Bay Raitt
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Bay Leaf Raitt[1] is an American Artist, 3D Graphic Novelist, Animator and Video Game Devoper. He was the Creature Facial Lead for Gollum on the Lord of the Rings movie Trilogy and Worked at Valve Software for 9 years before Founding the Spiraloid Workshop Company and Joining Unity3d. Previously he has worked for Image Comics, providing computer-image coloring for Steve Oliff to use with "Spawn", "The Pitt", and "The Maxx". He later worked at Protozoa, providing 3D animation computer effects. In 1999 Raitt emigrated to New Zealand to work for Weta Digital.[2] In that post he was responsible for creating the computer-generated face for Gollum in The Lord of the Rings.[3] In video games, he is a modeler, animator, and level designer for the videogame Squeezils.
Raitt and his colleagues, Richard Baneham, Eric Saindon, and Ken McGaugh, won the Visual Effects Society Award for Best Character Animation in a Live Action Motion Picture for their work on The Lord of the Rings.
He worked for Valve for 9 years until he departed on February 13, 2013. He worked on the Source Filmmaker, The TF2 Meet the Team animated shorts, TF2 Hats, and the video games Half-Life 2, Half-Life 2: Episode One, Team Fortress 2, Day of Defeat: Source, Left 4 Dead, Left 4 Dead 2, and Portal 1 and 2[4]
He is the nephew of singer-songwriter Bonnie Raitt, and the grandson of musical theater actor John Raitt
References
[edit]- ^ Archived at Ghostarchive and the Wayback Machine: "Gabe Newell w/ Deaf Character - Part Three". YouTube.
- ^ Bay Raitt bio at Spiraloid
- ^ "'Lord of the Rings' Animation Supervisor Randall William Cook Speaks Out on Andy Serkis". 13 May 2014.
- ^ Spiraloid (2 January 2023). Nanite Fulcrum Chronicles Teaser. Retrieved 12 September 2024 – via YouTube.
External links
[edit]- Bay Raitt at IMDb
- Bay Raitt Co-Directed, Animated, Shot, Edited and Lit these Animated Shorts and TV Commercials for Valve
- Bay Raitt introducing the Source Filmmaker.
- Bay Raitt using the modeling program Mirai he helped design to create texture, rig and animate a character in one afternoon. He used this same tool to sculpt Gollum and the Team Fortress 2 character face shapes.
- Squeezils at Home of the Underdogs
- Bay Raitt at Artstation