This paper explores how gamification could potentially benefit a specific student population, children with dyslexia who are transitioning from primary to ...
This paper explores how gamification could potentially benefit a specific student population, children with dyslexia who are transitioning from primary to ...
This paper explores how gamification could potentially benefit a specific student population, children with dyslexia who are transitioning from primary to ...
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(PDF) Using Gamification to Motivate Students with Dyslexia
www.researchgate.net › ... › Gamification
This paper explores how gamification could potentially benefit a specific student population, children with dyslexia who are transitioning from primary to ...
This paper explores how gamification could potentially benefit a specific student population, children with dyslexia who are transitioning from primary to ...
This paper explores how gamification could potentially benefit a specific student population, children with dyslexia who are transitioning from primary to ...
Sep 26, 2022 · Gamification enables children with learning challenges to learn in alternative ways — ways more conducive to their individual learning needs and ...
The study highlights the usefulness of gamification and GBL as practical tools for meaningful learning in students with dyslexia.
[PDF] Using Gamification to Motivate Students with Dyslexia
www.semanticscholar.org › paper › Usin...
This paper explores how gamification could potentially benefit a specific student population, children with dyslexia who are transitioning from primary to ...
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This work aims to present an original application which is using gamification as a supportive tool for the learning of school children with diagnosed dyslexia.