Shmuel Gal
Appearance
Shmuel Gal | |
---|---|
שמואל גל | |
Born | 1940 |
Alma mater | Hebrew University of Jerusalem |
Known for | Gal's accurate tables method, Princess and monster game, search games, rendezvous problems |
Scientific career | |
Fields | Mathematics, Statistics |
Institutions | University of Haifa |
Doctoral advisor | Aryeh Dvoretzky |
Shmuel Gal (Hebrew: שמואל גל, born 1940) is a mathematician and professor of statistics at the University of Haifa in Israel.
He devised the Gal's accurate tables method for the computer evaluation of elementary functions.[1][2] With Zvi Yehudai he developed in 1993 a new algorithm for sorting which is used by IBM.[3]
Gal has solved the Princess and monster game[4] and made several significant contributions to the area of search games.[5][6][7]
He has been working on rendezvous problems with his collaborative colleagues Steve Alpern, Vic Baston, and John Howard.[8][9][10][11]
Gal received a Ph.D. in mathematics from the Hebrew University of Jerusalem. His thesis advisor was Aryeh Dvoretzky.
References
[edit]- ^ Gal, Shmuel (1986). "Computing elementary functions: A new approach for achieving high accuracy and good performance". in "Accurate scientific computations", Springer.
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(help) - ^ Gal, Shmuel; Bachelis, Boris (March 1991). "An accurate elementary mathematical library for the IEEE floating point standard". ACM Transactions on Mathematical Software. 17: 26–45. doi:10.1145/103147.103151. S2CID 16245519.
- ^ Gwynne, Peter. "Speeding of a sort". IBM Research.
- ^ Gal Shmuel (1979). "Search games with mobile and immobile hider". SIAM J. Control Optim. 17 (1): 99–122. doi:10.1137/0317009. MR 0516859.
- ^ Gal, S. (1980). Search Games. New York: Academic Press. ISBN 0-12-273850-0.
- ^ S. Alpern and S. Gal (2003). The Theory of Search Games and Rendezvous, Springer ISBN 0-7923-7468-1.
- ^ M. Chrobak (2004). "A princess swimming in the fog looking for a monster cow". ACM SIGACT News. 35 (2): 74–78. doi:10.1145/992287.992304. S2CID 8687739.
- ^ S. Alpern and S. Gal (1995). Rendezvous Search on the Line with Distinguishable Players, SIAM J. Control and Optimization.
- ^ V. Baston and S. Gal (1998). Rendezvous on the line when the players' initial distance is given by an unknown probability distribution, SIAM J. Control and Optimization.
- ^ S. Alpern and S. Gal (2002). Searching for an Agent who may or may not Want to be Found, OPERATIONS RESEARCH.
- ^ S. Gal and J. Howard (2005). Rendezvous-evasion search in two boxes, OPERATIONS RESEARCH.