Poison tide

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The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

Not to be confused with Poison wave.
Poison tide
NSMB2 Impossible Pack Level 3.png
Poison tide in the New Super Mario Bros. 2 Impossible Pack
First appearance New Super Mario Bros. 2 (2012)
Latest appearance Super Mario Bros. Wonder (2023)

Poison tides are a type of liquid hazard in the Super Mario franchise that rises and falls in a set pattern.

History[edit]

Super Mario series[edit]

New Super Mario Bros. 2[edit]

NSMB2 Poison Tide
Mario and Luigi above a poison tide in World 3-4

Poison tides debut in New Super Mario Bros. 2, appearing in World 3-4 and the Third Course of the Impossible Pack in Coin Rush. It rises quickly and falls gradually.

New Super Luigi U[edit]

In New Super Luigi U, poison tides only appear in Wiggler Floodlands, where they rise constantly.

Super Mario Maker 2[edit]

In Super Mario Maker 2, the player can set the level and speed of poison tides in the Nighttime Forest course theme.

Super Mario Bros. Wonder[edit]

In Super Mario Bros. Wonder, poison tides appear in several levels in the original purple variant, as well as a new green variant. In Bulrush Express, the player(s) must ride atop Bulrushes to avoid a rising poison tide.

Captain Toad: Treasure Tracker[edit]

In Captain Toad: Treasure Tracker, poison tide only appears in Ghost Gallery Gambit where it rises up constantly.

Gallery[edit]

See also[edit]