Hammer (theme)
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"Hammer" | |
---|---|
"Hammer" in the arcade version of Donkey Kong | |
Composed by: Yukio Kaneoka | |
First appearance | Donkey Kong (arcade) (1981) |
Latest appearance | Mario vs. Donkey Kong (Nintendo Switch) (2024) |
"Hammer"[1] is a simple, short theme composed by Yukio Kaneoka for the arcade version of Donkey Kong. It can only be heard whenever Mario is using a Hammer in 25m and 50m.
Reuses[edit]
The following list does not include ports or remakes of Donkey Kong.
Game | Description |
---|---|
Super Smash Bros. Ultimate | The original version plays whenever a character is using a hammer. |
Arrangements[edit]
Donkey Kong series[edit]
Donkey Kong[edit]
ColecoVision[edit]
The ColecoVision version of Donkey Kong features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation. Like in the original, it can be heard whenever Mario is using a Hammer.
Atari 8-bit Family[edit]
The Atari 8-bit family version of Donkey Kong features an arrangement of the Hammer theme very similar to the original that uses slightly different chiptune instrumentation. Like in the original, it can be heard when Mario is using a Hammer.
Nintendo Entertainment System[edit]
The Nintendo Entertainment System version of Donkey Kong features an arrangement of the "25m Theme" that is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer. This version has gone on to be reused in several later games, often interchangeably with the original arcade version.
This arrangement is reused in the Family Computer Disk System version of Donkey Kong, as well as Donkey Kong-e, the e-Reader port of the game, and Classic NES Series: Donkey Kong, the Game Boy Advance port of the game. It is also used for when a character is using a Hammer in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS/Wii U.
Hammer - The arrangement heard in the NES version of Donkey Kong | File info |
VIC-20[edit]
The VIC-20 version of Donkey Kong features an arrangement of the Hammer theme that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.
Commodore 64 (Atarisoft)[edit]
The Atarisoft-developed version of Donkey Kong for the Commodore 64 features an arrangement of the Hammer theme very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. Like in previous versions, it can be heard when Mario is using a Hammer.
Coleco Adam[edit]
The Coleco Adam version of Donkey Kong features an arrangement of the "25m Theme" very similar to the ColecoVision arrangement, as it uses the same chiptune instrumentation but without the elongated notes. It can be heard when Mario is using a Hammer.
Commodore 64 (Ocean Software)[edit]
The Ocean Software-developed version of Donkey Kong for the Commodore 64 features an arrangement of the Hammer theme the uses much different chiptune instrumentation and is slightly faster than the original. Like in previous versions, it can be heard when Mario is using a Hammer.
MSX[edit]
The MSX version of Donkey Kong features an arrangement of the Hammer theme very similar to the original that uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.
Amstrad CPC[edit]
The Amstrad CPC version of Donkey Kong features an arrangement of the Hammer theme that uses much harsher chiptune instrumentation than the original. Like in previous versions, it can be heard when Mario is using a Hammer.
Atari 7800[edit]
The Atari 7800 version of Donkey Kong features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer.
Donkey Kong (Game Boy)[edit]
In the Game Boy title Donkey Kong, a slightly different chiptune arrangement of the "25m Theme" plays when Mario is using a Hammer.
Mario vs. Donkey Kong series[edit]
Mario vs. Donkey Kong[edit]
Mario vs. Donkey Kong features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation.
Mario vs. Donkey Kong 2: March of the Minis[edit]
Mario vs. Donkey Kong 2: March of the Minis features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is very similar to the version from Mario vs. Donkey Kong.
Mario vs. Donkey Kong: Minis March Again![edit]
Mario vs. Donkey Kong: Minis March Again! features an arrangement of the Hammer theme that is similar to the version from Mario vs. Donkey Kong 2: March of the Minis.
This version is reused in Mario vs. Donkey Kong: Mini-Land Mayhem!, Mario and Donkey Kong: Minis on the Move, and Mario vs. Donkey Kong: Tipping Stars.
Mini Mario & Friends: amiibo Challenge[edit]
Mini Mario & Friends: amiibo Challenge features an arrangement of the Hammer theme that is very similar to the versions from previous games in the Mario vs. Donkey Kong series.
Mario vs. Donkey Kong (Nintendo Switch)[edit]
The Nintendo Switch remake of Mario vs. Donkey Kong features a new arrangement of the Hammer theme that uses a less compressed square synthesizer as its instrument.
Dance Dance Revolution: Mario Mix[edit]
Dance Dance Revolution: Mario Mix features a medley arrangement that includes the "Hammer" along with several other themes and sound effects from Donkey Kong titled "Moustache, Barrel, and Gorilla".
Moustache, Barrel, and Gorilla - The arrangement heard in Dance Dance Revolution: Mario Mix | File info |
Super Smash Bros. series[edit]
Every game in the Super Smash Bros. series uses the song.
Super Smash Bros.[edit]
In Super Smash Bros., a modernised arrangement of the Hammer theme plays when a character is using a Hammer. This arrangement returns in Super Smash Bros. Melee for the same purpose; however, unlike in the original, it does not cause the stage music to reset.
Super Smash Bros. Brawl[edit]
Super Smash Bros. Brawl features an arrangement of the Hammer theme as part of the song "Opening (Donkey Kong)" along with Opening (Donkey Kong) and 25m Theme". This arrangement returns in Super Smash Bros. for Wii U, where it can also be played on 75m, and Super Smash Bros. Ultimate, now formatted as "Opening - Donkey Kong", where it can be played on any Super Smash Bros.- and Donkey Kong-series stage.
Super Smash Bros. Ultimate[edit]
Super Smash Bros. Ultimate features an arrangement of the Hammer theme as part of the song "Donkey Kong/Donkey Kong Jr. Medley" along with various other themes from the two games.
Captain Toad: Treasure Tracker[edit]
Captain Toad: Treasure Tracker and its 3DS and Switch ports feature an arrangement of the Hammer theme that plays whenever Captain Toad is using a Super Pickax.
List of Super Mario appearances[edit]
Games[edit]
Work | System | Year | Type | Title | Credits |
---|---|---|---|---|---|
Donkey Kong | Arcade | 1981 | Original | Yukio Kaneoka | |
ColecoVision | 1982 | Arrangement | |||
Atari 8-bit Family | 1983 | Arrangement | Brad Fuller | ||
Nintendo Entertainment System | 1983 | Arrangement | Yukio Kaneoka | ||
Commodore VIC-20 | 1984 | Arrangement | |||
Commodore 64 (Atarisoft) | 1984 | Arrangement | |||
Coleco Adam | 1984 | Arrangement | |||
Commodore 64 (Ocean Software) | 1986 | Arrangement | |||
MSX | 1986 | Arrangement | |||
Amstrad CPC | 1986 | Arrangement | |||
Atari 7800 | 1988 | Arrangement | |||
Donkey Kong | Game Boy | 1994 | Arrangement | Taisuke Araki | |
Super Smash Bros. | Nintendo 64 | 1999 | Arrangement | ||
Super Smash Bros. Melee | Nintendo GameCube | 2001 | Past arrangement (Super Smash Bros.) | ||
Mario vs. Donkey Kong | Game Boy Advance | 2004 | Arrangement | Lawrence Schwedler | |
Dance Dance Revolution: Mario Mix | Nintendo GameCube | 2005 | Arrangement | "Moustache, Barrel, and Gorilla" | |
Mario vs. Donkey Kong 2: March of the Minis | Nintendo DS | 2006 | Arrangement | Lawrence Schwedler | |
Super Smash Bros. Brawl | Wii | 2008 | Arrangement | "Opening (Donkey Kong)" | |
Mario vs. Donkey Kong: Minis March Again! | Nintendo DSi | 2009 | Arrangement | Lawrence Schwedler | |
Mario vs. Donkey Kong: Mini-Land Mayhem! | Nintendo DS | 2010 | Past arrangement (Mario vs. Donkey Kong: Minis March Again!) | Lawrence Schwedler | |
Mario and Donkey Kong: Minis on the Move | Nintendo 3DS | 2013 | Past arrangement (Mario vs. Donkey Kong: Minis March Again!) | Lawrence Schwedler | |
Captain Toad: Treasure Tracker | Wii U | 2014 | Arrangement | ||
Super Smash Bros. for Wii U | Wii U | 2014 | Past arrangement (Super Smash Bros. Brawl) | "Opening (Donkey Kong)" | |
Mario vs. Donkey Kong: Tipping Stars | Wii U, Nintendo 3DS | 2015 | Past arrangement (Mario vs. Donkey Kong: Minis March Again!) | Lawrence Schwedler | |
Mini Mario & Friends: amiibo Challenge | Wii U, Nintendo 3DS | 2016 | Arrangement | James Phillipsen | |
Captain Toad: Treasure Tracker | Nintendo Switch, Nintendo 3DS | 2018 | Past arrangement (Captain Toad: Treasure Tracker [Wii U]) | ||
Super Smash Bros. Ultimate | Nintendo Switch | 2018 | Arrangement | "Donkey Kong/Donkey Kong Jr. Medley" | |
Past arrangement (Super Smash Bros. Brawl) | "Opening - Donkey Kong" | ||||
Mario vs. Donkey Kong | Nintendo Switch | 2024 | Arrangement | Lawrence Schwedler |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハンマーBGM[2] Hanmā BGM |
Hammer BGM |
References[edit]
- ^ Super Smash Bros. Melee Sound Test
- ^ Game Sound Museum ~Famicom Edition~ 02 Donkey Kong. VGMdb (English). Retrieved May 15, 2024.