abstract |
A game has at least one radiation emitter for manipulation by a player and a mobile target carrying a sensing means responsive to receive radiation, the target being moved in response to sensed radiation. In one embodiment there are two sensors each responsive to the radiation emitted by an individual radiation emitter controlled by an individual player. In another embodiment, the mobile target normally moves in a circular path and is responsive to sensed radiation to move in a tangential line of travel for a predetermined time. The mobile target may be provided with two sensors which, through control circuitry, cause the target to travel different predetermined distances dependent on which sensor receives radiation. |