Put to rest any delusions or disinformation you have of the tea guzzling madman of faux literary history and prepare to expand your consciousness as the saga of Hatter Madigan and his relentless search for the lost Princess of Wonderland unfolds on these pages.
In Frank Beddor's The Looking Glass Wars, Royal Bodyguard Hatter Madigan was ordered by Queen Genevieve to take Princess Alyss and leave Wonderland after a bloody palace coup staged by the murderous Redd. But while escaping through the Pool of Tears (the portal connecting Wonderland to our world), crushing centrifugal force pulled them apart, and Alyss was lost. In this geographic parallel adventure, Hatter finds himself in Paris, France in the year 1859 shockingly separated from the child he had been sworn to protect.
Unbeknownst to Hatter, Alyss had exited a puddle in London, England. Lost and alone, she was befriended by an aspiring author to whom she told the surreal, violent, heartbreaking story of her young life only to see it published as the nonsensical children's fairytale Alice's Adventures in Wonderland. But Carrol had got it all wrong.He even misspelled her name! Alyss had trusted Lewis Carrol to tell the truth so that Hatter would find her and bring her home. Instead, Hatter must endure a non-stop quest, crisscrossing the globe for 13 years in search of the lost Princess. While formidable with blades, a moment must be taken to introduce his signature weapon, the Hat. Woven and blocked from a material not available in any realm except the origins of wonder, the Hat, when hurled by his expert hand, instantly unfolds into a circle of blades to attack or defend.
Literary Sleuth and world creator Frank Beddor dared to expose the true story of Wonderland in the New York Times bestselling young adult trilogy The Looking Glass Wars. To satisfy the awakened curiosity of his readers he continued to tell the parallel adventures of Royal Bodyguard Hatter Madigan’s search for the lost princess in the graphic novel series Hatter M. He lives in Los Angeles.
This is supposed to be a telling of Hatter M's adventures during all of those years he was searching for Princess Alyss in the real world. The idea is that it is pieced together from his own journals left behind in our world along with random ephemera concerning him like old newspaper articles and what not.
The art in this book was what I found most lacking. The dialog ran like a manga. It was sparse and tried to allow the images to speak instead. The only problem was that the art was so ephemeral it was often hard to piece together the characters actions. Most pages did not have backgrounds, and was set up like an American comic with all squares and an easy to follow format. Again the issue here is that this format should have relied on heavy text, which was absent.
The plot itself was also somewhat lacking. The first attempt he makes at finding Alyss is in Budapest and leads him to a violin prodigy who is kidnapped by some kind of cult who want her glow. The idea was solid, but the execution lacked detail, characterization, and believability (for as much as a fantasy story warrants at least).
All in all I really enjoyed the first book The Looking Glass Wars and had hoped that this iinsallment would add some more depth and tension to the original novel. I thought it might help to fill in the blanks where we were experiencing life with Alyss. Instead though it has only muddled and confused the character of Hatter and lessened him a bit by trivializing him. This added nothing to the world of Wonderland and instead seems to be an attempt on the part of the author to continue to cash in on his ideas.
I do have volume 2 on hold for me at the library though so I will read the next volume and can only hope that it improves over the first installment.
Be aware this will be highly confusing if you have never read the original books by Frank Beddor since the story related here is so disjointed and hole-y.
Well, at first glance this looked amazing! The Mad Hatter from Alice in Wonderland, comes to this world after the death of the Queen of Hearts in search of the princess. The artwork was amazing, but the dialogue and the story were horrible. There were entire scenes, beautifully painted, but a character only said one word. Graphic Novels are supposed to have a lot of pictures, BUT there's a lot of dialogue for you to understand what is going on. I felt like a great story was split across several beautifully illustrated pages but only six words were said. Then, to compensate, there was a full page telling you what happened. HOW THE FUCK DID THIS GET PUBLISHED?? This had so much potential but the juvenile way in which it was written really blew it for me.
Adds nothing whatsoever to the overall story. I am starting to feel that the author and his gang are just milking the success of the 1st book for all its worth.
La historia cambia completamente la perspectiva que teníamos de lo que Lewis Carroll (autor de "Alicia en el país de las maravillas) nos cuenta sobre esta chica. Nos dice que hasta en el nombre se equivocó, siendo en realidad, Alyss, heredera al trono en Marvilia que tras la guerra que empieza su tía, Roja, tiene que huir por la orden de la Reina, junto con un guardia real, Sorber Logan. Pero cuando creen escapar, se ven separados y Sober se mete en un aprieto pues pierde a la niña y va a parar al Paris de la época victoriana, donde tiene que luchar a muerte con tal de encontrar a la princesa Alyss.
Como se presenta la historia te dan ganas de leer los libros, esta nueva historia de Alicia con un poco más de acción suena interesante. Es la primer novela gráfica que "leo" y me costo un poquito agarrar el orden de lectura. En particular me gustó, pero no me encantó. Es mas como para pasar el rato.
Well, the premise is interesting enough, but the execution...
It's a fairly jumbled mess; perhaps if I'd read Beddor's Wonderland series of books, I'd know what was going on--or at least get more out of it. I did love having the Mad Hatter as a knight with a deadly hat (like a cooler version of Oddjob), but the story jumped so quickly and was rather disjointed, so I felt like it was a bit of a waste. Templesmith's art also felt a bit wasted, since it was so overdone with the Photoshopping; it was disappointing to see the 'progress' shots at the back of the book with the pages pre-cg, since I felt those were much stronger overall.
I was looking forward to this retelling of Alice in Wonderland. It sounds like it had a good deal of potential, but it doesn't live up to it in my opinion. The plot is decent but vague and not detailed enough. The character development and world building was quite sparse for a fantasy story that's dependent on those to really be successful. I expect the art here would be really hit or miss with people. I'm in the miss category. I just couldn't get behind the visual representation of the world presented here. I especially didn't like when it Would get blurry and runny in appearance.
I had two issues with this: first, they said you don't need to read the novels to read this spin-off, but you defintely need to read the novels second, I didn't like the art style at all, and in graphic novels, that's a make it or break it thing
I think I might read those novels, but I'm not continuing on with the graphic novels.
i obviously didnt know what i was picking up when this graphic novel made its way home with me. i do not know any other work by this artist but clearly there is a lot of it out there and i am missing the majority of the context in this piece. the confusion i felt came across as unintentional vs as purposeful mystery. the art work was bizarre and i liked its laying- i want to witness the artists craft bc it feels like an interesting route of creation.
this book gets a lowly two stars bc i didnt witness any character growth and felt confused for the majority of the story. i liked the guardsmans power stances, although limited it felt intense and fierce. and the art gallery in the back was stuffed w digitally collected concept art and rough drafts. nevertheless, this story is not a very solid stand alone creation, nodding to the fact that i am unaware of related previous works.
I had high hopes for this, but the art style just didn't click with me. I love the whole concept of Hatter being an elite martial guard with the hat being a transforming thrown weapon, and traveling through the puddles. I'm not sure this holds up well if you are not already familiar with the Looking Glass War books, but since I am, I can't say that for certain.
It took me a little while to adjust to the art style but in the end I quite liked it. The plot was a bit messy but I actually found it very convincing as Hatter's story on earth and I'm looking forward to seeing what comes next.
Мальовка як у туманному, похмурому напів-сні. Слешер у сетінгу Європи кінця 19-ого століття на основі Аліси у Дивокраї. Завдяки текстовим вставкам у кінці тому від вигаданих читачів вигаданому "Інституту досліджень Хаттера" створюється враження ніби автори намагаються створити підгрунтя всесвіту "похмурої Аліси" (подібно до гри American Mcgee's Alice). Але текстовий варіант подекуди затягнутий (надто звіти про полярне сяйво з різних куточків світу).
Picking up in the middle of the "The Looking Glass Wars," Hatter Madigan has been separated from Alyss after passing through the looking glass. He is quickly thrown-off by the world he has entered into. On his search for Alyss, he encounters a dark trade happening in France. He discovers that children are being sucked dry of their white imagination to feed users of black imagination. Now, he must decide whether to put his search for Alyss on hold, or to help the children being used by dark forces.
I would use this graphic novel in a middle school classroom because there is a lot of action and a dark and twisty plot. While reading the graphic novel, I would have students state their opinion on why the illustrator created the book in the way that they did. Why did the illustrator chose to use these colors? How did they emphasize certain scenes? Students would then have to state their opinion on if the illustrations added to the telling of the story or if the story could have been told without the illustrations.
This entire review has been hidden because of spoilers.
The original books were a good read, although the first novel was better than the second, which was a lot better than the third. I enjoyed the series as a whole and found the character of Hatter Madigan simply wonderful. I am a fan of the medium of graphic novels, and looked forward to these with great anticipation because they were written by the original author, not another person's imagining of someone else character.
Unfortunately, I was disappointed with both the story and, even more so, the art. A lot of the story was an exact retelling of how Hatter got to this world. I understand it's needed for anyone who hadn't read the novels, but I had been hoping for a bit more...I don't know, additional information or maybe a little more drama. Instead we are told exactly what was said in the novel, now with pictures.
That leads me to the art...it's wispy, blurry, unfocused. That's the way Redd was described...and I find it annoying that the image they created of Hatter is not the focused, dark, rules-following cut and dried image that he was build up to be in the book. I was expecting something more realistic, dark and brooding, a real world feel, where the character of Hatter was thrown into the unexpected. I wanted to see how he reacted in 'our world'. Instead we got a glimpse of a fantastical world with little to tie its pieces together.
The characters Hatter meets are mostly tied to the story of Alyss, but what are the chances in a world this size they would end up meeting exactly the same set of bad guys? This graphic novel seemed disconnected, the bits fo story had little to tie them together and the story - right...what story. Hatter wonders into our world, then searches for Alyss. I guess he figures out how to navigate the portals, but that's not discussed, how else would he have been able to get from Europe to China in one page? From the story I had the image of a nomadic sort of search that took years at a time to complete. Instead we have a few moments of adventure barely tied together by the main character. He seems to have no specific plan, no real direction.
Anyhow - I ramble. The art does not suit the character. The story does not live up to its original medium.
The Hatter M graphic novels are described as Geo-Graphic Novels, detailing and mapping the adventures of Royal Bodyguard Hatter Madigan... in his search for the missing Princess Alyss of Wonderland after they were separated after jumping into the Pool of Tears to escape Redd's assassin, The Cat. The interesting thing about this first graphic novel is it runs parallel to what happens in The Looking Glass Wars (the first part of the trilogy of the same name) and fills in some of the gaps of what happened to Hatter while he was on Earth searching for Alyss. Some of the characters that we are introduced to in this volume eventually make their way into the main series, showing up in book 2, Seeing Redd.
The supplemental material in the back is also rather interested, as it is presented as actual facts that have been collected over the year related to Hatter's search for Alyss, and the proposition that Charles Dodgson's accounts of what Alyss told him were indeed changed into what he published as Lewis Caroll in Alice's Adventures in Wonderland. There are several real historical accounts that Beddor and Cavalier have been able to tie into the story as caused by events originating in Wonderland.
As a stand alone volume, I think anyone reading this who hasn't read at least The Looking Glass Wars would be completely lost. For anyone who is a fan of the series, however, while this isn't an essential part of the series, it will make for interesting reading in expanding the universe that Beddor created in his series.
This entire review has been hidden because of spoilers.
I wasn't a few pages in before I realized that this was the same artist that did 30 Days of Night. It's a very unique style and it worked for this story. There were quite a few artistic tricks that really brought an element to the story that might not have been used in the novel format.
I can't help but compare this to another graphic novel based on a book I just read, Neverwhere. That story was so complex that it was difficult to follow as a graphic novel, and the artwork did not seem to add anything to the story. The artwork in Hatter M, however, was gorgeous throughout and complemented the simpler storyline--of course, this is going to be a series of graphic novels, so the story can afford to work in snippets of the original novel.
Now, I've never read Alice in Wonderland but I know the story and I liked the twist on it and where this is going. This is one that I definitely think I will be buying for my library's YA collection.
So I've never really been one to read graphic novels. Mostly because I'm more fond of words on a page and the poetry that comes from them than pictures with a few words here and there. At least, that's always been my opinion of graphic novels. But this one-- wow! It definitely changed my opinion altogether.
I think the main reason I enjoyed this so much is because I felt the book did a bit of skipping over the 13 years in our world. I really felt that I missed something there. And to go into it here, I really and truly enjoyed. Plus, Hatter has always been one of my favorite characters (in both these novels and in the original book) and I really loved reading something from his point of view.
Honestly, overall this novel is fantastic and I can't wait to read the other two. It's definitely a great addition to the Looking Glass Wars series.
(2nd review) This is a stand-alone series involving Hatter. I read and understood for the most part even though I have not read The Looking Glass Wars. The art varied in this volume from amazing to weird, but I think it appropriately showed the inside of either; the Hatter’s mind, his quick blurring actions, or effectively the confusion all around him.
Sometimes it is hard to make heads or tails of it. But, he does move extraordinarily fast. The stills and clips we get are worth it. Hatter M seems to change a bit and morph, but he has specialized equipment. This was very interesting to me and a completely different take on “the” hatter or “hatters” completely. The story is detailed and revealed in pieces. As it is, the Hatter M and the reader both come a little more out of the fog of confusion. I liked it. Very original.
2010.1022-2010.1024 I came into this books with high hopes and was sadly disappointed. Templesmith's art is reminiscent of McKean in Arkham Asylum but fails in its execution. I think Hatter was striving for a dream like state, like Asylum, but the art feels unfinished and choppy, too hard to follow what is going on and it kills the narrative structure. Beddor relied too much on The Looking Glass Wars Novel for plot (the same pit fall Furth encountered in the Dark Tower Wizard in Glass Graphic novel). I wonder if Cavalier did the bulk of the writing and Beddor's name was taged on for sale potential? I don't know. There was a lot of potential in this book but the execution was weak, maybe now i will try the novel and see what i think?
I picked this up not knowing it was part of the Looking Glass Wars, so I was kind of lost. Overall, I liked the characters, even though some of it seemed random (I attribute this to not having read the books).
The one thing that really drags this down is the art style. I have no idea why they colored it the way they did. In the back, the pencils and inks are clear and easy to understand, then the colors blur all the lines. It was interesting at times, but it made action scenes almost impossible to understand what was happening.
I had really been looking forward to this graphic novel spinoff of "Looking Glass Wars" and "Seeing Redd" -- which are excellent "alternate fantasies" to "Alice in Wonderland." This was a bit disappointing. There were some bright spots of dry humor with Hatter M, one of the neatest characters Beddor created. But the comic is not that well-drawn, and it's too monochrome. The story itself was a bit choppy.
This was disappointing. I was really excited to hear about this graphic novel because I love the original Looking Glass Wars so much. However, this book was crazy. Ben Templesmith did the art, and I loved it, but that's about it. I liked the character of Hatter, but the story was strange. When vampires were introduced I was UPSET. There are no vampires in the Wonderland stories!
This is a very well illustrated graphic novel. However - I feel it is more of a companion piece than a stand alone. Although I knew the gist of the story - some of the elements and characters were unclear in this graphic novel. I think this piece would be better if you read it after you read the regular novel.
After finishing and really enjoying the first book in The Looking Glass trilogy, I had high hopes that this graphic novel series would fill in some of the holes and give depth to the world. However, I found that the art and dialogue just frustrated me. I won't be finishing this series, but I am looking forward to the second Looking Glass Wars book.
Disappointing. There is little to no dialog that is awkward to read. Plus the character came off completely different from the book series. Great artwork but felt too disconnected from the original story.
At times, I felt like I missed something, or didn't know what was going on. But instead of frustrating me, it makes me want to go get Beddor's first Looking Glass Wars book. Plus, anything that Ben Templesmith touches is going to be fun to look at, so at least check out the art in this book!
If you have ever read the Looking Glass Wars and wondered what the Hatter had to go through to find Alice well here you go. It is a fast read but explains how some things happen and the villians that show up in Seeing Red. A wonderful in betweener story.
I was really disappointed with this graphic novel. I read the first Looking Glass Wars and I really liked it but this fell flat. The art wasn't that amazing and the overall book was pretty boring. I don't think I'll be reading the rest of this series. I'd rather read the actual books.
This is really hard to rate. 3.5, 3.75, maybe? Certainly interesting but not mindblowing, and the art style is...odd. But I love The Looking Glass Wars and will definitely be picking the rest of this series up at some point.