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Michael C. Doggett
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- affiliation: Lund University, Sweden
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2020 – today
- 2024
- [j14]Gustaf Waldemarson, Michael C. Doggett:
Succinct Opacity Micromaps. Proc. ACM Comput. Graph. Interact. Tech. 7(3): 45:1-45:18 (2024) - [c26]Rikard Olajos, Michael C. Doggett:
Sparse Spatial Shading in Augmented Reality. VISIGRAPP (1): GRAPP, HUCAPP, IVAPP 2024: 293-299 - 2022
- [c25]Pierre Moreau, Michael C. Doggett:
Real-time Rendering of Indirectly Visible Caustics. VISIGRAPP (1: GRAPP) 2022: 39-48 - 2021
- [j13]Cheng Zhang, Zhao Dong, Michael C. Doggett, Shuang Zhao:
Antithetic sampling for Monte Carlo differentiable rendering. ACM Trans. Graph. 40(4): 77:1-77:12 (2021) - [i1]Pierre Moreau, Michael C. Doggett, Erik Sintorn:
Path Verification for Dynamic Indirect Illumination. CoRR abs/2111.06906 (2021) - 2020
- [j12]Krishna Rajan, Soheil Hashemi, Ulya R. Karpuzcu, Michael C. Doggett, Sherief Reda:
Dual-precision fixed-point arithmetic for low-power ray-triangle intersections. Comput. Graph. 87: 72-79 (2020) - [c24]Gustaf Waldemarson, Michael C. Doggett:
Photon Mapping Superluminal Particles. Eurographics (Short Papers) 2020: 5-8
2010 – 2019
- 2016
- [j11]Christopher E. Peters, Michael C. Doggett, Lars Kjelldahl:
Foreword to special section on SIGGRAD 2015. Comput. Graph. 57: A1-A2 (2016) - [j10]Per Ganestam, Michael C. Doggett:
SAH guided spatial split partitioning for fast BVH construction. Comput. Graph. Forum 35(2): 285-293 (2016) - [c23]Pierre Moreau, Erik Sintorn, Viktor Kämpe, Ulf Assarsson, Michael C. Doggett:
Photon splatting using a view-sample cluster hierarchy. High Performance Graphics 2016: 75-85 - [c22]Raquel Concheiro, Margarita Amor, Emilio J. Padrón, Michael C. Doggett:
Efficient Culling Techniques for Interactive Deformable NURBS Surfaces on GPU. VISIGRAPP (1: GRAPP) 2016: 17-27 - 2015
- [j9]Per Ganestam, Michael C. Doggett:
Real-time multiply recursive reflections and refractions using hybrid rendering. Vis. Comput. 31(10): 1395-1403 (2015) - [e3]Michael C. Doggett, Steven E. Molnar, Kayvon Fatahalian, Jacob Munkberg, Elmar Eisemann, Petrik Clarberg, Stephen N. Spencer:
Proceedings of the 7th Conference on High-Performance Graphics, HPG 2015, Los Angeles, California, USA, August 7-9, 2015. ACM 2015, ISBN 978-1-4503-3707-6 [contents] - 2014
- [j8]Raquel Concheiro, Margarita Amor, Emilio J. Padrón, Michael C. Doggett:
Interactive rendering of NURBS surfaces. Comput. Aided Des. 56: 34-44 (2014) - 2013
- [j7]Montserrat Bóo, Margarita Amor, Raquel Concheiro, Michael C. Doggett:
Efficient Adaptive and Dynamic Mesh Refinement Based on a Non-recursive Strategy. Comput. J. 56(7): 843-851 (2013) - [c21]Philip Buchanan, Ramakrishnan Mukundan, Michael C. Doggett:
Automatic Single-View Character Model Reconstruction. SBIM@Expressive 2013: 5-14 - [c20]John David Olovsson, Michael C. Doggett:
Octree Light Propagation Volumes. SIGRAD 2013: 27-33 - 2012
- [j6]Michael C. Doggett:
Texture Caches. IEEE Micro 32(3): 136-141 (2012) - [c19]Per Ganestam, Michael C. Doggett:
Auto-tuning interactive ray tracing using an analytical GPU architecture model. GPGPU@ASPLOS 2012: 94-100 - [c18]Björn Johnsson, Per Ganestam, Michael C. Doggett, Tomas Akenine-Möller:
Power Efficiency for Software Algorithms Running on Graphics Processors. High Performance Graphics 2012: 67-75 - [c17]Daniel Jönsson, Per Ganestam, Michael C. Doggett, Anders Ynnerman, Timo Ropinski:
Explicit Cache Management for Volume Ray-Casting on Parallel Architectures. EGPGV@Eurographics 2012: 31-40 - [c16]Philip Buchanan, Michael C. Doggett, R. Mukundan:
Structural vectorization of raster images. IVCNZ 2012: 319-324 - 2011
- [j5]Jonathan Ragan-Kelley, Jaakko Lehtinen, Jiawen Chen, Michael C. Doggett, Frédo Durand:
Decoupled sampling for graphics pipelines. ACM Trans. Graph. 30(3): 17:1-17:17 (2011) - [c15]Raquel Concheiro, Margarita Amor, Montserrat Bóo, Michael C. Doggett:
Dynamic and Adaptive Tessellation of Bézier Surfaces. GRAPP 2011: 100-105 - 2010
- [c14]Jim Rasmusson, Jacob Ström, Per Wennersten, Michael C. Doggett, Tomas Akenine-Möller:
Texture compression of light maps using smooth profile functions. High Performance Graphics 2010: 143-152 - [c13]Carl Johan Gribel, Michael C. Doggett, Tomas Akenine-Möller:
Analytical motion blur rasterization with compression. High Performance Graphics 2010: 163-172
2000 – 2009
- 2006
- [e2]Michael C. Doggett, Michael Wimmer:
Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware, Vienna, Austria, September 3-4, 2006. The Eurographics Association 2006, ISBN 3-905673-37-1 [contents] - 2005
- [j4]Margarita Amor, Montserrat Bóo, Wolfgang Straßer, Johannes Hirche, Michael C. Doggett:
A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping. IEEE Computer Graphics and Applications 25(2): 46-59 (2005) - [j3]Robert Strzodka, Michael C. Doggett, Andreas Kolb:
Scientific computation for simulations on programmable graphics hardware. Simul. Model. Pract. Theory 13(8): 667-680 (2005) - 2004
- [c12]Johannes Hirche, Alexander Ehlert, Michael C. Doggett, Stefan Guthe:
Hardware Accelerated Per-Pixel Displacement Mapping. Graphics Interface 2004: 153-160 - 2002
- [c11]Michael Meißner, Urs Kanus, Gregor Wetekam, Johannes Hirche, Alexander Ehlert, Wolfgang Straßer, Michael C. Doggett, P. Forthmann, R. Proksa:
VIZARD II: A Reconfigurable Interactive Volume Rendering System. Graphics Hardware 2002: 137-146 - [e1]Thomas Ertl, Wolfgang Heidrich, Michael C. Doggett:
Proceedings of the 2002 ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, Saarbrücken, Germany, September 2-3, 2002. The Eurographics Association 2002, ISBN 1-58113-580-7 [contents] - 2001
- [j2]Michael C. Doggett, Anders Kugler, Wolfgang Straßer:
Displacement Mapping using Scan Conversion Hardware Architectures. Comput. Graph. Forum 20(1): 13-26 (2001) - [c10]Montserrat Bóo, Margarita Amor, Michael C. Doggett, Johannes Hirche, Wolfgang Straßer:
Hardware Support for Adaptive Subdivision Surface Rendering. Workshop on Graphics Hardware 2001: 33-40 - [c9]Michael Meißner, Michael C. Doggett, Urs Kanus, Johannes Hirche:
Accelerating volume rendering using an on-chip SRAM occupancy map. ISCAS (2) 2001: 757-760 - [c8]Michael Meißner, Michael C. Doggett, Johannes Hirche, Urs Kanus, Wolfgang Straßer:
Efficient Space Leaping for Raycasting Architectures. VG 2001: 149-161 - 2000
- [c7]Michael C. Doggett, Johannes Hirche:
Adaptive View Dependent Tessellation of Displacement Maps. Workshop on Graphics Hardware 2000: 59-66 - [c6]Michael C. Doggett:
A ray queueing and sorting design for real time ray casting. ISCAS 2000: 641-644
1990 – 1999
- 1999
- [c5]Michael C. Doggett, Michael Meißner, Urs Kanus:
A Low-Cost Memory Architecture For PCI-Based Interactive Ray Casting. Workshop on Graphics Hardware 1999: 7-14 - [c4]Michael C. Doggett, Michael Meißner:
A memory addressing and access design for real time volume rendering. ISCAS (4) 1999: 344-347 - 1995
- [j1]Michael C. Doggett, Graham R. Hellestrand:
A hardware architecture for video rate smooth shading of volume data. Comput. Graph. 19(5): 695-704 (1995) - [c3]Michael C. Doggett:
An array based design for Real-Time Volume Rendering. Workshop on Graphics Hardware 1995: 93-101 - [c2]Michael C. Doggett, Graham R. Hellestrand:
A Hardware Architecture for Video Rate Shading of Volume Data. ISCAS 1995: 433-436 - 1994
- [c1]Michael C. Doggett, Graham R. Hellestrand:
A hardware architecture for video rate smooth shading of Volume data. Workshop on Graphics Hardware 1994: 95-102
Coauthor Index
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last updated on 2024-11-15 20:41 CET by the dblp team
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