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Chris Wyman
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2020 – today
- 2024
- [j22]Rohan Sawhney, Daqi Lin, Markus Kettunen, Benedikt Bitterli, Ravi Ramamoorthi, Chris Wyman, Matt Pharr:
Decorrelating ReSTIR Samplers via MCMC Mutations. ACM Trans. Graph. 43(1): 10:1-10:15 (2024) - [j21]Song Zhang, Daqi Lin, Markus Kettunen, Cem Yuksel, Chris Wyman:
Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing. ACM Trans. Graph. 43(4): 98:1-98:13 (2024) - 2023
- [j20]Yu-Chen Wang, Chris Wyman, Lifan Wu, Shuang Zhao:
Amortizing Samples in Physics-Based Inverse Rendering Using ReSTIR. ACM Trans. Graph. 42(6): 214:1-214:17 (2023) - [c38]Chris Wyman, Markus Kettunen, Daqi Lin, Benedikt Bitterli, Cem Yuksel, Wojciech Jarosz, Pawel Kozlowski:
A Gentle Introduction to ReSTIR Path Reuse in Real-Time. SIGGRAPH Courses 2023: 1:1-1:38 - [c37]Markus Kettunen, Daqi Lin, Ravi Ramamoorthi, Thomas Bashford-Rogers, Chris Wyman:
Conditional Resampled Importance Sampling and ReSTIR. SIGGRAPH Asia 2023: 91:1-91:11 - 2022
- [j19]Daqi Lin, Markus Kettunen, Benedikt Bitterli, Jacopo Pantaleoni, Cem Yuksel, Chris Wyman:
Generalized resampled importance sampling: foundations of ReSTIR. ACM Trans. Graph. 41(4): 75:1-75:23 (2022) - [i1]Rohan Sawhney, Daqi Lin, Markus Kettunen, Benedikt Bitterli, Ravi Ramamoorthi, Chris Wyman, Matt Pharr:
Decorrelating ReSTIR Samplers via MCMC Mutations. CoRR abs/2211.00166 (2022) - 2021
- [j18]Daqi Lin, Chris Wyman, Cem Yuksel:
Fast volume rendering with spatiotemporal reservoir resampling. ACM Trans. Graph. 40(6): 279:1-279:18 (2021) - 2020
- [j17]Benedikt Bitterli, Chris Wyman, Matt Pharr, Peter Shirley, Aaron E. Lefohn, Wojciech Jarosz:
Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting. ACM Trans. Graph. 39(4): 148 (2020) - [j16]Simon Rodriguez, Thomas Leimkühler, Siddhant Prakash, Chris Wyman, Peter Shirley, George Drettakis:
Glossy probe reprojection for interactive global illumination. ACM Trans. Graph. 39(6): 237:1-237:16 (2020)
2010 – 2019
- 2019
- [j15]Chris Wyman, Cem Yuksel:
Guest Editor's Introduction to the Special Section on I3D. IEEE Trans. Vis. Comput. Graph. 25(2): 1269 (2019) - [j14]Chris Wyman, Morgan McGuire:
Improved Alpha Testing Using Hashed Sampling. IEEE Trans. Vis. Comput. Graph. 25(2): 1309-1320 (2019) - [c36]Morgan McGuire, Peter Shirley, Chris Wyman:
Introduction to real-time ray tracing. SIGGRAPH Courses 2019: 13:1-13:155 - 2018
- [c35]Cyril Crassin, Chris Wyman, Morgan McGuire, Aaron E. Lefohn:
Correlation-aware semi-analytic visibility for antialiased rendering. High Performance Graphics 2018: 2:1-2:4 - [c34]Chris Wyman, Shawn Hargreaves, Peter Shirley, Colin Barré-Brisebois:
Introduction to DirectX raytracing. SIGGRAPH Courses 2018: 9:1 - 2017
- [c33]Christoph Schied, Anton Kaplanyan, Chris Wyman, Anjul Patney, Chakravarty R. Alla Chaitanya, John Burgess, Shiqiu Liu, Carsten Dachsbacher, Aaron E. Lefohn, Marco Salvi:
Spatiotemporal variance-guided filtering: real-time reconstruction for path-traced global illumination. High Performance Graphics 2017: 2:1-2:12 - [c32]Chris Wyman, Morgan McGuire:
Hashed alpha testing. I3D 2017: 7:1-7:9 - 2016
- [j13]Anjul Patney, Marco Salvi, Joohwan Kim, Anton Kaplanyan, Chris Wyman, Nir Benty, David Luebke, Aaron E. Lefohn:
Towards foveated rendering for gaze-tracked virtual reality. ACM Trans. Graph. 35(6): 179:1-179:12 (2016) - [j12]Chris Wyman, Rama Hoetzlein, Aaron E. Lefohn:
Frustum-Traced Irregular Z-Buffers: Fast, Sub-Pixel Accurate Hard Shadows. IEEE Trans. Vis. Comput. Graph. 22(10): 2249-2261 (2016) - [c31]Chris Wyman:
Exploring and expanding the continuum of OIT algorithms. High Performance Graphics 2016: 1-11 - [c30]Jon Story, Chris Wyman:
HFTS: hybrid frustum-traced shadows in "the division". SIGGRAPH Talks 2016: 13:1-13:2 - [c29]Anjul Patney, Joohwan Kim, Marco Salvi, Anton Kaplanyan, Chris Wyman, Nir Benty, Aaron E. Lefohn, David Luebke:
Perceptually-based foveated virtual reality. SIGGRAPH Emerging Technologies 2016: 17:1-17:2 - [c28]Chris Wyman:
Stochastic layered alpha blending. SIGGRAPH Talks 2016: 37:1-37:2 - [e3]Chris Wyman, Cem Yuksel:
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Redmond, WA, USA, February 26-28, 2016. ACM 2016, ISBN 978-1-4503-4043-4 [contents] - 2015
- [c27]Yuxiang Wang, Chris Wyman, Yong He, Pradeep Sen:
Decoupled coverage anti-aliasing. High Performance Graphics 2015: 33-42 - [c26]Chris Wyman, Rama Hoetzlein, Aaron E. Lefohn:
Frustum-traced raster shadows: revisiting irregular z-buffers. I3D 2015: 15-23 - [c25]Chris Wyman, Theresa Foley, Graham Sellers, Max McMullen, Jesse D. Hall, Dan Baker, Dan Ginsburg, Aras Pranckevicius:
An overview of next-generation graphics APIs. SIGGRAPH Courses 2015: 4:1 - [c24]Chris Wyman, Rama Hoetzlein, Aaron E. Lefohn:
Frustum-traced irregular z-buffers: fast, sub-pixel accurate hard shadows. SIGGRAPH Talks 2015: 69:1 - 2014
- [c23]Hang Dou, Yajie Yan, Ethan Kerzner, Zeng Dai, Chris Wyman:
Adaptive depth bias for shadow maps. I3D 2014: 97-102 - 2013
- [c22]Chris Wyman, Zeng Dai:
Imperfect Voxelized Shadow Volumes. High Performance Graphics 2013: 45-52 - [c21]Hang Dou, Christian Bauer, Chris Wyman, Reinhard Beichel:
Efficient rendering of anatomical tree structures using geometry proxy. ISBI 2013: 206-209 - [c20]Chris Wyman, Zeng Dai:
Imperfect voxelized shadow volumes. SIGGRAPH Talks 2013: 18:1 - [c19]Cyril Crassin, David P. Luebke, Michael Mara, Morgan McGuire, Brent Oster, Peter Shirley, Peter-Pike J. Sloan, Chris Wyman:
Interactive indirect lighting computed in the cloud. SIGGRAPH Talks 2013: 21:1 - [c18]Ethan Kerzner, Chris Wyman, Lee A. Butler, Christiaan P. Gribble:
Toward efficient and accurate order-independent transparency. SIGGRAPH Posters 2013: 109 - 2012
- [j11]Amitabh Varshney, Chris Wyman:
Guest Editors' Introduction: Special Section on the Symposium on Interactive 3D Graphics and Games (I3D). IEEE Trans. Vis. Comput. Graph. 18(10): 1589-1590 (2012) - [c17]Zeng Dai, Chris Wyman:
Real-time rough refraction via LEAN mapping and Gaussian sum reduction. I3D 2012: 216 - [c16]Peter Shirley, R. Keith Morley, Peter-Pike Sloan, Chris Wyman:
Basics of physically-based rendering. SIGGRAPH Asia Courses 2012: 2:1-2:11 - 2011
- [j10]Paul Rosen, Voicu Popescu, Kyle Hayward, Chris Wyman:
Nonpinhole Approximations for Interactive Rendering. IEEE Computer Graphics and Applications 31(6): 68-83 (2011) - [c15]Chris Wyman:
Voxelized Shadow Volumes. High Performance Graphics 2011: 33-40 - 2010
- [j9]Greg Nichols, Rajeev Penmatsa, Chris Wyman:
Interactive, Multiresolution Image-Space Rendering for Dynamic Area Lighting. Comput. Graph. Forum 29(4): 1279-1288 (2010) - [j8]Greg Nichols, Chris Wyman:
Interactive Indirect Illumination Using Adaptive Multiresolution Splatting. IEEE Trans. Vis. Comput. Graph. 16(5): 729-741 (2010) - [j7]Voicu Popescu, Paul Rosen, Laura L. Arns, Xavier Tricoche, Chris Wyman, Christoph M. Hoffmann:
The General Pinhole Camera: Effective and Efficient Nonuniform Sampling for Visualization. IEEE Trans. Vis. Comput. Graph. 16(5): 777-790 (2010) - [c14]Greg Nichols, Rajeev Penmatsa, Chris Wyman:
Direct illumination from dynamic area lights with visibility. SI3D 2010 - [c13]Rajeev Penmatsa, Greg Nichols, Chris Wyman:
Voxel-space ambient occlusion. SI3D 2010 - [c12]Chris Wyman:
Interactive voxelized epipolar shadow volumes. SIGGRAPH ASIA (Sketches) 2010: 53:1-53:2 - [p1]Chris Wyman, Greg Nichols, Jeremy Shopf:
Fast, Stencil-Based Multiresolution Splatting for Indirect Illumination. GPU Pro 2010: 199-213 - [e2]Daniel G. Aliaga, Manuel M. Oliveira, Amitabh Varshney, Chris Wyman:
Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA. ACM 2010, ISBN 978-1-60558-939-8 [contents] - [e1]Daniel G. Aliaga, Manuel M. Oliveira, Amitabh Varshney, Chris Wyman:
3D technologies for the World Wide Web, Proceedings of the 15th International Conference on Web 3D Technology, Web3D 2010, Los Angeles, California, USA, July 24-25, 2010. ACM 2010, ISBN 978-1-4503-0209-8 [contents]
2000 – 2009
- 2009
- [j6]Chris Wyman, Greg Nichols:
Adaptive Caustic Maps Using Deferred Shading. Comput. Graph. Forum 28(2): 309-318 (2009) - [j5]Greg Nichols, Jeremy Shopf, Chris Wyman:
Hierarchical Image-Space Radiosity for Interactive Global Illumination. Comput. Graph. Forum 28(4): 1141-1149 (2009) - [c11]Greg Nichols, Chris Wyman:
Multiresolution splatting for indirect illumination. SI3D 2009: 83-90 - [c10]Greg Nichols, Chris Wyman:
Direct illumination from dynamic area lights. SIGGRAPH Posters 2009 - 2008
- [j4]Chris Wyman, Carsten Dachsbacher:
Reducing Noise in Image-Space Caustics with Variable-Sized Splatting. J. Graph. Tools 13(1): 1-17 (2008) - [c9]Chris Wyman:
Hierarchical caustic maps. SI3D 2008: 163-171 - 2007
- [c8]Scott Davis, Chris Wyman:
Interactive refractions with total internal reflection. Graphics Interface 2007: 185-190 - [c7]Qi Mo, Voicu Popescu, Chris Wyman:
The Soft Shadow Occlusion Camera. PG 2007: 189-198 - [c6]Qi Mo, Chris Wyman:
Interactive backprojected soft shadows with an occlusion camera shadow map. SIGGRAPH Posters 2007: 179 - 2006
- [j3]David Edwards, Solomon Boulos, Jared M. Johnson, Peter Shirley, Michael Ashikhmin, Michael M. Stark, Chris Wyman:
The halfway vector disk for BRDF modeling. ACM Trans. Graph. 25(1): 1-18 (2006) - [j2]Chris Wyman, Steven G. Parker, Peter Shirley, Charles D. Hansen:
Interactive Display of Isosurfaces with Global Illumination. IEEE Trans. Vis. Comput. Graph. 12(2): 186-196 (2006) - [c5]Chris Wyman, Scott Davis:
Interactive image-space techniques for approximating caustics. SI3D 2006: 153-160 - 2005
- [j1]Chris Wyman:
An approximate image-space approach for interactive refraction. ACM Trans. Graph. 24(3): 1050-1053 (2005) - [c4]Chris Wyman:
Interactive image-space refraction of nearby geometry. GRAPHITE 2005: 205-211 - 2004
- [b1]Chris Wyman:
Fast Local Approximation to Global Illumination. University of Utah, USA, 2004 - [c3]Chris Wyman, Charles D. Hansen, Peter Shirley:
Interactive Caustics Using Local Precomputed Irradiance. PG 2004: 143-151 - 2003
- [c2]Chris Wyman, Charles D. Hansen:
Penumbra Maps: Approximate Soft Shadows in Real-Time. Rendering Techniques 2003: 202-207
1990 – 1999
- 1997
- [c1]Paul E. Rybski, Sascha Stoeter, Chris Wyman, Maria L. Gini:
A Cooperative Multi-Robot Approach to the Mapping and Exploration of Mars. AAAI/IAAI 1997: 798-799
Coauthor Index
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last updated on 2024-10-04 19:58 CEST by the dblp team
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