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Kazjon Grace
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2020 – today
- 2024
- [j9]Hamish Henderson, Kazjon Grace, Natalia Gulbransen-Diaz, Brittany Klaassens, Tuck Wah Leong, Martin Tomitsch:
From Parking Meters to Vending Machines: A Study of Usability Issues in Self-Service Technologies. Int. J. Hum. Comput. Interact. 40(16): 4365-4379 (2024) - [j8]Maryam Mohseni, Mary Lou Maher, Kazjon Grace, Safat Siddiqui, Nadia Najjar:
Exploring AI-based Computational Models of Novelty to Encourage Curiosity in Student Learning. SN Comput. Sci. 5(5): 559 (2024) - [j7]Francisco Ibarrola, Tomas Lawton, Kazjon Grace:
A Collaborative, Interactive and Context-Aware Drawing Agent for Co-Creative Design. IEEE Trans. Vis. Comput. Graph. 30(8): 5525-5537 (2024) - [i7]Francisco Ibarrola, Kazjon Grace:
Measuring Diversity in Co-creative Image Generation. CoRR abs/2403.13826 (2024) - [i6]Robert Dongas, Kazjon Grace, Samuel Gillespie, Marius Hoggenmueller, Martin Tomitsch, Stewart Worrall:
Virtual Urban Field Studies: Evaluating Urban Interaction Design Using Context-Based Interface Prototypes. CoRR abs/2406.19600 (2024) - 2023
- [j6]Robert Dongas, Kazjon Grace:
Designing to Leverage Presence in VR Rhythm Games. Multimodal Technol. Interact. 7(2): 18 (2023) - [j5]Robert Dongas, Kazjon Grace, Samuel Gillespie, Marius Hoggenmueller, Martin Tomitsch, Stewart Worrall:
Virtual Urban Field Studies: Evaluating Urban Interaction Design Using Context-Based Interface Prototypes. Multimodal Technol. Interact. 7(8): 82 (2023) - [c46]Tomas Lawton, Kazjon Grace, Francisco Javier Ibarrola:
When is a Tool a Tool? User Perceptions of System Agency in Human-AI Co-Creative Drawing. Conference on Designing Interactive Systems 2023: 1978-1996 - [c45]Shuyao Dai, Yang Li, Kazjon Grace, Anastasia Globa:
Towards Human-AI Collaborative Architectural Concept Design via Semantic AI. CAAD Futures 2023: 68-82 - [c44]Marius Hoggenmueller, Maria Luce Lupetti, Willem van der Maden, Kazjon Grace:
Creative AI for HRI Design Explorations. HRI (Companion) 2023: 40-50 - [c43]Francisco Ibarrola, Kazjon Grace:
Differentiable Quality-Diversity for Co-Creative Sketching AI. ICCC 2023: 84-88 - [c42]Jonathan Demke, Kazjon Grace, Francisco Ibarrola, Dan Ventura:
Transformational Creativity Through the Lens of Quality-Diversity. ICCC 2023: 304-307 - [c41]Francisco Ibarrola, Kazjon Grace:
Prompt diversification for iterating with text-to-image models. ICCC 2023: 308-311 - [c40]Alexander Elton-Pym, Kazjon Grace:
CardLab: A Simple Co-Creative Interface for Designing and Testing Cards in Hearthstone. ICCC 2023: 312-316 - [c39]Geoffrey Lazarus, Kazjon Grace:
Minimally Juxtapository Tasks as a Co-Creative Systems User Study Method. ICCC 2023: 327-331 - [c38]Tomas Lawton, Francisco Javier Ibarrola, Dan Ventura, Kazjon Grace:
Drawing with Reframer: Emergence and Control in Co-Creative AI. IUI 2023: 264-277 - [i5]Francisco Ibarrola, Rohan Lulham, Kazjon Grace:
Affect-Conditioned Image Generation. CoRR abs/2302.09742 (2023) - 2022
- [j4]Kazjon Grace, Brittany Klaassens, Liam Bray, Alex Elton-Pym:
An Open-Ended Blended Approach to Teaching Interaction Designers to Code. Frontiers Comput. Sci. 4: 813889 (2022) - [c37]Kazjon Grace, Elanor Finch, Natalia Gulbransen-Diaz, Hamish Henderson:
Q-Chef: The impact of surprise-eliciting systems on food-related decision-making. CHI 2022: 11:1-11:14 - [c36]Safat Siddiqui, Mary Lou Maher, Nadia Najjar, Maryam Mohseni, Kazjon Grace:
Personalized Curiosity Engine (Pique): A Curiosity Inspiring Cognitive System for Student Directed Learning. CSEDU (1) 2022: 17-28 - [c35]Francisco Ibarrola, Oliver Brown, Kazjon Grace:
Towards Co-Creative Drawing Based on Contrastive Language-Image Models. ICCC 2022: 96-100 - [i4]Francisco Ibarrola, Tomas Lawton, Kazjon Grace:
A Collaborative, Interactive and Context-Aware Drawing Agent for Co-Creative Design. CoRR abs/2209.12588 (2022) - 2021
- [c34]Anna Kantosalo, Prashanth Thattai Ravikumar, Oliver Bown, Kazjon Grace, Tapio Takala, Mary Lou Maher:
Preface: Second Workshop on the Future of Co-Creative Systems. ICCC 2021: 439 - 2020
- [c33]João Miguel Cunha, Sarah Harmon, Christian Guckelsberger, Anna Kantosalo, Paul M. Bodily, Kazjon Grace:
Understanding and Strengthening the Computational Creativity Community: A Report From The Computational Creativity Task Force. ICCC 2020: 1-7 - [c32]Oliver Bown, Kazjon Grace, Liam Bray, Dan Ventura:
A Speculative Exploration of the Role of Dialogue in Human-ComputerCo-creation. ICCC 2020: 25-32 - [c31]Anna Kantosalo, Prashanth Thattai Ravikumar, Kazjon Grace, Tapio Takala:
Modalities, Styles and Strategies: An Interaction Framework for Human-Computer Co-Creativity. ICCC 2020: 57-64 - [c30]Joanne Martin, Lian Loke, Kazjon Grace:
Challenges facing movement research in the time of Covid-19: Issues in redesigning workshops for remote participation and data collection. OZCHI 2020: 712-716
2010 – 2019
- 2019
- [j3]Pegah Karimi, Mary Lou Maher, Kazjon Grace, Nicholas Davis:
A computational model for visual conceptual blends. IBM J. Res. Dev. 63(1): 5:1-5:10 (2019) - [c29]Maryam Mohseni, Mary Lou Maher, Kazjon Grace, Nadia Najjar, Fakhri Abbas, Omar Eltayeby:
Pique: Recommending a Personalized Sequence of Research Papers to Engage Student Curiosity. AIED (2) 2019: 201-205 - [c28]Pegah Karimi, Nicholas Davis, Mary Lou Maher, Kazjon Grace, Lina Lee:
Relating Cognitive Models of Design Creativity to the Similarity of Sketches Generated by an AI Partner. Creativity & Cognition 2019: 259-270 - [c27]Pegah Karimi, Mary Lou Maher, Nicholas Davis, Kazjon Grace:
Deep Learning in a Computational Model for Conceptual Shifts in a Co-Creative Design System. ICCC 2019: 17-24 - [c26]Nicholas Davis, Safat Siddiqui, Pegah Karimi, Mary Lou Maher, Kazjon Grace:
Creative Sketching Partner: A Co-Creative Sketching Tool to Inspire Design Creativity. ICCC 2019: 358-359 - [p1]Kazjon Grace, Mary Lou Maher:
Expectation-Based Models of Novelty for Evaluating Computational Creativity. Computational Creativity 2019: 195-209 - [e1]Kazjon Grace, Michael Cook, Dan Ventura, Mary Lou Maher:
Proceedings of the Tenth International Conference on Computational Creativity, ICCC 2019, Charlotte, North Carolina, USA, June 17-21, 2019. Association for Computational Creativity (ACC) 2019, ISBN 978-989-54160-1-1 [contents] - [i3]Pegah Karimi, Mary Lou Maher, Nicholas Davis, Kazjon Grace:
Deep Learning in a Computational Model for Conceptual Shifts in a Co-Creative Design System. CoRR abs/1906.10188 (2019) - 2018
- [j2]Mohammad Javad Mahzoon, Mary Lou Maher, Omar Eltayeby, Wenwen Dou, Kazjon Grace:
A Sequence Data Model for Analyzing Temporal Patterns of Student Data. J. Learn. Anal. 5(1) (2018) - [c25]Xi Niu, Fakhri Abbas, Mary Lou Maher, Kazjon Grace:
Surprise Me If You Can: Serendipity in Health Information. CHI 2018: 23 - [c24]Mohammad Javad Mahzoon, Mary Lou Maher, Omar Eltayeby, Wenwen Dou, Kazjon Grace:
A Framework for Interactive Exploratory Learning Analytics. HCI (25) 2018: 319-331 - [c23]Mary Lou Maher, Kazjon Grace, Pegah Karimi, Nicholas Davis:
Evaluating Creativity in Computational Co-Creative Systems. ICCC 2018: 104-111 - [c22]Nicholas Davis, Mary Lou Maher, Kazjon Grace, Omar Eltayeby:
Surprise Walks: Encouraging users towards novel concepts with sequential suggestions. ICCC 2018: 208-215 - [c21]Xi Niu, Wlodek Zadrozny, Kazjon Grace, Weimao Ke:
Computational Surprise in Information Retrieval. SIGIR 2018: 1427-1429 - [i2]Pegah Karimi, Nicholas Davis, Kazjon Grace, Mary Lou Maher:
Deep Learning for Identifying Potential Conceptual Shifts for Co-creative Drawing. CoRR abs/1801.00723 (2018) - [i1]Pegah Karimi, Kazjon Grace, Mary Lou Maher, Nicholas Davis:
Evaluating Creativity in Computational Co-Creative Systems. CoRR abs/1807.09886 (2018) - 2017
- [c20]Kazjon Grace, Stephanie Grace, Mary Lou Maher, Mohammad Javad Mahzoon, Lina Lee, Lilla LoCurto, Bill Outcault:
The Willful Marionette: Exploring Responses to Embodied Interaction. Creativity & Cognition 2017: 15-27 - [c19]Carol L. Boston, Tamara L. Clegg, Daniel Pauw, Jennifer Preece, Elizabeth E. Warrick, Sarah Abdellahi, Travis Christian, Kazjon Grace, Mary Lou Maher, Jacqueline Cameron, Tom Yeh:
Supporting Environmental Stewards' Needs with Technology. CSCW Companion 2017: 151-154 - [c18]Mary Lou Maher, Kazjon Grace:
Encouraging Curiosity in Case-Based Reasoning and Recommender Systems. ICCBR 2017: 3-15 - [c17]Kazjon Grace, Mary Lou Maher, Maryam Mohseni, Rafael Pérez y Pérez:
Encouraging p-creative behaviour with computational curiosity. ICCC 2017: 120-127 - 2016
- [c16]Kazjon Grace, Mary Lou Maher:
Surprise-Triggered Reformulation of Design Goals. AAAI 2016: 3726-3732 - [c15]Jennifer Preece, Carol L. Boston, Tom Yeh, Jacqueline Cameron, Mary Lou Maher, Kazjon Grace:
Enticing Casual Nature Preserve Visitors into Citizen Science via Photos. CSCW Companion 2016: 373-376 - [c14]Mohammad Mahzoon, Mary Lou Maher, Kazjon Grace, Lilla LoCurto, Bill Outcault:
The Willful Marionette: Modeling Social Cognition Using Gesture-Gesture Interaction Dialogue. HCI (14) 2016: 402-413 - [c13]Kazjon Grace, Mary Lou Maher, David C. Wilson, Nadia A. Najjar:
Combining CBR and Deep Learning to Generate Surprising Recipe Designs. ICCBR 2016: 154-169 - 2015
- [j1]Kazjon Grace, John S. Gero, Rob Saunders:
Interpretation-driven mapping: A framework for conducting search and rerepresentation in parallel for computational analogy in design. Artif. Intell. Eng. Des. Anal. Manuf. 29(2): 185-201 (2015) - [c12]Kazjon Grace, Mary Lou Maher:
Specific curiosity as a cause and consequence of transformational creativity. ICCC 2015: 260-267 - 2014
- [c11]Mary Lou Maher, Tim Clausner, Barbara Tversky, David Kirsh, Judy Kay, Andreea Danielescu, Kazjon Grace:
Gesture-based interaction design: communication and cognition. CHI Extended Abstracts 2014: 61-64 - [c10]Mary Lou Maher, Jenny Preece, Tom Yeh, Carol L. Boston, Kazjon Grace, Abhijit Pasupuleti, Abigale Stangl:
NatureNet: a model for crowdsourcing the design of citizen science systems. CSCW Companion 2014: 201-204 - [c9]Kazjon Grace, Mary Lou Maher:
What to expect when you're expecting: The role of unexpectedness in computationally evaluating creativity. ICCC 2014: 120-128 - 2013
- [c8]Kazjon Grace, John S. Gero, Rob Saunders:
Learning How to Reinterpret Creative Problems. ICCC 2013: 113-117 - [c7]Kazjon Grace, Rainer Wasinger, Christopher James Ackad, Anthony Collins, Oliver Dawson, Richard Gluga, Judy Kay, Martin Tomitsch:
Conveying interactivity at an interactive public information display. PerDis 2013: 19-24 - 2012
- [c6]Kazjon Grace, John S. Gero, Rob Saunders:
Representational affordances and creativity in association-based systems. ICCC 2012: 195-202 - [c5]Luke Hespanhol, Martin Tomitsch, Kazjon Grace, Anthony Collins, Judy Kay:
Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays. PerDis 2012: 6 - 2011
- [c4]Kazjon Grace, Rob Saunders, John S. Gero:
Interpretation-driven Visual Association. ICCC 2011: 132-134 - 2010
- [c3]Kazjon Grace, Rob Saunders, John S. Gero:
Constructing Conceptual Spaces for Novel Associations. ICCC 2010: 120-129
2000 – 2009
- 2009
- [c2]Rob Saunders, Kazjon Grace:
Teaching Evolutionary Design Systems by Extending "Context Free". EvoWorkshops 2009: 591-596 - 2008
- [c1]Rob Saunders, Kazjon Grace:
Towards a Computational Model of Creative Cultures. AAAI Spring Symposium: Creative Intelligent Systems 2008: 67-74
Coauthor Index
aka: Francisco Javier Ibarrola
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last updated on 2024-10-31 20:17 CET by the dblp team
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