The Kidnapping of Princess Arelina
Code | AC3 |
---|---|
TSR product code | 9121 |
Rules required | Dungeons & Dragons Expert Set or Basic Set |
Character levels | 2-5 |
Campaign setting | Generic |
Authors | Garry Spiegle |
First published | 1984 |
Linked modules | |
AC1, AC2, AC3, AC4, AC5, AC6, AC7, AC8, AC9, AC10, AC11, AC1010, AC1011 |
The Kidnapping of Princess Arelina is a fourteen-page accessory designed for the Dungeons & Dragons fantasy role-playing game.
Contents
[edit]Garry Spiegle wrote 3-D Dragon Tiles Featuring The Kidnapping of Princess Arelina as a supplement with two purposes in mind. First it included a fairly large number of cardboard cutouts of monsters, characters, and maps called Dragon Tiles. The latter could be configured in different ways to provide a variety of maps for the figure cutouts.[1] Secondly, a small adventure, The Kidnapping of Princess Arelina, came in the same supplement.
Dragon tiles
[edit]The accessory contains a cardstock tile set that can be rearranged to create a dungeon map, and comes with cardboard pieces that represent furniture.[1] Instructions for setting up the tiles are included, and the set is also designed to be usable with Advanced Dungeons & Dragons.[1] The set includes both the cutouts needed to accurately layout the small tower, the enemies the group encounters, and the pre-generated characters for the players.
This package includes 51 3-D figures, featuring characters, creatures, walls, and doors. Two sheets of 84 two-sided feature tiles, showing traps, treasures, furniture, and special surprises, are also included. A Dungeon Mapping Grid is provided to help lay out dungeons quickly.
The Kidnapping of Princess Arelina
[edit]Levels
[edit]The design of the module expects the use of four to eight adventurers between second and fifth level.
Pre-generated Characters
[edit]Eight pre-generated characters come with the module so a group can begin the adventure immediately. They include: Berklai, a fourth level fighter; Awas, a fourth level magic-user; Triak, a fifth level cleric; Penchuri, a fourth level thief; Kuat, a third level ranger; Saudara, a third level magic-user; Teman, a fourth level cleric; and Ambil, a third level thief.
Plot summary
[edit]The plot involves the kidnapping of a royal woman. To take advantage of the castle tile set the entire adventure takes place indoors as the group searches a tower to free the princess. Eventually the group rescues the woman and returns her to the king for their just rewards.
Enemies
[edit]- Ghoul
- Rat, Giant
- Rust Monster
- Shadow
- Skeleton
- Spider, Huge
- Wererat
Publication history
[edit]AC3 3-D Dragon Tiles featuring the Kidnapping of Princess Arelina was designed by Garry Spiegle, and published by TSR in 1984 as an 8-page pamphlet, two cardstock folders, and a cardboard counter sheet.[1]
The 10th Anniversary Dungeons & Dragons Collector's Set boxed set, published by TSR in 1984, included the rulebooks from the Basic, Expert, and Companion sets; modules AC2, AC3, B1, B2, and M1, Blizzard Pass; Player Character Record Sheets; and dice; this set was limited to 1,000 copies, and was sold by mail and at GenCon 17.[1]: 147
Reception
[edit]This section is empty. You can help by adding to it. (January 2019) |
References
[edit]- ^ a b c d e Schick, Lawrence (1991). Heroic Worlds. Buffalo, New York: Prometheus Books. p. 134. ISBN 0-87975-653-5.