Arlon Orbitars
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The Arlon Orbitars are one of the twelve Orbitars in Kid Icarus: Uprising. Their design takes cues from both the Lunar Sanctum and Arlon himself. It has the longest range of any other orbitar.
Idol description
Inspired by Arlon the Serene. But unlike Arlon, this weapon is far from invisible in combat, featuring the longest range of any of the orbitars. Its continuous fire unleashes a stream of chakrams used by Arlon.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 117.6m | 17.9 | — |
Charged | 155.9m | 43.3 | 2 |
Melee hit 1 | — | 58.8 | — |
Melee hit 2 | — | 29.4 | — |
Melee hit 3 | — | 58.8 | — |
Special attack | 100.0m | 19.6 | 6 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 42.0m | 2.5 | 4.0 | — |
Forward-dash continuous | 53.2m | 3.4 | 5.4 | 5 |
Side-dash continuous | 51.8m | 5.4 | 8.6 | 4 |
Backward-dash continuous | 36.0m | 18.4 | 28.7 | 2 |
Standing charged | 65.0m | 11.0 | 17.1 | 2 |
Forward-dash charged | 78.4m | 17.2 | 27.0 | 2 |
Side-dash charged | 71.4m | 13.4 | 21.3 | 2 |
Backward-dash charged | 26.8m | 20.0 | 10.9 | 2 |
Melee hit 1 | — | 11.3 | — | — |
Melee hit 2 | — | 5.7 | — | — |
Melee hit 3 | — | 11.3 | — | — |
Melee dash | — | 32.4 | — | — |
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exceptions:
- Samurai Blade + Earthmaul Club = Arlon Orbitars (rather than Thanatos Staff)
- Knuckle Staff + End-All Arm = Gaol Blade (rather than Arlon Orbitars)
- Ogre Club + Rail Cannon = Dark Pit Staff (rather than Arlon Orbitars)
Notes
- This weapon has an air to land melee damage ratio of 5.2.