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May 3, 2022 · Thanks to its distributed nature, CODEG is capable of fully exploiting the resource heterogeneity present in cloud data centers, while providing ...
Dec 23, 2022 · In this context, we propose cloud-oriented distrib- uted engine for gaming (CODEG) as a framework to develop and operate distributed GEs in a ...
The main idea is to offload computation-intensive tasks from the end devices by moving the 2-D/3-D graphic rendering and the main game logic to the edge node.
Our proposal delivers both a cloud-specialized fair network sharing environment and robustness against DoS attacks. We show that our proposal meets the ...
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May 3, 2022 · Indeed, differently from traditional cloud-ready applications, modern game engines are still based on monolithic software architectures. This ...
This work presents a cloud gaming framework that creates a distributed game engine via loose-coupling the graphical renderer from the game engine.
Mar 12, 2020 · Cloud Gaming has had a lacklustre launch because it's not a true experience -- anybody who tested Stadia or used GeForce now knows that those are simple games ...
Missing: Revamping | Show results with:Revamping
In this paper we explore an hybrid approach between a (video) streaming-based cloud gaming and the traditional approach where all assets are local to the player ...
Missing: Revamping | Show results with:Revamping
This work presents the concept of a distributed game engine architecture, which relies on a resource-aware middleware solution providing run-time quality ...