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Baltasar Fernández-Manjón
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- affiliation: Universidad Complutense de Madrid, Spain
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2020 – today
- 2024
- [c119]Antonio Calvo-Morata, Niklas Humble, Peter Mozelius, Rasmus Pechuel, Baltasar Fernández-Manjón:
Games for Coding to Attract New Students to STEM. EDUCON 2024: 1-8 - [c118]Iván J. Pérez-Colado, Manuel Freire-Morán, Antonio Calvo-Morata, Víctor Manuel Pérez-Colado, Baltasar Fernández-Manjón:
AI Asyet Another Tool in Undergraduate Student Projects: Preliminary Results. EDUCON 2024: 1-7 - 2023
- [j82]Alma Gloria Barrera Yañez, Cristina Alonso-Fernández, Baltasar Fernández-Manjón:
Systematic literature review of digital resources to educate on gender equality. Educ. Inf. Technol. 28(8): 10639-10664 (2023) - [j81]Cristina Alonso-Fernández, Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Evidence-based evaluation of a serious game to increase bullying awareness. Interact. Learn. Environ. 31(2): 644-654 (2023) - [c117]Manuel Freire, Antonio Calvo-Morata, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Bootstrapping serious games to assess learning through analytics. EDUCON 2023: 1-5 - [c116]Iván J. Pérez-Colado, Victor M. Perez-Colado, Antonio Calvo-Morata, Rubén Santa Cruz Píriz, Baltasar Fernández-Manjón:
Using New AI-Driven Techniques to Ease Serious Games Authoring. FIE 2023: 1-9 - [e5]Carina S. González-González, Baltasar Fernández-Manjón, Frederick W. B. Li, Francisco José García-Peñalvo, Filippo Sciarrone, Marc Spaniol, Alicia García-Holgado, Manuel Area-Moreira, Matthias L. Hemmje, Tianyong Hao:
Learning Technologies and Systems - 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papers. Lecture Notes in Computer Science 13869, Springer 2023, ISBN 978-3-031-33022-3 [contents] - 2022
- [j80]Antonio Calvo-Morata, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Scoping Review of Bioelectrical Signals Uses in Videogames for Evaluation Purposes. IEEE Access 10: 107703-107715 (2022) - [j79]Cristina Alonso-Fernández, Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Game Learning Analytics:: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning. J. Learn. Anal. 9(3): 32-49 (2022) - [c115]Iván José Pérez-Colado, Víctor Manuel Pérez-Colado, Iván Martínez-Ortiz, Manuel Freire, Baltasar Fernández-Manjón:
Using e-Learning Standards to Improve Serious Game Deployment and Evaluation. EDUCON 2022: 2077-2083 - [c114]Antonio Calvo-Morata, Baltasar Fernández-Manjón:
Serious Games for Social Problems. ICWL 2022: 98-109 - [c113]Alma Gloria Barrera Yañez, Cristina Alonso-Fernández, Baltasar Fernández-Manjón:
Acceptance Evaluation of a Serious Game to Address Gender Stereotypes in Mexico. ICWL 2022: 229-240 - [d1]Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Bioelectrical signals use in videogames for evaluation purposes. IEEE DataPort, 2022 - 2021
- [j78]Antonio Calvo-Morata, Cristina Alonso-Fernández, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Creating awareness on bullying and cyberbullying among young people: Validating the effectiveness and design of the serious game Conectado. Telematics Informatics 60: 101568 (2021) - [j77]Cristina Alonso-Fernández, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Improving evidence-based assessment of players using serious games. Telematics Informatics 60: 101583 (2021) - [c112]Ramona Srbecky, Marcus Frangenberg, Benjamin Wallenborn, Matthias Then, Iván José Pérez-Colado, Cristina Alonso-Fernandez, Baltasar Fernández-Manjón, Matthias L. Hemmje:
Supporting Learning Analytics in Educational Games in consideration of Qualifications-Based Learning. DELFI 2021: 187-192 - [c111]Cristina Alonso-Fernández, Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Data science meets standardized game learning analytics. EDUCON 2021: 1546-1552 - [c110]Víctor Manuel Pérez-Colado, Iván José Pérez-Colado, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
A Tool Supported Approach for Teaching Serious Game Learning Analytics. FIE 2021: 1-8 - [c109]Víctor Manuel Pérez-Colado, Iván J. Pérez-Colado, Iván Martínez-Ortiz, Manuel Freire-Morán, Baltasar Fernández-Manjón:
Democratizing Game Learning Analytics for Serious Games. GALA 2021: 164-173 - [c108]Iván José Pérez-Colado, Víctor Manuel Pérez-Colado, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
e-learning Standards in Game-Based Learning? ICALT 2021: 81-82 - [c107]Víctor Manuel Pérez-Colado, Iván J. Pérez-Colado, Iván Martínez-Ortiz, Manuel Freire-Morán, Baltasar Fernández-Manjón:
Extending Narrative Serious Games Using Ad-Hoc Mini-games. ICWL 2021: 63-74 - [e4]Lei Chen, Baltasar Fernández-Manjón:
2021 IEEE International Conference on Big Knowledge, ICBK 2021, Auckland, New Zealand, December 7-8, 2021. IEEE 2021, ISBN 978-1-6654-3859-9 [contents] - 2020
- [j76]Antonio Calvo-Morata, Cristina Alonso-Fernández, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review. Comput. Educ. 157: 103958 (2020) - [j75]Cristina Alonso-Fernández, Iván José Pérez-Colado, Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Applications of Simva to Simplify Serious Games Validation and Deployment. Rev. Iberoam. de Tecnol. del Aprendiz. 15(3): 161-170 (2020) - [j74]Cristina Alonso-Fernández, Iván Martínez-Ortiz, Rafael Caballero, Manuel Freire-Morán, Baltasar Fernández-Manjón:
Predicting students' knowledge after playing a serious game based on learning analytics data: A case study. J. Comput. Assist. Learn. 36(3): 350-358 (2020) - [j73]Fabrizio Lamberti, Gwo-Jen Hwang, Baltasar Fernández-Manjón, Wenping Wang:
Guest Editorial: Joint Special Issue on "Innovation in Technologies for Educational Computing". IEEE Trans. Emerg. Top. Comput. 8(1): 179-181 (2020) - [j72]Antonio Calvo-Morata, Dan-Cristian Rotaru, Cristina Alonso-Fernández, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Validation of a Cyberbullying Serious Game Using Game Analytics. IEEE Trans. Learn. Technol. 13(1): 186-197 (2020) - [j71]Horácio Gaspar, Leonel Morgado, Henrique S. Mamede, Teresa Oliveira, Baltasar Fernández-Manjón, Christian Gütl:
Research priorities in immersive learning technology: the perspectives of the iLRN community. Virtual Real. 24(2): 319-341 (2020) - [c106]Iván J. Pérez-Colado, Víctor Manuel Pérez-Colado, Iván Martínez-Ortiz, Manuel Freire, Baltasar Fernández-Manjón:
A Scalable Architecture for One-Stop Evaluation of Serious Games. GALA 2020: 69-78 - [c105]Iván José Pérez-Colado, Víctor Manuel Pérez-Colado, Iván Martínez-Ortiz, Manuel Freire-Morán, Baltasar Fernández-Manjón:
Simplifiying Serious Games Authoring and Validation with uAdventure and SIMVA. ICALT 2020: 106-108 - [c104]Alma Gloria Barrera Yañez, Cristina Alonso-Fernandez, Baltasar Fernández-Manjón:
Review of serious games to educate on gender equality. TEEM 2020: 662-668
2010 – 2019
- 2019
- [j70]Antonio Calvo-Morata, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students. IEEE Access 7: 55841-55850 (2019) - [j69]Ana R. Cano, Álvaro J. García-Tejedor, Cristina Alonso-Fernández, Baltasar Fernández-Manjón:
Game Analytics Evidence-Based Evaluation of a Learning Game for Intellectual Disabled Users. IEEE Access 7: 123820-123829 (2019) - [j68]Cristina Alonso-Fernández, Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Applications of data science to game learning analytics data: A systematic literature review. Comput. Educ. 141 (2019) - [j67]Cristina Alonso-Fernández, Ana R. Cano, Antonio Calvo-Morata, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Lessons learned applying learning analytics to assess serious games. Comput. Hum. Behav. 99: 301-309 (2019) - [j66]Víctor Manuel Pérez-Colado, Iván José Pérez-Colado, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Simplifying the Creation of Adventure Serious Games with Educational Oriented Features. J. Educ. Technol. Soc. 22(3): 32-46 (2019) - [j65]Antonio Calvo-Morata, Cristina Alonso-Fernández, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Game Learning Analytics, Facilitating the Use of Serious Games in the Class. Rev. Iberoam. de Tecnol. del Aprendiz. 14(4): 168-176 (2019) - [j64]Antonio Calvo-Morata, Cristina Alonso-Fernández, Iván J. Pérez-Colado, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Improving Teacher Game Learning Analytics Dashboards through ad-hoc Development. J. Univers. Comput. Sci. 25(12): 1507-1530 (2019) - [c103]Iván Martínez-Ortiz, Iván J. Pérez-Colado, Dan-Cristian Rotaru, Manuel Freire, Baltasar Fernández-Manjón:
From Heterogeneous Activities to Unified Analytics Dashboards. EDUCON 2019: 1108-1113 - [c102]Antonio Calvo-Morata, Cristina Alonso-Fernandez, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Game Learning Analytics for Educators. EDUCON 2019: 1436-1442 - [c101]Iván J. Pérez-Colado, Antonio Calvo-Morata, Cristina Alonso-Fernández, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Simva: Simplifying the Scientific Validation of Serious Games. ICALT 2019: 113-115 - [c100]Víctor Manuel Pérez-Colado, Iván José Pérez-Colado, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
uAdventure: Simplifying Narrative Serious Games Development. ICALT 2019: 119-123 - [c99]Cristina Alonso-Fernández, Iván José Pérez-Colado, Antonio Calvo-Morata, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Using Simva to evaluate serious games and collect game learning analytics data. LASI-SPAIN 2019: 22-34 - [c98]Cristina Alonso-Fernández, Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Simplifying the Validation and Application of Games with Simva. SETE@ICWL 2019: 337-346 - 2018
- [j63]Ana R. Cano, Baltasar Fernández-Manjón, Álvaro J. García-Tejedor:
Using game learning analytics for validating the design of a learning game for adults with intellectual disabilities. Br. J. Educ. Technol. 49(4): 659-672 (2018) - [j62]Ángel Serrano-Laguna, Borja Manero, Manuel Freire, Baltasar Fernández-Manjón:
A methodology for assessing the effectiveness of serious games and for inferring player learning outcomes. Multim. Tools Appl. 77(2): 2849-2871 (2018) - [j61]Fabrizio Lamberti, Gwo-Jen Hwang, Baltasar Fernández-Manjón, Wenping Wang:
Guest Editorial: Joint Special Issue on "Innovation in Technologies for Educational Computing". IEEE Trans. Learn. Technol. 11(1): 2-4 (2018) - [c97]Victor M. Perez-Colado, Dan-Cristian Rotaru, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Learning analytics for location-based serious games. EDUCON 2018: 1192-1200 - [c96]Iván J. Pérez-Colado, Cristina Alonso-Fernandez, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Game learning analytics is not informagic! EDUCON 2018: 1729-1737 - [c95]Wim Westera, Baltasar Fernández-Manjón, Rui Prada, Kam Star, Andrea Molinari, Dominic Heutelbeck, Paul A. Hollins, Rubén Riestra, Krassen Stefanov, Eric Kluijfhout:
The RAGE Software Portal: Toward a Serious Game Technologies Marketplace. GALA 2018: 277-286 - [c94]Cristina Alonso-Fernández, Iván José Pérez-Colado, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Improving Serious Games Analyzing Learning Analytics Data: Lessons Learned. GALA 2018: 287-296 - [c93]Dan-Cristian Rotaru, Sara García-Herranz, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón, Ma Carmen Díaz-Mardomingo:
Using Game Technology to Automatize Neuropsychological Tests and Research in Active Aging. GOODTECHS 2018: 65-70 - [c92]Antonio Calvo-Morata, Cristina Alonso-Fernandez, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Making Understandable Game Learning Analytics for Teachers. ICWL 2018: 112-121 - [c91]Iván J. Pérez-Colado, Dan-Cristian Rotaru, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Multi-Level Game Learning Analytics for Serious Games. VS-GAMES 2018: 1-4 - 2017
- [j60]Ángel Serrano-Laguna, Iván Martínez-Ortiz, Jason Haag, Damon Regan, Andy Johnson, Baltasar Fernández-Manjón:
Applying standards to systematize learning analytics in serious games. Comput. Stand. Interfaces 50: 116-123 (2017) - [j59]David Martínez-Pernía, Javier Núñez-Huasaf, Ángel del Blanco, Amparo Ruiz-Tagle, Juan D. Velásquez, Mariela Gomez, Carl Blesius, Agustín Ibáñez, Baltasar Fernández-Manjón, Andrea Slachevsky:
Using game authoring platforms to develop screen-based simulated functional assessments in persons with executive dysfunction following traumatic brain injury. J. Biomed. Informatics 74: 71-84 (2017) - [j58]Borja Manero, Javier Torrente, Clara Fernández-Vara, Baltasar Fernández-Manjón:
Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study. IEEE Trans. Learn. Technol. 10(2): 236-246 (2017) - [c90]Carlos Delgado Kloos, Pilar Rodríguez, J. Ángel Velázquez-Iturbide, Manuel Castro Gil, Baltasar Fernández-Manjón, Edmundo Tovar:
Digital education in the classroom. EDUCON 2017: 31-32 - [c89]Cristina Alonso-Fernandez, Antonio Calvo-Morata, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Systematizing game learning analytics for serious games. EDUCON 2017: 1111-1118 - [c88]Iván J. Pérez-Colado, Victor M. Perez-Colado, Iván Martínez-Ortiz, Manuel Freire-Morán, Baltasar Fernández-Manjón:
uAdventure: The eAdventure reboot: Combining the experience of commercial gaming tools and tailored educational tools. EDUCON 2017: 1755-1762 - [c87]Iván J. Pérez-Colado, Victor M. Perez-Colado, Manuel Freire-Morán, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Integrating Learning Analytics into a Game Authoring Tool. ICWL 2017: 51-61 - [c86]Cristina Alonso-Fernandez, Dan-Cristian Rotaru, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Full Lifecycle Architecture for Serious Games: Integrating Game Learning Analytics and a Game Authoring Tool. JCSG 2017: 73-84 - [c85]Víctor Manuel Pérez-Colado, Iván José Pérez-Colado, Iván Martínez-Ortiz, Manuel Freire-Morán, Baltasar Fernández-Manjón:
Simplifying location-based serious game authoring. TEEM 2017: 45:1-45:9 - [e3]Haoran Xie, Elvira Popescu, Gerhard P. Hancke, Baltasar Fernández-Manjón:
Advances in Web-Based Learning - ICWL 2017 - 16th International Conference, Cape Town, South Africa, September 20-22, 2017, Proceedings. Lecture Notes in Computer Science 10473, Springer 2017, ISBN 978-3-319-66732-4 [contents] - 2016
- [j57]Borja Manero, Javier Torrente, Manuel Freire, Baltasar Fernández-Manjón:
An instrument to build a gamer clustering framework according to gaming preferences and habits. Comput. Hum. Behav. 62: 353-363 (2016) - [j56]Manuel Freire, Baltasar Fernández-Manjón:
Metadata for Serious Games in Learning Object Repositories. Rev. Iberoam. de Tecnol. del Aprendiz. 11(2): 95-100 (2016) - [c84]Antonio Calvo-Morata, Dan-Cristian Rotaru, Manuel Freire, Baltasar Fernández-Manjón:
Tools and approaches for simplifying serious games development in educational settings. EDUCON 2016: 1188-1197 - [c83]Carlos Delgado Kloos, Manuel Castro Gil, Pilar Rodríguez, Gregorio Robles, Edmundo Tovar, Baltasar Fernández-Manjón:
Designing educational material. EDUCON 2016: 1218-1220 - [c82]Dan-Cristian Rotaru, Baltasar Fernández-Manjón, Avni Katri, Rosemary H. Tambouret:
Design and Development of a Serious Game for Medical Training in Cytopathology. Digital Health 2016: 171-172 - [c81]Ana R. Cano, Baltasar Fernández-Manjón, Álvaro J. García-Tejedor:
Downtown, a Subway Adventure: Using Learning Analytics to Improve the Development of a Learning Game for People with Intellectual Disabilities. ICALT 2016: 125-129 - [c80]Ana R. Cano, Baltasar Fernández-Manjón, Álvaro J. García-Tejedor:
GLAID: Designing a Game Learning Analytics Model to Analyze the Learning Process in Users with Intellectual Disabilities. SGAMES 2016: 45-52 - 2015
- [j55]Javier Torrente, Manuel Freire, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Evaluation of semi-automatically generated accessible interfaces for educational games. Comput. Educ. 83: 103-117 (2015) - [j54]Borja Manero, Javier Torrente, Ángel Serrano, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Can educational video games increase high school students' interest in theatre? Comput. Educ. 87: 182-191 (2015) - [j53]Leonel Morgado, Baltasar Fernández-Manjón, Christian Gütl:
Overcoming the Technological Hurdles Facing Virtual Worlds in Education: The Road to Widespread Deployment. J. Educ. Technol. Soc. 18(1): 1-2 (2015) - [j52]Ángel Serrano-Laguna, Javier Torrente, Borja Manero Iglesias, Baltasar Fernández-Manjón:
Building a Scalable Game Engine to Teach Computer Science Languages. Rev. Iberoam. de Tecnol. del Aprendiz. 10(4): 253-261 (2015) - [j51]Baltasar Fernández-Manjón, Pablo Moreno-Ger, Iván Martínez-Ortiz, Manuel Freire:
Challenges of serious games. EAI Endorsed Trans. Serious Games 2(6): e4 (2015) - [c79]Ana R. Cano, Álvaro J. García-Tejedor, Baltasar Fernández-Manjón:
A Literature Review of Serious Games for Intellectual Disabilities. EC-TEL 2015: 560-563 - [c78]Manuel Freire, Iván Martínez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Requirements for educational games in MOOCs. EDUCON 2015: 993-997 - [c77]Javier Torrente, Ángel Serrano-Laguna, Conor Fisk, Breid O'Brien, Wanda Alesky, Baltasar Fernández-Manjón, Patty Kostkova:
Introducing Mokap: A Novel Approach to Creating Serious Games. Digital Health 2015: 17-24 - [c76]Grigorij Ljubin Saveski, Wim Westera, Li Yuan, Paul A. Hollins, Baltasar Fernández-Manjón, Pablo Moreno-Ger, Krassen Stefanov:
What Serious Game Studios Want from ICT Research: Identifying Developers' Needs. GALA 2015: 32-41 - [c75]Ana R. Cano, Álvaro J. García-Tejedor, Baltasar Fernández-Manjón:
Highlights in the Literature Available in Serious Games for Intellectual Disabilities. ICWL 2015: 95-108 - [c74]Ángel Serrano-Laguna, Dan-Cristian Rotaru, Antonio Calvo-Morata, Javier Torrente, Baltasar Fernández-Manjón:
Creating Interactive Content in Android Devices: The Mokap Hackaton. IS-EUD 2015: 287-290 - [e2]Frederick W. B. Li, Ralf Klamma, Mart Laanpere, Jun Zhang, Baltasar Fernández-Manjón, Rynson W. H. Lau:
Advances in Web-Based Learning - ICWL 2015 - 14th International Conference, Guangzhou, China, November 5-8, 2015, Proceedings. Lecture Notes in Computer Science 9412, Springer 2015, ISBN 978-3-319-25514-9 [contents] - 2014
- [j50]Javier Torrente, Ángel del Blanco, Ángel Serrano-Laguna, Jose Angel Vallejo Pinto, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Towards a low cost adaptation of educational games for people with disabilities. Comput. Sci. Inf. Syst. 11(1): 369-391 (2014) - [j49]Ángel Serrano-Laguna, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Application of Learning Analytics in educational videogames. Entertain. Comput. 5(4): 313-322 (2014) - [j48]Francesco Bellotti, Rosa Maria Bottino, Baltasar Fernández-Manjón, Rob Nadolski:
Guest Editorial: Game Based Learning for 21st Century Transferable Skills: Challenges and Opportunities. J. Educ. Technol. Soc. 17(1): 1-2 (2014) - [j47]Javier Torrente, Blanca Borro-Escribano, Manuel Freire, Ángel del Blanco, Eugenio J. Marchiori, Iván Martínez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Development of Game-Like Simulations for Procedural Knowledge in Healthcare Education. IEEE Trans. Learn. Technol. 7(1): 69-82 (2014) - [c73]Manuel Freire, Ángel del Blanco, Baltasar Fernández-Manjón:
Serious games as edX MOOC activities. EDUCON 2014: 867-871 - [c72]Ángel Serrano-Laguna, Baltasar Fernández-Manjón:
Applying learning analytics to simplify serious games deployment in the classroom. EDUCON 2014: 872-877 - [c71]Pablo Moreno-Ger, Iván Martínez-Ortiz, Manuel Freire, Borja Manero, Baltasar Fernández-Manjón:
Serious games: A journey from research to application. FIE 2014: 1-4 - [c70]Ángel Serrano-Laguna, Javier Torrente, Borja Manero, Baltasar Fernández-Manjón:
A game engine to learn computer science languages. FIE 2014: 1-8 - [c69]Jannicke Baalsrud Hauge, Riccardo Berta, Giusy Fiucci, Baltasar Fernández-Manjón, Carmen Luisa Padrón Nápoles, Wim Westera, Rob Nadolski:
Implications of Learning Analytics for Serious Game Design. ICALT 2014: 230-232 - [c68]Borja Manero, Javier Torrente, Ángel Serrano, Baltasar Fernández-Manjón:
Are Serious Games Working as Expected? ICSLE 2014: 89-96 - [c67]Manuel Freire, Baltasar Fernández-Manjón:
Metadata for Educational Games in Online Repositories. Interacción 2014: 91:1-91:5 - [c66]Blanca Borro-Escribano, Javier Torrente, Ángel del Blanco, Baltasar Fernández-Manjón, Itziar Martinez Alpuente, Rafael Matesanz:
Expert user validation of transplant management procedure simulations. SeGAH 2014: 1-8 - 2013
- [j46]Manuel Ortega-Moral, Jose Angel Vallejo Pinto, Javier Torrente, Eugenio J. Marchiori, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Evaluation of Three Accessible Interfaces for Educational Point-and-Click Computer Games. J. Res. Pract. Inf. Technol. 45(3) (2013) - [j45]Ángel del Blanco, Eugenio J. Marchiori, Javier Torrente, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Using e-learning standards in educational video games. Comput. Stand. Interfaces 36(1): 178-187 (2013) - [j44]Samuel Cruz-Lara, Baltasar Fernández-Manjón, Carlos Vaz de Carvalho:
Innovative Approaches to Serious Games. Rev. Iberoam. de Tecnol. del Aprendiz. 8(4): 163-165 (2013) - [j43]Borja Manero Iglesias, Clara Fernández-Vara, Baltasar Fernández-Manjón:
E-Learning Takes the Stage: From La Dama Boba to a Serious Game. Rev. Iberoam. de Tecnol. del Aprendiz. 8(4): 197-204 (2013) - [j42]Carlos Vaz de Carvalho, Baltasar Fernández-Manjón:
Welcome message from the Editors-in-Chief. EAI Endorsed Trans. Serious Games 1(1): e1 (2013) - [c65]Borja Manero, Clara Fernández-Vara, Baltasar Fernández-Manjón:
Stanislavky's System as a Game Design Method: A Case Study. DiGRA Conference 2013 - [c64]Ángel del Blanco, Ángel Serrano, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
E-Learning standards and learning analytics. Can data collection be improved by using standard data models? EDUCON 2013: 1255-1261 - [c63]Ángel Serrano-Laguna, Javier Torrente, Borja Manero, Ángel del Blanco, Blanca Borro-Escribano, Iván Martínez-Ortiz, Manuel Freire, Baltasar Fernández-Manjón:
Learning Analytics and Educational Games: Lessons Learned from Practical Experience. GALA 2013: 16-28 - [c62]Javier Torrente, Ángel Serrano-Laguna, Ángel del Blanco Aguado, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Development of a Game Engine for Accessible Web-Based Games. GALA 2013: 107-115 - [c61]Peter van Rosmalen, Elizabeth A. Boyle, Rob Nadolski, John van der Baaren, Baltasar Fernández-Manjón, Ewan MacArthur, Tiina Pennanen, Madalina Manea, Kam Star:
Acquiring 21st Century Skills: Gaining Insight into the Design and Applicability of a Serious Game with 4C-ID. GALA 2013: 327-334 - [c60]Blanca Borro-Escribano, Ángel del Blanco, Baltasar Fernández-Manjón, Itziar Martinez Alpuente, Beatriz Dominguez-Gil, Rafael Matesanz:
Using Low-cost computer-based simulations in the Spanish National Transplant Procedures. Healthcom 2013: 90-94 - 2012
- [j41]Eugenio J. Marchiori, Javier Torrente, Ángel del Blanco, Pablo Moreno-Ger, Pilar Sancho, Baltasar Fernández-Manjón:
A narrative metaphor to facilitate educational game authoring. Comput. Educ. 58(1): 590-599 (2012) - [j40]Ángel del Blanco, Javier Torrente, Eugenio J. Marchiori, Iván Martínez-Ortiz, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
A Framework for Simplifying Educator Tasks Related to the Integration of Games in the Learning Flow. J. Educ. Technol. Soc. 15(4): 305-318 (2012) - [j39]Pilar Sancho, Javier Torrente, Baltasar Fernández-Manjón:
MareMonstrum: a Contribution to Empirical Research about How the Use of MUVEs May Improve Students' Motivation. J. Univers. Comput. Sci. 18(18): 2576-2598 (2012) - [c59]Javier Torrente, Eugenio J. Marchiori, Jose Angel Vallejo Pinto, Manuel Ortega-Moral, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Preliminary evaluation of three eyes-free interfaces for point-and-click computer games. ASSETS 2012: 265-266 - [c58]Eugenio J. Marchiori, Ángel Serrano, Ángel del Blanco, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Integrating Domain Experts in Educational Game Authoring: A Case Study. DIGITEL 2012: 72-76 - [c57]Ángel del Blanco, Javier Torrente, Ángel Serrano, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Deploying and debugging educational games using e-Learning standards. EDUCON 2012: 1-7 - [c56]Carlos Delgado Kloos, Sergio Martín, Baltasar Fernández-Manjón, Gregorio Robles, Edmundo Tovar:
Will m-learning bring disruption into education? Advances from the eMadrid excellence network. EDUCON 2012: 1-2 - [c55]Ángel Serrano, Eugenio J. Marchiori, Ángel del Blanco, Javier Torrente, Baltasar Fernández-Manjón:
A framework to improve evaluation in educational games. EDUCON 2012: 1-8 - [c54]Javier Torrente, Ángel del Blanco, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Designing Serious Games for Adult Students with Cognitive Disabilities. ICONIP (4) 2012: 603-610 - [c53]Javier Torrente, Ángel del Blanco, Ángel Serrano-Laguna, Jose Angel Vallejo Pinto, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Towards Universal Game Development in Education - Automatic and Semiautomatic Methodologies. ICWL 2012: 160-169 - [c52]Ángel Serrano-Laguna, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Tracing a Little for Big Improvements: Application of Learning Analytics and Videogames for Student Assessment. VS-GAMES 2012: 203-209 - [e1]Masanori Sugimoto, Vincent Aleven, Yam San Chee, Baltasar Fernández-Manjón:
2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012. IEEE 2012, ISBN 978-1-4673-0885-4 [contents] - 2011
- [j38]Ángel del Blanco, Javier Torrente, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Análisis del Uso del Estándar SCORM para la Integración de Juegos Educativos. Rev. Iberoam. de Tecnol. del Aprendiz. 6(3): 118-127 (2011) - [j37]Eugenio J. Marchiori, Ángel del Blanco, Javier Torrente, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
A visual language for the creation of narrative educational games. J. Vis. Lang. Comput. 22(6): 443-452 (2011) - [c51]Jose Angel Vallejo Pinto, Javier Torrente, Baltasar Fernández-Manjón, Manuel Ortega-Moral:
Applying sonification to improve accessibility of point-and-click computer games for people with limited vision. BCS HCI 2011: 449-454 - [c50]Luis E. Anido-Rifón, Daniel Burgos, Manuel Caeiro, Javier Torrente, Manuel J. Fernández-Iglesias, Javier Gonzalez, Mario Manso Vázquez, Manuel Ortega-Moral, Daniel Rodríguez, Baltasar Fernández-Manjón:
Game·Tel: An approach to multi-format and multi-device accessible engineering education. FIE 2011: 1 - [c49]Javier Torrente, Jose Angel Vallejo Pinto, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Introducing Accessibility Features in an Educational Game Authoring Tool: The <e-Adventure> Experience. ICALT 2011: 341-343 - [c48]Eugenio J. Marchiori, Ángel Serrano, Javier Torrente, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Extensible Multi-platform Educational Game Framework. ICWL 2011: 21-30 - 2010
- [j36]Ángel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Integrating Adaptive Games in Student-Centered Virtual Learning Environments. Int. J. Distance Educ. Technol. 8(3): 1-15 (2010) - [j35]Pablo Moreno-Ger, Javier Torrente, Julián Bustamante, Carmen Fernández-Galaz, Baltasar Fernández-Manjón, María Dolores Comas-Rengifo:
Application of a low-cost web-based simulation to improve students' practical skills in medical education. Int. J. Medical Informatics 79(6): 459-467 (2010) - [c47]Ángel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Towards the Generalization of Game-Based Learning: Integrating Educational Video Games in LAMS. ICALT 2010: 644-648 - [c46]Roberto Tornero, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
e-Training DS: An Authoring Tool for Integrating Portable Computer Science Games in e-Learning. ICWL 2010: 259-268 - [c45]Timothy K. Shih, Rynson W. H. Lau, Nadia Magnenat-Thalmann, Marc Spaniol, Baltasar Fernández-Manjón:
The second ACM international workshop on multimedia technologies for distance learning (MTDL 2010). ACM Multimedia 2010: 1743-1744
2000 – 2009
- 2009
- [j34]Pilar Sancho-Thomas, Rubén Fuentes-Fernández, Baltasar Fernández-Manjón:
Learning teamwork skills in university programming courses. Comput. Educ. 53(2): 517-531 (2009) - [j33]Pilar Sancho, Pablo Moreno-Ger, Rubén Fuentes-Fernández, Baltasar Fernández-Manjón:
Adaptive Role Playing Games: An Immersive Approach for Problem Based Learning. J. Educ. Technol. Soc. 12(4): 110-124 (2009) - [j32]Javier Torrente, Pablo Moreno-Ger, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Integration and Deployment of Educational Games in e-Learning Environments: The Learning Object Model Meets Educational Gaming. J. Educ. Technol. Soc. 12(4): 359-371 (2009) - [j31]Pablo Lavín-Mera, Javier Torrente, Pablo Moreno-Ger, Jose Angel Vallejo Pinto, Baltasar Fernández-Manjón:
Mobile Game Development for Multiple Devices in Education. Int. J. Emerg. Technol. Learn. 4(2): 19-26 (2009) - [j30]Pablo Moreno-Ger, Rubén Fuentes-Fernández, José Luis Sierra-Rodríguez, Baltasar Fernández-Manjón:
Model-checking for adventure videogames. Inf. Softw. Technol. 51(3): 564-580 (2009) - [j29]Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
Language engineering techniques for the development of e-learning applications. J. Netw. Comput. Appl. 32(5): 1092-1105 (2009) - [j28]Javier Torrente, Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Coordinating Heterogeneous Game-Based Learning Approaches in Online Learning Environments. Trans. Edutainment 2: 1-18 (2009) - [j27]Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
Authoring and Reengineering of IMS Learning Design Units of Learning. IEEE Trans. Learn. Technol. 2(3): 189-202 (2009) - [c44]Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
Language-Driven, Technology-Enhanced Instructional Systems Design. EC-TEL 2009: 725-731 - [c43]Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón, Ángel del Blanco:
Game-Like Simulations for Online Adaptive Learning: A Case Study. Edutainment 2009: 162-173 - [c42]Ángel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments. ICALT 2009: 53-55 - [c41]Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
Enhancing IMS LD Units of Learning Comprehension. ICIW 2009: 561-566 - [c40]Ángel del Blanco, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Bridging the Gap: Adaptive Games and Student-Centered VLEs. ICWL 2009: 130-139 - [c39]Enrique López Mañas, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Re-Telling History: A Web-based Educational Videogame for Teaching History. STEG@ICWL 2009 - [c38]Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
Translating e-learning Flow-Oriented Activity Sequencing Descriptions into Rule-Based Designs. ITNG 2009: 1108-1113 - [c37]Javier Torrente, Ángel del Blanco, Pablo Moreno-Ger, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Implementing accessibility in educational videogames with. MTDL@MM 2009: 57-66 - 2008
- [j26]Daniel Burgos, Baltasar Fernández-Manjón, Griff Richards:
Computers in human behavior: Special issue: Electronic games and personalised elearning processes. Comput. Hum. Behav. 24(6): 2475-2476 (2008) - [j25]Pablo Moreno-Ger, Daniel Burgos, Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
Educational game design for online education. Comput. Hum. Behav. 24(6): 2530-2540 (2008) - [j24]Pablo Moreno-Ger, Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
A Content-Centric Development Process Model. Computer 41(3): 24-30 (2008) - [j23]José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
A language-driven approach for the design of interactive applications. Interact. Comput. 20(1): 112-127 (2008) - [j22]Antonio Navarro, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, José Luis Sierra:
Characterizing navigation maps for web applications with the NMM approach. Sci. Comput. Program. 71(1): 1-16 (2008) - [j21]José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón:
From Documents to Applications Using Markup Languages. IEEE Softw. 25(2): 68-76 (2008) - [j20]Pablo Moreno-Ger, Carl Blesius, Paul Currier, José Luis Sierra, Baltasar Fernández-Manjón:
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations. Trans. Edutainment 1: 288-304 (2008) - [c36]Javier Torrente, Ángel del Blanco, Guillermo Cañizal, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
<e-Adventure3D>: an open source authoring environment for 3D adventure games in education. Advances in Computer Entertainment Technology 2008: 191-194 - [c35]Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Development of Educational Videogames in m-Learning Contexts. DIGITEL 2008: 44-51 - [c34]Pilar Sancho, Pedro Pablo Gómez-Martín, Baltasar Fernández-Manjón:
Multiplayer role games applied to problem based learning. DIMEA 2008: 69-76 - [c33]Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón:
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments. Edutainment 2008: 463-474 - [c32]Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
Enhancing Reusability of IMS LD Units of Learning: The e-LD Approach. ICALT 2008: 402-404 - [c31]Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón, José Luis Sierra:
Instructor-Oriented Authoring Tools for Educational Videogames. ICALT 2008: 516-518 - [c30]Pilar Sancho, Rubén Fuentes-Fernández, Baltasar Fernández-Manjón:
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario. ICALT 2008: 671-675 - [c29]Marc Spaniol, Yiwei Cao, Ralf Klamma, Pablo Moreno-Ger, Baltasar Fernández-Manjón, José Luis Sierra, Georgios Toubekis:
From Story-Telling to Educational Gaming: The Bamiyan Valley Case. ICWL 2008: 253-264 - [c28]Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra-Rodríguez, Baltasar Fernández-Manjón:
A Flow-Oriented Visual Language for Learning Designs. ICWL 2008: 486-496 - 2007
- [j19]Daniel Burgos, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón, Rob Koper:
Authoring game-based adaptive units of learning with IMS Learning Design and <e-Adventure>. Int. J. Learn. Technol. 3(3): 252-268 (2007) - [j18]Baltasar Fernández-Manjón, Martín Llamas Nistal, Ramón Ángel Fernández:
Computers in Education: New Developments in e-Learning Technology. J. Univers. Comput. Sci. 13(7): 920-923 (2007) - [j17]Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón:
Supporting the Authoring and Operationalization of Educational Modelling Languages. J. Univers. Comput. Sci. 13(7): 938-947 (2007) - [j16]Pablo Moreno-Ger, José Luis Sierra, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
A documental approach to adventure game development. Sci. Comput. Program. 67(1): 3-31 (2007) - [j15]José Luis Sierra, Pablo Moreno-Ger, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
A highly modular and extensible architecture for an integrated IMS-based authoring system: the <e-Aula> experience. Softw. Pract. Exp. 37(4): 441-461 (2007) - [j14]José Luis Sierra, Pablo Moreno-Ger, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Erratum: A highly modular and extensible architecture for an integrated IMS-based authoring system: the <e-Aula> experience. Softw. Pract. Exp. 37(5): 579 (2007) - [c27]Pablo Moreno-Ger, Daniel Burgos, José Luis Sierra, Baltasar Fernández-Manjón:
A Game-Based Adaptive Unit of Learning with IMS Learning Design and <e-Adventure>. EC-TEL 2007: 247-261 - [c26]José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
Language-Driven Development of Web-Based Learning Applications. ICWL 2007: 520-531 - 2006
- [j13]José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón:
A Document-Oriented Paradigm for the Construction of Content-Intensive Applications. Comput. J. 49(5): 562-584 (2006) - [j12]Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón:
Using DocBook and XML Technologies to Create Adaptive Learning Content in Technical Domains. Int. J. Comput. Sci. Appl. 3(2): 91-108 (2006) - [c25]Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón:
Production and Deployment of Educational Videogames as Assessable Learning Objects. EC-TEL 2006: 316-330 - [c24]Pablo Moreno-Ger, Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
A Descriptive Markup Approach to Facilitate the Production of e-Learning Contents. ICALT 2006: 19-21 - [c23]Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón:
<e-QTI>: A Reusable Assessment Engine. ICWL 2006: 134-145 - [c22]Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón:
Production and Maintenance of Content-Intensive Videogames: A Document-Oriented Approach. ITNG 2006: 118-123 - [c21]Pablo Moreno-Ger, Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón:
Language-Driven Development of Videogames: The e-Game Experience. ICEC 2006: 153-164 - 2005
- [j11]José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, Antonio Navarro:
Document-oriented Development of Content-intensive Applications. Int. J. Softw. Eng. Knowl. Eng. 15(6): 975-994 (2005) - [j10]José Bravo, Baltasar Fernández-Manjón, Juan Manuel Sónchez Pérez:
Computers and Education: Research and Experiences in eLearning Technology J.UCS Special Issue. J. Univers. Comput. Sci. 11(9): 1454-1457 (2005) - [j9]Pilar Sancho, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
Semantic Web Technologies Applied to e-learning Personalization in <e-aula>. J. Univers. Comput. Sci. 11(9): 1470-1481 (2005) - [j8]José Luis Sierra, Antonio Navarro, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
Incremental definition and operationalization of domain-specific markup languages in ADDS. ACM SIGPLAN Notices 40(12): 28-37 (2005) - [c20]José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, Antonio Navarro:
Developing Content-Intensive Applications with XML Documents, Document Transformations and Software Components. EUROMICRO-SEAA 2005: 4-11 - [c19]Pablo Moreno-Ger, Iván Martínez-Ortiz, Baltasar Fernández-Manjón:
The <E-Game> Project: Facilitating the Development of Educational Adventure Games. CELDA 2005: 353-358 - [c18]Antonio Navarro, José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón:
A First Step Towards the Web Engineering Body of Knowledge. ICWE 2005: 585-587 - [c17]José Luis Sierra, Pablo Moreno-Ger, Iván Martínez-Ortiz, Javier López-Moratalla, Baltasar Fernández-Manjón:
Building Learning Management Systems Using IMS Standards: Architecture of a Manifest Driven Approach. ICWL 2005: 144-156 - [c16]Iván Martínez-Ortiz, Pablo Moreno-Ger, Pilar Sancho-Thomas, Baltasar Fernández-Manjón:
Using Docbook to Aid in The Creation of Learning Content. EDUTECH 2005: 11-24 - [c15]José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, Antonio Navarro:
Document-Oriented Software Construction based on Domain-Specific Markup Languages. ITCC (2) 2005: 392-397 - 2004
- [j7]Antonio Navarro, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, José Luis Sierra:
Conceptualization, Prototyping And Process Of Hypermedia Applications. Int. J. Softw. Eng. Knowl. Eng. 14(6): 565-602 (2004) - [j6]Antonio Navarro, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, José Luis Sierra:
The PlumbingXJ Approach for Fast Prototyping of Web Applications. J. Digit. Inf. 5(2) (2004) - [j5]José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, Antonio Navarro:
ADDS: A Document-Oriented Approach for Application Development. J. Univers. Comput. Sci. 10(9): 1302-1324 (2004) - [c14]Pilar Sancho, Borja Manero, Baltasar Fernández-Manjón:
Designing a personalized E-learning experience using learning objects. ICWI 2004: 773-778 - [c13]Pilar Sancho, Borja Manero, Baltasar Fernández-Manjón:
Learning Objects Definition and Use in <e-aula>. EDUTECH 2004: 177-186 - 2003
- [c12]José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, Antonio Navarro:
A Document-Oriented Approach to the Development of Knowledge Based Systems. CAEPIA 2003: 16-25 - [c11]José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, Antonio Navarro:
Building Applications with Domain-Specific Markup Languages: A Systematic Approach to the Development of XML-Based Software. ICWE 2003: 230-240 - [c10]Antonio Navarro, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, José Luis Sierra:
An XML-Based Approach for Fast Prototyping of Web Applications. ICWE 2003: 241-244 - 2002
- [c9]José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, Antonio Navarro:
An extensible and modular processing model for document trees. Extreme Markup Languages® 2002 - [c8]Antonio Navarro, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, José Luis Sierra:
Formal-Driven Conceptualization and Prototyping of Hypermedia Applications. FASE 2002: 308-322 - 2001
- [j4]Baltasar Fernández-Manjón:
Sistemas de Ayuda Inteligente para Entornos Informaticos Complejos. Inteligencia Artif. 5(12): 59-67 (2001) - [c7]José Luis Sierra, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, Antonio Navarro:
Operationalizing Application Descriptions in DTC: Building Applications with Generalized Markup Technologies. SEKE 2001: 379-386 - [p2]Antonio Navarro, Alfredo Fernández-Valmayor, Baltasar Fernández-Manjón, José Luis Sierra:
Using Analysis, Design and Development of Hypermedia Applications in the Educational Domain. Computers and Education. Towards an Interconnected Society 2001: 251-260 - 2000
- [p1]Antonio Navarro, José Luis Sierra, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
XML-based Integration of Hypermedia Design and Component-Based Techniques in the Production of Educational Applications. Computers and Education in the 21st Century 2000: 229-239
1990 – 1999
- 1999
- [c6]Alfredo Fernández-Valmayor, Covadonga Lopez-Alonso, Arlette Sere, Baltasar Fernández-Manjón:
The Design of a Flexible Hypermedia System. Building University Electronic Educational Environments 1999: 51-66 - 1998
- [j3]Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor, Carmen Fernández-Chamizo:
Pragmatic user model implementation in an intelligent help system. Br. J. Educ. Technol. 29(2): 113-123 (1998) - [j2]Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
Building Educational Tools Based on Formal Concept Analysis. Educ. Inf. Technol. 3(3-4): 187-201 (1998) - [c5]Baltasar Fernández-Manjón, Antonio Navarro, Juan M. Cigarrán, Alfredo Fernández-Valmayor:
Integration of Formal Concept Analysis in a Knowledge-Based Assistant. IEA/AIE (Vol. 1) 1998: 112-123 - [c4]Baltasar Fernández-Manjón, Antonio Navarro, Juan M. Cigarrán, Alfredo Fernández-Valmayor:
Using Standard Mark-Up in the Design and Development of Web Educational Software. Teleteaching 1998: 303-312 - [c3]Baltasar Fernández-Manjón, Juan M. Cigarrán, Antonio Navarro, Alfredo Fernández-Valmayor:
Using Automatic Methods for Structuring Conceptual Knowledge in Intelligent Learning Environments. Intelligent Tutoring Systems 1998: 264-273 - [c2]Baltasar Fernández-Manjón, Antonio Navarro, Juan M. Cigarrán, Alfredo Fernández-Valmayor:
Declarative Mark-Up Language as a Tool for Developing Educational Hypermedia. Intelligent Tutoring Systems 1998: 607 - 1997
- [j1]Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
Improving World Wide Web educational uses promoting hypertext and standard general markup language content-based features. Educ. Inf. Technol. 2(3): 193-206 (1997) - 1995
- [c1]Manuel Buenaga, Baltasar Fernández-Manjón, Alfredo Fernández-Valmayor:
Information overload in the information age. Innovative Adult Learning with Innovative Technologies 1995: 17-30
Coauthor Index
aka: Cristina Alonso-Fernández
aka: Ángel del Blanco Aguado
aka: Borja Manero Iglesias
aka: Iván José Pérez-Colado
aka: Víctor Manuel Pérez-Colado
aka: Ángel Serrano-Laguna
aka: José Luis Sierra-Rodríguez
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