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{{Short description|1987 video game}}
{{Infobox video game
{{Infobox video game
| title = Super Hang-On
| title = Super Hang-On
| image = Super hang on arcade flyer.png
| image = Super hang on arcade flyer.png
| caption = North American trade flyer showing sitdown and standup versions of the arcade cabinet
| caption = North American arcade flyer
| developer = [[Sega AM2]]
| developer = [[Sega AM2]]
| publisher =
| publisher = [[Sega]]
| designer = [[Yu Suzuki]]
| designer = [[Yu Suzuki]]
| composer = Katsuhiro Hayashi <br/> Koichi Namiki
| composer = Katsuhiro Hayashi <br/> Koichi Namiki
| platforms =[[Arcade video game|Arcade]], [[Sega Genesis|Mega Drive/Genesis]], [[Game Boy Advance]], [[Amiga]], [[Atari ST]], [[Macintosh]], [[ZX Spectrum]], [[Amstrad CPC]], [[Commodore 64]], [[X68000]], [[Nintendo 3DS]], [[PlayStation 4]]
|released = '''Arcade'''<br />April 1987<br />'''Sega Genesis'''{{vgrelease|JP|June 11, 1989|NA|December 1989|EU|November 1990}}'''Sharp X68000'''{{vgrelease|JP|December 1989}}
| released = {{collapsible list
| genre = [[Racing video game|Racing]]
| modes = Single player
| title = April 4, 1987
| '''Arcade'''<br />April 4, 1987<ref>{{cite web |title=Super hang-on (Registration Number PA0000326736) |url=https://cocatalog.loc.gov |website=[[United States Copyright Office]] |access-date=3 September 2021}}</ref><br />'''Mega Drive/Genesis'''{{vgrelease|JP|October 6, 1989<ref>{{cite web |title=Super Hang-On |url=https://segaretro.org/Super_Hang-On |website=Sega Retro|date=9 January 2023}}</ref>|NA|November 1989<ref>{{cite web |title=ComputerEntertainer_US_Vol.8_09 |url=https://retrocdn.net/images/d/d6/ComputerEntertainer_US_Vol.8_09.pdf |website=Retro CDN}}</ref>|EU|November 1990}}'''X68000'''{{vgrelease|JP|December 1989}}
}}
| genre = [[Racing game|Racing]]
| modes = Single-player
| arcade system =
| arcade system =
| platforms = [[Arcade game|Arcade]], [[Sega Genesis]], [[Game Boy Advance]], [[Amiga]], [[Atari ST]], [[Macintosh]], [[ZX Spectrum]], [[Amstrad CPC]], [[Commodore 64]], [[Nintendo 3DS]], [[PlayStation 4]]
}}
}}
{{nihongo|'''''Super Hang-On'''''|スーパーハング・オン}} is a motorcycle racing [[arcade game]] released by [[Sega]], and the sequel to the acclaimed ''[[Hang-On]]''. A version of this game, in the full simulated-motorcycle cabinet used by the original ''Hang-On,'' was released in [[1991 in video gaming|1991]] as ''Limited Edition Hang-On''.


{{nihongo foot|'''''Super Hang-On'''''|スーパーハング・オン|Sūpā Hangu On|lead=yes|group=lower-alpha}} is a motorcycle [[Racing game|racing]] [[arcade video game]] released by [[Sega]] as the sequel to ''[[Hang-On]]''. It uses a simulated [[motorcycle]] [[arcade cabinet]], like the original game. An updated version was released in arcades 1991 as '''''Limited Edition Hang-On'''''.
==Gameplay==


==Gameplay==
[[Image:Super Hang-On.png|thumb|left|Arcade screenshot]]
[[Image:Super Hang-On.png|thumb|left|Arcade screenshot]]
The arcade mode in ''Super Hang-On'' is similar to the original ''Hang-On''. However, there is a choice of four tracks to race on which are based on continents, each containing a different number of stages. Also, should the player reach the normal maximum speed of 280&nbsp;km/h, a turbo button is enabled. Using this button allows the player to reach an even higher top speed of 324&nbsp;km/h. Each stage is roughly half the length of a stage in the original ''Hang-On''. [[Africa]] is the easiest and shortest out of the four courses (six stages). [[Asia]] is the second easiest and is similar in length to the course from the original ''Hang-On'' at ten stages long. The [[Americas]] is the second to toughest course, containing 14 stages and [[Europe]] is the hardest course, being 18 stages long. When the player starts a race, they have their choice of four songs that will play during the race, a feature borrowed from ''[[Out Run]]''.{{Citation needed|date=October 2015}}
The arcade mode in ''Super Hang-On'' is similar to the original ''Hang-On'', but there is a choice of four tracks to race on which are based on continents, each containing a different number of stages. Also, should the player reach the normal maximum speed of 280 km/h (174.2 mph), a turbo mode is enabled. By using this mode allows the player to reach an even higher top speed of 324 km/h (201.4 mph). Each stage is roughly half the length of a stage in the original ''Hang-On''. [[Africa]] is the easiest and shortest out of the four courses (six stages). [[Asia]] is the second easiest and is similar in length to the course from the original ''Hang-On'' at ten stages long. The [[Americas]] is the second to toughest course, containing 14 stages and [[Europe]] is the hardest course, being 18 stages long. When the player starts a race, they have their choice of four songs that will play during the race, a feature borrowed from ''[[Out Run]]''.


The Sega Mega Drive version of the game included the full arcade game, and an additional ''original mode'', which allowed players to recruit sponsors and earn money to buy enhanced components for their bike.<ref>{{cite book|title=Super Hang On game manual|date=1989|publisher=Sega|pages=10, 16, 28–38|edition=PAL}}</ref> The cover for this version has a bike and rider in the same colors as [[Shinichi Itoh]], who competed in the All-Japan 500 cc Championship on a Rothmans [[Honda NSR500]].
The Sega Mega Drive version of the game included the full arcade game, and an additional ''original mode'', which allowed players to recruit sponsors and earn money to buy enhanced components for their bike.<ref>{{cite book|title=Super Hang On game manual|date=1989|publisher=Sega|pages=10, 16, 28–38|edition=PAL}}</ref> The cover for this version has a bike and rider in the same colors as [[Shinichi Itoh]], who competed in the All-Japan 500 cc Championship on a Rothmans [[Honda NSR500]].


==Ports==
==Computer and console releases==
Versions of the game were released for the [[ZX Spectrum]], [[Amstrad CPC]] and [[Commodore 64]] in [[1987 in video gaming|1987]] with further home conversions following for the [[Sega Genesis]], [[Commodore Amiga]], [[Atari ST]], [[Macintosh]], [[Sharp X68000]] and [[DOS]] in [[1989 in video gaming|1989]] and [[1990 in video gaming|1990]].<ref>{{cite web|title=Super Hang-On|url=http://segaretro.org/Super_Hang-On|website=SegaRetro|accessdate=1 August 2016}}</ref> The game also appeared on several Mega Drive compilations, namely ''Mega Games I'' (bundled with the console as ''Mega Drive Magnum Set''), and ''Sega 6-Pak''.
Versions of the game were released for the [[ZX Spectrum]], [[Amstrad CPC]] and [[Commodore 64]] in 1987 with further home conversions following for the [[Sega Genesis|Mega Drive/Genesis]], [[Amiga]], [[Atari ST]], [[Macintosh]], [[X68000]], and [[MS-DOS]] in 1989 and 1990.<ref>{{cite web|title=Super Hang-On|url=http://segaretro.org/Super_Hang-On|website=SegaRetro|access-date=1 August 2016}}</ref> The game also appeared on several Mega Drive compilations, namely ''Mega Games I'' (bundled with the console as ''Mega Drive Magnum Set''), and ''Sega 6-Pak''.


It was included in ''[[Sega Arcade Gallery]]'' for [[Game Boy Advance]].
It was included in ''[[Sega Arcade Gallery]]'' for [[Game Boy Advance]].


The arcade version was released on the [[Wii]]'s [[Virtual Console]] service in Japan on September 14, 2010, and later in North America and Europe on May 3, 2012. Like ''[[Shinobi (arcade game)|Shinobi]]'' and its omission of any references to [[Marilyn Monroe]], the Virtual Console version of ''Super Hang-On'' was slightly altered to avoid any copyright troubles. This includes the replacing of several in-game billboards which used to feature real brand names such as Cibie with similar billboards which mention other Sega games such as ''OutRun'' and ''After Burner''.<ref>{{cite web|last1=SilverStarRipper|title=Hang-On|url=http://www.hardcoregaming101.net/hangon/hangon.htm|website=Hardcore Gaming 101|accessdate=1 August 2016}}</ref> This version would be released on Xbox Live Arcade in 2012 as part of ''[[Sega Vintage Collection]]: Alex Kidd & Co''.
The arcade version was released on the [[Wii]]'s [[Virtual Console]] service in Japan on September 14, 2010, and later in North America and Europe on May 3, 2012. Like ''[[Shinobi (arcade game)|Shinobi]]'' and its omission of any references to [[Marilyn Monroe]], the Virtual Console version of ''Super Hang-On'' was slightly altered to avoid any copyright troubles. This includes the replacing of several in-game billboards which used to feature real brand names such as Cibie with similar billboards which mention other Sega games such as ''OutRun'' and ''After Burner''.<ref>{{cite web|last1=SilverStarRipper|title=Hang-On|url=http://www.hardcoregaming101.net/hangon/hangon.htm|website=Hardcore Gaming 101|access-date=1 August 2016|archive-date=11 March 2018|archive-url=https://web.archive.org/web/20180311165203/http://www.hardcoregaming101.net/hangon/hangon.htm|url-status=dead}}</ref> This version would be released on Xbox Live Arcade in 2012 as part of ''[[Sega Vintage Collection]]: Alex Kidd & Co''.


Another version of the game was released for the [[Nintendo 3DS]] via the [[Nintendo eShop]] in Japan on March 27, 2013. The game feature [[stereoscopic 3D]] and tilt controls which emulate the arcade version. This version was released for North America and Europe on November 28, 2013.<ref>{{cite web|title=Super Hang-On 3DS|url=http://www.nintendo.com/games/detail/3d-super-hang-on-3ds|website=Nintendo.com|publisher=Nintendo|accessdate=1 August 2016}}</ref>
Another version of the game was released for the [[Nintendo 3DS]] via the [[Nintendo eShop]] in Japan on March 27, 2013. The game feature [[stereoscopic 3D]] and tilt controls which emulate the arcade version. This version was released for North America and Europe on November 28.<ref>{{cite web|title=Super Hang-On 3DS|url=http://www.nintendo.com/games/detail/3d-super-hang-on-3ds|website=Nintendo.com|publisher=Nintendo|access-date=1 August 2016}}</ref>


''Super Hang-On'' is playable at the in-game arcades in ''[[Yakuza 0]]'', ''[[Yakuza 6]]'', and ''[[Fist of the North Star: Lost Paradise]]''.<ref name=Gamespot>{{cite web| url=https://www.gamespot.com/reviews/yakuza-0-review/1900-6416602/| title= Yakuza 0 Review| last= Brown| first= Peter| date= 19 January 2017| access-date= 15 December 2017}}</ref>
''Super Hang-On'' is playable at the in-game arcades in ''[[Yakuza 0]]'', ''[[Yakuza 6]]'' and ''[[Fist of the North Star: Lost Paradise]]''.<ref name=Gamespot>{{cite web | url=https://www.gamespot.com/reviews/yakuza-0-review/1900-6416602/ | title= Yakuza 0 Review | last= Brown | first= Peter | date= 19 January 2017 | access-date= 15 December 2017}}</ref>


== Reception ==
== Reception ==
{{Video game reviews
{{Video game reviews
| ACE = 910/1000 (Amiga)<ref>{{cite magazine |title=Updates: Super Hang-On |magazine=[[ACE (magazine)|ACE]] |date=March 1989 |issue=18 |page=86 |url=http://amr.abime.net/review_11267}}</ref> <br /> 752/1000 (ZX Spectrum) <br /> 672/1000 (Amstrad CPC)<ref>{{cite magazine |last1=Wilton |first1=Andy |title=Screen Test: Super Hang-On |magazine=[[Advanced Computer Entertainment]] |date=February 1988 |issue=5 |pages=38–9 |url=http://amr.abime.net/review_42677}}</ref>
| CVG = 8/10
| CVG = 8/10 (Atari ST)<ref>{{cite magazine |last1=Rignall |first1=Julian |title=Reviews: Super Hang-On |magazine=[[Computer + Video Games]] |date=September 1988 |issue=83 |page=24 |url=https://ia600604.us.archive.org/view_archive.php?archive=/1/items/World_of_Spectrum_June_2017_Mirror/World%20of%20Spectrum%20June%202017%20Mirror.zip&file=World%20of%20Spectrum%20June%202017%20Mirror/sinclair/magazines/Computer-and-Video-Games/Issue083/Pages/CVG08300024.jpg}}</ref>
| CRASH = 85%
| CRASH = 85% (ZX Spectrum)
| SUser = 10/10
| SUser = 10/10 (ZX Spectrum)
| YSinclair = 8/10<ref>{{cite web|url=http://www.ysrnry.co.uk/articles/superhangon.htm|title=Super Hang On|url-status=dead|archive-url=https://web.archive.org/web/20120916211620/http://www.ysrnry.co.uk/articles/superhangon.htm|archive-date=2012-09-16}}</ref>
| YSinclair = Positive (Arcade)<ref name="YS20"/> <br /> 8/10 (ZX Spectrum)<ref>{{cite web|url=http://www.ysrnry.co.uk/articles/superhangon.htm|title=Super Hang On|url-status=dead|archive-url=https://web.archive.org/web/20120916211620/http://www.ysrnry.co.uk/articles/superhangon.htm|archive-date=2012-09-16}}</ref>
| rev1 = ''[[MegaTech]]''
| rev1 = ''[[Mega (magazine)|Mega]]''
| rev1Score = 89%<ref>MegaTech rating, [[EMAP]], issue 6, page 80, June 1992</ref>
| rev1Score = 90% (Mega Drive)<ref>''[[Mega (magazine)|Mega]]'' rating, issue 9, page 23, [[Future Publishing]], June 1993</ref>
| rev2 = ''[[ACE (games magazine)|ACE]]''
| rev2 = ''[[MegaTech]]''
| rev2Score = 752
| rev2Score = 89% (Mega Drive)<ref>''[[MegaTech]]'' rating, [[EMAP]], issue 6, page 80, June 1992</ref>
| rev3 = ''[[Mega (magazine)|Mega]]''
| award1Pub = ''Sinclair User''
| rev3Score = 90%<ref>Mega rating, issue 9, page 23, [[Future Publishing]], June 1993</ref>
| award1 = SU Classic<ref>Game review, Sinclair User, [[EMAP]], January 1988, page 12</ref>
| award1Pub = Sinclair User
| award1 = SU Classic
| award2Pub = Your Sinclair
| award2 = 27th Best Spectrum Game of all time<ref>Your Sinclair magazine issue 93, Future Publishing, September 1993, page 58</ref>
}}
}}
{{Expand section|date=September 2021}}
In Japan, ''Game Machine'' listed ''Super Hang-On'' on their June 1, 1987 issue as being the most-successful upright arcade unit of the month.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=309|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 June 1987|page=21|lang=ja}}</ref> The ride-on cabinet went on to become Japan's second highest-grossing upright/cockpit [[1987 in video games|arcade game of 1987]], below ''[[Out Run]]''.<ref>{{cite magazine |title=Game Machine's Best Hit Games 25: '87 |magazine=[[:ja:ゲームマシン|Game Machine]] |issue=324 |publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]] |date=15 January 1988 |page=20 |lang=ja |url=https://onitama.tv/gamemachine/pdf/19880115p.pdf#page=11}}</ref> It was later Japan's seventh highest-grossing [[1988 in video games|arcade game of 1988]].<ref>{{cite magazine|date=December 27, 1988|script-title=ja:第2回ゲーメスト大賞 〜 年間ヒットゲームベスト100|trans-title=2nd Gamest Awards – Best 100 Hit Games of the Year|url=https://archive.org/details/gamest0029/page/n44|magazine=[[Gamest]]|language=ja|volume=29 (February 1989)|pages=25–41 (41)|title=Gamest 0029}} [http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v029.html alternate url]</ref><ref>{{cite magazine |title=Game Machine's Best Hit Games 25: '88 ''/ "Game of the Year '88" By Game Machine'' |magazine=[[:ja:ゲームマシン|Game Machine]] |issue=348 |publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]] |date=15 January 1989 |pages=10–1, 26 |lang=ja |url=https://onitama.tv/gamemachine/pdf/19890115p.pdf#page=6}}</ref>


Peter Shaw of ''[[Your Sinclair]]'' reviewed the arcade game, calling it "brilliant, fast and the most accurate simulation of riding a motorbike" he had played.<ref name="YS20">{{cite magazine |last1=Shaw |first1=Peter |title=Slots of Fun |magazine=[[Your Sinclair]] |date=August 1987 |issue=20 |pages=50–1 |url=https://www.solvalou.com/arcade/reviews/49/342}}</ref> Mega Action reviewed the Mega Drive version. They called ''Super Hang-On'' one of the best driving games for the Mega Drive, and concluded with a review score of 89%.<ref>{{Cite journal|date=June 1993|title=Mega Library|url=https://archive.org/details/mega-action-issue-1-1993-06/page/n63/mode/2up|journal=Mega Action|publisher=[[Europress Interactive]]|issue=1|pages=64|access-date=January 14, 2022}}</ref>
In Japan, ''Game Machine'' listed ''Super Hang-On'' on their June 1, 1987 issue as being the most-successful upright arcade unit of the year.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=309|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 June 1987|page=21|lang=ja}}</ref>


The ZX Spectrum version was as accurate to the arcade as possible on that platform, scoring 10/10 in ''[[Sinclair User]]'', and was rated number 27 in the ''[[Your Sinclair]] Official Top 100 Games of All Time''.<ref>{{cite journal|title=Readers' Top 100 Games of All Time|journal=Your Sinclair|date=September 1993}}</ref>
The ZX Spectrum version scored 10/10 in ''[[Sinclair User]]'' and received the "SU Classic" accolade. It was rated number 27 in the ''Your Sinclair Official Top 100 Games of All Time'' list.<ref>{{cite magazine|title=Readers' Top 100 Games of All Time|magazine=[[Your Sinclair]]|issue=93|date=September 1993|publisher=[[Future Publishing]]|page=58}}</ref>

==See also==
* ''[[Hang-On GP]]''
* ''[[Hang-On]]''

==Notes==
{{Notelist}}


==References==
==References==
Line 59: Line 69:


==External links==
==External links==
*{{KLOV game|id=9901}}
* {{KLOV game|id=9901}}
*{{moby game|id=/super-hang-on}}
* {{moby game|id=/super-hang-on}}


{{Yu Suzuki}}
{{Yu Suzuki}}
{{Authority control}}


[[Category:1987 video games]]
[[Category:1987 video games]]
[[Category:Amiga games]]
[[Category:Amiga games]]
[[Category:Amstrad CPC games]]
[[Category:Amstrad CPC games]]
[[Category:Arcade games]]
[[Category:Arcade video games]]
[[Category:Atari ST games]]
[[Category:Atari ST games]]
[[Category:Classic Mac OS games]]
[[Category:Commodore 64 games]]
[[Category:Commodore 64 games]]
[[Category:Game Boy Advance games]]
[[Category:Game Boy Advance games]]
[[Category:Classic Mac OS games]]
[[Category:Motorcycle video games]]
[[Category:Motorcycle video games]]
[[Category:Nintendo 3DS eShop games]]
[[Category:Nintendo 3DS eShop games]]
[[Category:PlayStation Network games]]
[[Category:PlayStation Network games]]
[[Category:Racing video games]]
[[Category:Racing video games]]
[[Category:Sega-AM2 games]]
[[Category:Sega arcade games]]
[[Category:Sega arcade games]]
[[Category:Sega Genesis games]]
[[Category:Sega Genesis games]]
[[Category:Sharp X68000 games]]
[[Category:Sega-AM2 games]]
[[Category:Single-player video games]]
[[Category:Video games designed by Yu Suzuki]]
[[Category:Video games developed in Japan]]
[[Category:Virtual Console games for Wii]]
[[Category:Wii Wheel games]]
[[Category:Wii Wheel games]]
[[Category:Virtual Console games]]
[[Category:X68000 games]]
[[Category:Xbox 360 Live Arcade games]]
[[Category:Xbox 360 Live Arcade games]]
[[Category:ZX Spectrum games]]
[[Category:ZX Spectrum games]]
[[Category:Video games designed by Yu Suzuki]]
[[Category:Video games developed in Japan]]

Latest revision as of 02:41, 2 October 2024

Super Hang-On
North American arcade flyer
Developer(s)Sega AM2
Publisher(s)Sega
Designer(s)Yu Suzuki
Composer(s)Katsuhiro Hayashi
Koichi Namiki
Platform(s)Arcade, Mega Drive/Genesis, Game Boy Advance, Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC, Commodore 64, X68000, Nintendo 3DS, PlayStation 4
Release
April 4, 1987
  • Arcade
    April 4, 1987[1]
    Mega Drive/Genesis
    X68000
    • JP: December 1989
Genre(s)Racing
Mode(s)Single-player

Super Hang-On[a] is a motorcycle racing arcade video game released by Sega as the sequel to Hang-On. It uses a simulated motorcycle arcade cabinet, like the original game. An updated version was released in arcades 1991 as Limited Edition Hang-On.

Gameplay

[edit]
Arcade screenshot

The arcade mode in Super Hang-On is similar to the original Hang-On, but there is a choice of four tracks to race on which are based on continents, each containing a different number of stages. Also, should the player reach the normal maximum speed of 280 km/h (174.2 mph), a turbo mode is enabled. By using this mode allows the player to reach an even higher top speed of 324 km/h (201.4 mph). Each stage is roughly half the length of a stage in the original Hang-On. Africa is the easiest and shortest out of the four courses (six stages). Asia is the second easiest and is similar in length to the course from the original Hang-On at ten stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long. When the player starts a race, they have their choice of four songs that will play during the race, a feature borrowed from Out Run.

The Sega Mega Drive version of the game included the full arcade game, and an additional original mode, which allowed players to recruit sponsors and earn money to buy enhanced components for their bike.[4] The cover for this version has a bike and rider in the same colors as Shinichi Itoh, who competed in the All-Japan 500 cc Championship on a Rothmans Honda NSR500.

Ports

[edit]

Versions of the game were released for the ZX Spectrum, Amstrad CPC and Commodore 64 in 1987 with further home conversions following for the Mega Drive/Genesis, Amiga, Atari ST, Macintosh, X68000, and MS-DOS in 1989 and 1990.[5] The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega 6-Pak.

It was included in Sega Arcade Gallery for Game Boy Advance.

The arcade version was released on the Wii's Virtual Console service in Japan on September 14, 2010, and later in North America and Europe on May 3, 2012. Like Shinobi and its omission of any references to Marilyn Monroe, the Virtual Console version of Super Hang-On was slightly altered to avoid any copyright troubles. This includes the replacing of several in-game billboards which used to feature real brand names such as Cibie with similar billboards which mention other Sega games such as OutRun and After Burner.[6] This version would be released on Xbox Live Arcade in 2012 as part of Sega Vintage Collection: Alex Kidd & Co.

Another version of the game was released for the Nintendo 3DS via the Nintendo eShop in Japan on March 27, 2013. The game feature stereoscopic 3D and tilt controls which emulate the arcade version. This version was released for North America and Europe on November 28.[7]

Super Hang-On is playable at the in-game arcades in Yakuza 0, Yakuza 6 and Fist of the North Star: Lost Paradise.[8]

Reception

[edit]

In Japan, Game Machine listed Super Hang-On on their June 1, 1987 issue as being the most-successful upright arcade unit of the month.[17] The ride-on cabinet went on to become Japan's second highest-grossing upright/cockpit arcade game of 1987, below Out Run.[18] It was later Japan's seventh highest-grossing arcade game of 1988.[19][20]

Peter Shaw of Your Sinclair reviewed the arcade game, calling it "brilliant, fast and the most accurate simulation of riding a motorbike" he had played.[12] Mega Action reviewed the Mega Drive version. They called Super Hang-On one of the best driving games for the Mega Drive, and concluded with a review score of 89%.[21]

The ZX Spectrum version scored 10/10 in Sinclair User and received the "SU Classic" accolade. It was rated number 27 in the Your Sinclair Official Top 100 Games of All Time list.[22]

See also

[edit]

Notes

[edit]
  1. ^ Japanese: スーパーハング・オン, Hepburn: Sūpā Hangu On

References

[edit]
  1. ^ "Super hang-on (Registration Number PA0000326736)". United States Copyright Office. Retrieved 3 September 2021.
  2. ^ "ComputerEntertainer_US_Vol.8_09" (PDF). Retro CDN.
  3. ^ "Super Hang-On". Sega Retro. 9 January 2023.
  4. ^ Super Hang On game manual (PAL ed.). Sega. 1989. pp. 10, 16, 28–38.
  5. ^ "Super Hang-On". SegaRetro. Retrieved 1 August 2016.
  6. ^ SilverStarRipper. "Hang-On". Hardcore Gaming 101. Archived from the original on 11 March 2018. Retrieved 1 August 2016.
  7. ^ "Super Hang-On 3DS". Nintendo.com. Nintendo. Retrieved 1 August 2016.
  8. ^ Brown, Peter (19 January 2017). "Yakuza 0 Review". Retrieved 15 December 2017.
  9. ^ "Updates: Super Hang-On". ACE. No. 18. March 1989. p. 86.
  10. ^ Wilton, Andy (February 1988). "Screen Test: Super Hang-On". Advanced Computer Entertainment. No. 5. pp. 38–9.
  11. ^ Rignall, Julian (September 1988). "Reviews: Super Hang-On". Computer + Video Games. No. 83. p. 24.
  12. ^ a b Shaw, Peter (August 1987). "Slots of Fun". Your Sinclair. No. 20. pp. 50–1.
  13. ^ "Super Hang On". Archived from the original on 2012-09-16.
  14. ^ Mega rating, issue 9, page 23, Future Publishing, June 1993
  15. ^ MegaTech rating, EMAP, issue 6, page 80, June 1992
  16. ^ Game review, Sinclair User, EMAP, January 1988, page 12
  17. ^ "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 309. Amusement Press, Inc. 1 June 1987. p. 21.
  18. ^ "Game Machine's Best Hit Games 25: '87" (PDF). Game Machine (in Japanese). No. 324. Amusement Press, Inc. 15 January 1988. p. 20.
  19. ^ "Gamest 0029" 第2回ゲーメスト大賞 〜 年間ヒットゲームベスト100 [2nd Gamest Awards – Best 100 Hit Games of the Year]. Gamest (in Japanese). Vol. 29 (February 1989). December 27, 1988. pp. 25–41 (41). alternate url
  20. ^ "Game Machine's Best Hit Games 25: '88 / "Game of the Year '88" By Game Machine" (PDF). Game Machine (in Japanese). No. 348. Amusement Press, Inc. 15 January 1989. pp. 10–1, 26.
  21. ^ "Mega Library". Mega Action (1). Europress Interactive: 64. June 1993. Retrieved January 14, 2022.
  22. ^ "Readers' Top 100 Games of All Time". Your Sinclair. No. 93. Future Publishing. September 1993. p. 58.
[edit]