default search action
ACM Transactions on Graphics (TOG), Volume 24
Volume 24, Number 1, January 2005
- Eugene Zhang, Konstantin Mischaikow, Greg Turk:
Feature-based surface parameterization and texture mapping. 1-27 - Scott Schaefer, Joe D. Warren:
On C2 triangle/quad subdivision. 28-36 - Gladimir V. G. Baranoski, Justin W. L. Wan, Jon G. Rokne, Ian E. Bell:
Simulating the dynamics of auroral phenomena. 37-59 - Mirela Ben-Chen, Craig Gotsman:
On the optimality of spectral compression of mesh data. 60-80 - Oh-Young Song, Hyuncheol Shin, Hyeong-Seok Ko:
Stable but nondissipative water. 81-97 - Seyoon Tak, Hyeong-Seok Ko:
A physically-based motion retargeting filter. 98-117 - Aditi Majumder, Rick Stevens:
Perceptual photometric seamlessness in projection-based tiled displays. 118-139 - Lin Shi, Yizhou Yu:
Controllable smoke animation with guiding objects. 140-164 - Adnan Sulejmanpasic, Jovan Popovic:
Adaptation of performed ballistic motion. 165-179
Volume 24, Number 2, April 2005
- John C. Hart:
Editorial. 181 - Ghassan Al-Regib, Yucel Altunbasak, Jarek Rossignac:
Error-resilient transmission of 3D models. 182-208 - Michael Garland, Yuan Zhou:
Quadric-based simplification in any dimension. 209-239 - Sundar Vedula, Simon Baker, Takeo Kanade:
Image-based spatio-temporal modeling and view interpolation of dynamic events. 240-261 - Jonathan Dinerstein, Parris K. Egbert:
Fast multi-level adaptation for interactive autonomous characters. 262-288 - Huong Quynh Dinh, Anthony J. Yezzi, Greg Turk:
Texture transfer during shape transformation. 289-310 - Alla Sheffer, Bruno Lévy, Maxim Mogilnitsky, Alexander Bogomyakov:
ABF++: fast and robust angle based flattening. 311-330 - Erika Chuang, Christoph Bregler:
Mood swings: expressive speech animation. 331-347 - Aravind Kalaiah, Amitabh Varshney:
Statistical geometry representation for efficient transmission and rendering. 348-373
Volume 24, Number 3, July 2005 - Proceedings of ACM SIGGRAPH
- Doug L. James, Christopher D. Twigg:
Skinning mesh animations. 399-407 - Dragomir Anguelov, Praveen Srinivasan, Daphne Koller, Sebastian Thrun, Jim Rodgers, James Davis:
SCAPE: shape completion and animation of people. 408-416 - Eftychios Sifakis, Igor Neverov, Ronald Fedkiw:
Automatic determination of facial muscle activations from sparse motion capture marker data. 417-425 - Daniel Vlasic, Matthew Brand, Hanspeter Pfister, Jovan Popovic:
Face transfer with multilinear models. 426-433
- Sven Woop, Jörg Schmittler, Philipp Slusallek:
RPU: a programmable ray processing unit for realtime ray tracing. 434-444 - Fabio Pellacini:
User-configurable automatic shader simplification. 445-452 - Nathaniel Duca, Krzysztof Niski, Jonathan Bilodeau, Matthew Bolitho, Yuan Chen, Jonathan D. Cohen:
A relational debugging engine for the graphics pipeline. 453-463 - Fabio Pellacini, Kiril Vidimce, Aaron E. Lefohn, Alex Mohr, Mark Leone, John Warren:
Lpics: a hybrid hardware-accelerated relighting engine for computer cinematography. 464-470
- Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross:
Meshless deformations based on shape matching. 471-478 - Yaron Lipman, Olga Sorkine, David Levin, Daniel Cohen-Or:
Linear rotation-invariant coordinates for meshes. 479-487 - Robert W. Sumner, Matthias Zwicker, Craig Gotsman, Jovan Popovic:
Mesh-based inverse kinematics. 488-495 - Kun Zhou, Jin Huang, John M. Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Large mesh deformation using the volumetric graph Laplacian. 496-503
- Nelson Siu-Hang Chu, Chiew-Lan Tai:
MoXi: real-time ink dispersion in absorbent paper. 504-511 - Michael Burns, Janek Klawe, Szymon Rusinkiewicz, Adam Finkelstein, Douglas DeCarlo:
Line drawings from volume data. 512-518 - Ce Liu, Antonio Torralba, William T. Freeman, Frédo Durand, Edward H. Adelson:
Motion magnification. 519-526 - Hongcheng Wang, Qing Wu, Lin Shi, Yizhou Yu, Narendra Ahuja:
Out-of-core tensor approximation of multi-dimensional matrices of visual data. 527-535
- Diego Nehab, Szymon Rusinkiewicz, James Davis, Ravi Ramamoorthi:
Efficiently combining positions and normals for precise 3D geometry. 536-543 - Shachar Fleishman, Daniel Cohen-Or, Cláudio T. Silva:
Robust moving least-squares fitting with sharp features. 544-552 - Vitaly Surazhsky, Tatiana Surazhsky, Danil Kirsanov, Steven J. Gortler, Hugues Hoppe:
Fast exact and approximate geodesics on meshes. 553-560 - Tao Ju, Scott Schaefer, Joe D. Warren:
Mean value coordinates for closed triangular meshes. 561-566
- Morgan McGuire, Wojciech Matusik, Hanspeter Pfister, John F. Hughes, Frédo Durand:
Defocus video matting. 567-576 - Derek Hoiem, Alexei A. Efros, Martial Hebert:
Automatic photo pop-up. 577-584 - Jue Wang, Pravin Bhat, Alex Colburn, Maneesh Agrawala, Michael F. Cohen:
Interactive video cutout. 585-594 - Yin Li, Jian Sun, Heung-Yeung Shum:
Video object cut and paste. 595-600
- Gabriel Peyré, Stéphane Mallat:
Surface compression with geometric bandelets. 601-608 - Jingliang Peng, C.-C. Jay Kuo:
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition. 609-616 - Pierre Alliez, David Cohen-Steiner, Mariette Yvinec, Mathieu Desbrun:
Variational tetrahedral meshing. 617-625 - Serban D. Porumbescu, Brian Budge, Louis Feng, Kenneth I. Joy:
Shell maps. 626-633
- Amy Ashurst Gooch, Sven C. Olsen, Jack Tumblin, Bruce Gooch:
Color2Gray: salience-preserving color removal. 634-639 - Patrick Ledda, Alan Chalmers, Tom Troscianko, Helge Seetzen:
Evaluation of tone mapping operators using a High Dynamic Range display. 640-648 - Michael F. Deering:
A photon accurate model of the human eye. 649-658 - Chang Ha Lee, Amitabh Varshney, David W. Jacobs:
Mesh saliency. 659-666
- Jackie Assa, Yaron Caspi, Daniel Cohen-Or:
Action synopsis: pose selection and illustration. 667-676 - Meinard Müller, Tido Röder, Michael Clausen:
Efficient content-based retrieval of motion capture data. 677-685 - Jinxiang Chai, Jessica K. Hodgins:
Performance animation from low-dimensional control signals. 686-696 - Victor B. Zordan, Anna Majkowska, Bill Yuan-chi Chiu, Matthew Fast:
Dynamic response for motion capture animation. 697-701
- Adam Runions, Martin Fuhrer, Brendan Lane, Pavol Federl, Anne-Gaëlle Rolland-Lagan, Przemyslaw Prusinkiewicz:
Modeling and visualization of leaf venation patterns. 702-711 - Lifeng Wang, Wenle Wang, Julie Dorsey, Xu Yang, Baining Guo, Heung-Yeung Shum:
Real-time rendering of plant leaves. 712-719 - Takashi Ijiri, Shigeru Owada, Makoto Okabe, Takeo Igarashi:
Floral diagrams and inflorescences: interactive flower modeling using botanical structural constraints. 720-726 - Stephen R. Marschner, Stephen H. Westin, Adam Arbree, Jonathan T. Moon:
Measuring and modeling the appearance of finished wood. 727-734
- Ren Ng:
Fourier slice photography. 735-744 - Pradeep Sen, Billy Chen, Gaurav Garg, Stephen R. Marschner, Mark Horowitz, Marc Levoy, Hendrik P. A. Lensch:
Dual photography. 745-755 - Andreas Wenger, Andrew Gardner, Chris Tchou, Jonas Unger, Tim Hawkins, Paul E. Debevec:
Performance relighting and reflectance transformation with time-multiplexed illumination. 756-764 - Bennett Wilburn, Neel Joshi, Vaibhav Vaish, Eino-Ville Talvala, Emilio R. Antúnez, Adam Barth, Andrew Adams, Mark Horowitz, Marc Levoy:
High performance imaging using large camera arrays. 765-776
- Sylvain Lefebvre, Hugues Hoppe:
Parallel controllable texture synthesis. 777-786 - Wojciech Matusik, Matthias Zwicker, Frédo Durand:
Texture design using a simplicial complex of morphable textures. 787-794 - Vivek Kwatra, Irfan A. Essa, Aaron F. Bobick, Nipun Kwatra:
Texture optimization for example-based synthesis. 795-802 - Robert L. Cook, Tony DeRose:
Wavelet noise. 803-811
- Tim Hawkins, Per Einarsson, Paul E. Debevec:
Acquisition of time-varying participating media. 812-815 - Yichen Wei, Eyal Ofek, Long Quan, Heung-Yeung Shum:
Modeling hair from multiple views. 816-820 - Aseem Agarwala, Ke Colin Zheng, Chris Pal, Maneesh Agrawala, Michael F. Cohen, Brian Curless, David Salesin, Richard Szeliski:
Panoramic video textures. 821-827 - Amit K. Agrawal, Ramesh Raskar, Shree K. Nayar, Yuanzhen Li:
Removing photography artifacts using gradient projection and flash-exposure sampling. 828-835
- Yuanzhen Li, Lavanya Sharan, Edward H. Adelson:
Compressing and companding high dynamic range images with subband architectures. 836-844 - Eric P. Bennett, Leonard McMillan:
Video enhancement using per-pixel virtual exposures. 845-852 - Yung-Yu Chuang, Dan B. Goldman, Ke Colin Zheng, Brian Curless, David Salesin, Richard Szeliski:
Animating pictures with stochastic motion textures. 853-860 - Jian Sun, Lu Yuan, Jiaya Jia, Heung-Yeung Shum:
Image completion with structure propagation. 861-868
- Louis Borgeat, Guy Godin, François Blais, Philippe Massicotte, Christian Lahanier:
GoLD: interactive display of huge colored and textured models. 869-877 - Enrico Gobbetti, Fabio Marton:
Far voxels: a multiresolution framework for interactive rendering of huge complex 3D models on commodity graphics platforms. 878-885 - Sung-Eui Yoon, Peter Lindstrom, Valerio Pascucci, Dinesh Manocha:
Cache-oblivious mesh layouts. 886-893 - Daniel J. Sandin, Todd Margolis, Jinghua Ge, Javier Girado, Tom Peterka, Thomas A. DeFanti:
The VarrierTM autostereoscopic virtual reality display. 894-903
- Bryan E. Feldman, James F. O'Brien, Bryan Matthew Klingner:
Animating gases with hybrid meshes. 904-909 - Andrew Selle, Nick Rasmussen, Ronald Fedkiw:
A vortex particle method for smoke, water and explosions. 910-914 - Jeong-Mo Hong, Chang-Hun Kim:
Discontinuous fluids. 915-920 - Huamin Wang, Peter J. Mucha, Greg Turk:
Water drops on surfaces. 921-929
- Georg Apitz, François Guimbretière:
CrossY: a crossing-based drawing application. 930 - Tovi Grossman, Daniel Wigdor, Ravin Balakrishnan:
Multi-finger gestural interaction with 3D volumetric displays. 931 - Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay David Bolter:
DART: a toolkit for rapid design exploration of augmented reality experiences. 932
- Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan:
Geopostors: a real-time geometry/impostor crowd rendering system. 933 - Youngihn Kho, Michael Garland:
Sketching mesh deformations. 934 - Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba:
Real-time relief mapping on arbitrary polygonal surfaces. 935
- Stephane Redon, Nico Galoppo, Ming C. Lin:
Adaptive dynamics of articulated bodies. 936-945 - Danny M. Kaufman, Timothy Edmunds, Dinesh K. Pai:
Fast frictional dynamics for rigid bodies. 946-956 - Mark Pauly, Richard Keiser, Bart Adams, Philip Dutré, Markus H. Gross, Leonidas J. Guibas:
Meshless animation of fracturing solids. 957-964
- Yongning Zhu, Robert Bridson:
Animating sand as a fluid. 965-972 - Eran Guendelman, Andrew Selle, Frank Losasso, Ronald Fedkiw:
Coupling water and smoke to thin deformable and rigid shells. 973-981 - Jernej Barbic, Doug L. James:
Real-Time subspace integration for St. Venant-Kirchhoff deformable models. 982-990 - Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha:
Interactive collision detection between deformable models using chromatic decomposition. 991-999
- Charles T. Loop, James F. Blinn:
Resolution independent curve rendering using programmable graphics hardware. 1000-1009 - Le-Jeng Shiue, Ian Jones, Jörg Peters:
A realtime GPU subdivision kernel. 1010-1015 - Michael Guthe, Ákos Balázs, Reinhard Klein:
GPU-based trimming and tessellation of NURBS and T-Spline surfaces. 1016-1023 - John Hable, Jarek Rossignac:
Blister: GPU-based rendering of Boolean combinations of free-form triangulated shapes. 1024-1031
- Craig Donner, Henrik Wann Jensen:
Light diffusion in multi-layered translucent materials. 1032-1039 - Bo Sun, Ravi Ramamoorthi, Srinivasa G. Narasimhan, Shree K. Nayar:
A practical analytic single scattering model for real time rendering. 1040-1049 - Chris Wyman:
An approximate image-space approach for interactive refraction. 1050-1053 - Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum:
Modeling and rendering of quasi-homogeneous materials. 1054-1061
- Takeo Igarashi, Tomer Moscovich, John F. Hughes:
As-rigid-as-possible shape manipulation. 1134-1141 - Andrew Nealen, Olga Sorkine, Marc Alexa, Daniel Cohen-Or:
A sketch-based interface for detail-preserving mesh editing. 1142-1147 - Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum:
TextureMontage. 1148-1155
- Tomohiko Mukai, Shigeru Kuriyama:
Geostatistical motion interpolation. 1062-1070 - C. Karen Liu, Aaron Hertzmann, Zoran Popovic:
Learning physics-based motion style with nonlinear inverse optimization. 1071-1081 - Eugene Hsu, Kari Pulli, Jovan Popovic:
Style translation for human motion. 1082-1089 - Liu Ren, Alton Patrick, Alexei A. Efros, Jessica K. Hodgins, James M. Rehg:
A data-driven approach to quantifying natural human motion. 1090-1097
- Bruce Walter, Sebastian Fernandez, Adam Arbree, Kavita Bala, Michael Donikian, Donald P. Greenberg:
Lightcuts: a scalable approach to illumination. 1098-1107 - Okan Arikan, David A. Forsyth, James F. O'Brien:
Fast and detailed approximate global illumination by irradiance decomposition. 1108-1114 - Frédo Durand, Nicolas Holzschuch, Cyril Soler, Eric Chan, François X. Sillion:
A frequency analysis of light transport. 1115-1126 - Yanyun Chen, Lin Xia, Tien-Tsin Wong, Xin Tong, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Visual simulation of weathering by gamma-ton tracing. 1127-1133
- Samuli Laine, Timo Aila, Ulf Assarsson, Jaakko Lehtinen, Tomas Akenine-Möller:
Soft shadow volumes for ray tracing. 1156-1165 - Petrik Clarberg, Wojciech Jarosz, Tomas Akenine-Möller, Henrik Wann Jensen:
Wavelet importance sampling: efficiently evaluating products of complex functions. 1166-1175 - Alexander Reshetov, Alexei Soupikov, Jim Hurley:
Multi-level ray tracing algorithm. 1176-1185 - David Cline, Justin Talbot, Parris K. Egbert:
Energy redistribution path tracing. 1186-1195
- Kun Zhou, Yaohua Hu, Stephen Lin, Baining Guo, Heung-Yeung Shum:
Precomputed shadow fields for dynamic scenes. 1196-1201 - Rui Wang, John Tran, David P. Luebke:
All-frequency interactive relighting of translucent objects with single and multiple scattering. 1202-1207 - Anders Wang Kristensen, Tomas Akenine-Möller, Henrik Wann Jensen:
Precomputed local radiance transfer for real-time lighting design. 1208-1215 - Peter-Pike J. Sloan, Ben Luna, John M. Snyder:
Local, deformable precomputed radiance transfer. 1216-1224
Volume 24, Number 4, October 2005
- Luis Gustavo Nonato, Alex Jesús Cuadros-Vargas, Rosane Minghim, Maria Cristina Ferreira de Oliveira:
Beta-connection: Generating a family of models from planar cross sections. 1239-1258 - Doron Chen, Daniel Cohen-Or, Olga Sorkine, Sivan Toledo:
Algebraic analysis of high-pass quantization. 1259-1282 - Yong Cao, Wen C. Tien, Petros Faloutsos, Frédéric H. Pighin:
Expressive speech-driven facial animation. 1283-1302 - Liu Ren, Gregory Shakhnarovich, Jessica K. Hodgins, Hanspeter Pfister, Paul A. Viola:
Learning silhouette features for control of human motion. 1303-1331 - Stephan Bischoff, Darko Pavic, Leif Kobbelt:
Automatic restoration of polygon models. 1332-1352 - Jörg Haber, Marcus A. Magnor, Hans-Peter Seidel:
Physically-based simulation of twilight phenomena. 1353-1373 - Alex Yvart, Stefanie Hahmann, Georges-Pierre Bonneau:
Hierarchical triangular splines. 1374-1391 - Benjamin Mora, David S. Ebert:
Low-complexity maximum intensity projection. 1392-1416 - Sang Hun Lee:
Feature-based multiresolution modeling of solids. 1417-1441 - Ares Lagae, Philip Dutré:
A procedural object distribution function. 1442-1461 - Gregory S. Johnson, Juhyun Lee, Christopher A. Burns, William R. Mark:
The irregular Z-buffer: Hardware acceleration for irregular data structures. 1462-1482
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.