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In this paper, a new kind of user interface is suggested based on concepts of computer games. Defining a new structure for the functionality of an application ...
Our central conclusion was that applying standard usability design guidelines, such as those proposed by Nielson [4], may improve or reduce the fun of a game, ...
Related papers · 1 Introduction Software applications are often used by a large number of user groups who have different features and functions. · 2 Related ...
Our central conclusion was that applying standard usability design guidelines, such as those proposed by Nielson [4], may improve or reduce the fun of a game, ...
Our central conclusion was that applying standard usability design guidelines, such as those proposed by Nielson [4], may improve or reduce the fun of a game, ...
Bibliographic details on Usability and Computer Games: Working Group Report.
Our central conclusion was that applying standard usability design guidelines, such as those proposed by Nielson [4], may improve or reduce the fun of a game, ...
This paper explores this issue, discussing an evaluation study that measured the relevance of usability versus playability factors for long-term user engagement ...
The report summarizes the project results, which have been previously disseminated in “The White Book of Catalan Video Game Development 2017”, “The. White Book ...
In this work we present a methodology especially designed to facilitate usability testing for serious games, taking into account the specific needs of such ...