Temple of Ice

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This article is about the Dungeons in Four Swords Adventures and Phantom Hourglass. For other similar Dungeons, see Ice Temple (Disambiguation).

The Temple of Ice is a recurring Dungeon in The Legend of Zelda series.[1][2]

Overview

Four Swords Adventures

Entrance to the Temple of Ice



Themes and Navigation

The Temple of Ice in Four Swords Adventures consists of slippery floor and many Pitfall. The most commonly used item is the Fire Rod which can melt the Ice Blocks scattered throughout many rooms. It has to be upgraded to Level 2 to create blocks that can be used to traverse the pitfalls near the end of the level. The only other obtainable item is the Boomerang. Bombs are available to solve puzzles near their cropping.

The Sub-Boss of the Temple of Ice is a pair of Ball and Chain Soldiers.

Minor Enemies

Phantom Hourglass

Entrance to the Temple of Ice



The Temple of Ice in Phantom Hourglass is located on the Isle of Frost.

Themes and Navigation

The Temple of Ice provides Link with quite a few challenges, many of which force Link to employ every possible trick with the Grappling Hook, the item found in the Dungeon. The Boss of the Temple of Ice is Gleeok, a two-headed Dragon.

The surface of the Temple of Ice, as the name may suggest, is a slick ice sheet surrounded by seemingly bottomless pits. The Grappling Hook helps Link speed through the hazards safely. The majority of puzzles in the Temple of Ice are Switches to be pulled with the Grappling Hook.

The path to the Boss Key, as well as the room with the Grappling Hook are guarded by fearsome Yook.

Link can choose whether he completes the Temple of Ice before or after the Goron Temple and/or Mutoh's Temple.

Minor Enemies

Nomenclature

Names in Other Regions
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Gallery

See Also

References

  1. Encyclopedia, Dark Horse Books, pg. 154
  2. Encyclopedia, Dark Horse Books, pg. 156