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Naga K. Govindaraju
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2020 – today
- 2021
- [c53]Mark Russinovich, Naga K. Govindaraju, Melur Raghuraman, David Hepkin, Jamie Schwartz, Arun Kishan:
Virtual machine preserving host updates for zero day patching in public cloud. EuroSys 2021: 114-129 - 2020
- [c52]Sebastien Levy, Randolph Yao, Youjiang Wu, Yingnong Dang, Peng Huang, Zheng Mu, Pu Zhao, Tarun Ramani, Naga K. Govindaraju, Xukun Li, Qingwei Lin, Gil Lapid Shafriri, Murali Chintalapati:
Predictive and Adaptive Failure Mitigation to Avert Production Cloud VM Interruptions. OSDI 2020: 1155-1170
2010 – 2019
- 2014
- [p1]Baoxue Zhao, Jianlong Zhong, Bingsheng He, Qiong Luo, Wenbin Fang, Naga K. Govindaraju:
GPU-Accelerated Cloud Computing for Data-Intensive Applications. Cloud Computing for Data-Intensive Applications 2014: 105-129 - 2011
- [j13]Wenbin Fang, Bingsheng He, Qiong Luo, Naga K. Govindaraju:
Mars: Accelerating MapReduce with Graphics Processors. IEEE Trans. Parallel Distributed Syst. 22(4): 608-620 (2011) - [c51]Yuri Dotsenko, Sara S. Baghsorkhi, Brandon Lloyd, Naga K. Govindaraju:
Auto-tuning of fast fourier transform on graphics processors. PPoPP 2011: 257-266 - [c50]Brandon Lloyd, Nikunj Raghuvanshi, Naga K. Govindaraju:
Sound synthesis for impact sounds in video games. SI3D 2011: 55-62 - 2010
- [j12]Nikunj Raghuvanshi, John M. Snyder, Ravish Mehra, Ming C. Lin, Naga K. Govindaraju:
Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes. ACM Trans. Graph. 29(4): 68:1-68:11 (2010) - [c49]Nelson Siu-Hang Chu, William Baxter, Li-Yi Wei, Naga K. Govindaraju:
Detail-preserving paint modeling for 3D brushes. NPAR 2010: 27-34 - [c48]William Baxter, Naga K. Govindaraju:
Simple data-driven modeling of brushes. SI3D 2010: 135-142 - [c47]William Baxter, Nelson Siu-Hang Chu, Naga K. Govindaraju:
Project Gustav: immersive digital painting. SIGGRAPH Talks 2010
2000 – 2009
- 2009
- [j11]Bingsheng He, Mian Lu, Ke Yang, Rui Fang, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander:
Relational query coprocessing on graphics processors. ACM Trans. Database Syst. 34(4): 21:1-21:39 (2009) - 2008
- [j10]John L. Manferdelli, Naga K. Govindaraju, Chris Crall:
Challenges and Opportunities in Many-Core Computing. Proc. IEEE 96(5): 808-815 (2008) - [j9]Brandon Lloyd, Naga K. Govindaraju, Cory Quammen, Steven E. Molnar, Dinesh Manocha:
Logarithmic perspective shadow maps. ACM Trans. Graph. 27(4): 106:1-106:32 (2008) - [c46]Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govindaraju, Tuyong Wang:
Mars: a MapReduce framework on graphics processors. PACT 2008: 260-269 - [c45]Brandon Lloyd, Chas Boyd, Naga K. Govindaraju:
Fast computation of general Fourier Transforms on GPUS. ICME 2008: 5-8 - [c44]Yuri Dotsenko, Naga K. Govindaraju, Peter-Pike J. Sloan, Charles Boyd, John Manferdelli:
Fast scan algorithms on graphics processors. ICS 2008: 205-213 - [c43]Naga K. Govindaraju, Brandon Lloyd, Yuri Dotsenko, Burton Smith, John Manferdelli:
High performance discrete Fourier transforms on graphics processors. SC 2008: 2 - [c42]Bingsheng He, Ke Yang, Rui Fang, Mian Lu, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander:
Relational joins on graphics processors. SIGMOD Conference 2008: 511-524 - 2007
- [j8]Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Dinesh Manocha:
Fast continuous collision detection among deformable models using graphics processors. Comput. Graph. 31(1): 5-14 (2007) - [j7]Naga K. Govindaraju, Dinesh Manocha:
Cache-efficient numerical algorithms using graphics hardware. Parallel Comput. 33(10-11): 663-684 (2007) - [c41]Ke Yang, Bingsheng He, Rui Fang, Mian Lu, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander, Jiaoying Shi:
In-memory grid files on graphics processors. DaMoN 2007: 5 - [c40]Brandon Lloyd, Naga K. Govindaraju, Steven E. Molnar, Dinesh Manocha:
Practical logarithmic rasterization for low-error shadow maps. Graphics Hardware 2007: 17-24 - [c39]Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Erik Andersen, Dinesh Manocha:
Surface distance maps. Graphics Interface 2007: 35-42 - [c38]Peter-Pike J. Sloan, Naga K. Govindaraju, Derek Nowrouzezahrai, John M. Snyder:
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination. PG 2007: 97-105 - [c37]Bingsheng He, Naga K. Govindaraju, Qiong Luo, Burton Smith:
Efficient gather and scatter operations on graphics processors. SC 2007: 46 - [c36]Naga K. Govindaraju:
Sorting and searching. SIGGRAPH Courses 2007: 4 - [c35]Naga K. Govindaraju:
Interactive geometric computations using graphics processors. SIGGRAPH Courses 2007: 13 - [c34]Rui Fang, Bingsheng He, Mian Lu, Ke Yang, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander:
GPUQP: query co-processing using graphics processors. SIGMOD Conference 2007: 1061-1063 - 2006
- [j6]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Efficient Collision Culling among Deformable Objects using Graphics Processors. Presence Teleoperators Virtual Environ. 15(1): 62-76 (2006) - [j5]Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Ilknur Kabul, Dinesh Manocha:
Fast proximity computation among deformable models using discrete Voronoi diagrams. ACM Trans. Graph. 25(3): 1144-1153 (2006) - [j4]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Fast and Reliable Collision Culling Using Graphics Hardware. IEEE Trans. Vis. Comput. Graph. 12(2): 143-154 (2006) - [c33]Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Dinesh Manocha:
Fast Continuous Collision Detection among Deformable Models using Graphics Processors. EGVE 2006: 19-26 - [c32]Anastassia Ailamaki, Naga K. Govindaraju, Dinesh Manocha:
Query Co-Processing on Commodity Hardware. ICDE 2006: 107 - [c31]Naga K. Govindaraju, Scott Larsen, Jim Gray, Dinesh Manocha:
Memory - A memory model for scientific algorithms on graphics processors. SC 2006: 89 - [c30]David P. Luebke, Mark J. Harris, Naga K. Govindaraju, Aaron E. Lefohn, Mike Houston, John D. Owens, Mark Segal, Matthew Papakipos, Ian Buck:
S07 - GPGPU: general-purpose computation on graphics hardware. SC 2006: 208 - [c29]Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Dinesh Manocha:
Interactive 3D distance field computation using linear factorization. SI3D 2006: 117-124 - [c28]Brandon Lloyd, Naga K. Govindaraju, David Tuft, Steven E. Molnar, Dinesh Manocha:
Practical logarithmic shadow maps. SIGGRAPH Sketches 2006: 103 - [c27]Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Ilknur Kabul, Dinesh Manocha:
Fast proximity computation among deformable models using discrete voronoi diagrams: implementation details. SIGGRAPH Sketches 2006: 176 - [c26]Naga K. Govindaraju, Jim Gray, Ritesh Kumar, Dinesh Manocha:
GPUTeraSort: high performance graphics co-processor sorting for large database management. SIGMOD Conference 2006: 325-336 - [c25]Anastassia Ailamaki, Naga K. Govindaraju, Stavros Harizopoulos, Dinesh Manocha:
Query Co-Processing on Commodity Processors. VLDB 2006: 1267 - 2005
- [j3]Nitin Jain, Ilknur Kabul, Naga K. Govindaraju, Dinesh Manocha, Ming C. Lin:
Multi-resolution collision handling for cloth-like simulations. Comput. Animat. Virtual Worlds 16(3-4): 141-151 (2005) - [j2]Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha:
Interactive collision detection between deformable models using chromatic decomposition. ACM Trans. Graph. 24(3): 991-999 (2005) - [c24]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Fast and reliable collision detection using graphics processors. SCG 2005: 384-385 - [c23]Naga K. Govindaraju, Dinesh Manocha:
Efficient Relational Database Management using Graphics Processors. DaMoN 2005 - [c22]John D. Owens, David Luebke, Naga K. Govindaraju, Mark J. Harris, Jens H. Krüger, Aaron E. Lefohn, Timothy J. Purcell:
A Survey of General-Purpose Computation on Graphics Hardware. Eurographics (State of the Art Reports) 2005: 21-51 - [c21]Matthias Teschner, Bruno Heidelberger, Dinesh Manocha, Naga K. Govindaraju, Gabriel Zachmann, Stefan Kimmerle, Johannes Mezger, Arnulph Fuhrmann:
Collision Handling in Dynamic Simulation Environments. Eurographics (Tutorials) 2005: 79-185 - [c20]Nico Galoppo, Naga K. Govindaraju, Michael Henson, Dinesh Manocha:
LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware. SC 2005: 3 - [c19]Naga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh Manocha:
Interactive visibility ordering and transparency computations among geometric primitives in complex environments. SI3D 2005: 49-56 - [c18]Naga K. Govindaraju:
Interactive geometric computations using graphics processors. SIGGRAPH Courses 2005: 88 - [c17]Naga K. Govindaraju:
Database and stream mining using GPUs. SIGGRAPH Courses 2005: 152 - [c16]Naga K. Govindaraju, Stephane Redon, Ming C. Lin, Dinesh Manocha:
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware. SIGGRAPH Courses 2005: 204 - [c15]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Fast and reliable collision culling using graphics hardware. SIGGRAPH Courses 2005: 205 - [c14]Naga K. Govindaraju, Brandon Lloyd, Wei Wang, Ming C. Lin, Dinesh Manocha:
Fast computation of database operations using graphics processors. SIGGRAPH Courses 2005: 206 - [c13]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Quick-CULLIDE: fast inter- and intra-object collision culling using graphics hardware. SIGGRAPH Courses 2005: 218 - [c12]Naga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh Manocha:
Interactive visibility ordering and transparency computations among geometric primitives in complex environments. SIGGRAPH Courses 2005: 219 - [c11]Naga K. Govindaraju, Nikunj Raghuvanshi, Dinesh Manocha:
Fast and Approximate Stream Mining of Quantiles and Frequencies Using Graphics Processors. SIGMOD Conference 2005: 611-622 - [c10]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Quick-CULLIDE: Fast Inter- and Intra-Object Collision Culling Using Graphics Hardware. VR 2005: 59-66 - 2004
- [c9]Brandon Lloyd, Jeremy Wend, Naga K. Govindaraju, Dinesh Manocha:
CC Shadow Volumes. Rendering Techniques 2004: 197-206 - [c8]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Fast and reliable collision culling using graphics hardware. SIGGRAPH Sketches 2004: 23 - [c7]David Luebke, Mark J. Harris, Jens H. Krüger, Timothy J. Purcell, Naga K. Govindaraju, Ian Buck, Cliff Woolley, Aaron E. Lefohn:
GPGPU: general purpose computation on graphics hardware. SIGGRAPH Course Notes 2004: 33 - [c6]Brandon Lloyd, Jeremy Wendt, Naga K. Govindaraju, Dinesh Manocha:
CC shadow volumes. SIGGRAPH Sketches 2004: 146 - [c5]Naga K. Govindaraju, Brandon Lloyd, Wei Wang, Ming C. Lin, Dinesh Manocha:
Fast Computation of Database Operations using Graphics Processors. SIGMOD Conference 2004: 215-226 - [c4]Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha:
Fast and reliable collision culling using graphics hardware. VRST 2004: 2-9 - 2003
- [j1]Naga K. Govindaraju, Brandon Lloyd, Sung-Eui Yoon, Avneesh Sud, Dinesh Manocha:
Interactive shadow generation in complex environments. ACM Trans. Graph. 22(3): 501-510 (2003) - [c3]Naga K. Govindaraju, Stephane Redon, Ming C. Lin, Dinesh Manocha:
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware. Graphics Hardware 2003: 25-32 - [c2]Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, Dinesh Manocha:
Interactive visibility culling in complex environments using occlusion-switches. SI3D 2003: 103-112 - 2002
- [c1]William V. Baxter III, Avneesh Sud, Naga K. Govindaraju, Dinesh Manocha:
GigaWalk: Interactive Walkthrough of Complex Environments. Rendering Techniques 2002: 203-214
Coauthor Index
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