Akinator
Akinator | |
---|---|
Developer(s) | Elokence |
Engine | Limule |
Platform(s) |
|
Release | 2007 |
Genre(s) | Twenty questions |
Mode(s) | Single-player |
Akinator is a video game made by a French company called Elokence. The player thinks of a character, object, or animal and a genie asks questions to find it out, like Twenty Questions. The genie learns future answers using artificial intelligence.
Gameplay
[change | change source]The player chooses an character, object, or animal.[1] Akinator asks questions with "Yes", "No", "Probably", "Probably not" and "Don't know" answers to try to find the answer.[2][3] A guess is made if a likely answer is found before 25 questions are asked. If a few wrong guesses are made, the player is asked the answer.[1]
Development
[change | change source]The game uses a program called Limule and an algorithm, both made by Elokence.[1]
Reception
[change | change source]L'Express gave Akinator a 5 out of 5 on their list of iPhone Apps of the Week for September 9, 2009.[4] Excite France liked the game's interactivity and that it was "revolutionary, attractive, and entertaining".[5]
The game's most popular year in Europe was 2009.[2]
References
[change | change source]- ↑ 1.0 1.1 1.2 Franz Lichtenegger (July 12, 2017). "Warum kann der "Akinator" noch immer unsere Gedanken lesen?". Vice (in German). Retrieved August 22, 2021.
- ↑ 2.0 2.1 Chaney, Jen (August 3, 2010). "Summer time-waster: Stumping the Akinator". The Washington Post. Archived from the original on 2012-10-15. Retrieved June 23, 2011.
- ↑ "Akinator, el genio que leerá tu mente". Medio Tiempo (in Spanish). October 19, 2010. Retrieved June 23, 2011.
- ↑ "Paybuddy, Stand o'food et Akinator". L'Express (in French). September 9, 2009. Retrieved June 23, 2011.
- ↑ "Akinator, vraiment le plus fort!". Excite France (in French). November 23, 2008. Archived from the original on August 18, 2020. Retrieved June 23, 2011.