Double Punch

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Double Punch
Double Punch
Artwork of the Double Punch from Super Mario RPG: Legend of the Seven Stars
Description
"A handy double rocket punch"
First appearance Super Mario RPG: Legend of the Seven Stars (1996)
Latest appearance Super Mario RPG (Nintendo Switch) (2023)

The Double Punch is a weapon for Geno in Super Mario RPG: Legend of the Seven Stars. It is a more powerful version of Geno's default weaponless attack, but with both fists being launched instead of just his right one. Like the default attack, a Timed Hit can be performed by pressing the button as the rocket-propelled fists hit their target, boosting the power slightly. The Double Punch has an attack power of 35 points with a random variation of up to five points above and below. It can be bought from the weapon shop in Seaside Town for 88 coins once Speardovich is defeated.

Names in other languages[edit]

Language Name Meaning Notes
Japanese スーパーダブルパンチ[?]
Sūpā Daburu Panchi
Super Double Punch
Chinese (simplified) 超级双重拳击[?]
Chāojí Shuāng Chóng Quánjí
Super Double Punch
Chinese (traditional) 超級雙重拳擊[?]
Chāojí Shuāng Chóng Quánjí
Super Double Punch
Dutch Duodreun[?] Duo-bang
French (NOA) Double poings[?] Double fists
French (NOE) Double poing[?] Double fist
German Doppelfaust[?] Double fist
Italian Doppio pugno[?] Double fist
Korean 슈퍼더블펀치[?]
Syupeo Deobeul Peonchi
Super Double Punch
Spanish Puño doble[?] Double fist