Stretch: Difference between revisions

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|Kor2R=Kkeunjjugi
|Kor2R=Kkeunjjugi
|KorM=Transliterated from the Japanese name
|KorM=Transliterated from the Japanese name
|Kor2M=Possibly originated from 끈적끈적 (''kkeunjeok-kkeunjeok'', "sticky") and 쭉쭉 (''jjuk-jjuk'', "stretchy"), with Korean noun-deriving suffix "~이" (''-i'')
|Kor2M=Possibly originated from "끈적끈적" (''kkeunjeok-kkeunjeok'', "sticky") and "쭉쭉" (''jjuk-jjuk'', "stretchy"), combined with the noun-deriving suffix "~이" (''-i'')
|ChiS=拉伸幽灵
|ChiS=拉伸幽灵
|ChiSR=Lāshēn Yōulíng
|ChiSR=Lāshēn Yōulíng

Revision as of 22:42, March 22, 2024

This article is about the type of Boo that first appeared in Super Mario Bros. 3. For the type of Shy Guy that appears in Yoshi's Island, see Stretch (Shy Guy). For the microgame from WarioWare: Smooth Moves, see S-T-R-E-T-C-H!
Stretch
A Stretch in Super Mario Run.
In-game artwork of a Stretch from Super Mario Run
First appearance Super Mario Bros. 3 (1988)
Latest appearance Super Mario Maker 2 (2019)
Variant of Boo
Comparable

Template:Quote2

Stretches are a variant of Boos that are attached to solid platforms. They first appear in Super Mario Bros. 3.

History

Super Mario series

Super Mario Bros. 3

StretchSMB3.gif
Super Mario Bros. 3 promotional artwork: A Stretch
Artwork of a Stretch

In Super Mario Bros. 3 Stretches are only found in World 3-Fortress 2 and World 6-Fortress 3. Stretches can often be found in groups. If Mario or Luigi tries to pass a Stretch, it rises from the top and bottom of its platform and tries to hit him by moving left to right. Stretches can be defeated only with a Starman or hammers thrown by Hammer Mario.

In World 7-Fortress 1, Stretches themselves do not appear, as the entire castle is devoid of enemies aside from Boom Boom. However, the white platforms that would contain them do appear.

Super Mario Maker series

Stretch in Super Mario Maker.
In-game screenshot of Stretches
SMM, SMB style
SMM, SMB3 style
SMM, SMW style

After a long absence, Stretches reappear in Super Mario Maker, its Nintendo 3DS port (verbally referred to as "Boos"), and Super Mario Maker 2. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid block. In this game, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from Super Mario Bros. 3. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept Super Mushrooms as attempting to give them a Super Mushroom will turn the Stretch into a Big Boo rather than bigger Stretches, and giving them wings will make them faster and will teleport to the next platform in its direction once it reaches a platform’s edge. Stretches can be defeated in Super Mario Maker like normal Boos, with either a Super Star or a Goomba's Shoe.

SMM2, SMB style
SMM2, SMB3 style
SMM2, SMW style

In Super Mario Maker 2, Stretches stop moving when looked at in the nighttime ground theme.

Super Mario Run

StretchSMR.png

Stretches reappear in Super Mario Run, where they are usually found in Ghost Houses and act like they did in Super Mario Maker. They have the same appearance as the Stretches in the New Super Mario Bros. U style from Super Mario Maker.

Nintendo Comics System

Extract from "In the Swim! Fun and Sun Fashions"
A Stretch, as depicted in the Nintendo Comics System

A single Stretch appears in the Nintendo Comics System short "In the Swim! Fun and Sun Fashions" in an advertisement for swimwear, which depicts it lifting weights on a beach. The Stretch is considerably different than its in-game counterparts, featuring only one face markedly different from that of a Boo's, hands and feet, and a uniform Z shape.

Profiles and statistics

Perfect Ban Mario Character Daijiten

Template:PEGMCE profile

Super Mario Maker

  • Play Nintendo: "Creepy crawliesDrag a Boo to the ground and watch it transform into a Stretch, a crawling menace that pops out of nowhere to give you a scare. You can even hang them from the ceiling!"[1]

Super Mario Run

  • Notebook bio: "This ghost really likes sticking to blocks, suddenly appearing and disappearing as it moves randomly."

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ネッチー[2]
Necchī
Derived from「ねちねち」(nechi-nechi, Japanese ideophone for something sticky); officially romanized as "Netchi"[3]
Chinese (simplified) 拉伸幽灵[?]
Lāshēn Yōulíng
Stretched Ghost
Chinese (traditional) 拉伸幽靈[?]
Lāshēn Yōulíng
Stretched Ghost
Dutch Stretch[?] -
French Flexcible[?] Pun on "flexible"
German Buu-Laken[?] Boo Sheet
Italian Stretch[4][5] -
Piattaforma Boo[?] Boo (on a) Platform
Korean 네치 (Super Mario All-Stars)[?]
Nechi
Transliterated from the Japanese name
끈쭈기 (Super Mario Run)[?]
Kkeunjjugi
Possibly originated from "끈적끈적" (kkeunjeok-kkeunjeok, "sticky") and "쭉쭉" (jjuk-jjuk, "stretchy"), combined with the noun-deriving suffix "~이" (-i)
Portuguese (NOA) Obustáculo[?] Pun on obstáculo ("obstacle") and Bu ("Boo")
Russian Тянучка[?]
Tyanuchka
Stretcher
Spanish (NOA) Bú estirado[?] Stretched Boo
Spanish (NOE) Boo Estirado[?] Stretched Boo

References

  1. ^ Super Mario Maker Ghost House Tips. Play Nintendo. Retrieved July 4, 2020.
  2. ^ Super Mario Bros. 3 Japanese instruction booklet, page 40
  3. ^ Super Mario Maker 2 internal name (Netchi)
  4. ^ Super Mario Bros. 3 Italian manual. Page 39.
  5. ^ Super Mario All-Stars Limited Edition Italian manual. Page 28.