The Code Monkeys
The topic of this article may not meet Wikipedia's notability guidelines for companies and organizations. (January 2015) |
Company type | Private |
---|---|
Industry | Video games |
Founded | 1 February 1988 |
Founders |
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Defunct | 14 February 2011 |
Fate | Dissolved |
Headquarters | , |
Key people |
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The Code Monkeys Limited was a British video game developer based in Dewsbury, England, and founded in February 1988 by Colin Hogg, Mark Kirkby and Elliot Gay.[1] It was known for porting video games to various platforms. In February 2011, shareholders of the company decided to wind down the company, which was effective two weeks later.
History
[edit]The Code Monkeys was founded by Colin Hogg and Mark Kirkby on 1 February 1988. The company went on to develop games for home computers as far back as the ZX81 and video game consoles such as the Mega Drive and the original PlayStation; for the last (but also for the PlayStation 2) they developed all budget interactive titles taken from Dingo Pictures' animated films, which were published first by Midas and then by Phoenix Games. In January 2010 the company scaled back its development team because of "production needs and predictions" for the year ahead.[2] On 1 February 2011, shareholders of The Code Monkeys voted to cease trading, a move that was effective on 14 February 2011.[3][4]
Games
[edit]- Show Jumping (1986) (ZX Spectrum)
- The Games: Summer Edition (1988) (Amiga, Atari ST)
- The Games: Winter Edition (1988) (Atari ST)
- NorthStar (1988) (Atari ST)
- Mean Streets (1989-90) (Commodore 64, Amiga, Atari ST)
- Gunboat (1990-92) (Amstrad CPC, ZX Spectrum, TurboGrafx-16)
- The Game of Harmony (1990-91) (Commodore 64, Amstrad CPC, ZX Spectrum, Game Boy)
- Crime Wave (1990) (Amiga, Atari ST)
- Turrican (1991) (Mega Drive, TurboGrafx-16, Game Boy)
- Onslaught (1991) (Mega Drive)
- Universal Soldier (1992) (Mega Drive, Game Boy)
- Asteroids (1992) (Game Boy)
- Missile Command (1992-99) (Game Boy, Game Boy Color)
- Centipede (1992) (Game Boy)
- Road Rash (1993) (Game Boy)
- Tomcat Alley (1994) (Mega-CD)
- Surgical Strike (1995) (Mega-CD, 32X)
- Wirehead (1995) (Mega-CD)
- Live Wire! (1999) (PlayStation, Windows)
- Nice Cats (2000) (PlayStation)
- Force 21 (2000) (Game Boy Color)
- Goofy's Fun House (2001) (PlayStation)
- Worms World Party (2001) (PlayStation)
- Shrek: Treasure Hunt (2002) (PlayStation)
- The Simpsons Skateboarding (2002) (PlayStation 2)
- Dinosaurs (2003-04) (PlayStation, PlayStation 2)
- Winky the Little Bear (2003) (PlayStation)
- Atlantis: The Lost Continent (2003) (PlayStation)
- CT Special Forces 3: Bioterror (2004) (PlayStation)
- Dalmatians 3 (2004) (PlayStation 2)
- Legend of Herkules (2004) (PlayStation 2)
- Garfield (2004) (PlayStation 2, Windows)
- Jump: Free Running (2007) (J2ME)
- Alan Hansen's Sports Challenge (2007) (PlayStation 2)
- King of Clubs (2007) (PlayStation 2)
- Castlevania: Aria of Sorrow (2008) (J2ME)
- International Athletics (2008) (Nintendo DS)
- Dalmatinas 4 (2008/2009) (Wii, DS)
- 8BallAllstars (2009) (Nintendo DS)
- Triple Shot Sports (2009-10) (iOS, Wii)
- Casper's Scare School: Spooky Sports Day (2010) (Wii, DS)
- Triple Throwing Sports (2010) (Wii)
- Triple Jumping Sports (2010) (Wii)
- Triple Running Sports (2010) (Wii)
- Manic Monkey Mayhem (2010-12) (PlayStation Portable, PlayStation 3, Wii, PlayStation Vita)
References
[edit]- ^ "Game masters flex their muscles". 12 July 2003. Retrieved 21 September 2021.
- ^ "Redundancies at UK vet The Code Monkeys". GamesIndustry.biz. Retrieved 14 February 2015.
- ^ Kris Graft. "Gamasutra - Longtime UK Developer The Code Monkeys Shutting Down". Gamasutra.com. Retrieved 14 February 2015.
- ^ "The Code Monkeys closes doors". GamesIndustry.biz. Retrieved 14 February 2015.