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{{Short description|1994 video game}}
{{One source|section|date=December 2012}}
{{Infobox video game
| title = Cyclemania
| image = Cyclemania_(1994)_Cover.jpg
| developer = Compro Games
| publisher = [[Accolade (company)|Accolade]]
| platforms = {{Unbulleted list|[[MS-DOS]]|[[Microsoft Windows]]}}
| released = 1994
| genre = [[Racing video game|Racing]]
| modes = [[Single-player]]
| designer = Ronnie Yaron
}}


'''''Cyclemania''''' is a [[motorcycle]] [[racing video game]] developed by [[Israel|Israeli]] studio Compro Games and published by [[Accolade (company)|Accolade]] in 1994 for [[MS-DOS]]. An [[Emulator|emulated]] version was released for [[Microsoft Windows]] in 2020.<ref>{{Cite web |title=Cyclemania on Steam |url=https://store.steampowered.com/app/1471680/Cyclemania/ |access-date=2024-03-20 |website=Steam |language=en}}</ref><ref>{{Cite web |title=Cyclemania |url=https://www.gog.com/en/game/cyclemania |access-date=2024-03-20 |website=GOG |language=en}}</ref>
{{Infobox VG| title = Cyclemania
|image =
|developer = Compro Games Ltd.
|publisher = [[Accolade (game company)|Accolade]]
|designer = Ronnie Yaron
|released = 1994
|genre = [[Racing video game]], [[Action game]]
|modes = [[Single player]]
|ratings =
|platforms = [[DOS]]
|media = [[CD-ROM]]}}


==Gameplay==
'''''Cyclemania''''' is a [[Real-time game|real-time]] [[motorcycle]] [[racing video game]] released by [[Accolade (game company)|Accolade]] in {{vgy|1994}}.
The player must compete with other motorcyclists to be the first to cross the finish line while dodging a variety of roadway obstacles including cows, horses, slow moving cars, and oil spills. Each of the game's five [[race track]]s uses digitized [[full motion video]] footage of Israeli public roads. The game graphics are split between a third-person view of the [[player character]]'s motorcycle shot from behind and a lower window displaying its instrument panel.<ref name="Goble">{{cite magazine |last=Goble |first=Gordon |date=January 1995 |title=Lean Down On Your Steel Knees and Play |magazine=[[Computer Gaming World]] |issue=126 |pages=161–164 |publisher=[[Ziff-Davis]]}}</ref><ref>{{Cite journal |last=Bennett |first=Dan |date=February 1995 |title=Cyclemania |url=https://archive.org/details/pc-gamer-issue-9-february-1995 |journal=[[PC Gamer]] |issue=9 |pages=117}}</ref><ref>{{Cite web |last=Mäuer |first=Jan Markus |date=2019-04-21 |title=Cyclemania - "Fotorealismus" anno 1994 |url=https://www.gamondo.de/cyclemania-fotorealismus-anno-1994/ |access-date=2024-03-12 |website=Gamondo |language=de-DE}}</ref>

==Gamplay==
Each of the game's five [[race track]]s uses digitized [[full motion video]] footage of American public roads. The game graphics are split between a third-person view of the [[player character]]'s motorcycle shot from behind and a lower window displaying its instrument panel.

The player must compete with other motorcyclists to be the first to cross the finish line while dodging a variety of roadway obstacles including cows, horses, slow moving cars, and oil spills.<ref name=Goble>{{cite journal |last=Goble |first=Gordon |date=January 1995 |title=Lean Down On Your Steel Knees and Play |journal=[[Computer Gaming World]] |issue=126 |pages=161–164 |publisher=[[Ziff-Davis]] |accessdate=29 December 2012}}</ref>


==Reception==
==Reception==
''[[Computer Gaming World]]'' awarded the game three out of five stars. The magazine commended the game's effective use of animation and sound and its novel use of actual video footage, but criticized its lack of a replay value. It wrote that "for a quick thrill, it excels" but also stated that the game is "not a simulation and not the greatest action game, and so may not rev the engines of some gamers."<ref name=Goble/>
''[[Computer Gaming World]]'' awarded the game three out of five stars. The magazine commended the game's effective use of animation and sound and its novel use of actual video footage, but criticized its lack of a replay value.<ref name=Goble/>


== References ==
== References ==
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== External links ==
== External links ==
*{{MobyGames|id=/cyclemania|name=Cyclemania}}
*[https://www.giantbomb.com/cyclemania/3030-4983/ Cyclemania] at [[Giant Bomb]]
*[https://www.igdb.com/games/cyclemania Cyclemania] at [[IGDB]]


[[Category:1994 video games]]
[[Category:1994 video games]]
[[Category:Accolade (company) games]]
[[Category:Compro Games games]]
[[Category:DOS games]]
[[Category:DOS-only games]]
[[Category:Racing video games]]
[[Category:Racing video games]]
[[Category:DOS games]]
[[Category:Single-player video games]]
[[Category:Stub-Class video game articles]]
[[Category:Video games developed in Israel]]
[[Category:Video game articles requesting screenshots]]


{{motorcycle-racing-videogame-stub}}

Latest revision as of 02:06, 16 June 2024

Cyclemania
Developer(s)Compro Games
Publisher(s)Accolade
Designer(s)Ronnie Yaron
Platform(s)
Release1994
Genre(s)Racing
Mode(s)Single-player

Cyclemania is a motorcycle racing video game developed by Israeli studio Compro Games and published by Accolade in 1994 for MS-DOS. An emulated version was released for Microsoft Windows in 2020.[1][2]

Gameplay

[edit]

The player must compete with other motorcyclists to be the first to cross the finish line while dodging a variety of roadway obstacles including cows, horses, slow moving cars, and oil spills. Each of the game's five race tracks uses digitized full motion video footage of Israeli public roads. The game graphics are split between a third-person view of the player character's motorcycle shot from behind and a lower window displaying its instrument panel.[3][4][5]

Reception

[edit]

Computer Gaming World awarded the game three out of five stars. The magazine commended the game's effective use of animation and sound and its novel use of actual video footage, but criticized its lack of a replay value.[3]

References

[edit]
  1. ^ "Cyclemania on Steam". Steam. Retrieved 2024-03-20.
  2. ^ "Cyclemania". GOG. Retrieved 2024-03-20.
  3. ^ a b Goble, Gordon (January 1995). "Lean Down On Your Steel Knees and Play". Computer Gaming World. No. 126. Ziff-Davis. pp. 161–164.
  4. ^ Bennett, Dan (February 1995). "Cyclemania". PC Gamer (9): 117.
  5. ^ Mäuer, Jan Markus (2019-04-21). "Cyclemania - "Fotorealismus" anno 1994". Gamondo (in German). Retrieved 2024-03-12.
[edit]