24, 2022 · With the advent of 5G, supporting high-quality game streaming applications on edge devices has become a reality.
We characterize the performance in terms of frame latency, QoS, bitrate, and energy consumption for different stages of the gaming pipeline. Our study shows ...
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End-to-end Characterization of Game Streaming Applications on Mobile Platforms ... With the advent of 5G, supporting high-quality game streaming applications on ...
Co-authors ; End-to-end characterization of game streaming applications on mobile platforms. S Bhuyan, S Zhao, Z Ying, MT Kandemir, CR Das. Proceedings of the ...
Jul 17, 2022 · 2B2 End-to-End Characterization of Game Streaming Applications on Mobile Platforms. ACM SIGMETRICS · 17:15 · 2B3 Dissecting Cloud Gaming ...
In this paper we develop a method to detect Nvidia's GeForce NOW cloud gaming sessions over their network infrastructure, and measure associated user ...
We first present a detailed anatomy of flow establishment and volumetric profiles of cloud gaming sessions over multiple platforms, followed by a method to ...