Book contents
- Frontmatter
- Dedication
- Contents
- Contributors
- Acknowledgments
- Introduction
- Chapter 1 Learning Game Disciplines
- Chapter 2 Communication for Stronger Learning Game Design
- Chapter 3 Instructional and Gaming Elements
- Chapter 4 Story for Learning and Gaming
- Chapter 5 Authenticity in Learning Games
- Chapter 6 Design Better Games
- Chapter 7 Bridging the Gap from Design to Implementation
- Chapter 8 Integrating Games into Learning Environments
- Chapter 9 Multidisciplinary Learning Game Development Method
- Chapter 10 Game Review Criteria
- Chapter 11 Game Review
- Chapter 12 Development Methods
- Chapter 13 Game Review
- Chapter 14 Development Methods
- Chapter 15 Game Review
- Chapter 16 Development Methods
- Chapter 17 Game Review
- Chapter 18 Development Methods
- Chapter 19 Game Review
- Chapter 20 Development Methods
- Chapter 21 Game Review
- Chapter 22 Development Methods
- Chapter 23 Game Review
- Chapter 24 Development Methods
- Index
- References
Chapter 11 - Game Review
VESSEL Damage Control Trainer
Published online by Cambridge University Press: 05 May 2015
- Frontmatter
- Dedication
- Contents
- Contributors
- Acknowledgments
- Introduction
- Chapter 1 Learning Game Disciplines
- Chapter 2 Communication for Stronger Learning Game Design
- Chapter 3 Instructional and Gaming Elements
- Chapter 4 Story for Learning and Gaming
- Chapter 5 Authenticity in Learning Games
- Chapter 6 Design Better Games
- Chapter 7 Bridging the Gap from Design to Implementation
- Chapter 8 Integrating Games into Learning Environments
- Chapter 9 Multidisciplinary Learning Game Development Method
- Chapter 10 Game Review Criteria
- Chapter 11 Game Review
- Chapter 12 Development Methods
- Chapter 13 Game Review
- Chapter 14 Development Methods
- Chapter 15 Game Review
- Chapter 16 Development Methods
- Chapter 17 Game Review
- Chapter 18 Development Methods
- Chapter 19 Game Review
- Chapter 20 Development Methods
- Chapter 21 Game Review
- Chapter 22 Development Methods
- Chapter 23 Game Review
- Chapter 24 Development Methods
- Index
- References
Summary
Abstract
The VESSEL Damage Control Trainer (DCT) was designed to augment classroom instruction at the Navy Great Lakes Recruit Training Center. This game allows students to have practice opportunities and to demonstrate their skills in communication, shipboard navigation, and basic damage control concepts. The game’s primary goal was to increase performance in the mixed reality simulation Battle Stations 21, which serves as the final culminating event of Navy recruit training.
The design of the DCT game was sophisticated in its ability to leverage prior experiences and affordances its primary audience might have with 3-D games, while creating a motivating learning environment that anyone should be able to quickly find intuitive. By incorporating game design principles like continuous feedback, menus and goal structures, and difficult problems, DCT has created an engaging and challenging game that should increase its players’ ability to perform in their real-life tasks.
Introduction
When a player launches a game for the very i rst time, they do so with a myriad of expectations about what the experience that lies before them might include. When the game that you’re about to play is a serious game, a serious game specii cally that relates to skills that might ultimately save the lives of you and your friends, that expectation becomes different. Maybe it is not so important that this game be fun, or good looking, or even all that easy to play. Imagine you’re a naval recruit, and you’re about to play a game that was designed to help you practice THE culminating event of your training. You know there will soon be a real-life test on all the material that this game is supposed to help you practice and failing that test has consequences that you don’t want to think about.
- Type
- Chapter
- Information
- Design and Development of Training GamesPractical Guidelines from a Multidisciplinary Perspective, pp. 347 - 360Publisher: Cambridge University PressPrint publication year: 2014