List of Power Moons in the Snow Kingdom
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This is a list of all 55 Power Moons (54 regular Power Moons and 1 Multi Moon) that can be found in the Snow Kingdom of Super Mario Odyssey.
# | Power Moon | Location | Availability |
---|---|---|---|
1 | The Icicle Barrier |
The player can find this Power Moon at the end of the Icicle Cavern area. | Available from the start. |
2 | The Ice Wall Barrier |
The player must collect all five Moon Shards in the Hollow Crevasse area in order to receive this Power Moon. | Available from the start. |
3 | The Gusty Barrier |
The player must defeat all the Spinies on the last platform of the Wind-Chill Cavern area in order to receive this Power Moon. | Available from the start. |
4 | The Snowy Mountain Barrier |
The player must defeat Rango on top of the Snowy Mountain area in order to receive this Power Moon. | Available from the start. |
5 | The Bound Bowl Grand Prix |
The player will receive a Multi Moon upon getting first place in the Snowline Circuit Class A race. | Available after collecting all 4 Power Moons from the barriers. |
6 | Entrance to Shiveria |
The player can find this Power Moon on top of some boxes at the entrance to the Shiverian town. | Available from the start. |
7 | Behind Snowy Mountain |
The player can find this Power Moon on a hidden path located behind the Snowy Mountain. | Available from the start. |
8 | Shining in the Snow in Town |
In Shiveria Town, the player can find a pole that they must climb to a higher level proceeded by three lamps that Mario can climb. In the snow after these three lamps, Mario can find a glowing spot in the top left corner that he must ground pound to make the Power Moon appear. | Available from the start. |
9 | Atop a Blustery Arch |
In the Wind-Chill Cavern, Mario must ground pound an x-shaped indent on top of the wooden archway that has a moving block inside it. | Available from the start. |
10 | Caught Hopping in the Snow! |
Southeast of the Odyssey, the player can find a rabbit that they must catch in order to obtain the Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
11 | The Shiverian Treasure Chest |
Near the "Shining in the Snow in Town" Power Moon, Mario can find a hole past it that leads to a pathway to a treasure chest containing this Power Moon. | Available from the start. |
12 | Treasure in the Ice Wall |
In the Hollow Crevasse, the player must make it to the top of the area with the last Bitefrost. They can find a small indent that allows Mario to climb on the wall and can climb to the far right side to find a treasure chest containing the Power Moon. | Available from the start. |
13 | Snow Kingdom Timer Challenge 1 |
In the northeast of the outside area near the "Corner of the Freezing Sea" checkpoint, Mario can find a scarecrow that he can throw Cappy on. He must quickly make it across several small circular platforms to reach this Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
14 | Snow Kingdom Timer Challenge 2 |
In the middle of the southeast of the outside area, Mario can find a scarecrow that he can throw Cappy on. He must quickly climb two tall poles to the top where he can find the Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
15 | Moon Shards in the Snow |
In the outside area, the player must find five Moon Shards throughout the area after which he will be rewarded with the Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
16 | Taking Notes: Snow Path Dash |
To the northwest of the Above the Ice Well checkpoint the player can find a rainbow treble clef. After touching it, Mario must collect three different lines of rainbow notes in order to obtain this Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
17 | Fishing in the Glacier! |
To the far east of the Odyssey, the player can find a pool of water with a Lakitu with a fishing rod. Mario must capture the Lakitu and reel in the bigger shadow to make a Cheep Cheep appear as well as the Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
18 | Ice-Dodging Goomba Stack |
In the Icicle Cavern, Mario must capture and create a Goomba Stack consisting of at least four Goombas and find a Goomba button with a number "4" to a higher platform on the right, which will cause a hole in the wall open up containing the Power Moon. | Available from the start. |
19 | Captain Toad is Chilly! |
In the outside area at the far north, the player can find a hole with snow in it that Captain Toad is hiding in. Mario must talk to him and he will give Mario the Power Moon. | Available from the start. |
20 | I'm Not Cold! |
In the Shiveria Town, the player must talk to a Shiverian across from the Crazy Cap shop while wearing the Boxer Shorts. The Shiverian will reward Mario with the Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
21 | Shopping in Shiveria |
In the Shiveria Town, the player must purchase a Power Moon from the Crazy Cap shop for 100 gold coins. | Available from the start. |
22 | Walking on Ice! |
In front of the Corner of the Freezing Sea checkpoint the player can find a door which leads to a Koopa Troopa inside an ice cave. Mario must talk to him and earn 80 or more points in the Koopa Trace-Walking minigame to obtain this Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
23 | Snowline Circuit Class S |
The player will receive this Power Moon upon getting first place in the Snowline Circuit Class S race. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
24 | Dashing Over Cold Water! |
In the west in the outside area the player can find a door covered in a pile of snow which leads to a bonus area. In this bonus area, Mario must capture many Rocket Flowers across freezing water while avoiding Moonsnakes. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
25 | Dashing Above and Beyond! |
In the area with the "Dashing Over Cold Water" Power Moon, the player must dash past the Power Moon and the Warp Pipe up the steep hill to find the Power Moon and a Shiverian at the very top. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
26 | Jump 'n' Swim in the Freezing Water |
A little bit north of the Odyssey, the player can find a door that can only be opened by throwing Cappy on the scarecrow, which leads to a bonus area. In this bonus area, Mario must make it through many moving blocks of freezing water while avoiding Goombas wearing Santa hats. Cappy cannot be used in this area due to throwing Cappy on the scarecrow to open the blue door. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
27 | Freezing Water Near the Ceiling |
In the area with the "Jump 'n' Swim in the Freezing Water" Power Moon, Mario must jump on top of the last block of freezing water. This block leads up to a series of bars going to the left side into a floating block of freezing water which contains the Power Moon. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
28 | Blowing and Sliding |
The player must capture one of the Ty-foos and float over to a block hidden behind a cliff in the east side of the outside area. Mario must blow the block off to the side to reveal a hidden door, which leads to a bonus area. In this bonus area, Mario must blow the two blocks into the correct order in order to create a staircase up to the Power Moon and unlock it. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
29 | Moon Shards in the Cold Room |
In the Shiverian Town, the player must purchase the Snow Hood and Snow Suit from the Crazy Cap shop. Mario must then climb up the pole on the right side near the bounding track entrance to a Shiverian on the upper level. Mario must talk to the Shiverian who will open the door to a bonus area. In this bonus area, Mario must collect Moon Shards inside an 8-Bit section while avoiding Spinies. | Available from the start. |
30 | Slip Behind the Ice |
In the area with the "Moon Shards in the Cold Room" Power Moon, Mario can find a few hidden blocks above the platform near the entrance/exit pipe. Mario must jump on top of these blocks into a hidden alcove with the Power Moon found at the very left side. | Available from the start. |
31 | Spinning Above the Clouds |
Near the Above the Ice Well checkpoint, the player can find a large seed frozen in a small piece of ice. The player must plant the seed in the small patch of dirt near the Odyssey, which causes a large beanstalk to grow, which leads to a bonus area. In this bonus area, Mario must make it across multiple Hat Trampolines while being blown upwards by gusts of wind. There is also a massive amount of coin rings found here. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
32 | High-Altitude Spinning |
In the area with the "Spinning Above the Clouds" Power Moon, the player must make it to the extra tall gust of wind and float over to a lone Hat Trampoline on the left side, which has the Power Moon above it. | Available after collecting the "The Bound Bowl Grand Prix" Multi Moon. |
33 | Secret Path to Shiveria! |
This Power Moon can be found on top of the Snow Kingdom Clifftop. To reach it, the player must travel through a painting located in a different kingdom:
|
Available from the start (Mushroom Kingdom). Available after defeating Bowser in the Moon Kingdom (Bowser's Kingdom). |
34 | Found with Snow Kingdom Art |
When the player falls down into the Shiveria Town, they should walk to the left side to find a piece of Hint Art. The Hint Art shows Poochy sitting on a glowing spot in the Lost Kingdom. Mario must travel back to the Lost Kingdom and find the glowing spot that is shown on the Hint Art. | Available from the start. |
35 | Snow Kingdom Regular Cup |
At the northwest corner of the kingdom, the player can find a Koopa Troopa hosting the Koopa Freerunning mini-game. Mario must enter the race and then reach the finish line in first place to be awarded a Power Moon. | Available after defeating Bowser in the Moon Kingdom. |
36 | Hat-and-Seek in the Snow |
At the Snowline Circuit, the player can find a Bonneter on the head of one of the Shiverians. After speaking to the Bonneter, Mario will be rewarded with a Power Moon. | Available after defeating Bowser in the Moon Kingdom. |
37 | Peach in the Snow Kingdom |
In the Shiveria Town on the left side near the entrance to the bounding track, Peach and Tiara can be found. If Mario talks to Peach, she will reward him with a Power Moon. | Available after talking to the Toad outside Peach's Castle (Mushroom Kingdom). |
38 | Shining on High |
This Power Moon is found floating above near the Odyssey. Mario can grab it simply by jumping on top of the Odyssey and long jumping to it. | Available after opening the kingdom's Moon Rock. |
39 | Above the Freezing Fish Pond |
To the south of the Corner of the Freezing Sea checkpoint, the player can find the Power Moon floating above near a pool of water on a thin part of the hill. | Available after opening the kingdom's Moon Rock. |
40 | Ice Floe Swimming |
Near the "Above the Freezing Fish Pond" Power Moon, the player can find this Power Moon in a long hole underwater, which can be grabbed easier by capturing a nearby Cheep Cheep. | Available after opening the kingdom's Moon Rock. |
41 | Icy Jump Challenge |
In the Wind-Chill Cavern, the player can find this Power Moon floating above the path of one of the blocks that are being blown around by the Ty-foos. Mario must jump on the moving block and quickly jump up to grab the Power Moon. | Available after opening the kingdom's Moon Rock. |
42 | Forgotten in the Holding Room |
In the waiting room that is used by the capturable Shiverian for the bounding races, the player can find this Power Moon hidden among one of the stacks of crates. | Available after opening the kingdom's Moon Rock. |
43 | It Popped Out of the Ice |
Near the Above the Ice Well checkpoint, the player can find this Power Moon on top of one of the tall blocks of ice. The Power Moon is hidden by a glowing spot, which Mario must ground pound to make it appear. | Available after opening the kingdom's Moon Rock. |
44 | Deep in the Cold, Cold Water |
In the deep pool of water found to the left of the Corner of the Freezing Sea checkpoint, the player can find a glowing spot on the very bottom of it which Mario must ground pound to make the Power Moon appear. | Available after opening the kingdom's Moon Rock. |
45 | Water Pooling in the Crevasse |
In the Hollow Crevasse, the player can find a glowing spot on the right side underwater, which Mario must ground pound in order for the Power Moon to appear. | Available after opening the kingdom's Moon Rock. |
46 | Squirming Under Ice |
In the Snowy Mountain area where Mario previously fought Rango, the player can find this Power Moon at the very top by ground pounding a Lurker in the ground. Mario can throw Cappy at it to stun it. | Available after opening the kingdom's Moon Rock. |
47 | Snow Kingdom Timer Challenge 3 |
Near the Corner of the Freezing Sea checkpoint, the player can find a P Switch that is underwater near a Cheep Cheep. The player must press the P Switch and quickly make their way over to the Power Moon before the P Switch's effect wears off. | Available after opening the kingdom's Moon Rock. |
48 | Stacked-Up Ice Climb |
In the Icicle Cavern, Mario must capture and create a Goomba Stack consisting of at least ten Goombas and make it to the top of the area onto a Goomba button with a number "10". The Power Moon will appear high in the air and can be obtained simply by jumping while still controlling the Goomba Stack. | Available after opening the kingdom's Moon Rock. |
49 | I Met a Snow Cheep Cheep! |
To the west of the Above the Ice Well checkpoint, the player can find the Bonneter biologist near a small pool of water. The player must capture a Cheep Cheep and bring it to the Bonneter who will reward Mario with a Power Moon. | Available after opening the kingdom's Moon Rock. |
50 | Even More Walking on Ice! |
The player must go to the same area as the "Walking on Ice!" Power Moon, but this time Mario must earn 90 or more points after which Mario will be rewarded with a Power Moon. | Available after opening the kingdom's Moon Rock and collecting the "Walking on Ice!" Power Moon. |
51 | Snow Kingdom Master Cup |
At the northwest corner of the kingdom, the player can find a Koopa Troopa hosting the Koopa Freerunning mini-game. Mario must enter the race and then reach the finish line in first place to be awarded a Power Moon. | Available after opening the kingdom's Moon Rock and collecting the "Snow Kingdom Regular Cup" Power Moon. |
52 | Iceburn Circuit Class A |
Behind the Corner of the Freezing Sea checkpoint the player can find a hidden doorway where the Moon Rock originally was. The player must get in first place in the Iceburn Circuit Class A race track. | Available after opening the kingdom's Moon Rock. |
53 | Iceburn Circuit Class S |
The player must get in first place in the Iceburn Circuit Class S race track, which is in the same place as Iceburn Circuit Class A race track. | Available after opening the kingdom's Moon Rock and collecting the "Iceburn Circuit Class A" Power Moon. |
54 | Running the Flower Road |
Near the Above the Ice Well checkpoint, the player can find a Moon Pipe which leads to a bonus area. In this bonus area, Mario must throw Cappy at multiple scarecrows to make flower paths appear. The enemies that appear in this area include Moonsnakes and Banzai Bills. | Available after opening the kingdom's Moon Rock. |
55 | Looking Back on the Flower Road |
In the area with the "Running the Flower Road" Power Moon, this Power Moon can be found behind the first Banzai Bill Cannon. | Available after opening the kingdom's Moon Rock. |