Goldenrod Game Corner

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Goldenrod Game Corner コガネゲームコーナー
Kogane Game Corner
"Wild Missingno. appeared!"
Goldenrod Game Corner HGSS.png
Map description: {{{mapdesc}}}
Location: Goldenrod City
Region: Johto
Generations: II, IV
Johto Goldenrod City Map.png
Location of Goldenrod Game Corner in Johto.
Pokémon world locations

The Goldenrod Game Corner (Japanese: コガネゲームコーナー Kogane Game Corner) is a Game Corner located in Goldenrod City, Johto. It appears in Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver, and is similar to the Celadon Game Corner in Kanto in these games, with the main differences between the two Game Corners being the prizes available in each.

In the Korean and Western releases of HeartGold and SoulSilver, as a result of changes in the classification standards at PEGI,[1] which previously impacted the European releases of Pokémon Platinum (including the English version), the layout of the Goldenrod Game Corner was altered to better fit the replacement minigame Voltorb Flip.

Slogans

"Your Playground!"GSC, "A Safe and Sound Playground!"HGSS

Games

Slot machines

Generation II

A slot machine in Generation II

Like the Celadon Game Corner, the Goldenrod Game Corner hosts a set of slot machines.

One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the player presses the A button.

In the Generation II games, several things can happen when 7's appear on a reel:

  • When one 7 displays on the reels, sometimes the second one will spin down to a 7 as well.
  • Several Golem will drop when two 7's are lined up.
  • The third reel will move by itself when two 7's are lined up. It will either line up and pay out the jackpot, or end up one space away from lining up to tease the player.
  • Very rarely, a Chansey will appear and use Egg Bomb to spin the reels.

When using a slot machine, it has a 1 in 6 chance to enter a mode with enhanced odds. The second machine down in the second row from the left will always have enhanced odds, but the man using it will only vacate his seat in the Morning.

Payouts
Series of icons Payout
Celadon Game Corner 7 GSC.pngCeladon Game Corner 7 GSC.pngCeladon Game Corner 7 GSC.png 300
Celadon Game Corner Poké Ball GSC.pngCeladon Game Corner Poké Ball GSC.pngCeladon Game Corner Poké Ball GSC.png 50
Celadon Game Corner Staryu GSC.pngCeladon Game Corner Staryu GSC.pngCeladon Game Corner Staryu GSC.png 15
Celadon Game Corner Squirtle GSC.pngCeladon Game Corner Squirtle GSC.pngCeladon Game Corner Squirtle GSC.png 10
Celadon Game Corner Pikachu GSC.pngCeladon Game Corner Pikachu GSC.pngCeladon Game Corner Pikachu GSC.png 8
Celadon Game Corner Cherry GSC.pngCeladon Game Corner Cherry GSC.pngCeladon Game Corner Cherry GSC.png 6

Japanese HeartGold and SoulSilver

Main article: Slot machine → HeartGold and SoulSilver
A slot machine in Japanese HeartGold and SoulSilver

Only the Japanese version of Pokémon HeartGold and SoulSilver has slot machines. These slot machines play differently than in the Generation II games. Pressing A stops the reels from left to right; however, the Control Pad controls both coin insertion and reel starting. Additionally, slot machine payouts can actually vary per machine, and are typically more in line with the Sinnoh games as opposed to the original Generation II games.

As players use the slot machine, a Smeargle depicted on the top screen and seen painting can change the background of the top screen's monitor, and any change in background changes slot effects. A green background signals normal play, a red background signals that it's easier to obtain a 7 or Poké Ball, and a blue background signals that it's easier to obtain a Pikachu or Marill.

The jackpot for three 7's is , while the jackpot for three Poké Balls is , where x starts at 0, may increase whenever a non-jackpot symbol is lined up, and resets to 0 after every bonus game.

A bonus game is started by winning a jackpot. Lining up three 7's starts a 15-round bonus game, while three Poké Balls will trigger an 8-round bonus. In this bonus game, players attempt to perfectly line up a randomly chosen one of Johto's first partner Pokémon, and the machine may provide some assistance. Bonus game payouts vary depending on success, as well as the slot machine's speed during bonus games. At the end of a bonus game, the background automatically becomes red. This lets players "chain" together jackpots and bonus games; however, the bonus game difficulty increases (up to a maximum) with each chained jackpot.

In the Japanese versions of Pokémon HeartGold and SoulSilver, a bonus round is added for lining up three 7's or three Poké Balls lasting for 15 or 8 rounds respectively.

Payouts
Series of icons Payout
Goldenrod Corner 7.pngGoldenrod Corner 7.pngGoldenrod Corner 7.png 100
Goldenrod Corner Poke Ball.pngGoldenrod Corner Poke Ball.pngGoldenrod Corner Poke Ball.png 100
Goldenrod Corner Pikachu.pngGoldenrod Corner Pikachu.pngGoldenrod Corner Pikachu.png 15
Goldenrod Corner Marill.pngGoldenrod Corner Marill.pngGoldenrod Corner Marill.png 10
Goldenrod Corner Apricorn.png 2
Goldenrod Corner Replay.pngGoldenrod Corner Replay.pngGoldenrod Corner Replay.png Replay

Card flip

Main article: Card flip

The card flip minigame is exclusive to the Generation II games. The player can pick either a card or a group of cards in a manner similar to Roulette. The 24-card deck has cards numbered from one through six, with suits marked by illustrations of Pikachu, Jigglypuff, Oddish, and Poliwag. Bets can be placed in a variety of ways, with the final payout depending on the bet method.

In Korean and Western HeartGold and SoulSilver

Main article: Voltorb Flip

The Voltorb Flip minigame is exclusive to the Korean and Western releases of Pokémon HeartGold and SoulSilver and replaces the slot machines present in the Japanese version. Pre-release reviews of the game described Voltorb Flip as "Minesweeper meets Picross".[2]

The game features a five-by-five grid of tiles, underneath which are hidden numbers (which multiply the player's score if located) and Voltorb (which Selfdestruct and cause the player to lose all points). The player has a chance to figure out where the Voltorb are located by using the clues provided: the number of coins and Voltorb in each line and column are noted at the sides of the playing field. If the player can find all of the 2× and 3× multipliers, they will be able to advance to harder levels. Winning at this game, as before, will earn the player Coins, which can be traded for prizes.

Additionally, the Korean and western releases removed the ability to exchange Pokémon Dollars for Coins.

Items

Item Location Games
TM Normal TM78 (Captivate) Next to the potted plant west of the entrance (Japanese version only)  HG  SS 
Coin Case Coin Case From Mr. Game after agreeing to play Voltorb Flip (Korean and Western versions only)  HG  SS 

Prize Corner

The left window exchanges coins for Pokémon and the right window exchanges coins for TMs and itemsHGSS. In the Korean and Western versions of Pokémon HeartGold and SoulSilver, the windows were replaced by two men.

Generation II

Left Window Right Window
TMs

Pokémon Gold

Pokémon Silver

Pokémon Crystal

Generation IV

Left Right
Pokémon HeartGold

Pokémon SoulSilver

Technical Machine

Held items

Gallery

In the manga

Pokémon Adventures

Goldenrod Game Corner in Pokémon Adventures

Gold, Silver & Crystal arc

The Goldenrod Game Corner appeared in Gligar Glide, where Gold was seen playing a game of pool there. However, as soon as it turned out that Gold was cheating by using Aibo's Poké Ball as a disguised white ball, he was thrown out of the building.

Pokémon Gold & Silver: The Golden Boys

The Goldenrod Game Corner appeared in Let's Use Fighting Type Pokémon!!, where it was revealed to be hosting a Pokémon tournament, organized in cooperation with the Pokémon Day Care. The competing Trainers would use rental Pokémon, with the winner getting a rare Pokémon as a reward. Wanting a Pokémon capable of dealing with Whitney, Gold chose himself a team of Fighting-type Pokémon. Gold eventually made it to the finals, where he faced his rival, Black. Although Black ended up winning, everyone hated the ruthless style of battling he used, so Gold got the reward instead, being gifted with a Tyrogue, while Black took the Sneasel he had borrowed with him.

In the TCG

Goldenrod Game Corner card
Main article: List of Goldenrod Game Corner cards

The Goldenrod Game Corner cards were introduced as a type of Trainer card in the Pokémon Trading Card Game at the beginning of the English Neo Series (the Japanese neo Era). First released in the Japanese Gold, Silver, to a New World... expansion, the Goldenrod Game Corner cards later debuted in the English Neo Genesis expansion. Cards in this subclass are based on games played in the Goldenrod Game Corner, and thus their effect is largely based on luck. Like Rocket's Secret Machine cards, Goldenrod Game Corner cards are normal Item cards and have no special ruling or effects unique to them. Only two cards of this subclass exist.

Trivia

  • Although the Goldenrod and Celadon Game Corners were changed in the non-Japanese releases of Pokémon HeartGold and SoulSilver, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to Voltorb Flip and Mr. Game are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy Coins is functional and was translated. TM78 (Captivate) also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the slot machines in the leftover maps trigger Voltorb Flip in these versions.
  • In Pokémon HeartGold and SoulSilver, it is possible to listen to the Poké Flute here after obtaining the EXPN Card for the Pokégear.
  • The internal data for Pokémon Gold, Silver, and Crystal shows there was plans for a card memory game where the objective would have been to clear board of all matching cards and there would have been three difficulties to choose from.[3]

In other languages

Language Title
France Flag.png French Casino de Doublonville
Germany Flag.png German Spielhalle von Dukatia City
Italy Flag.png Italian Casinò di Fiordoropoli
South Korea Flag.png Korean 금빛시티 게임코너 Geumbit City Game Corner
Brazil Flag.png Brazilian Portuguese Fliperama Goldenrod
Spain Flag.png Spanish Casino de Ciudad Trigal
Vietnam Flag.png Vietnamese Trung tâm trò chơi Kogane

References


Johto
Zephyr Badge.png Hive Badge.png Plain Badge.png Fog Badge.png Storm Badge.png Mineral Badge.png Glacier Badge.png Rising Badge.png
Settlements
New Bark TownCherrygrove CityViolet CityAzalea TownGoldenrod CityEcruteak City
Olivine CityCianwood CityMahogany TownBlackthorn CitySafari Zone GateFrontier Access
Routes
2930313233343536373839404142434445464748
Landmarks
Dark CaveSprout TowerRuins of AlphUnion CaveSlowpoke WellIlex ForestRadio TowerGlobal Terminal
Goldenrod TunnelNational ParkPokéathlon DomeBell TowerBellchime TrailBurned TowerMoomoo FarmOlivine Lighthouse
Battle Tower (CrystalHGSS)/FrontierCliff Edge GateCliff CaveEmbedded TowerSafari ZoneWhirl Islands
Mt. MortarLake of RageTeam Rocket HQIce PathDragon's DenS.S. AquaMt. Silver (Cave)
Access to
Sinjoh RuinsKanto


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.