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Abstract: We consider the problem of approximating a smooth surface f(x, y), based on n scattered samples {(x/sub i/, y/sub i/, z/sub i/)/sub i=1//sup n/} ...
We have presented an algorithm generating a good piecewise-linear approximation of a surface over some triangulation from noisy samples. The algorithm pro ...
We demonstrate that even when the sampling process is not noisy, a better approximation for f is obtained using our algorithm, compared to existing methods.
We present an algorithm that generates a PLS (Piecewise Linear Surface) f′, defined on a triangulation of the sample locations V = {(xi, yi)in=1}, approximating ...
An algorithm is presented that generates a PLS (piecewise linear surface) f', defined on a triangulation of the sample locations V, which is useful for DTM ...
We show that 𝛼-functions can be efficiently computed and demonstrate their versatility at the example of surface reconstruction from noisy surface samples.
We introduce α-functions, providing piecewise linear approximation to given data as the difference of two convex functions.
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Using the edges of the mesh as input to the proposed weighted linear method and using cylindrical parametrization, the surface shown in Fig. 7c is obtained.
Missing: Samples. | Show results with:Samples.